Another question: How many pets can the squig herder have? I saw only 1 in official footage. Is this all or will there be any class that can have 2 or more pets at the same time?
as far as i know...1 pet per each pet class active at a time
Another question: How many pets can the squig herder have? I saw only 1 in official footage. Is this all or will there be any class that can have 2 or more pets at the same time?
as far as i know...1 pet per each pet class active at a time
just to clarify a bit...there are a multitude of pets per each pet class...but you can only use 1 at a time...though i gotta admit..the skill to use your squig as armor as you hop in its mouth...hella funny
If someone could give me some information on Shadow Warriors I would be very grateful.
What do you want to know, they are a rdps class you can go skrimish or scout stance, at the end you will mainly be useing one stance as primary and the others for specific stuff like defending a keep you will be using scout. you are lightly armored and die pretty quick, but you have alot of moves to stop people from getting to you, also your assult stance will double your armor so you will survive longer.
ask some more spcific questions and I can answer the,.
------------------------------------------------- Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
I have been playing a shaman and he is awesome. The lil green guy is so ugly, but he is awesome. The instance fights like capture the base flags and such are soooo much fun, and the game is so stable, I have no disconnected once and very little zoning involved. I have not see the city yet, but the public quests are insanely crazy and awesome beating on things to achieve the same goal as 20 other pple. I played Dark Witch too and she is pretty awesome. She owned as a lvl 9 in RVR not sure how they preform at higher lvls though.
I tried an engineer he was fun but dwarves to me are ugh so he is sitting there. The lion guy was pretty awesome( can't remember name off hand and Im at work so can't spend time looking it up) overall all super beta and looks almost ready for release. Not sure how balanced the classes are. Everyone attacked my shaman, but maybe cause he was a healer. and he was lower lvl then most the other pple in those matches. But my witch was in the top 5 in kills 3 games in a row and she was lvl 7 and lots of the other classes were higher too.
sword and board = sword and shield The answer from my experience is yeah, hard as hell to kill
both chosen and black orc have sword and shield specs..very viable considering they add to block values as well as parry/dodge. so yes....you are much more defensive as a sword and shield character, though your dps will be lessened a bit (as should be in regards to using a 1h vs a 2h weapon)
I have to agree with the response to the question asked by miagisan, but will add a bit to it.
When I see one of them coming straight for me on my dwarf runepriest, I bail the other way post haste.
Another question: How many pets can the squig herder have? I saw only 1 in official footage. Is this all or will there be any class that can have 2 or more pets at the same time? edit: And how is it to play a squig herder? Like the hunter in WoW aka Boring shooting from distance and thats it?
There are 4 different squigs you can have. But you can only have one out at a time. But at any time you can call back the one you have out and put out another one.
Here are the types you can use (I can't remember the names):
1. Close Range squig. He fights up close in melee combat using his horns. And has several special attacks.
2. Mid range squig. He fight about half way between you and your target. He uses gases to attack and can snare your target to stop him or slow him down.
3. Long range squig. He fights back about as far as you do at full range. He shoots spikes at the enemy and has some other special attacks.
4. The last one is the squig that eats you and you end up inside of him fighting. I don't have any experience with this one. But I have seen others using it.
This is very similar to the Magus to. They have 3 different pets. One for close range, one for mid range, and one for long range.
If someone could give me some information on Shadow Warriors I would be very grateful.
SW have three stance's Scout, Skirmish, Asult. I have found the Assult to be my favorite, it increases your armor by %100 and makes me a fairly hard melee toon to take down, you can switch the stances at will, but I have had troube with my bow icons disappearing when I do this and have to re-click the stance to make them come back, dont know if its a bug or just me.
I can see that with the stances, the speccing in each of these and the other points you can get, SW's wont be cookie cutter, or at least dont have to be. they can be good from the rear or even toe-to-toe.
My issue is with the animation, I dont much care for some of the bow shots, but I have been getting used to them and dont think it would be as bad as i think now, after a while.
Keeps look like they wil be fun to attack and defend as a SW, plenty of high places to get so that you can shoot down on your enemy.
When I said i had "time", i meant virtual time, i got no RL "time" for you.
each tier has a multitude of pubic quests. They are objective real time scenarios. You join them just by walking into the area. When you enter the PQ area, the system will tell you what part they are in. Then you complete the tasks given..such as chopping down trees, getting beer kegs, killing qugs, etc. Once each phase is completed (3 phases per pq) you progress until the "boss" fight. You can do these quests as many times as you like..and they count towards rvr points and your ToK story progress. Then after it is done, you roll for loot based on amount of dmg,healing/participation points you have. Then it adds this number to the roll, so everyone has a chance of getting the loot (top 3 get loot usually), but those who worked harder have a better chance.
Also you can get rewards from accumlating influence points regardless. Follow your ToK....and you can get up to 3 rewards per public quest, based on how many influence points you accumulated
In PVP scenarios I was in the top 3 for kills with an extremely low Kill to death ratio. Something around 51/2. I also lead in healing with around 5K more then the next highest person.
Currently playing: LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too: Bioware games (Dragon Age & Star Wars The Old Republic)
Can someone explain how a public quest works? is it fun? are there a lot of those?
You walk in a an area with a PQ and you get a notice and the stage (most quests have 3 or more stages). So you can start helping and in the end, depending on how much you contributed you will get a bonus to the loot roll. if you win loot it will tell you an you go and pick up the loot bag, each bag has a lot of things to choose from. Armor, weapons, crafting items, gold... so you can choose the one you like the best.
Most of them are really fun, they take about 5-10 minutes to complete depending of the skill or level of the ones involved and there are a lot of them
Can someone explain how a public quest works? is it fun? are there a lot of those?
Public quests are basically areas were a quest happens with objectives. LEts say you walk near a house, all of a sudden a quest icon appears with your objective, to say kill 50 heretics. You kill the heretics, then you need to kill 10 of the heretic leaders, and finally the head heretic.
The mobs get tougher as you go along, and the more you damage / heal = the greater influence contribution. Once the objective is completed there is a roll for the top 10 or so people who contributed to the PQ. 1 -1000.
Your roll is added to your influence.
So if you make 100 influence, and roll an 800 your final score is 900.
The top 3 - 4 get to loot.
Only thing I dont like about this system, you can be #1 in contribution, but get no items....other than that its a lot of fun
In PVP scenarios I was in the top 3 for kills with an extremely low Kill to death ratio. Something around 51/2. I also lead in healing with around 5K more then the next highest person.
DoK are your average hybrid..can do most things moderately well
How is performance on big scale battles? How is class balance? Is shadow warrior overpowered? Tell meh moar!
First off Im running on an Intel Core 2 Duo E6600, 2gb, 8600 GT OC 512 and my games running really smooth.
Big scale - For me its running great! and loving it!
So far I've played the Sorcerer and from what I've seen in terms of my counterpart - the Bright Wizard, Our dmg is very similar so Im content knowing that both Glass cannons are pretty balanced. They do however have another dot where we only have 1 dot through the first 12 lvls Ive played. So they have the DoT advantage.
Shadow Warriors that Ive come across are potent. Not overpowering but potent.
The game runs great right from the getgo once you get into the newbie area. With as many ppl as Ive encountered its running great. I've had 2 crashes in the week Ive been playing and getting into the game is rather quick which I enjoy. The Scenarios are damn fun, RvR is damn fun. I was in a siege today in a T2 area where we were sieging a castle with all the balistas an such and my god it reminded me of the days of DAoC but only better. This is the first game Ive played for 3 days straight and only wanting more in many years since the nastalgia of EQ1.
Any questions you guys feel free to ask me. Im more than happy to answer them as this is the most fun in an MMO Ive had in years. So far, Mythics done a fantastic job.
Oh and by the way, when they say the cities are huge, they mean their HUGE and its damn awesome. There's even PQ's for killing stuff inside the city which was damn fun
I would like to know all about character creation/customization. (especially regarding elves) Specific questions: Are there sliders for body heigth, muscle tone and such? Can you pick different faces and or adjust them with sliders? Can you pick different hair styles and hair colours? Can you pick different starter outfits?
More general: Exactly how far does character customization go? Will everyone end up looking the same again?
Can you pick a surename?
Thank you !
The character creation seemed very similar to DAOC... you do get to change some things, but there werent massive tweaks like say Age of Conan allowed. Basically just race, facial features, etc. Like... what face do you like.
To back the statements on large scale performance. I have a Gateway P6860fx Laptop, look it up, and I run the large scale battles regularly around 35-40 fps.
I would like to know all about character creation/customization. (especially regarding elves) Specific questions: Are there sliders for body heigth, muscle tone and such?very limited customization at character creation..no sliders...all presets Can you pick different faces and or adjust them with sliders? pick preset faces Can you pick different hair styles and hair colours? yes...again..presets Can you pick different starter outfits? no..starter outfits are based on class and gender
More general: Exactly how far does character customization go? at character creation..not much...but as you progress you get different tropies, dyes, etc to customize your look Will everyone end up looking the same again? not sure...but there was a wide contrast in beta
When I install the game will the features listed on the box be playable???
Yeah as a former AoC'er WAR seems to actually have a pretty finished product. Other than the lag in open RVR areas. (chasing someone, they start running in place, and colision hits you making you stand still, then they appear 50 yards ahead)
Can someone explain how a public quest works? is it fun? are there a lot of those?
Basically you walk up to an area with a public quest. You get a quest log entry on your screen next to your other quests.
It will tell you what stage it is in. If you mouse over it you get instructions on what to do, kill stuff most of the time.
At this point feel free to attack anything in the area even if someone else is attacking it. Don't worry about stealing kills in a PQ.
On your screen you have an icon that opens up a list of public groups. It will tell you if any are doing that PQ. Look for one and join them. Always better in a group, makes it easier for healers to find you.
Then you just play out each stage. There will usually be bosses involved. At the end of the last stage there is a loot drop and a roll, your roll is adding to some score you got while playing in that PQ (damage and healing I think).
The people with the top scores get loot bags. You can pick one item in the bag.
You also get influence for an area. If you do one PQ a few time, or a few in the same area. You will fill up an influence bar. When that if full you see some guy in a town and get three quest rewards.
So even if you never get a loot bag you can still get a reward .
To back the statements on large scale performance. I have a Gateway P6860fx Laptop, look it up, and I run the large scale battles regularly around 35-40 fps.
Yeah FPS is fine... latency and character positioning in large scale pvp... still needs work. Its 100% playable, but people do ghost a bit.
Comments
as far as i know...1 pet per each pet class active at a time
as far as i know...1 pet per each pet class active at a time
just to clarify a bit...there are a multitude of pets per each pet class...but you can only use 1 at a time...though i gotta admit..the skill to use your squig as armor as you hop in its mouth...hella funny
Can someone explain how a public quest works? is it fun? are there a lot of those?
What are the features listed on the box?
What do you want to know, they are a rdps class you can go skrimish or scout stance, at the end you will mainly be useing one stance as primary and the others for specific stuff like defending a keep you will be using scout. you are lightly armored and die pretty quick, but you have alot of moves to stop people from getting to you, also your assult stance will double your armor so you will survive longer.
ask some more spcific questions and I can answer the,.
-------------------------------------------------
Achiever 20.00%, Explorer 86.67%, Killer 60.00%, Socializer 33.33%
EKSA
-------------------------------------------------
I have been playing a shaman and he is awesome. The lil green guy is so ugly, but he is awesome. The instance fights like capture the base flags and such are soooo much fun, and the game is so stable, I have no disconnected once and very little zoning involved. I have not see the city yet, but the public quests are insanely crazy and awesome beating on things to achieve the same goal as 20 other pple. I played Dark Witch too and she is pretty awesome. She owned as a lvl 9 in RVR not sure how they preform at higher lvls though.
I tried an engineer he was fun but dwarves to me are ugh so he is sitting there. The lion guy was pretty awesome( can't remember name off hand and Im at work so can't spend time looking it up) overall all super beta and looks almost ready for release. Not sure how balanced the classes are. Everyone attacked my shaman, but maybe cause he was a healer. and he was lower lvl then most the other pple in those matches. But my witch was in the top 5 in kills 3 games in a row and she was lvl 7 and lots of the other classes were higher too.
both chosen and black orc have sword and shield specs..very viable considering they add to block values as well as parry/dodge. so yes....you are much more defensive as a sword and shield character, though your dps will be lessened a bit (as should be in regards to using a 1h vs a 2h weapon)
I have to agree with the response to the question asked by miagisan, but will add a bit to it.
When I see one of them coming straight for me on my dwarf runepriest, I bail the other way post haste.
So yeah, they are VERY viable in RVR.
Cany any of the chars that use pets, tame pets in the wild? or is it summond pets?
Take the Magic: The Gathering 'What Color Are You?' Quiz.
There are 4 different squigs you can have. But you can only have one out at a time. But at any time you can call back the one you have out and put out another one.
Here are the types you can use (I can't remember the names):
1. Close Range squig. He fights up close in melee combat using his horns. And has several special attacks.
2. Mid range squig. He fight about half way between you and your target. He uses gases to attack and can snare your target to stop him or slow him down.
3. Long range squig. He fights back about as far as you do at full range. He shoots spikes at the enemy and has some other special attacks.
4. The last one is the squig that eats you and you end up inside of him fighting. I don't have any experience with this one. But I have seen others using it.
This is very similar to the Magus to. They have 3 different pets. One for close range, one for mid range, and one for long range.
SW have three stance's Scout, Skirmish, Asult. I have found the Assult to be my favorite, it increases your armor by %100 and makes me a fairly hard melee toon to take down, you can switch the stances at will, but I have had troube with my bow icons disappearing when I do this and have to re-click the stance to make them come back, dont know if its a bug or just me.
I can see that with the stances, the speccing in each of these and the other points you can get, SW's wont be cookie cutter, or at least dont have to be. they can be good from the rear or even toe-to-toe.
My issue is with the animation, I dont much care for some of the bow shots, but I have been getting used to them and dont think it would be as bad as i think now, after a while.
Keeps look like they wil be fun to attack and defend as a SW, plenty of high places to get so that you can shoot down on your enemy.
When I said i had "time", i meant virtual time, i got no RL "time" for you.
each tier has a multitude of pubic quests. They are objective real time scenarios. You join them just by walking into the area. When you enter the PQ area, the system will tell you what part they are in. Then you complete the tasks given..such as chopping down trees, getting beer kegs, killing qugs, etc. Once each phase is completed (3 phases per pq) you progress until the "boss" fight. You can do these quests as many times as you like..and they count towards rvr points and your ToK story progress. Then after it is done, you roll for loot based on amount of dmg,healing/participation points you have. Then it adds this number to the roll, so everyone has a chance of getting the loot (top 3 get loot usually), but those who worked harder have a better chance.
Also you can get rewards from accumlating influence points regardless. Follow your ToK....and you can get up to 3 rewards per public quest, based on how many influence points you accumulated
Disciple of Khaine are really fun.
In PVP scenarios I was in the top 3 for kills with an extremely low Kill to death ratio. Something around 51/2. I also lead in healing with around 5K more then the next highest person.
Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)
Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)
all summoned .... if i recall correctly
You walk in a an area with a PQ and you get a notice and the stage (most quests have 3 or more stages). So you can start helping and in the end, depending on how much you contributed you will get a bonus to the loot roll. if you win loot it will tell you an you go and pick up the loot bag, each bag has a lot of things to choose from. Armor, weapons, crafting items, gold... so you can choose the one you like the best.
Most of them are really fun, they take about 5-10 minutes to complete depending of the skill or level of the ones involved and there are a lot of them
I would like to know all about character creation/customization. (especially regarding elves)
Specific questions:
Are there sliders for body heigth, muscle tone and such?
Can you pick different faces and or adjust them with sliders?
Can you pick different hair styles and hair colours?
Can you pick different starter outfits?
More general:
Exactly how far does character customization go?
Will everyone end up looking the same again?
Can you pick a surename?
Thank you !
Public quests are basically areas were a quest happens with objectives. LEts say you walk near a house, all of a sudden a quest icon appears with your objective, to say kill 50 heretics. You kill the heretics, then you need to kill 10 of the heretic leaders, and finally the head heretic.
The mobs get tougher as you go along, and the more you damage / heal = the greater influence contribution. Once the objective is completed there is a roll for the top 10 or so people who contributed to the PQ. 1 -1000.
Your roll is added to your influence.
So if you make 100 influence, and roll an 800 your final score is 900.
The top 3 - 4 get to loot.
Only thing I dont like about this system, you can be #1 in contribution, but get no items....other than that its a lot of fun
DoK are your average hybrid..can do most things moderately well
First off Im running on an Intel Core 2 Duo E6600, 2gb, 8600 GT OC 512 and my games running really smooth.
Big scale - For me its running great! and loving it!
So far I've played the Sorcerer and from what I've seen in terms of my counterpart - the Bright Wizard, Our dmg is very similar so Im content knowing that both Glass cannons are pretty balanced. They do however have another dot where we only have 1 dot through the first 12 lvls Ive played. So they have the DoT advantage.
Shadow Warriors that Ive come across are potent. Not overpowering but potent.
The game runs great right from the getgo once you get into the newbie area. With as many ppl as Ive encountered its running great. I've had 2 crashes in the week Ive been playing and getting into the game is rather quick which I enjoy. The Scenarios are damn fun, RvR is damn fun. I was in a siege today in a T2 area where we were sieging a castle with all the balistas an such and my god it reminded me of the days of DAoC but only better. This is the first game Ive played for 3 days straight and only wanting more in many years since the nastalgia of EQ1.
Any questions you guys feel free to ask me. Im more than happy to answer them as this is the most fun in an MMO Ive had in years. So far, Mythics done a fantastic job.
Oh and by the way, when they say the cities are huge, they mean their HUGE and its damn awesome. There's even PQ's for killing stuff inside the city which was damn fun
To back the statements on large scale performance. I have a Gateway P6860fx Laptop, look it up, and I run the large scale battles regularly around 35-40 fps.
<a href="http://dailysurveypanel.com/?r=Varking"><img src="http://b01.dailysurveypanel.com/dsp_468x60.gif" border=0></a>
Yeah as a former AoC'er WAR seems to actually have a pretty finished product. Other than the lag in open RVR areas. (chasing someone, they start running in place, and colision hits you making you stand still, then they appear 50 yards ahead)
Basically you walk up to an area with a public quest. You get a quest log entry on your screen next to your other quests.
It will tell you what stage it is in. If you mouse over it you get instructions on what to do, kill stuff most of the time.
At this point feel free to attack anything in the area even if someone else is attacking it. Don't worry about stealing kills in a PQ.
On your screen you have an icon that opens up a list of public groups. It will tell you if any are doing that PQ. Look for one and join them. Always better in a group, makes it easier for healers to find you.
Then you just play out each stage. There will usually be bosses involved. At the end of the last stage there is a loot drop and a roll, your roll is adding to some score you got while playing in that PQ (damage and healing I think).
The people with the top scores get loot bags. You can pick one item in the bag.
You also get influence for an area. If you do one PQ a few time, or a few in the same area. You will fill up an influence bar. When that if full you see some guy in a town and get three quest rewards.
So even if you never get a loot bag you can still get a reward .
Yeah FPS is fine... latency and character positioning in large scale pvp... still needs work. Its 100% playable, but people do ghost a bit.
1. How are tanks overpowered? (Mainly only needing the Order side)
2. Keep sieges, about how many people does it take to take one down?
3. Guild structure? Like it? Love it? Hate it?
4. Average time to get to level cap for casual player?
5. How hard to get from one racial starter zone to another? Dwarf player playing with Human friend?
6. Trophies easily aquired? Look cool?
Thanks!