Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

Marauder = White Lion, Squig Herder = Shadow Warrior

I keep reading posts here with people saying White Lion and Squig Herders are mirrors of each others just because they have a pet. That is not so.

The pets are just part of the fluff each class is given to make them "unique". White Lion and Marauder are the melee DPS, the fury and arms warriors of WAR.  Squig Herder and Shadow Warrior are the bow and arrow ranged DPS.

It's the class defining abilities that align them. For White Lion and Marauder, it's abilities like Charge!, givinga 7 second run speed increase, which both classes get. Both classes also get an ability that brings their target closer to them, Fetch! and Terrible Embrace. Both have a root and snare relieving ability, Mutating Release and Feline Grace (The WL version seeming much better, but with the same intentions nevertheless). Both having an ability that makes a melee opponent less effective, Death Grip and Cleave Limb (This time the Marauders ability seeming much better). And so on with all the less interesting direct damage abilities...

The same could be done for Squig Herder and Shadow Warrior, but you should have gotten the idea. Just compare their core (non-mastery) abilities.

I just wanted to put some better information out there so maybe less people will avoid these classes (particularly White Lion and Squig Herder) out of role confusion. After playing the day I saw very few White Lions and Squig Herders and very many Marauders and Shadow Warriors.

Comments

  • UrrellesUrrelles Member Posts: 574

    Yeah the mirrors in this game are not as clear as people think.  People thin the Engineer and Squig Herder were mirrors.  Magus and Engineer are closer mirrors.  Swrdmaster and Chosen are mirrors.

    I'm happy that the mirrors are a bit of a blur.

  • BlurrBlurr Member UncommonPosts: 2,155

    Actually the mirrors aren't that hard to find.

    White Lion = Squig Herder

    Marauder = Shadow Warrior

    Magus = Engineer

    Bright Wizard = Sorceress

    Disciple = Warrior Priest

    Swordmaster = Black Orc

    Archmage = Shaman

    Zealot = Runepriest

     

    Pretty much the only "unique" classes are the Ironbreaker and Chosen, as far as mechanics go.

    Of course, that all really doesn't matter cause each and every class is a blast to play.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • KailashKailash Member UncommonPosts: 301
    Originally posted by Egro


    I keep reading posts here with people saying White Lion and Squig Herders are mirrors of each others just because they have a pet. That is not so.
    The pets are just part of the fluff each class is given to make them "unique". White Lion and Marauder are the melee DPS, the fury and arms warriors of WAR.  Squig Herder and Shadow Warrior are the bow and arrow ranged DPS.
    It's the class defining abilities that align them. For White Lion and Marauder, it's abilities like Charge!, givinga 7 second run speed increase, which both classes get. Both classes also get an ability that brings their target closer to them, Fetch! and Terrible Embrace. Both have a root and snare relieving ability, Mutating Release and Feline Grace (The WL version seeming much better, but with the same intentions nevertheless). Both having an ability that makes a melee opponent less effective, Death Grip and Cleave Limb (This time the Marauders ability seeming much better). And so on with all the less interesting direct damage abilities...
    The same could be done for Squig Herder and Shadow Warrior, but you should have gotten the idea. Just compare their core (non-mastery) abilities.
    I just wanted to put some better information out there so maybe less people will avoid these classes (particularly White Lion and Squig Herder) out of role confusion. After playing the day I saw very few White Lions and Squig Herders and very many Marauders and Shadow Warriors.



     

    Hah well done man...Now that i think about it your absolutly right :D

  • EgroEgro Member Posts: 45


    Originally posted by Blurr Actually the mirrors aren't that hard to find. White Lion = Squig Herder Marauder = Shadow Warrior Magus = Engineer Bright Wizard = Sorceress Disciple = Warrior Priest Swordmaster = Black Orc Archmage = Shaman Zealot = Runepriest
    Heh, that's a good example of what I was talking about. Pairing Shadow Warrior and Marauder??? That's even worse than Squig Herder with White Lion... image
  • TheSheikhTheSheikh Member Posts: 804

    The classes are not mirrored according to DPS type, they are similar in mechanics.

     

    Shadow Warrior - Ranged DPS (no pet) - Mechanic (Stances)    

    Marauder  - Melee DPS (no pet) - Mechanic (Mutations ~ which are the Marauder equivelent of Stances)

     

    Squig Herder - Ranged DPS (w/ Pet) - Mechanic (The Pet)

    White Lion - Melee DPS (w/ Pet) - Mechanic (His/Her Pet)

     

    Most people go wrong when they infer that the Squig Herder and Shadow Warrior are mirrors because they both have a bow, and can specialize in ranged damage. The same can be said for the White Lion and Marauder because they both specialize in melee damage.

     

     

    STOP WHINING!

  • KenttKentt Member Posts: 50

    He ment that Shadow Warrior is the mirror of the Marauder in terms that they both have "stances" which they use in different encounters.

    They both have the same mechanics thus being mirrors.

    The same with the White lion and the Squiq herder. They both use different pets for different encounters.

    I'm here to kick ass and chew bubble gum. And I'm all out of ass. Because I kicked so much of it earlier.

  • EgroEgro Member Posts: 45

    The stance mechanics of Shadow Warrior and Marauder are just part of the fluff I was talking about.  It's the role each class will play that matters.  Squig Herder and Shadow Warrior have all the ranged Bow and Arrow DPS abilities.  That's what they will be doing.  Instead of being in Scout Stance and firing Eagle Eyes and Rapid Fires, the Squig Herder will have the Horned Squig out that gives +10% range and firing Plinks and Lots o' Arrers.

    My point being in all this, if you wanted to be a Marauder or Shadow Warrior, but can't for factional reasons, Squig Herder and White Lion are there. Which a lot of people seem to be missing.

  • fingisfingis Member Posts: 207

    I agree with the OP.

    White lion is melee, marauder is melee.

    Shadow warrior is mostly ranged, so is squig hearder.

    Mythic mirrored the classes so that order and destruction would be balanced.

  • onlinenow225onlinenow225 Member Posts: 381
    Originally posted by fingis


    I agree with the OP.
    White lion is melee, marauder is melee.
    Shadow warrior is mostly ranged, so is squig hearder.
    Mythic mirrored the classes so that order and destruction would be balanced.

     

    So are Zealots and Warrior Priests mirrors of each other because they are both healers?

    The Mirrors of each class are the class' that have the same mechanic.  Being Ranged or Melee makes no difference.

    And if your so thick headed to think other wise... I really dont know what to tell you.

  • NogginNoggin Member Posts: 808
    Originally posted by Urrelles


    Yeah the mirrors in this game are not as clear as people think.  People thin the Engineer and Squig Herder were mirrors.  Magus and Engineer are closer mirrors.  Swrdmaster and Chosen are mirrors.
    I'm happy that the mirrors are a bit of a blur.

     

    actually Sword Master and Black Orc are mirrors, they have the same mechanic - Knight of the Burning Sun would have been the Chosen's mirror.

  • MarchusMarchus Member Posts: 88
    Originally posted by onlinenow225

    Originally posted by fingis


    I agree with the OP.
    White lion is melee, marauder is melee.
    Shadow warrior is mostly ranged, so is squig hearder.
    Mythic mirrored the classes so that order and destruction would be balanced.

     

    So are Zealots and Warrior Priests mirrors of each other because they are both healers?

    The Mirrors of each class are the class' that have the same mechanic.  Being Ranged or Melee makes no difference.

    And if your so thick headed to think other wise... I really dont know what to tell you.

    The different Squig Herder pets give the exact same bonuses that Shadow Warriors get from stances. They both share the run and shoot mechanic, both have nearly identical skills and mastery trees. On top of the fact that they're both bow fighters in light armor. They are most definitely mirrors. Marauders and White Lions on the other hand are supposed to be mirrors but aren't nearly as similar. They still get pretty much the same bonuses between their pets and stances but their mastery and skill trees are almost completely different.

  • sherman8199sherman8199 Member Posts: 18

    Zealot and Runepriest are ranged healer/support mirrors.

    DoK and Warrior Priest are melee healer/support mirrors

  • EndlosEndlos Member Posts: 127
    Originally posted by Marchus

    Originally posted by onlinenow225

    Originally posted by fingis


    I agree with the OP.
    White lion is melee, marauder is melee.
    Shadow warrior is mostly ranged, so is squig hearder.
    Mythic mirrored the classes so that order and destruction would be balanced.

     

    So are Zealots and Warrior Priests mirrors of each other because they are both healers?

    The Mirrors of each class are the class' that have the same mechanic.  Being Ranged or Melee makes no difference.

    And if your so thick headed to think other wise... I really dont know what to tell you.

    The different Squig Herder pets give the exact same bonuses that Shadow Warriors get from stances. They both share the run and shoot mechanic, both have nearly identical skills and mastery trees. On top of the fact that they're both bow fighters in light armor. They are most definitely mirrors. Marauders and White Lions on the other hand are supposed to be mirrors but aren't nearly as similar. They still get pretty much the same bonuses between their pets and stances but their mastery and skill trees are almost completely different.



     

    Yeah I'm on the Squig Herder == Shadow Warrior side of the fence.

    You can't just go "this one has a pet, and that one has a pet, THEY MUST BE MIRRORS!"

    As has been said, look at pretty much all of the abilities.  Shadow Warrior mastery paths and skills mirror those of the Squig Herder.  They do not mirror Marauder's abilities.

  • SteamRangerSteamRanger Member UncommonPosts: 920

    Does this mean that you can cut off the Marauder's gnarly arm to weaken him?

    "Soloists and those who prefer small groups should never have to feel like they''re the ones getting the proverbial table scraps, as it were." - Scott Hartsman, Senior Producer, Everquest II
    "People love groups. Its a fallacy that people want to play solo all the time." - Scott Hartsman, Executive Producer, Rift

  • geldonyetichgeldonyetich Member Posts: 1,340

    I'd say the OP and those who disagree with them are wrong.

    There are no true mirrors in WAR.

    Having dabbled a bit during Beta with all the order classes (except for White Lion) it seems to me that Mythic has a talent for coming up with different ways of doing the same thing.  Even though the Squig Herder and White Lion have pets, they've very different beasts under the hood.

    Look at all the stuff a Squig Herder can do with their pets, including ride within one, and have several different kinds, which a White Lion can't.

    The same as how a Rune Priest is not a Warrior Priest is not an Archmage - they're all "Healers," but they sure have different ways of going about it.

    As learning creatures, we tend to want to simplify things to make them easier to deal with, but we often lose the truth in the process.  As nice as it would be to simply say, "Oh, class x is just a mirror of y" that simply isn't true in WO:AR.

  • EgroEgro Member Posts: 45

    Yes, the added fluff I mentioned does give each class a certain uniqueness, but they are class/role mirrors nevertheless.

  • TheSheikhTheSheikh Member Posts: 804
    Originally posted by sherman8199


    Zealot and Runepriest are ranged healer/support mirrors.
    DoK and Warrior Priest are melee healer/support mirrors



    Exactally! Someone else understands!

    Zealots use Marks while Runepriests use Runes.

    Disciples do damage to build up Soul Essence while Warrior Priests do the same in order to build up Righteous Fury.

    STOP WHINING!

  • link35link35 Member Posts: 133

    yes just like a SW has stances for different situations and SH have different pets that buff them the exact way the stances of the SW do for those exact situations, and how the WL has a pet that can go on defesive, offensive, or balanced just like the marauder can hace a higher dps arm, a utility(dot?) arm, and a aoe arm(ok so maybe WL and maurader arent all that alike but the marauder sure as hell isn't anything at all like the SW just look at what the SW stances do and compare it with the effects of the maurader's arms and see just how different they are)

  • pdxgeekpdxgeek Member Posts: 585
    Originally posted by link35


    yes just like a SW has stances for different situations and SH have different pets that buff them the exact way the stances of the SW do for those exact situations, and how the WL has a pet that can go on defesive, offensive, or balanced just like the marauder can hace a higher dps arm, a utility(dot?) arm, and a aoe arm(ok so maybe WL and maurader arent all that alike but the marauder sure as hell isn't anything at all like the SW just look at what the SW stances do and compare it with the effects of the maurader's arms and see just how different they are)

    People are just hung up on the pets and are refusing to look at anything else.

  • link35link35 Member Posts: 133
    Originally posted by pdxgeek

    Originally posted by link35


    yes just like a SW has stances for different situations and SH have different pets that buff them the exact way the stances of the SW do for those exact situations, and how the WL has a pet that can go on defesive, offensive, or balanced just like the marauder can hace a higher dps arm, a utility(dot?) arm, and a aoe arm(ok so maybe WL and maurader arent all that alike but the marauder sure as hell isn't anything at all like the SW just look at what the SW stances do and compare it with the effects of the maurader's arms and see just how different they are)

    People are just hung up on the pets and are refusing to look at anything else.

    exactly

     

  • OverpowerOverpower Member Posts: 105

    I agree with OP, yet some are still blinded by the pets and think While Lions are mirrors of Squig Herders. Kids get brainwashed by the mere sight of pets these days.

    To Crybabies: Uhm...if a game pisses you off, don't play it - duh.
    To Crybabies - Part 2: If you want a game to suit all your needs, start off by going to college to become a Game Designer.
    Emo User Award: busdriver, for his love of Britney Spears - The Prize - Winning Posts

  • Keeper2000Keeper2000 Member UncommonPosts: 637

    Imho, all the discussion in the thread shows how there is no mirroring in this game

    Yes, there are counterparts but no mirrors.  There are similar classes in each side but with different mechanism.

    While comparing a WL with a Marauder is possible they are not the same.  WL depends on the pet and has difference ways to do damage.  Marauder doesnt have a pet at all and depends on mutation (which is very situational)... both classes can specialize to do damage in diferent ways.

    Comparing a WL with a SH is possible mainly because they have pets but again they play different.

    Some healers, like the shamans and the archmages are more similar than other counterparts but again, later in game, they arent equals.  There are no mirrores but just similar classes and more like counterparts.

    Even a WH and a WE dont play like equals classes.

    I do like that playing Order classes isnt exactly the same as playing their coutnerparts.  It will let people to try the other side while playing classes that are not the same.

    If anyone played a WL and a Marauder up to level 10/11 at least, they will understand the difference.

    And at higher tiers the differences get even deeper as the classes can specialize in some part of their play style.

     

Sign In or Register to comment.