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Warhammer sounds interesting, but definitely not a game for me.

2

Comments

  • JonnyBigBossJonnyBigBoss Member UncommonPosts: 702

    Have fun playing Final Fantasy 12 while we play GOOD games.

  • jusagamfrekjusagamfrek Member Posts: 56

    I am not big into pvp in mmo's myself typically - that's what the Battlefield series is for imho.  BUT without going into detail (because of the NDA), I will just say this - take nothing for granted about the way this game approaches the typical mmorpg formula.  THIS GAME IS FOR EVERYONE!  Soloers have more to do in this game than any I've played, pvp and rvr are wide open and an absolute blast (this coming from someone who typically doesn't like pvp rpgs), and the party formation in this game is all but automatic - trust me when I say finding a party is never a problem (for a myriad of reasons partying is not a problem).  This game will undoubtedly take mmo game of the year (yes AoC is outstanding, but it just doesn't pull you in like this), and I think in time it may actually give WoW a run for its money in respect to player base.

  • PROdotesPROdotes Member Posts: 197

    realy... why make a mass online game and then add only stuff in it people can solo?

    let's leave the pvp for a moment here... you can still join a PQ... and you don't have to group... ofc if no one is there to help you on the PQ you can't solo it but good chance people will be there... again if that's not the case you can just grind the reputation... erm i mean influence...

    then you can obviously quest... and kill random stuff on the map... or even craft...

    you can also prolly make it all the way TO the boss by following a team... i'm not sure if this is true or not but i think they said that dunges are open but just the boss is instances... so if it's true you run in there and just kill stuff...

    and that's all i can think off atm... so basically you can do everything that you would normaly do in, say, oblivion... but with an added chat... why not play oblivion or FF and have ICQ, MSN, Gtalk or something else running in the background? since those games are specifically MADE for 1 player...

    saying you like grouping but don't like beeing forced to group makes no sense btw... if you are nto forced to group that would mean you can solo everything... so why would you group to kill something you can solo? it... doesn't make sense...

    just my 2 fish ^^

  • GrisuGrisu Member UncommonPosts: 227

    y r there so many players that hate grouping!? then dont play a MMO! simple as that.

  • AnnekynnAnnekynn Member Posts: 1,437


    Originally posted by Grisu
    y r there so many players that hate grouping!? then dont play a MMO! simple as that.


    Either anti social or jaded by pugs.

  • GrisuGrisu Member UncommonPosts: 227
    Originally posted by Annekynn


     

    Originally posted by Grisu

    y r there so many players that hate grouping!? then dont play a MMO! simple as that.

     



    Either anti social or jaded by pugs.

     

    or they dont know what MMO stands for.

  • Riker99Riker99 Member Posts: 70

    Public Quests sound perfect for you! I personally haven't tried any of the dungeons yet, but I believe they are similar to Public Quests in that the quest is a Public Quest (as far as I understand it).

    For Public Quests, you just show up, kill some stuff or heal some people, and get loads of XP and maybe some nice loot. All of this with no grouping required.

    The open group system makes it really easy as well. Say you want to RvR but noone in your guild is on or you are a loner. Just hit the open groups button and join the largest open Warband (Raid) for instant RvR action. Keep in mind you CAN solo RvR, but being in a group makes it easier for healers to heal you, and you share RP rewards from other people killing players. When not a group, you only get RP for players whom you kill, or whom you contribute to killing.

    Cheers!

  • xxlilDevilxxxxlilDevilxx Member UncommonPosts: 245

    wow, why do you even post here? This is for mmorpg you know?

    Honestly I dont think MMORPG is for you...wait....not even any RPG is for you. You yawned at healer, tank..etc.

    All the stuff you complained about are the core system in an RPG and grouping (forced or not ) is core system in MMO. You should just go play sport games in xbox 360....wait....even xbox live play with others, maybe you should try Pong?

    image
    image

  • RetiredRetired Member UncommonPosts: 744

    i play mmos mostly for PVE. im not big on PVP either, hopelly this RVR will be refreshing and change my views about PVP. i love grouping and fight bosses though.

  • BringinBringin Member UncommonPosts: 31

     I agree

  • RetiredRetired Member UncommonPosts: 744

    WATCH THIS VIDEO! he says you can go from 1-40 not grouping once. so you have the wrong impression of the game being totally PVP.

     

    http://www.tentonhammer.com/node/39378

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by banthis


    I don't know of any MMO thats 100 percent soloable.
    There is NONE, each MMO gives you a choice to either group or solo, but solo play has changed into a form of people playing it like a single player game, to me a solo player is just a person who isn't guilded but still likes to socialize.
    ..the whole point is its an MMO...and an RPG...and in RPG's you group. 
    Need to correct you here RPG does NOT stand for grouping, I geuss you never played RPG's before, sorry I never grouped in Oblivion and similair RPG games, so if you want to explain people what RPG means al you can do is say it stands for ROLE PLAYING GAME, and this does not matter if you are going to be grouped or going solo, aslong you roleplay you are doing your part grouped or not.
      WAR's grouping is unlike anything I've experienced before its definitly NOT forced except in the most commonly necessary places like a Dungeons' End boss or PvP.   Infact you dont even have to GROUP to participate in PQ's the goal is the same for everyone therefore everyone naturally just works together or atleast towards a common goal.
    Can't comment on this yet......
    Its dungeon system while parts of it are 'familiar' in style it still offers an experience thats not been done before atleast not in recent times.  The dungeon is not full of 'trash mobs' its full of 'public quest' mobs which you get loot & boss fights from as well.   To be honest I've never heard of a dungeon thats just a cave with a boss in it...not even pen and paper games offer that.
    Can't comment on this yet......
    Anyone that wants to be uber god and kill a huge boss by themselves is looking in the wrong genre.  Its one thing to enjoy solo content in an MMO and group with necessary (which WAR has alot of) its another thing when you want to solo everything including the bosses.
    Problem is that many people seem to want that UBER status and will bash a game when they not able to have such status.....
    If you want a fully soloable pve game Neverwinter Nights, Morrowwind, Fallout 3 are perfect for you.



     

    To the OP you say you have experiance with MMORPG's yet you sound very new to this genre cause to me a gamer does not make up his mind by what he read but makes up his mind by what he/she has played or tested. Unfortunaly many people follow this trend by only reading about a game and making a opinion based on what they read, kinda seems like some individuals don't have a own thought procces but need others to speak for them. Shame really but then again that seems the reality of these forums where people don't try or play but make up their minds by what is written.

  • SwampRobSwampRob Member UncommonPosts: 1,003

    Alright, I'll stick my head back in the noose so many people seem to want to pull tight.

    First off, I have played video games for over 30 years (I'll be 46 this year), so yes, I have experience with gaming.   I have played, to varying degrees, UO, AO, AoC, EQ, EQII, CoH, TR, LotRO, WoW, Ryzom, Eve, and probably a few others I can't remember.  I mention this only to show that yeah, I have experience with MMOs.

    And let me humbly correct some of you.  There is NO part of the definition of MMO that means forced grouping.   None.    This is simply the way many of them have been designed, and I suggest that design needs to change.   There are many aspects of an MMO I enjoy, including the large cities filled with lots of people, the auction houses, the massive persistant world.  All these things and more make a game feel alive in a way a single player game never can.    Just because I'd rather solo most of the time is no justification whatsoever for not enjoying an MMO.

    I am not anti-social or anti-grouping, I'm against forcing people to group to see content.   I'm against a game forcing players to do stuff they don't want to do, just to get a content they do, like clearing trash en route to a boss, which, AFAIK, no one enjoys.

    I do not enjoy PvP.  I am not against having it in a game, just against it being a main focus.   This is for two reasons:  

    1.   All those people who are pvp'ing are not available to PvE, and since so many MMOs require groups, that just makes it that much harder to find one.

    2.  Skills.  Everyone likes to go on about how they want to be challenged, of how they want skills to have a much bigger part vs gear.   The problem for me is that most of these required skills are twitch-based, and not strategy-based.     This is problematic in a online game, because it can give advantages to those with a faster connection.   I do ok (not uber) in single-player twitch games, but as I live in a remote area, I do not do well in online pvp.

     

    I did not make this post to bash Warhammer, in fact I stated quite clearly that it is probably a very fine game.   I merely pointed out that many of the virtues of the game which people are extolling are, for me, mostly negative ones.   Practically every post on these forums so far around this game was, at the time, praising it like the be-all and end-all.   I only wanted to offer another point-of-view, which is the purpose of a forum.

    If you disagree with me, then fine, say so.   But in a forum like this, try to argue the points of the argument, and not make ad hominem statements deriding the character of the person making them as a way of undermining their beliefs.

     

  • SoulticeSoultice Member UncommonPosts: 112

    There are so many games out there that do not require grouping.  MMORPG's is a genre that usually requires some form of grouping to overcome some encounters.

    You obviously know this.  

    Having said that.  Games are not here to please everyone and you exercise your right with your pocket book.   

    It boggles the mind of MMORPG players when a person comes to a mmorpg forum complaining about solo play when by their very nature MMORPG's have always been about grouping, guilds, and player comraderie. 

     

  • DarkPonyDarkPony Member Posts: 5,566

    You can not judge a game solely on its focus on pve or pvp in my opinion.

    I think that underlying the pve or pvp aspects of any game, there are more important, 'hidden' characteristics which can make or break it. Gameplay, immersion and diversity are three important ones. If those things are thought and worked out well, the focus of a game on pvp or pve becomes less of an issue; it is FUN to play and that is the bottom line. And if those things are implemented extremely well, then we just might see PvE fans embracing WAR just as hard as the PVP lovers amongst us.

    Example; I consider myself a pvp fan but I had a blast playing LOTRO for a while which is arguably one of the least pvp oriented mmo's out there. But the basics of that game; gameplay, immersion and diversity just ooze quality and were very well implemented.  AoC which had free for all, kill anyone pvp, was boring, bland and a big disapointment to me. Why? The basics weren't sorted.

    Judging most things I picked up from those who tried the Beta and preview weekend, I think Mythic has done some good work on those foundations . The world seems vast and though there are tiers, people say it still feels open and continuous. There is loads of lore and the Tome of Knowledge, there is teamplay in public quests and RvR which is never forced but more of a natural process, there is a vast amount of classes with very original and diverse features and I bet there are other people who could add to that list.

    It looks like WAR will be a fun game which has the basics sorted and that is all that matters to me, really.

     

  • altairzqaltairzq Member Posts: 3,811
    Originally posted by SwampRob 
    Every player, regardless of their playstyle, should be able to experience ALL the content of a game, with the game adjusting to accomodate the player, and not the other way around.
     

     

    You don't understand MMOs.

  • zindelzindel Member Posts: 80


    Originally posted by SwampRob
    Alright, I'll stick my head back in the noose so many people seem to want to pull tight.
    First off, I have played video games for over 30 years (I'll be 46 this year), so yes, I have experience with gaming.   I have played, to varying degrees, UO, AO, AoC, EQ, EQII, CoH, TR, LotRO, WoW, Ryzom, Eve, and probably a few others I can't remember.  I mention this only to show that yeah, I have experience with MMOs.
    And let me humbly correct some of you.  There is NO part of the definition of MMO that means forced grouping.   None.    This is simply the way many of them have been designed, and I suggest that design needs to change.   There are many aspects of an MMO I enjoy, including the large cities filled with lots of people, the auction houses, the massive persistant world.  All these things and more make a game feel alive in a way a single player game never can.    Just because I'd rather solo most of the time is no justification whatsoever for not enjoying an MMO.
    I am not anti-social or anti-grouping, I'm against forcing people to group to see content.   I'm against a game forcing players to do stuff they don't want to do, just to get a content they do, like clearing trash en route to a boss, which, AFAIK, no one enjoys.
    I do not enjoy PvP.  I am not against having it in a game, just against it being a main focus.   This is for two reasons:  
    1.   All those people who are pvp'ing are not available to PvE, and since so many MMOs require groups, that just makes it that much harder to find one.
    2.  Skills.  Everyone likes to go on about how they want to be challenged, of how they want skills to have a much bigger part vs gear.   The problem for me is that most of these required skills are twitch-based, and not strategy-based.     This is problematic in a online game, because it can give advantages to those with a faster connection.   I do ok (not uber) in single-player twitch games, but as I live in a remote area, I do not do well in online pvp.
     
    I did not make this post to bash Warhammer, in fact I stated quite clearly that it is probably a very fine game.   I merely pointed out that many of the virtues of the game which people are extolling are, for me, mostly negative ones.   Practically every post on these forums so far around this game was, at the time, praising it like the be-all and end-all.   I only wanted to offer another point-of-view, which is the purpose of a forum.
    If you disagree with me, then fine, say so.   But in a forum like this, try to argue the points of the argument, and not make ad hominem statements deriding the character of the person making them as a way of undermining their beliefs.
     

    I'm confused by your intent. I'm sure you're probably among millions of others MMO fans who aren't interested in the game for one reason or an other. Those who are praising the game, understand its nature and are excited by it. Those who aren't excited, aren't expected to poke their heads in and try to convince the other side to think like them.


    I do not enjoy PvP. I am not against having it in a game, just against it being a main focus. This is for two reasons:
    1. All those people who are pvp'ing are not available to PvE, and since so many MMOs require groups, that just makes it that much harder to find one.

    I think we "get it", better than you do. All those people PVEing in WAR aren't available to RVR =(, well thank God the game is centered around RVR and not PVE, or we might have a real issue here.

    As far as forced grouping is concerned. I think there are plenty of opportunities to solo in WAR. As others have said, questing is easy, public quests require groups, but you don't need an invite to participate and the excerpt you posted was a small portion of the game. I don't want to encourage you to play though, because I know the end game isn't for you.

    I don't know how you survived all the other MMOs you listed because grouping (while not forced) is a huge part of MMO gameplay. This is why we have classes, each with unique abilities and utility, and why the dynamics of a party are important when going against Bosses, or PVPing, because each person in your party makes small contributions to the overall effort.

    At any rate, sounds like WAR isn't for you. Hope you find an MMO that is.

    Played > UO AC AC2 AO SWG FFXI DAOC GW WOW L2 EQ2 LOTRO EVE CoX DDO EAB Neo MXO TR AOC War Aion
    Playing > Nothing
    Awaiting > Sigh..
    Wishing > Shadowrun Online

  • ReklawReklaw Member UncommonPosts: 6,495
    Originally posted by SwampRob


    Alright, I'll stick my head back in the noose so many people seem to want to pull tight.
    First off, I have played video games for over 30 years (I'll be 46 this year), so yes, I have experience with gaming.   I have played, to varying degrees, UO, AO, AoC, EQ, EQII, CoH, TR, LotRO, WoW, Ryzom, Eve, and probably a few others I can't remember.  I mention this only to show that yeah, I have experience with MMOs.
    And let me humbly correct some of you.  There is NO part of the definition of MMO that means forced grouping.   None.    This is simply the way many of them have been designed, and I suggest that design needs to change.   There are many aspects of an MMO I enjoy, including the large cities filled with lots of people, the auction houses, the massive persistant world.  All these things and more make a game feel alive in a way a single player game never can.    Just because I'd rather solo most of the time is no justification whatsoever for not enjoying an MMO.
    I am not anti-social or anti-grouping, I'm against forcing people to group to see content.   I'm against a game forcing players to do stuff they don't want to do, just to get a content they do, like clearing trash en route to a boss, which, AFAIK, no one enjoys.
    I do not enjoy PvP.  I am not against having it in a game, just against it being a main focus.   This is for two reasons:  
    1.   All those people who are pvp'ing are not available to PvE, and since so many MMOs require groups, that just makes it that much harder to find one.
    2.  Skills.  Everyone likes to go on about how they want to be challenged, of how they want skills to have a much bigger part vs gear.   The problem for me is that most of these required skills are twitch-based, and not strategy-based.     This is problematic in a online game, because it can give advantages to those with a faster connection.   I do ok (not uber) in single-player twitch games, but as I live in a remote area, I do not do well in online pvp.
     
    I did not make this post to bash Warhammer, in fact I stated quite clearly that it is probably a very fine game.   I merely pointed out that many of the virtues of the game which people are extolling are, for me, mostly negative ones.   Practically every post on these forums so far around this game was, at the time, praising it like the be-all and end-all.   I only wanted to offer another point-of-view, which is the purpose of a forum.
    If you disagree with me, then fine, say so.   But in a forum like this, try to argue the points of the argument, and not make ad hominem statements deriding the character of the person making them as a way of undermining their beliefs.
     



     

    Simply question: did you or did you not try-test-play the game?

    1. I personaly dislike pvp, yet in CB I enjoyed the game and didn´t even pvp. Keep in mind I am a niche type of mmorpg player so many things I enjoy are not the things the masses enjoy.

    2. I am the 'oldschool` solo player, meaning I socialize but just not go guilded, so I occasionaly group or hangout with a few friends in a game.

    3. I dislike forced grouping, good thing is that I always have a choice, if something is targeted at forced grouping I ignore it and do something else instead, unless I am grouped and having fun then it doesn´t turn into forced grouping.

    Like I said before this post of yours you say you have experiance and I fully believe that, but it strikes me as strange to see someone into gaming aslong you have to base a opinion on what you read, couldn´t find anything indicating you have played, reason why I asked.

     I might end up not liking the game afterall, but for now I feel I wil get hte game when it is released, I aint that worried like many are today, for me the game that will make me say it´s AWESOME isn´t even in the making.....yet...or perhaps it´s under development but I havn´t seen anything about such game that wil lbecome awesome to me.

  • jaldaan01jaldaan01 Member Posts: 3

    Hey Bro, why make a comment on a game if you dont like PvP?

    Warhammer from day 1 said it was RvR and not PvE,.

    I dont get it. Why comment on something you dont like and plan not too play

  • ParkCarsHereParkCarsHere Member Posts: 666
    Originally posted by jaldaan01



    Hey Bro, why make a comment on a game if you dont like PvP?
    Warhammer from day 1 said it was RvR and not PvE,.
    I dont get it. Why comment on something you dont like and plan not too play

     

    To make the fanboys mad, of course!

  • BizkitNLBizkitNL Member RarePosts: 2,546

    It sounds interesting, but it's definately not for you.

    That doesn't make any sense to me. How can it be interesting if at the same time it isn't for you?

    10
  • iCehiCeh Member UncommonPosts: 884
    Originally posted by ParkCarsHere

    Originally posted by jaldaan01



    Hey Bro, why make a comment on a game if you dont like PvP?
    Warhammer from day 1 said it was RvR and not PvE,.
    I dont get it. Why comment on something you dont like and plan not too play

     

    To make the fanboys mad, of course!

     

    Sounds like he just wants some e-ttention to me. I mean, why bother telling people you're not going to play a game? Shall we all create threads in every single forum of the games we don't like? No, because it's stupid and pointless, as is this whole thread.

    Sounds like the OP needs a blog... or MySpace?

    -iCeh

  • The user and all related content has been deleted.
  • GorillaGorilla Member UncommonPosts: 2,235

    OP. War seems to offer quite a lot for many play styles. The mechanics are really quite clever and interesting. Furthermore I think it will hook a load of people into trying stuff that they think they don't like but have never actually tried. Or stuff that they have tried poor implementations of. RvR springs to mind here, it really is a blast and seems that even the most devout PvE people get completely sucked into it.

    You owe yourself to try it (maybe when there is a freeby) unless you are one of these people that really does refuse to try anything new. "Pvp has never interested me; in fact I've never partaken of it in any of the mmo's I've played" makes me think that you perhaps you aren't interested in new experiences. In fact "definately not a game for me" in the title just makes you sound narrow minded and unreceptive to new experiences and ideas. I can say with absolute assurity it will be your loss (regardless of whether it turns out you 'like it' or not).

    After years of MMO stagnation (EQ1 -> WoW -> generic clone 253) this offers something a little different. Finally people are chipping away at the cookie cutter mold, exciting times for those that are prepared to try something new but not so good for those that are completely set in their ways.

  • madstoogmadstoog Member Posts: 132
    Originally posted by SwampRob


    Please do not take this as a flame or bash post, as I'm sure many will enjoy this game.   But even though I am an avid gamer, I've yet to hear anything about this MMO that makes me want to play it.
    First off, it obviously has a heavy pvp focus.   Pvp has never interested me; in fact I've never partaken of it in any of the mmo's I've played, including a few years of Wow.    So, all this talk of RvR is empty to me.
    More importantly, it seems (from what I've read on the game), that this mmo is chock full of forced grouping.   Arrrgh!   Those two words always cause me ire in any game.
    Here is an excerpt from the latest PCGamer:   "Each wind of a dungeon has a boss at the end, and at the final stage of a dungeon, you'll encounter the six-man end boss.   In Mount Gunbad, this is a giant squig;  he happens to have a Morcane artifact nearby that powers him up.   That Morcane artifact also provides you with the boss battle's main challenge:   if you let the squig stay too close to it he'll become empowered to erupt projectile vomit and other equally lovely substances, but keep him away too long and he becomes enraged, upping his damage-dealing level."
    Now, this sounds to me an awful lot like any typical boss-fight from almost any popular MMO.   The boss has abilities x and y, and the party must act in a predetermined and pretested strategy to receive the same successful result.    Worse, the party is required to slog through a goodly amount of trash mobs just to be able to get to this boss.
    This does not sound to me like anything innovative.    This sounds exactly like every other fantasy MMO.   It's safe to assume that the party will require a healer, and a tank, and several dpsers.    I'm sorry, but yaaawn.  
    I've never met anyone who enjoyed clearing trash.    And you can be sure that, once again, the forming group will have to wait for one key class to join before they can proceed.    I am so sick to death of MMOs forcing players to group, forcing them to socialize just to experience the content.
    Every player, regardless of their playstyle, should be able to experience ALL the content of a game, with the game adjusting to accomodate the player, and not the other way around.
    So again, I reiterate, I am not saying that WAR online will be a bad game.   But personally, I wouldn't play it even if it were F2P.
    Doubtless I'll get bashed for this, but I felt that the blind love gone rampant for this game in most threads needed a warning for the playstyle of some.
     



     

    Go complain somewhere else, fedup with these moan posts, don't want to hear your personal opinion really. :) 

    The game is called war. Fighting other people is far better and more interactive and fun in a game than PvE, it the whole point of this game, lol, why you even on these forums? :P

     

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