Gotta ignore this one guys... Soldier420 and his forum alt Rogue420 is just a troll... Nothing to see here, move along...
*COUGH!* smug. Though seriously... I just don't see an importance or fun to housing in MMORPGs. Why can't you just store your stuff in the bank and do all your professions/careers in the city? Guild hideouts seems a lot more cool. Only way I'll ever vouch for player housing is if I can loot the house, burn it down, pee on the ashes and plant a flag... That's truuue RPG.
Gotta ignore this one guys... Soldier420 and his forum alt Rogue420 is just a troll... Nothing to see here, move along...
*COUGH!* smug. Though seriously... I just don't see an importance or fun to housing in MMORPGs. Why can't you just store your stuff in the bank and do all your professions/careers in the city? Guild hideouts seems a lot more cool. Only way I'll ever vouch for player housing is if I can loot the house, burn it down, pee on the ashes and plant a flag... That's truuue RPG.
How is that "true RPG?" You sound ridiculous.
MMOs are not about straight up killing non-stop, yet WoW noobs like to think so. The first MMO, Ultima Online, has housing, yet you tell me it isn't a feature for MMOs? Talk about skewed logic.
I don't have a problem with housing as long it doesn't ruin the world scenery or take away from more important things... such as dungeons, pvp, and etc. I could careless about housing in MMORPGs. I'm more focus on polished up pve and pvp content. The over dramatic posters in this thread is hilarious.
See, but to some of us, MMORPGs are more than just those 3 things. It is totally beyond me why anyone would want to limit the things you can do in a game. That was the initial draw to these games. You could do just about anything. Now, they cut everything out to make the games "better". I don't know how they are "better". You have to agree that more options and variety can only be a good thing in a game( assuming they are well done).
Comments
Gotta ignore this one guys... Soldier420 and his forum alt Rogue420 is just a troll... Nothing to see here, move along...
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
*COUGH!* smug. Though seriously... I just don't see an importance or fun to housing in MMORPGs. Why can't you just store your stuff in the bank and do all your professions/careers in the city? Guild hideouts seems a lot more cool. Only way I'll ever vouch for player housing is if I can loot the house, burn it down, pee on the ashes and plant a flag... That's truuue RPG.
Pats let Manning win.
i personally like houseing in games like SWG, i thought it was pretty fun
*COUGH!* smug. Though seriously... I just don't see an importance or fun to housing in MMORPGs. Why can't you just store your stuff in the bank and do all your professions/careers in the city? Guild hideouts seems a lot more cool. Only way I'll ever vouch for player housing is if I can loot the house, burn it down, pee on the ashes and plant a flag... That's truuue RPG.
How is that "true RPG?" You sound ridiculous.
MMOs are not about straight up killing non-stop, yet WoW noobs like to think so. The first MMO, Ultima Online, has housing, yet you tell me it isn't a feature for MMOs? Talk about skewed logic.
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See, but to some of us, MMORPGs are more than just those 3 things. It is totally beyond me why anyone would want to limit the things you can do in a game. That was the initial draw to these games. You could do just about anything. Now, they cut everything out to make the games "better". I don't know how they are "better". You have to agree that more options and variety can only be a good thing in a game( assuming they are well done).