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I went over to the official forums and started reading a post about downtime caused due to implementing this new feature into the game, i thought to my self that was shocking enough itself.
Then i started reading that some players have been spending over 100 dollars to try to get loot items and where complaining that they only got 3 decent cards, you can see that people will get drawn into this trading card scam and it will become an obsession for some, or addiction for others or worse the show off types could waste hundreds of there parents income, and there would be nothing the parent could do as if you read the terms of purchase there not actualy buying anything, more like renting as you do not own the cards in question.
I think soe should at least change terms so the buyer owns the card, after all if you buy trading cards like card ones in the shop at least you get the card, and it yours.
Comments
Precisely why I'm against RMT's!
It's all designed to leech more cash out of the consumer, and in this case not really adding to a deeper and more meaningful gaming experience IMO.
This tells me that SoE isn't interested in a better game experience, but rather a better profit margin.
What I found interesting is that the 'loot' cards and the resulting items (this applies to all free cards I think) a player may get in the free booster packs are 'no trade', but the ones players actually buy are tradable. That makes these loot cards rather expensive carrots to dangle in front of the die hard fanbois that just have to have that new 'shiny'. Kind of reminds me how the fanbois and farmers were the biggest investors in the Buddy Token system. Well, if there are going to be players fleeced, then I cannot think of more deserving targets - the fanboi who is willing to part with his cash and/or the stupid parent willing to pay to keep junior happy.
Of course this is just another ploy to get your money out of your pocket and into the Ferengi twit John Smedley's pocket.
The only thing SOE has EVER been interested in is getting your money. Good gaming is a poor last to short term profit for these guys.
CH, Jedi, Commando, Smuggler, BH, Scout, Doctor, Chef, BE...yeah, lots of SWG time invested.
Once a denizen of Ahazi
I got into Beta for the card game on 2 of my accounts, out of the free cards I got were 3 loot cards. I have no interest in the actual game and because of that I will receive for free 5 booster packs each month for each of my accounts.
Only the people really interested in the actual game or those that can't wait to get the loot they want will buy cards.
Oh and all ANY company wants is money from it's customers, it's not just a SoE thing.
"I'm here to sell (whatever crap I shovel out)."
-Crow, Mystery Science Theater 3000
Of course they are Gutboy, no one is saying differently. However there is something to be said about corporate branding. When the SoE brand is increasingly seen as cheap, disposable and superficial the last thing I would think they'd want to do is inflate that image by incorporating even more methods of cheap profit making.
I think people would generally find it much more honorable for a company to make their profits by simply making a superiour game.
This is but another sad attempt to wring the last few possible $$$ from a product about to be "sun-setted". How much $$$ did they spend on this wart on the azz of SWG, that could have been spent fixing many still broken elements of this formerly great game? Probably a lot.
Going to help game subs any? Ha. Not.
Going to make mommy and daddy lock up their credit cards a little better? Likely.
If there is any more proof needed that $OE has given up on the "adult, mature" player base that SWG once had, in favor of the kiddies, let this be it.
Another coat of paint on a sinking ship.
P.S. Oh, and according to the O forums, this new "addition" to the game has caused many more frequent client crashes for a lot of people, and caused new problems with the game code. Seems just like the $OE we all know....
Gutboy , I can respect that you will only take the free cards, but you have to look past the smoke screen the free one's are not tradeable so i hear, so if you want for eg, the super all singing and dancing new can only get from trade cards "purchased" ultra death ray waterpistol: Its time to play SOE real hard earn cash lottery and hope the twisted system somehow gives you a lucky purchase, which it wont most likely.
Reminds me of buying scratch cards for some reason, i really do not think its is ethical to condone this manner of trading, for a childrens game, at least i think its a childs game now.
no offence just my opinion!
I see some people defend the TCG by pointing out that the items people obtain will not affect the gameplay in any adverse kind of way. What I think these people are not seeing is that SoE is slowly easing people into this. I believe that as time goes by the items in the TCG will become much more important to gameplay. Especially if subscriber numbers slowly decrease. They will want to couteract the decling profits by increasing the effectiveness of the card items and making them more appealing to buy.
Afterall let's not forget - Gameplay may change.
5 free booster packs per month for each account, the fact that they are no trade is fine by me, I will eventually get the loot I would like for free.
Today a guildy logged in, got into the beta and 1 of the loot cards he got was the pod-racer, sounds just like the movies and man is it fast.
Do you guys "warn" the EQ2 players as well about this card game since it's there as well?
You're right Gutboy, someone should. I personally don't feel "qualified" however as I've never been an active participant in the EQ2 community. At least with the SWG community I feel somewhat connected to, and feel I can more adequately express my concerns.
By comparison I must ask if you go to the EQ2 forums tro discuss how pleased you are with the TCG in SWG?
Virtual cards = helps prevent global warming
But Mickey Mantle did not use Virtual bats or he would not have a card in the first place . But First place is not were SWG is right now . In fact with over 200k lost they are in last place and the only card it is worthy of is a funeral card.
Unaware of the Jestor?
http://about.me/JestorRodo/
Friends enjoy his classic Vblog - https://www.facebook.com/GoodOldReliableNathan
But Mickey Mantle did not use Virtual bats or he would not have a card in the first place . But First place is not were SWG is right now . In fact with over 200k lost they are in last place and the only card it is worthy of is a funeral card.
or the dead man's hand!
Why do you keep saying "5 free packs" they are not free , you pay for them when you buy the game and you pay for them with your sub fee's they are not free .
cheers
Oh great, a card game in SWG. how much crappier can they make the game sheesh. SoE wants money we all know that it was even posted earlier but what I don't see is why people are actually buying into this. The only thing I can think of is because they're die-hard fans and won't cancel their misury with SoE and go to a new game. Also the fact that the game might die any moment because there isn't really anymore people playing just gives subscribers even more evidence that they are just wasting their money. I know EQ2 also has a card game and I know it also isn't that popular over there either.
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END
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(names used in previous games)
-Desitre -Desiboy -Verra -Auroras Borealis -Scaven
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looking forward to...
Bioware's MMORPG
Stargate
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Why do you keep saying "5 free packs" they are not free , you pay for them when you buy the game and you pay for them with your sub fee's they are not free .
cheers
I say "free" because they appear in my account, and the accounts subscription fee does not change.
Why do you keep saying "5 free packs" they are not free , you pay for them when you buy the game and you pay for them with your sub fee's they are not free .
cheers
I say "free" because they appear in my account, and the accounts subscription fee does not change.
Then you would be incorrect , But dont let the truth get in the way of a good spin attempt
cheers
I'd really like to hear an honest thoughtful response from you on something. You say that "all ANY company wants is money..., it's not just an SoE thing."
I'm aware of game designers that actually enjoy their work, and take pride in providing an excellent gaming experience for others to enjoy. Do they want to make money? Well of course, who wouldn't. This is not, however, "all" that they are interested in. Can you see this?
This, among other things, sets some companies apart from SOE. Maybe my money is "all" that SOE is interested in. It certainly seemed that way when they lied to me about upcoming profession revamps and then deleted those professions instead. It also seemed that way when they literally erased all of the progress of most of their players in the hope of attracting a larger target audience.
Jeff Freeman once said that 99.9% of gaming companies would never even think of doing an NGE to their game. Even Dan Rubenfield said that you simply cannot change a game that significantly after release.
What is it about SOE that makes them the 0.1% that would consider doing this to all of their customers?
When you attempt to paint everyone with the same brush, you seem to have to bend reality to do so. You seem to insist that just like SOE, no one cares about anything but money. They don't care about their product, their reputation, or treating people with respect. I understand that you may see SOE this way. That probably wouldn't surprise anyone, but do you really have such a dim view of everyone in the MMO business?
If you do I'd suggest you get in touch with some other companies like Cryptic for example. Meet some of the people, see what makes them tick. Play games like WoW, CoH/CoV, and see what happy customers are like. See what polished and enjoyable games are like, and how much people just relax and enjoy them.
I truly get the impression that you've been around SOE so much that you think the entire world thinks and acts like they do. I think you may be in for a pleasant surprise if you look for exceptions to their behaviour. They are there to be found, if you're willing to see them.
I'd really like to hear an honest thoughtful response from you on something. You say that "all ANY company wants is money..., it's not just an SoE thing."
I'm aware of game designers that actually enjoy their work, and take pride in providing an excellent gaming experience for others to enjoy. Do they want to make money? Well of course, who wouldn't. This is not, however, "all" that they are interested in. Can you see this?
This, among other things, sets some companies apart from SOE. Maybe my money is "all" that SOE is interested in. It certainly seemed that way when they lied to me about upcoming profession revamps and then deleted those professions instead. It also seemed that way when they literally erased all of the progress of most of their players in the hope of attracting a larger target audience.
Jeff Freeman once said that 99.9% of gaming companies would never even think of doing an NGE to their game. Even Dan Rubenfield said that you simply cannot change a game that significantly after release.
What is it about SOE that makes them the 0.1% that would consider doing this to all of their customers?
When you attempt to paint everyone with the same brush, you seem to have to bend reality to do so. You seem to insist that just like SOE, no one cares about anything but money. They don't care about their product, their reputation, or treating people with respect. I understand that you may see SOE this way. That probably wouldn't surprise anyone, but do you really have such a dim view of everyone in the MMO business?
If you do I'd suggest you get in touch with some other companies like Cryptic for example. Meet some of the people, see what makes them tick. Play games like WoW, CoH/CoV, and see what happy customers are like. See what polished and enjoyable games are like, and how much people just relax and enjoy them.
I truly get the impression that you've been around SOE so much that you think the entire world thinks and acts like they do. I think you may be in for a pleasant surprise if you look for exceptions to their behaviour. They are there to be found, if you're willing to see them.
You know, I still find it hard to believe that they ever really thought they would make money with the NGE. That kind of stupidity is truly mindboggling. To think, imagining for even a moment that you could anger 250K customers and hope to get any more.
No one with even a business degree from the worst school would buy into such crap. This is why to this day I find it hard to believe that there wasn't something else at work.
I just have a hard time imagining humans involved in a business enterprise being so monumentally stupid.
fishermage.blogspot.com
I'd really like to hear an honest thoughtful response from you on something. You say that "all ANY company wants is money..., it's not just an SoE thing."
I'm aware of game designers that actually enjoy their work, and take pride in providing an excellent gaming experience for others to enjoy. Do they want to make money? Well of course, who wouldn't. This is not, however, "all" that they are interested in. Can you see this?
This, among other things, sets some companies apart from SOE. Maybe my money is "all" that SOE is interested in. It certainly seemed that way when they lied to me about upcoming profession revamps and then deleted those professions instead. It also seemed that way when they literally erased all of the progress of most of their players in the hope of attracting a larger target audience.
Jeff Freeman once said that 99.9% of gaming companies would never even think of doing an NGE to their game. Even Dan Rubenfield said that you simply cannot change a game that significantly after release.
What is it about SOE that makes them the 0.1% that would consider doing this to all of their customers?
When you attempt to paint everyone with the same brush, you seem to have to bend reality to do so. You seem to insist that just like SOE, no one cares about anything but money. They don't care about their product, their reputation, or treating people with respect. I understand that you may see SOE this way. That probably wouldn't surprise anyone, but do you really have such a dim view of everyone in the MMO business?
If you do I'd suggest you get in touch with some other companies like Cryptic for example. Meet some of the people, see what makes them tick. Play games like WoW, CoH/CoV, and see what happy customers are like. See what polished and enjoyable games are like, and how much people just relax and enjoy them.
I truly get the impression that you've been around SOE so much that you think the entire world thinks and acts like they do. I think you may be in for a pleasant surprise if you look for exceptions to their behaviour. They are there to be found, if you're willing to see them.
SOE doesn't behave in a manner that a company that wants money would. The Coca-Cola company didn't insult their customers when they complained about New Coke. They also took measures to fix the massive PR problme that New Coke caused. SOE decided to initially ignore the problem, and then blame the problem on their customers (the Smed claimed that the reason why everyone quit was because they weren't willing to give the NGE changes a chance, just a couple months before he posted on the OBoard that the game was 'nowhere near fun').
SOE makes changes to their products that their customers don't want. When their customers, en mass, tell them they don't want the changes, the folks at SOE make them anyway (it has happened with EQ, SWG, and EQ2). Even after acknowledging that certian changes were not a good idea (the NGE and many of the changes to EQ), they never consider removing the unwanted changes.
The way SOE is run, I have to question the fact that SOE is a company that is motivated to maximize profit. They seem much more like a disorganized bunch of morons thrashing about and wondering why their 'brilliant' ideas aren't working. WoW is cleaning up, so why hasn't making EQ2 like WoW causing EQ2 to clean up? That is mentality that seems to be behind SOE.
I'd really like to hear an honest thoughtful response from you on something. You say that "all ANY company wants is money..., it's not just an SoE thing."
I'm aware of game designers that actually enjoy their work, and take pride in providing an excellent gaming experience for others to enjoy. Do they want to make money? Well of course, who wouldn't. This is not, however, "all" that they are interested in. Can you see this?
This, among other things, sets some companies apart from SOE. Maybe my money is "all" that SOE is interested in. It certainly seemed that way when they lied to me about upcoming profession revamps and then deleted those professions instead. It also seemed that way when they literally erased all of the progress of most of their players in the hope of attracting a larger target audience.
Jeff Freeman once said that 99.9% of gaming companies would never even think of doing an NGE to their game. Even Dan Rubenfield said that you simply cannot change a game that significantly after release.
What is it about SOE that makes them the 0.1% that would consider doing this to all of their customers?
When you attempt to paint everyone with the same brush, you seem to have to bend reality to do so. You seem to insist that just like SOE, no one cares about anything but money. They don't care about their product, their reputation, or treating people with respect. I understand that you may see SOE this way. That probably wouldn't surprise anyone, but do you really have such a dim view of everyone in the MMO business?
If you do I'd suggest you get in touch with some other companies like Cryptic for example. Meet some of the people, see what makes them tick. Play games like WoW, CoH/CoV, and see what happy customers are like. See what polished and enjoyable games are like, and how much people just relax and enjoy them.
I truly get the impression that you've been around SOE so much that you think the entire world thinks and acts like they do. I think you may be in for a pleasant surprise if you look for exceptions to their behaviour. They are there to be found, if you're willing to see them.
SOE doesn't behave in a manner that a company that wants money would. The Coca-Cola company didn't insult their customers when they complained about New Coke. They also took measures to fix the massive PR problme that New Coke caused. SOE decided to initially ignore the problem, and then blame the problem on their customers (the Smed claimed that the reason why everyone quit was because they weren't willing to give the NGE changes a chance, just a couple months before he posted on the OBoard that the game was 'nowhere near fun').
SOE makes changes to their products that their customers don't want. When their customers, en mass, tell them they don't want the changes, the folks at SOE make them anyway (it has happened with EQ, SWG, and EQ2). Even after acknowledging that certian changes were not a good idea (the NGE and many of the changes to EQ), they never consider removing the unwanted changes.
The way SOE is run, I have to question the fact that SOE is a company that is motivated to maximize profit. They seem much more like a disorganized bunch of morons thrashing about and wondering why their 'brilliant' ideas aren't working. WoW is cleaning up, so why hasn't making EQ2 like WoW causing EQ2 to clean up? That is mentality that seems to be behind SOE.
I agree. Just imagine if the people at Coke (a good friend of mine is an exec with them btw) treated their customers the way SOE treated SWG players.
When New Coke came out, they would insist that it tastes better, and that their customers were just whining because they don't like change. They'd say that the customers just weren't giving it a chance,even though, they all did, and hated it. Then they'd start smearing their customers in the media, trying to invalidate their point of view. They'd make false claims that the response to New Coke was overwhelmingly positive, and that more and more people were switching to New Coke everyday.
Just imagine how such a messed up marketting campaign would have impacted Coke sales worldwide. No, Coke did the smart thing when they listened to their customers and gave them back the classic taste that they knew and loved. We even rejoiced when we got the old-style lettering on the can back that said "Coke Classic." As I type this, I find myself wanting a Coke lol. A little honesty, and important steps to honour customer wishes apparently goes a long way. They've just made another sale today because of the approach they took. SOE went the opposite direction, and it's had the results a reasonable person might expect.
Like Obee, I really can't imagine what motivates this kind of decision making. It just seems alien to me. I don't think I'd treat people the way SOE treats its customers even if I really, really disliked them. I hope I wouldn't anyways. O.k. I'm going to buy a Coke at the soonest possible opportunity. Damn that stuff's good
I'd really like to hear an honest thoughtful response from you on something. You say that "all ANY company wants is money..., it's not just an SoE thing."
I'm aware of game designers that actually enjoy their work, and take pride in providing an excellent gaming experience for others to enjoy. Do they want to make money? Well of course, who wouldn't. This is not, however, "all" that they are interested in. Can you see this?
This, among other things, sets some companies apart from SOE. Maybe my money is "all" that SOE is interested in. It certainly seemed that way when they lied to me about upcoming profession revamps and then deleted those professions instead. It also seemed that way when they literally erased all of the progress of most of their players in the hope of attracting a larger target audience.
Jeff Freeman once said that 99.9% of gaming companies would never even think of doing an NGE to their game. Even Dan Rubenfield said that you simply cannot change a game that significantly after release.
What is it about SOE that makes them the 0.1% that would consider doing this to all of their customers?
When you attempt to paint everyone with the same brush, you seem to have to bend reality to do so. You seem to insist that just like SOE, no one cares about anything but money. They don't care about their product, their reputation, or treating people with respect. I understand that you may see SOE this way. That probably wouldn't surprise anyone, but do you really have such a dim view of everyone in the MMO business?
If you do I'd suggest you get in touch with some other companies like Cryptic for example. Meet some of the people, see what makes them tick. Play games like WoW, CoH/CoV, and see what happy customers are like. See what polished and enjoyable games are like, and how much people just relax and enjoy them.
I truly get the impression that you've been around SOE so much that you think the entire world thinks and acts like they do. I think you may be in for a pleasant surprise if you look for exceptions to their behaviour. They are there to be found, if you're willing to see them.
You know, I still find it hard to believe that they ever really thought they would make money with the NGE. That kind of stupidity is truly mindboggling. To think, imagining for even a moment that you could anger 250K customers and hope to get any more.
No one with even a business degree from the worst school would buy into such crap. This is why to this day I find it hard to believe that there wasn't something else at work.
I just have a hard time imagining humans involved in a business enterprise being so monumentally stupid.
A wise person apparently once made a comment about the love of money being the root of all kinds of evil. I guess there was something to that. A spiderman video game that I play also adds this pearl, "evil is dumb." Lol, I guess that about sums it up.
Maybe all this craziness is really just about the love of money over and above everything else. Could it really be that simple? If so, man yeah, that really is dumb.
I'd really like to hear an honest thoughtful response from you on something. You say that "all ANY company wants is money..., it's not just an SoE thing."
I'm aware of game designers that actually enjoy their work, and take pride in providing an excellent gaming experience for others to enjoy. Do they want to make money? Well of course, who wouldn't. This is not, however, "all" that they are interested in. Can you see this?
This, among other things, sets some companies apart from SOE. Maybe my money is "all" that SOE is interested in. It certainly seemed that way when they lied to me about upcoming profession revamps and then deleted those professions instead. It also seemed that way when they literally erased all of the progress of most of their players in the hope of attracting a larger target audience.
Jeff Freeman once said that 99.9% of gaming companies would never even think of doing an NGE to their game. Even Dan Rubenfield said that you simply cannot change a game that significantly after release.
What is it about SOE that makes them the 0.1% that would consider doing this to all of their customers?
When you attempt to paint everyone with the same brush, you seem to have to bend reality to do so. You seem to insist that just like SOE, no one cares about anything but money. They don't care about their product, their reputation, or treating people with respect. I understand that you may see SOE this way. That probably wouldn't surprise anyone, but do you really have such a dim view of everyone in the MMO business?
If you do I'd suggest you get in touch with some other companies like Cryptic for example. Meet some of the people, see what makes them tick. Play games like WoW, CoH/CoV, and see what happy customers are like. See what polished and enjoyable games are like, and how much people just relax and enjoy them.
I truly get the impression that you've been around SOE so much that you think the entire world thinks and acts like they do. I think you may be in for a pleasant surprise if you look for exceptions to their behaviour. They are there to be found, if you're willing to see them.
You know, I still find it hard to believe that they ever really thought they would make money with the NGE. That kind of stupidity is truly mindboggling. To think, imagining for even a moment that you could anger 250K customers and hope to get any more.
No one with even a business degree from the worst school would buy into such crap. This is why to this day I find it hard to believe that there wasn't something else at work.
I just have a hard time imagining humans involved in a business enterprise being so monumentally stupid.
A wise person apparently once made a comment about the love of money being the root of all kinds of evil. I guess there was something to that. A spiderman video game that I play also adds this pearl, "evil is dumb." Lol, I guess that about sums it up.
Maybe all this craziness is really just about the love of money over and above everything else. Could it really be that simple? If so, man yeah, that really is dumb.
It was Paul. First Timothy Chapter 6 verses 9 and 10.
9 However, those who are determined to be rich fall into temptation and a snare and many senseless and hurtful desires, which plunge men into destruction and ruin. 10 For the love of money is a root of all sorts of injurious things, and by reaching out for this love some have been led astray from the faith and have stabbed themselves all over with many pains.
(Copy and pasted from the New World Translation of the Holy Scriptures; Ye furlongs may vary.)
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