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first off, i'm not knocking PvP, it's just not my thing. even though i tend to play some sort of game (usually MMORPGs) daily, i wouldn't really consider myself to be a hardcore gamer. such as, i don't study and critique a game's combat style and whatnot. i simply play for fun and the main thing that really keeps me playing a game is one with a good story.
now, the only MMORPGs i have played are Neverwinter Nights, WOW, FFXI, LOTRO (briefly), Guild Wars and,now, WAR. the one i most enjoyed was (is) Guild Wars. it's the only one, in my opinion, with a good (and easy to follow) storyline. i have all expansions etc. but the only problem (in my opinion) with GW is that it's just too short.
i've recently started playing WAR and so far it just seems too much like WOW and the community too focused on RvR. i'm only level 17 but so far, there's just no story in my opinion. it's like, what is the goal here? i need a purpose in a game, not just "level for the sake of leveling". games like WAR and WOW would be so much better (for me at least) if they would have just put a little more into the story and perhaps throw in more cutscenes, like the opening scenes, to amp the players up when things get dull.
i know i can find plenty of non-MMORPGs to play that would satisfy my need for a story but i really enjoy the community of online games, and they're often much longer than non-online games. are there any other good MMORPGs out there with decent storylines and are actually fun to play for people who aren't into PvP?
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Maybe give LotrO another try? Since its probably the most Story/lore focused MMO out there and limited PvP! AoC have a storyline aswell but I dont know how good it is...
If WoW = The Beatles
and WAR = Led Zeppelin
Then LotrO = Pink Floyd
Yeah agreed, try Lotro again. If you have a decent rig I would recommend Vanguard to.
Guild wars is pretty much a single player RPG with co-op elements and a end game arena. I would keep an eye on the rumored Elder Scrolls Online, the new Bioware MMO, Square Enix's new mmo code named Rapture, and Guild Wars 2.
witcher.. http://www.thewitcher.com/index.php
yes i know single player.. but if you didnt play it.. its best story game i have ever played.. and i doubt anyone can ever make game that good ( if you miss those good old days.. when we were young.. and used to play till early morning.. just to watch at clock.. and see its well past 03.00 .. this game brings that back )
now that enhanced game version is out.. there cant be better time to pick it up..
Did you even bother to read the quest text and tome of knowledge updates? There's plenty of story in war if you take the time to read it...
You will find nowadays that most RPGs will be focusing on PVP than anything else.
Due to more population liking PVP than PVE it usually goes that way.
I preferl ogging on everyday killing someone than to sit around listening about a boring story and doing a mission that was exact same as the first one but harder monster.
It sounds like you'd rather be playing single player games. I'm not trying to be mean, but why do you dislike PvP and like PvE? I could never figure this out. PvP is PvE against other players.
Anyways, I feel that WAR has (suprisingly) great PvE/Story. EVERY quest in WAR fits right in to the story. Dare I go as far as saying that WAR's quests/story are better than most other MMOs (including WoW)? Personally, I'm getting the vibe that I'm in war-torn lands just trying to help out my faction (which is the story in a nutshell).
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Give a man some fun and you entertain him for a day. Teach a man to make fun and you entertain him for a lifetime.
Lord of the Rings Online or Everquest 2.
Those are my two best options for storylined, non-pvp focused MMO's. While they both offer varients of PvP, they don't focus on it.
I certainly need PvP.
As others said, I don't understand anyone playing an MMO that doesn't do at least a little PvE.
However, that doesn't mean I don't want a healthy dosing of plot, or some reason to get to level xx.
Those were the first 2 games that popped into my head also but both are only short term enjoyment for most people......A good story can only carry you so far.......
sounds like he's looking for the RPG in mmoRPG.
what's wrong with that?
IMO, this genre has strayed too far from it's roots. In the beginning, it was all about the story, and partaking in that evolving story with a group of friends.
Now it's all PVP, and turning into a pointless e-sport.
Back when MxO was first released....the story was the best part of the game. It picked up from where the movies left off, and there was a team who was specifically dedicated to playing the movie characters, and other "main" characters, to advance the plot along with the players. It was cool to suddenly have Morpheus land on a rooftop next to us, and tell us to gather our guild for a "secret meeting". Of course...it's not the game it once was....but there's still quite a bit of story to be had.
You could also make your OWN story....You could try to find a RP guild in SWG, for example.
Or maybe give AoC a try, if your rig can handle it. Some of the best story-driven quests I've ever seen.
Maybe get involved in the deep community-driven politics of EVE.
Good luck, where ever your path leads you.
There's a lot of story and lore in WAR. Personally I found WAR to be very RPG-esque.
Maybe the issue is you're leveling for the sake of leveling? Are you reading the quests? Reading your TOK?---because by lvl 17, it should already have a lot of info and interesting bits of lore in there as well. The TOK is analogous to those pen and paper RPG Game Master books (beastiary, items etc... )
You sound like you're getting distracted by the PVP bits of the game when the PVP is only a part of the game. The lore and story is all there. You just have to read the quests, follow the TOK etc...
QFT, just wanted to say the same thing but you beat me to it.
If you're into storylines and PvE questing just follow the road from T1 to T4 and you'll have a blast.
When you're done reroll another race and do it again on a completely different road. In fact if you really want to you can play WAR almost as a single player RPG with you as the hero following an epic story. No, check that - you can play WAR as six different single player RPGs (one for each race) with you as the hero on a road to glory...
What's with PvE endgame I have no idea, especially single-player, so we'll have to wait and see. I'm in T2 at the moment and it does look good for solo PvE-ers, much better than I expected.
/add
Some posters noticed that you don't seem to get enough XP just from PvE and that you sometimes have to switch pairings to get enough quests.. This might be true if you rely only on quests given at chapter quest hubs (places along the road). Take note that there are quite a lot of quest givers scattered away from the road and some are hidden (click a scroll laying on a bench in some wayward shrine and you get a first quest in a chain - it really pays to explore in solo PvE). In addition there is the capital, Altdorf (or Inevitable City, I spit on scum Destruction ) with its own bunch of quests and questlines starting from level 8 or thereabouts.
Themepark mmos that you are referring to are very badly written stories. In fact I've seen childrens books which have more depth and character to them. I play online games to interact with other players.....the story aspect is always just a joke which often bores and irritates me if I pay too much attention to it. Quite often after playing an mmo I go and read a good book to refresh my brain cells. I suggest you do the same.
I get where the OP is coming from. I'm not real big on PvP either, reason being I'm not good at it. I never have the best gear or strategy or usually even a chance since I seem to have a big sign on my back that attracts higher levels to me like bees to honey. I like to play a good story and I like mmo's cuz then there are other people to play the story with.
As for PvP being PvE against other players, this is true, but with PvE when I lose the mobs don't usually teabag me and shout explitives about how much I suck. Kinda a different experience. (Maybe they need to make a game where they do?)
Themepark mmos that you are referring to are very badly written stories. In fact I've seen childrens books which have more depth and character to them. I play online games to interact with other players.....the story aspect is always just a joke which often bores and irritates me if I pay too much attention to it. Quite often after playing an mmo I go and read a good book to refresh my brain cells. I suggest you do the same.
sounds like you need to be playing COD4 and such.
I wouldn't call pre-NGE SWG, EVE, AO, Neocron, EQ1, DAOC, etc "theme park mmos" by any degree. There was/is quite a healthy dose of player interaction, as the players enjoyed the stories TOGETHER.
It's because of the current generation of PS2 babies ignoring the story for a chance to "pwn some n00bs" that we have the shallow e-sport games of today.
No....bringing PvP aspects back into online games is the correct way to introduce proper roleplaying. A good well thought out PvP system (which is more than just killing players) integrated into a deep and rich gameworld allows players to effect each other and the gameworld in a meaningful way. Telling the players a story does not make the game a roleplaying game......it just turns the game into an online book where the control (and ability to roleplay) is taken away from the players and given to the computer. How can a player roleplay when they know their actions are meaningless and they also know that all the other players cannot effect them? Single player games already do this. Online games need to move away from this out-dated method of game design. This is exactly why so many people just dont bother roleplaying in online games and play the games the way they are designed to be played instead.......do the quests, collect the items, go up levels.
Like you said a player could make their OWN story but currently in online games this is all it can be.....a irrelevant story which is totally seperate from the actual game they are playing. The game itself doesnt give the players the tools to integrate their own ideas and choices into the game.
We will be seeing a number of mindless PvP games coming out but I think some decent roleplaying games will follow afterwards. Hopefully pure PvE games will become a thing of the past.
Themepark mmos that you are referring to are very badly written stories. In fact I've seen childrens books which have more depth and character to them. I play online games to interact with other players.....the story aspect is always just a joke which often bores and irritates me if I pay too much attention to it. Quite often after playing an mmo I go and read a good book to refresh my brain cells. I suggest you do the same.
sounds like you need to be playing COD4 and such.
I wouldn't call pre-NGE SWG, EVE, AO, Neocron, EQ1, DAOC, etc "theme park mmos" by any degree. There was/is quite a healthy dose of player interaction, as the players enjoyed the stories TOGETHER.
It's because of the current generation of PS2 babies ignoring the story for a chance to "pwn some n00bs" that we have the shallow e-sport games of today.
Nahh COD4 isnt for me thanks.
But yeah EVE is a good game for roleplaying as you can mostly act out in the game what you actually want to be. DAoC was pretty good for that too although its now too old for my tastes.
I agree with the PS2 babies comment. The thing is all it takes is a well designed game that allows player actions to have an impact on things to allow players to roleplay properly. WAR may well be a fun game for many but it obviously doesnt fall into this category. That doesnt mean PvP cant be used in a good roleplaying game though.
I tend to agree i play WAR and WOW and they are bothing lacking in the story bit, it is there but really not focused on, you can kinda get a feel of the story and the TOK is nice in WAR but it seems you wanna be part of the story more then read up on it, I don't play it but from what i have read about LOTRO that would be the best bet for you, if not probably just single player games.
"The great thing about human language is that it prevents us from sticking to the matter at hand."
- Lewis Thomas
WAR doesn't need more focus on storyline, its lore has tons of it anyway. But of course, if you never played Warhammer, that might become a problem for you...
Surprising how people actually recommend Lotro... I'm afraid that game is dying out with the big releases lately, I've been stuck at book 8 chapter 1 for 3 weeks now, just no fellowships around for it. They're all busy raiding, raiding and.. more raiding. Storyline is quite good, but if people prefer to raid, than to do the actual (storyline) quests, you won't get that far...
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Exactly.
If you like awesome RPG stories about friendship, betrayal, heroism, villains, action, and adventure...
...then you should hate PvE and love PvP.
the best pve / storyline game i ever played was Lord of the Rings Online, give that a whirl
Exactly.
If you like awesome RPG stories about friendship, betrayal, heroism, villains, action, and adventure...
...then you should hate PvE and love PvP.
That's right. However I'd say that for RvR primarily. RvR = integrating PvP into the PvE world... or vice versa.
Seriously, you can't figure this out?
There are plenty of people who are just not wired to go head to head with other people. They don't enjoy the adrenaline rush, they don't enjoy dealing with the l33t kidz or emotionally stunted who smack talk back or that they are ganked when they are just in the mood to do other things in game. They are more interested in story line and perhaps the social aspects of tackling objectives with others. PvP is not PvE against other players.
For me personally I enjoy the choice. Sometimes I want to pvp and sometimes I just want to do quests or level.
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Exactly.
If you like awesome RPG stories about friendship, betrayal, heroism, villains, action, and adventure...
...then you should hate PvE and love PvP.
VERY well said indeed. Its so straight forward and obvious but totally true. Pure PvE actually restricts roleplaying rather than helping it. If a person doesnt like the idea that a player might attack them then they simply dont like roleplaying. You cant roleplay with a computer but you can with another person.