First, I do not blindly believe that it will be everything that it has been hyped to be. I hope it is, but that is not faith. However, I have to disagree that secrecy means flaws that can not be corrected. Many times, people want the unveiling of something to be a big ceremony. This has happened at every birthday party I have ever been to. Also, Aventurine has poneyed up and pulled back the curtain a lot. If it is information you seek, search out the dev journals. If it is demonstration of functionality, then from what I understand, you need look no farther than the trailer. The community called for a demonstration of the combat system. This was the motivation for the focus of the trailer. Anyone saying that they focused on combat because they had nothing else is ignoring the fact that combat was what was asked for.
Also, if Aventurine delivers only a portion of their numerous feature list, they will still have an extremely successful niche game.
Finally, you really need to stop blindly beleiving every thing that the vapour trolls spew at you!
I accept that you don't seem to be a 'blind follower' of Darkfall, and perhaps it was unfair of me to quote your response whilst leveling these accusations against the vocal minority of the DF fan base, but I'm sure you in turn accept that these people do exist (and have been infinitely more successful at bringing their beloved game into disrepute than any amount of vapour trolling). Also I must be clear that I have myself been one of the 'vapour trolls' to which you refer, when up until a couple of months ago it appeared extremely unlikely that this title would ever see the light of day. These days I still firmly believe that the overwhelming likelihood is that Darkfall will unfortunately take the Broken Promises crown from its distinguished predecessors Age of Conan, and Dark & Light before that, but again that's just my opinion.
As far as Aventurine having 'pulled back the curtain' I have to strongly disagree with you. The dev journals you refer to are just a long list of promised features from Tasos mixed in with platitudes that they're making fantastic progress and meeting all their internal targets. It's not information that can dispel any doubt in the game's current state, since it comes from the very source which has been called into question to begin with. And as for that unfortunate trailer, in my opinion it revealed far more problems with the game than appealing features. It demonstrated that the graphics and animations were dated and ugly, that the 'world' was simplistic and looked like a football field with a few trees stuck down here and there, that the combat is one-dimensional (toons rush at each other, stand toe-to-toe hacking with one or two attacks until one drops, rinse, repeat), that there are glaring holes in immersion (disappearing 'destructible' walls) and an FPS-style missile/cannon system that will require a never-before-seen level of tech performance to work properly without the familiar bugbear of connection lag when used on such a massive scale.
It's pretty obvious to all but the most self-deluding zealot fans that Aventurine will not be able to deliver all of the features they promise at launch (or even in the forseeable future). The question now becomes whether they can even deliver enough of those features to satisfy their niche market - old-school UO fans who don't really care how ugly their game looks or even plays, so long as they have the freedom to play it the way they want to. I think anyone who expects more from Darkfall will be disappointed if/when the much-vaunted free-for-all Open Beta finally materializes.
New vaportroll mantra: “I want this game to succeed, BUT.. ”
I don't disagree with you, it does certainly seem like they're (finally) gearing up towards something more than the very little they've revealed so far. The odds seem pretty heavily stacked against it being a successful product though, or one which manages to deliver all (or even some) of the many many features they've been promising for so long.
DFO is gearing up to something, check.
What is those odds you are talking about? Do you know anything that we don’t?
As a former (you confessed to that) vaportroll you would have been saying things like, -“It does not take seven!! years to build an MMO”, and now you are saying, they cannot possible have had time to implement all those features? Come on..
But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing.
Oh, who died and made you the king of; ‘how to successfully implement and launch an MMO’?
What do you base the opinion that DFO will have problems during launch? Experience?
And really, what’s with the “niche game” cliché? You state in the same paragraph that “Given the sorry, stagnant state of recent MMO releases this could..”. Yes, and it’s not ONLY the stagnant state of recent MMO RELESES that is the problem, it’s a case of the STAGNANT DESIGN of current MMO’s. Not many of the MMO crowd out there has ever even tried a Sandbox MMO, it just might be that they like it?
WoW has been the opiate to the people, yes. But I hold humanity in a higher regard than you obviously do. And I would venture to say that most of the MMO community is ready for a more challenging more intriguing variant of the standard MMO (standard in this context meaning Themepark MMO) it is called Progress or Evolution.
With this in mind I am not so sure that DFO really is such a niche game that so many seems to think. (and if you are goning to draw the FFA-PVP/Full loot card on me please read my blogfist)
Sadly I'm not particularly confident that Darkfall will achieve even this. The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it. Sure they don't believe in the 'hype machine', and they didn't want to waste their limited cash resources on publicity stuff rather than invest in further development. Fine and dandy, I can respect that. However, thanks to the very outspoken and excited (to use generous euphemisms) Darkfall fan base a huge amount of hype has been created completely independently of, perhaps even in spite of, Aventurine's efforts.
It's one thing to decide not to try to get attention for your product, but it's a completely different (and far more questionable) decision to more or less totally ignore that attention once it exists. It would have been so simple for Aventurine to have silenced all the doubters and the flamers any number of ways before now by providing credible evidence that their product works more or less as promised, at little or no cost to their integrity, intellectual property or financial position. But they have not. Time and again history has shown that the cloak of secrecy is thrown over such endeavours not to protect them from theft (since there's no way anyone could steal and implement their ideas quickly enough this far into the dev cycle), but rather to hide some glaring flaw(s).
You state that it is a fact that if anyone hides information about “a fantastic product” it must automatically mean that 1. Its not working. 2. It’s a scam.
How about the marketing strategy that uses the human curiosity? If you try to hide something from a human, that human will become intrigued and try do discern what it is? To me it seems that this strategy works very well for Aventurine.
Tell me why Aventurine should try to embark on the futile endeavor to shut the moth of all the trolls out there? I’ll tell you why they SHOULDN’T:
1. You can never win over a troll (that reminds me that I have promised myself to not answer troll posts like this again.. damn)
2. The secrecy provides a far better PR than they could ever pay to have.
On to the CREDIBLE evidence you are proclaiming as lacking. Firstly I refer you to my paragraph above, and simply restate.
1. You can never convince all the trolls out there that you are for real. They have already decided you are not. Absolutely NOTHING apart from BETA will convince the Trolls (and perhaps not even that..)
2. It is simply free PR that you troll around like you do.
So by all means carry on believing that Darkfall will somehow be the exception to this rule. Believe that the game will release this year (their first official promise), that it will be everything you've been told it will be, that Aventurine will somehow have the capacity to let everyone who wants try it for free do so, and that Tasos Flambouras is indeed the Luke Skywalker of the MMO industry bringing A New Hope in the battle against conservative design, mass marketing and corporate greed. I just don't happen to share your faith.
So by all means carry on believing that Darkfall will somehow NOT be the exeption to this rule (what rule is that now??).
Don’t believe the game will release this year (their first official promise), that it will NOT be everything you’ve been told it will be, and that Tasos Flambouras is indeed NOT the Luke Skywalker of the MMO industry bringing A New Hope in the battle against conservative design, mass marketing and corporate greed. I just don’t happen to share your pessimism.
(That said, I am not blind, the game will not be released with all features, but if it releases with the basic features (level-free, class-free, FPS) then it is a success.)
As far as Aventurine having 'pulled back the curtain' I have to strongly disagree with you. The dev journals you refer to are just a long list of promised features from Tasos mixed in with platitudes that they're making fantastic progress and meeting all their internal targets. It's not information that can dispel any doubt in the game's current state, since it comes from the very source which has been called into question to begin with. And as for that unfortunate trailer, in my opinion it revealed far more problems with the game than appealing features. It demonstrated that the graphics and animations were dated and ugly, that the 'world' was simplistic and looked like a football field with a few trees stuck down here and there, that the combat is one-dimensional (toons rush at each other, stand toe-to-toe hacking with one or two attacks until one drops, rinse, repeat), that there are glaring holes in immersion (disappearing 'destructible' walls) and an FPS-style missile/cannon system that will require a never-before-seen level of tech performance to work properly without the familiar bugbear of connection lag when used on such a massive scale.
There are a lot of information out there for the one that dares to search for it.
If the graphics was so dated and ugly, I suggest you go back to Conan and Zone in and out of that inn. Seriously you have nothing on the graphics. And do please go and have a look at the darkfall screenshot archive
Please do elaborate your comment : "It demonstrated that the graphics and animations were dated and ugly, that the 'world' was simplistic and looked like a football field with a few trees stuck down here and there" based on this in-game screenshot?
One-dimensional combat? Mmm yeah, have fun in the MMO of your choice “Tab, hit 1, hit 3, hit 5” until the bastard dies (and that’s if you haven’t done any macros).
One dimensional? FPS style combat? Oh really, go and tell all the Team Fortress 2 and Counter Strike players that their combat is one-dimensional, and that the standard MMO combat style “Tab, hit1, hit3” is the shit..
Immersion problems with disappearing ‘destructible’ walls? You Sir seems to have a immersion problem with the world. Especially when you in the same paragraph state that you don’t think Aventurine will handle the lag issue, you don’t think those two are connected do you?
It's pretty obvious to all but the most self-deluding zealot fans that Aventurine will not be able to deliver all of the features they promise at launch (or even in the forseeable future). The question now becomes whether they can even deliver enough of those features to satisfy their niche market - old-school UO fans who don't really care how ugly their game looks or even plays, so long as they have the freedom to play it the way they want to. I think anyone who expects more from Darkfall will be disappointed if/when the much-vaunted free-for-all Open Beta finally materializes.
It’s pretty obvious to all EAVEN the most self-deluding zealot (Sigmund Freud much?) fans that Aventurine will not be able to deliver all of the features they have promised over the years, NO ONE DOES. However the main features, I believe will be (you got burned bad by Conan?)
I suggest you go back to a Themepark game of your choice, your brain would probably explode if you where to ever enter the world of a sandbox. Good luck in life.
***************************** I have nothing clever to say.
Never read such nonsense in the post above in my life. Sorry the reason you hide something is not to inspire curiosity, it is because you have something to hide. If that is not obvious to you, you have severe issues in real life, you are a walking target for every scammer out there.
It is a really good question why they have not shown this game at any of the shows, remember Leipzig was just in August and would have been an excellent vehicle to introduce the game. It makes no sense they held a working client back, there is just no justifiable reason, especially since they have a publisher now. So it is certainly suspiscious.
A lot of us have been looking forward to this game for a long time, but we at least try to keep an open mind about what the game really will have in it when it comes out. With the small staff they have, it is literally impossible for all the features listed on the website to be included in a complete working state.
It still can be a great game on release if what they do have works well. So let's angle for that instead of attempting to prove said feature will be in at release. At present we still know noone that has actually played the game so the possibility still exists that this game is still more hype than reality. Hopefully that game has more substance than that and the beta will start soon.
Never read such nonsense in the post above in my life. Sorry the reason you hide something is not to inspire curiosity, it is because you have something to hide. If that is not obvious to you, you have severe issues in real life, you are a walking target for every scammer out there. It is a really good question why they have not shown this game at any of the shows, remember Leipzig was just in August and would have been an excellent vehicle to introduce the game. It makes no sense they held a working client back, there is just no justifiable reason, especially since they have a publisher now. So it is certainly suspiscious. A lot of us have been looking forward to this game for a long time, but we at least try to keep an open mind about what the game really will have in it when it comes out. With the small staff they have, it is literally impossible for all the features listed on the website to be included in a complete working state. It still can be a great game on release if what they do have works well. So let's angle for that instead of attempting to prove said feature will be in at release. At present we still know noone that has actually played the game so the possibility still exists that this game is still more hype than reality. Hopefully that game has more substance than that and the beta will start soon.
Pace yourself friend,
First if you call the entire post nonsens, then adress the entire post in your reply.
I never said it IS why they never show anything or its why they are so secrative about DFO, I gave you a plausable reason as to why (and it is utilized by marketing companies).
And then again, there is the little fact of the 140,000 registered forum users, who also signed up for the beta, if the strategy I am suggesting does not work, where did they come from? Since as you state, Aventurine does not engage itself in PR?
About me having severe issues in life, I would spair myself from your rant on that, if you wouldn't mind? I am fine thank you.
How again will Aventurine scam me of my money? since I get to try before I by?
Why would it be so crazy to not go to shows, and not hype a game, just becasue its what every other mmo-developer are doing? Is it totaly unthinkable that they are streatching EvE's tactics, start small and grow steady? instead of WAR or Conan start BIG and steadly decline? (not that I think WAR will decline)
And YES if you bothered to read my post, I too agreeed to the fact that they will most likely not have all features in at launch. But the game-braking ones perhaps? Just because Conan did not have it, doesent mean that every other MMO developer out there must be as utterly stupid, right?
I for one saw the features that I am looking forward to in that gameplay video:
FPS combat
Naval combat
City seiging
and more..
So when you aggree with Greek_Matt, you agree with that DFO will
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This makes me wonder why you follow this game.
No one can say all those will actually come true, no one can say none of them will. However it seems I am more of an optimist than you are, my beer glass is always half full, not half empty.
***************************** I have nothing clever to say.
And YES if you bothered to read my post, I too agreeed to the fact that they will most likely not have all features in at launch. But the game-braking ones perhaps? Just because Conan did not have it, doesent mean that every other MMO developer out there must be as utterly stupid, right?
I for one saw the features that I am looking forward to in that gameplay video:
FPS combat
Naval combat
City seiging
and more..
So when you aggree with Greek_Matt, you agree with that DFO will
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This makes me wonder why you follow this game.
No one can say all those will actually come true, no one can say none of them will. However it seems I am more of an optimist than you are, my beer glass is always half full, not half empty.
And it seems the new Darkfall fanboi mantra is:"I am not blind, the game will not be released with all features, but..."
That's been the difference between Darkfall's followers and the detractors all along - that "glass is half full" willingness to compromise so much in the hope that at least some of the original promised elements will trickle down. Ironically it is these very selective optimists who are the first to leap on the hate bandwagon for existing MMO's, heaping derision and acrimony in generous helpings. This hypocrisy is the fuel that has helped to ignite such strong feeling amongst those who are less willing to accept promises without evidence.
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
1. I did not say that the long dev cycle was at once too long to wait yet also too short to implement all the features. I do believe that the dev cycle was too long for a project of this magnitude with a dev team of this size and relative inexperience, and it really shows. Technology has moved much faster than their coding speed, so that visually the game is already showing its age badly.
2. Despite your fondest hopes, this game will never be more than a niche game. The graphics are far too dated and ugly to attract the FPS crowd, while the hugely punitive consequence system will repel all but the most hardcore risk-lover (especially once the ganking elite of early adopters cement their power and drive off all casual gamers). Sure it sounds great on paper, but once your average struggling newb has been rolled for the hundredth time by the roving band of L0Lz0rZing lifers they will switch off and walk away.
3. No, people only hide behind a wall of secrecy to build suspense and anticipation IF this anticipation is generally positive. For a long time now Darkfall has been the joke of the MMO industry, and the fact that they have made NO credible attempts to dispel this image is a clear indication that they are unable to do so. Believe me, your average 'forum troll' is not a bitter angry hatemonger with a mind full of revenge - rather they are average gamers who are shocked and amused by the seemingly deranged community they stumble upon and feel like stirring up the hornet's nest. As hardcore PvP proponents, I would have thought Darkfall fans more than anyone else would be able to understand this psychology.
4. I'm sorry, perhaps I wasn't clear enough. The graphics of Darkfall that I have witnessed, being the much-touted Actual Gameplay Footage released recently by Aventurine, are ugly. Allow me to illustrate, using actual screenshots I took from the .wmv I downloaded from Aventurine's site:
Some crappy terrain (football field with random trees dropped in):
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will not be released with all features, but..."
-No, that is the answer to the troll mantra
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
-Well, how convinient, you get to choose what to defend in your post?
Oh, yes.
Those ingame pictures you show there is WHAT IT TAKES (and I wont bring up the fact that they have stated that the video are on medium settings.. and all that, because even if that gameplay video where on the highest setting, I am after GAMEPLAY not graphics) (and I am sure your screenies have no loss what so ever.. no sireeee, none.. )
and by the way, how do you use a screenshot to show crappy animations?? (although you don't need to convince me, they are, only hope they make them better)
You are smacking down on the graphics of a game that have THE BALLS to show an ingame, non-cgi scripted, non rendered movie, BEFORE even the beta starts. Did you see the conan animations in beta?
Those polygons that you point your finger at IS WHAT IT TAKES to have huge battles, don't you get that? You could even argue that that is proof of one of the features you say you haven't seen yet, the feature of having massive battles with many players on screen at one time. One feature that you do not beleive in in your first post. Could you not?
Did you really think that you would be able to have Conan poly-count and still play with lots of players on screen? huh? I bet you did.
IF Aventurine is NOT lying and the screenshot I provided you with earlier actually ARE an ingame screenshot would you still consider it bad graphics? because if you do, you need glasses, you might not like the art, but that has nothing to do with the graphics, that boils down to personal taste.
About the long devcykle, I mearly stated that since you confessed to have been a vapor troll, then you would probably have a history of saying that, since it was the trolls master-line.
You now confesses that you where (probably) wrong about DFO never comming out, why are you right this time then? why should we lissten to you trying to hack down on a game the best you can?
Once you boil down the content of your fist two posts here the troll in you shows off quite clearly wouldn't you say?
All you tried to say in a nice wrapping was this:
-Have the odds heavily stacked against being a successful product
-Most probably DFO will not deliver any of the promised features
-DFO will probably not even have a modest fanbase of under 100k
-Aventurine is lying, and will scam us of money
-Aventurine is hiding a glaring flaw, and will release with that
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free
-DFO is NOT attempting to break the stagnant designs of MMO’s today
-Aventurine has not shared anything of value with its community
-The trailer did not show any of the anticipated features
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system
-Simplistic world (have a look at the screens)
-Glaring holes in immersion because they prioritize latency
-We will all be very disappointed when open beta materializes
And you are no troll? huh?
Every argument you put forth points to you being a burned conan player. Keep your fithy fingers off DFO, let us have ONE Sandbox, plenty of mind-numbing themparkgames out there for you to choose from.
There is only one way to battle a troll, and that is buy using the fanboi lingo, I did that, and I twarted your little trolling attempt, so keep up the damage control.
I see you
***************************** I have nothing clever to say.
And it seems the new Darkfall fanboi mantra is:"I am not blind, the game will may not be released with all features, but..."
That's been the difference between Darkfall's followers and the detractors all along - that "glass is half full" willingness to compromise so much in the hope that at least some of the original promised elements will trickle down. Ironically it is these very selective optimists who are the first to leap on the hate bandwagon for existing MMO's, heaping derision and acrimony in generous helpings. This hypocrisy is the fuel that has helped to ignite such strong feeling amongst those who are less willing to accept promises without evidence.
Please, bring proof to the table, this sounds like slander.
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
1. I did not say that the long dev cycle was at once too long to wait yet also too short to implement all the features. I do believe that the dev cycle was too long for a project of this magnitude with a dev team of this size and relative inexperience, and it really shows. Technology has moved much faster than their coding speed, so that visually the game is already showing its age badly.
It was, but then they did a revision of the graphics. The current graphics are fine to many people, especially within the niche that Aventurine is targeting.
2. Despite your fondest hopes, this game will never be more than a niche game. The graphics are far too dated and ugly to attract the FPS crowd, while the hugely punitive consequence system will repel all but the most hardcore risk-lover (especially once the ganking elite of early adopters cement their power and drive off all casual gamers). Sure it sounds great on paper, but once your average struggling newb has been rolled for the hundredth time by the roving band of L0Lz0rZing lifers they will switch off and walk away.
If the newbs were stuck in the high-gank beginning areas (which is standard in the industry but not true of DF) then I would agree with you here. However, they will not be so limited and once away from the racial cities the size of Agon will protect them somewhat.
3. No, people only hide behind a wall of secrecy to build suspense and anticipation IF this anticipation is generally positive. For a long time now Darkfall has been the joke of the MMO industry, and the fact that they have made NO credible attempts to dispel this image is a clear indication that they are unable to do so.
Given that the DF forums are extremely active, I'm goning to say that the curiosity angle is working for them. Here, an example of an ad campaign hinged on curiosity, NowWhat.com ads never say what they are selling.
4. Believe me, your average 'forum troll' is not a bitter angry hatemonger with a mind full of revenge - rather they are average gamers who are shocked and amused by the seemingly deranged community they stumble upon and feel like stirring up the hornet's nest. As hardcore PvP proponents, I would have thought Darkfall fans more than anyone else would be able to understand this psychology.
You mean ignorant fools, who think that anything different from the norm is crazy!
4. 5. I'm sorry, perhaps I wasn't clear enough. The graphics of Darkfall that I have witnessed, being the much-touted Actual Gameplay Footage released recently by Aventurine, are ugly. Allow me to illustrate, using actual screenshots I took from the .wmv I downloaded from Aventurine's site:
I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.
The day was september 11th, 2001. I had just been sent home from work after the attack on the WTC because I was working in a skyscraper in downtown chicago at the time. I stopped at ebgames on the way home and picked up anarchy online, which had recently been released. As I waited for it to install I surfed a little on the net, and came across an article on darkfall. I was totally blown away by what I read and I thought "sweet. I'll play Anarchy online until darkfall comes out, then I'll switch to that." Well I haven't been playing AO for the last 7 years, but I have been anticipating darkfall for the whole time. This is good news.
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will not be released with all features, but..." -No, that is the answer to the troll mantra I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple. -Well, how convinient, you get to choose what to defend in your post? Oh, yes. Those ingame pictures you show there is WHAT IT TAKES (and I wont bring up the fact that they have stated that the video are on medium settings.. and all that, because even if that gameplay video where on the highest setting, I am after GAMEPLAY not graphics) (and I am sure your screenies have no loss what so ever.. no sireeee, none.. ) Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project. I'm sure the North Koreans are trying to build a rocket to the moon, but that doesn't mean it won't be a hunk of junk just because they're 'plucky' and 'breaking the mould' by doing it without the resources or technology level of everyone else. But as flakmonky says (echoing many DF fans before him) most of the niche players attracted to this game aren't interested in aesthetics at all... it just means that (as I said earlier) it will have a much harder time attracting a playerbase outside of this narrow demographic.
and by the way, how do you use a screenshot to show crappy animations?? (although you don't need to convince me, they are, only hope they make them better) Because the central character is twisted in half at the waist. But I'm glad we agree.
You are smacking down on the graphics of a game that have THE BALLS to show an ingame, non-cgi scripted, non rendered movie, BEFORE even the beta starts. Did you see the conan animations in beta? It's not "ballsy" to spend seven years of your life developing a product in secret, then finally releasing a trailer that looks this bad. It's just stupid.
Those polygons that you point your finger at IS WHAT IT TAKES to have huge battles, don't you get that? You could even argue that that is proof of one of the features you say you haven't seen yet, the feature of having massive battles with many players on screen at one time. One feature that you do not beleive in in your first post. Could you not? You're repeating yourself, but I won't. I didn't see any "massive" battles in the trailer... did you?
Did you really think that you would be able to have Conan poly-count and still play with lots of players on screen? huh? I bet you did. IF Aventurine is NOT lying and the screenshot I provided you with earlier actually ARE an ingame screenshot would you still consider it bad graphics? because if you do, you need glasses, you might not like the art, but that has nothing to do with the graphics, that boils down to personal taste. You seem to have confused yourself in your rage. You tell me that these clunky graphics are what it takes to run the game massively, then point your finger back to the hi-rez Photoshop retouched screenshot and tell me that this is in fact what the ingame graphics will look like? Make up your mind, please.
About the long devcykle, I mearly stated that since you confessed to have been a vapor troll, then you would probably have a history of saying that, since it was the trolls master-line. Whatever.
You now confesses that you where (probably) wrong about DFO never comming out, why are you right this time then? why should we lissten to you trying to hack down on a game the best you can? You don't have to listen to me at all. It's just my opinion given the evidence we have at this time. I'm no crystal ball gazer, and you're free to make up your own mind. Why are you so angry that someone should have an opinion different from yours?
Once you boil down the content of your fist two posts here the troll in you shows off quite clearly wouldn't you say? All you tried to say in a nice wrapping was this: -Have the odds heavily stacked against being a successful product
-Most probably DFO will not deliver enough of the promised features
-DFO will probably not even have a modest fanbase of under 100k
-Aventurine is lying or deluding themselves, and will scam us of money
-Aventurine is hiding many glaring flaws, and will release with them
-DFO will definitely not be released in 2008
-Aventurine will NOT have the capacity to let everyone who like, try the game for free
-DFO is NOT attempting to break the stagnant designs of MMO’s today, but sadly will probably not succeed in any meaningful way
-Aventurine has not shared anything of evidential value with its community
-The trailer did not show many of the anticipated features, just the one-dimensional clicky 'FPS' combat system, the dated UI, the gigantic empty ships, the sieges with disappearing buildings, and the crafting spreadsheet system.
-Graphics > Gameplay? (please answer the question under the picture in my first post for me) The picture you posted is fine (not my taste but that's a subjective thing), but I doubt that will be anything like what the actual in-game graphics will look like. Graphics is not MORE important than gameplay, but neither should graphics be so bad that they distract/detract from gameplay (as these do).
-One-dimensional combat system Sure looks like toons running around clicking their Left Mouse Button repeatedly to activate their "Swipe" attack. Didn't see a lot of 'friendly fire' hits in all the melee chaos either, which supposedly was a feature.
-Simplistic world (have a look at the screens) I have. I see lots and lots of lazy environments (blank spaces with trees randomly dotted through) concealed by large prominent toons/trees in the foreground.
-Glaring holes in immersion because they prioritize latency the graphics, effects, animation and environment are so dated and poorly done
-We will all be very disappointed when open beta materializes except for those who aren't bothered by all the above problems, or those with very low expectations
And you are no troll? huh? Obviously you think "trolling" means discussing the potential problems of an upcoming release. I don't agree, but believe what you like.
Every argument you put forth points to you being a burned conan player. Keep your fithy fingers off DFO, let us have ONE Sandbox, plenty of mind-numbing themparkgames out there for you to choose from. Easy there tiger, you'll burst a blood vessel! My "filthy fingers" (you're creeping me out with your rage) are nowhere near this game, and nor are they likely to be if Darkfall releases anything like I expect it will. Sure I played Conan, of course I saw its shortcomings but I also was able to enjoy myself playing. I'm not angry or bitter or burned, I paid my money and I played a game and I can still sleep at night.
There is only one way to battle a troll, and that is buy using the fanboi lingo, I did that, and I twarted your little trolling attempt, so keep up the damage control. I see you Am I gonna need to take out a court order on you...? It's sad that eventually all reasonable discussion about Darkfall is reduced to this level by its fan base. Just wipe your spittle off the monitor and take a break, sounds like you need one.
And it seems the new Darkfall fanboi mantra is:"I am not blind, the game will may not be released with all features, but..."
That's been the difference between Darkfall's followers and the detractors all along - that "glass is half full" willingness to compromise so much in the hope that at least some of the original promised elements will trickle down. Ironically it is these very selective optimists who are the first to leap on the hate bandwagon for existing MMO's, heaping derision and acrimony in generous helpings. This hypocrisy is the fuel that has helped to ignite such strong feeling amongst those who are less willing to accept promises without evidence.
Please, bring proof to the table, this sounds like slander.
Obviously you haven't been reading these forums very carefully. Here are some links:
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
1. I did not say that the long dev cycle was at once too long to wait yet also too short to implement all the features. I do believe that the dev cycle was too long for a project of this magnitude with a dev team of this size and relative inexperience, and it really shows. Technology has moved much faster than their coding speed, so that visually the game is already showing its age badly.
It was, but then they did a revision of the graphics. The current graphics are fine to many people, especially within the niche that Aventurine is targeting.
I think it's more correct to say that the graphics are 'fine' only within the niche that Aventurine is targeting.
2. Despite your fondest hopes, this game will never be more than a niche game. The graphics are far too dated and ugly to attract the FPS crowd, while the hugely punitive consequence system will repel all but the most hardcore risk-lover (especially once the ganking elite of early adopters cement their power and drive off all casual gamers). Sure it sounds great on paper, but once your average struggling newb has been rolled for the hundredth time by the roving band of L0Lz0rZing lifers they will switch off and walk away.
If the newbs were stuck in the high-gank beginning areas (which is standard in the industry but not true of DF) then I would agree with you here. However, they will not be so limited and once away from the racial cities the size of Agon will protect them somewhat.
So your solution to the problem is to force people to find an empty place to play by themselves to avoid the inevitable ganking? Not exactly very Massively or Multiplayer is it?
3. No, people only hide behind a wall of secrecy to build suspense and anticipation IF this anticipation is generally positive. For a long time now Darkfall has been the joke of the MMO industry, and the fact that they have made NO credible attempts to dispel this image is a clear indication that they are unable to do so.
Given that the DF forums are extremely active, I'm goning to say that the curiosity angle is working for them. Here, an example of an ad campaign hinged on curiosity, NowWhat.com ads never say what they are selling.
It isn't an "ad campaign" though is it? It's the complete absence of any kind of campaign. People are curious because the Darkfall fan community have been so tirelessly zealous in pushing the (supposed) fantastic features the game promises, albeit with a lack of convincing evidence. How many of those people will continue to be 'curious' once more concrete facts are known remains to be seen.
4. Believe me, your average 'forum troll' is not a bitter angry hatemonger with a mind full of revenge - rather they are average gamers who are shocked and amused by the seemingly deranged community they stumble upon and feel like stirring up the hornet's nest. As hardcore PvP proponents, I would have thought Darkfall fans more than anyone else would be able to understand this psychology.
You mean ignorant fools, who think that anything different from the norm is crazy!
No. I don't.
4. 5. I'm sorry, perhaps I wasn't clear enough. The graphics of Darkfall that I have witnessed, being the much-touted Actual Gameplay Footage released recently by Aventurine, are ugly. Allow me to illustrate, using actual screenshots I took from the .wmv I downloaded from Aventurine's site:
Because many people won't have the patience or desire to sit through that garbage again (or even for the first time), and nor should they have to. Others will demand that I demonstrate specific instances, and that linking the whole video is too generalistic. By linking individual images that clearly illustrated my points I overcame both these issues. But thanks for asking.
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will not be released with all features, but..." -No, that is the answer to the troll mantra I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple. -Well, how convinient, you get to choose what to defend in your post? Oh, yes. Those ingame pictures you show there is WHAT IT TAKES (and I wont bring up the fact that they have stated that the video are on medium settings.. and all that, because even if that gameplay video where on the highest setting, I am after GAMEPLAY not graphics) (and I am sure your screenies have no loss what so ever.. no sireeee, none.. ) Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project. I'm sure the North Koreans are trying to build a rocket to the moon, but that doesn't mean it won't be a hunk of junk just because they're 'plucky' and 'breaking the mould' by doing it without the resources or technology level of everyone else. But as flakmonky says (echoing many DF fans before him) most of the niche players attracted to this game aren't interested in aesthetics at all... it just means that (as I said earlier) it will have a much harder time attracting a playerbase outside of this narrow demographic. It does not autmatically indicate that gameplay will be fantastic, it is a PREREQUISIT for a feature promised. (that was also promised by AoC, with a gazillion polycounts..)
It is by no means evidence of huge limitations, or would you care to prove that statement?
YOU beleive that less then conan graphics will cause the game only to attract a narrow demographic? You are right in that when creating massive HYPE and PR-campaigns then you need to have conan graphics. However when you do NOT walk that road, and lean on you gameplay, then you will attract more and more outside that narrow demographic. You will be surpriced by humanity, I am sure.
and by the way, how do you use a screenshot to show crappy animations?? (although you don't need to convince me, they are, only hope they make them better) Because the central character is twisted in half at the waist. But I'm glad we agree. AoC anyone? You are smacking down on the graphics of a game that have THE BALLS to show an ingame, non-cgi scripted, non rendered movie, BEFORE even the beta starts. Did you see the conan animations in beta? It's not "ballsy" to spend seven years of your life developing a product in secret, then finally releasing a trailer that looks this bad. It's just stupid. Now did you have a look at conan animations in beta? Did you have a look at their game-trailers? hardly eaven the same game. Now having the BALLS to show something off that is NOT pre-rendered shit, is ballsy in my book. But I guess you are all out of balls.. Those polygons that you point your finger at IS WHAT IT TAKES to have huge battles, don't you get that? You could even argue that that is proof of one of the features you say you haven't seen yet, the feature of having massive battles with many players on screen at one time. One feature that you do not beleive in in your first post. Could you not? You're repeating yourself, but I won't. I didn't see any "massive" battles in the trailer... did you? I saw a hell of a lot more people on screen engaged in PvP WiTH collition detection without any visible lag, than conan have ever been able to produce even to this date. Did you really think that you would be able to have Conan poly-count and still play with lots of players on screen? huh? I bet you did. IF Aventurine is NOT lying and the screenshot I provided you with earlier actually ARE an ingame screenshot would you still consider it bad graphics? because if you do, you need glasses, you might not like the art, but that has nothing to do with the graphics, that boils down to personal taste. You seem to have confused yourself in your rage. You tell me that these clunky graphics are what it takes to run the game massively, then point your finger back to the hi-rez Photoshop retouched screenshot and tell me that this is in fact what the ingame graphics will look like? Make up your mind, please.
You are the confuced one, I was refereing to the poly count, I also stated that Aventurine said that it was recorded on medium settings, did I not?
But I see that you do like the graphic on the screen I posted? Good then you'r graphic argument will be moot as soon as the beta hits us (or perhaps even as soon as next weekend, when Athens digital.. may shed som light for you on that.
About the long devcykle, I mearly stated that since you confessed to have been a vapor troll, then you would probably have a history of saying that, since it was the trolls master-line. Whatever. Yeah You now confesses that you where (probably) wrong about DFO never comming out, why are you right this time then? why should we lissten to you trying to hack down on a game the best you can? You don't have to listen to me at all. It's just my opinion given the evidence we have at this time. I'm no crystal ball gazer, and you're free to make up your own mind. Why are you so angry that someone should have an opinion different from yours? Yes like the troll that you are, you want to puch off your opinions as evidence I am sorry but your opinions dont fly in my court. Once you boil down the content of your fist two posts here the troll in you shows off quite clearly wouldn't you say? All you tried to say in a nice wrapping was this:
No, now you are doing damage conrol again, let me help you out with your own qouts: -Have the odds heavily stacked against being a successful product
-Most probably DFO will not deliver enough of the promised features
or one which manages to deliver all (or even some) of the many many features they've been promising for so long.
-DFO will probably not even have a modest fanbase of under 100k
First you say "and retain just a modest fan base (sub-100K)" THEN you continue "Sadly I'm not particularly confident that Darkfall will achieve even this."
-Aventurine is lying or deluding themselves, and will scam us of money
Ok you got me on that one
-Aventurine is hiding many glaring flaws, and will release with them
Ahum.. and you are not a troll you say?
-DFO will definitely not be released in 2008
Check
-Aventurine will NOT have the capacity to let everyone who like, try the game for free
-DFO is NOT attempting to break the stagnant designs of MMO’s today, but sadly will probably not succeed in any meaningful way
Check
-Aventurine has not shared anything of evidential value with its community
No that video did not show anything, (it only made you go from vaporware-troll to beleiving it will release, so there where NOTHING evidential in that video what so ever.
-The trailer did not show many of the anticipated features, just the one-dimensional clicky 'FPS' combat system, the dated UI, the gigantic empty ships, the sieges with disappearing buildings, and the crafting spreadsheet system.
Oh please you continue to proclame that TF2 and Countersrike combat is one-dimentional? And the "alt, button 1, button 2" is the shit?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me) The picture you posted is fine (not my taste but that's a subjective thing), but I doubt that will be anything like what the actual in-game graphics will look like. Graphics is not MORE important than gameplay, but neither should graphics be so bad that they distract/detract from gameplay (as these do).
then why did you change it to Graphics BIGGER than Gameplay? Anyhow, why is it impisible to think that that screen is not an ingame shot?
-One-dimensional combat system Sure looks like toons running around clicking their Left Mouse Button repeatedly to activate their "Swipe" attack. Didn't see a lot of 'friendly fire' hits in all the melee chaos either, which supposedly was a feature.
You don't grasp the first thing about the combat do you? Yes it is FPS, You AIM your swipes/spells/arrows, the fun part comes when you rank up in groups and use TACTICS with this kind of combat. I am not sure what you had expected Dead or Alive fights?
-Simplistic world (have a look at the screens) I have. I see lots and lots of lazy environments (blank spaces with trees randomly dotted through) concealed by large prominent toons/trees in the foreground.
Well If you acturally have a look at what the video and the screens you are refering to depict, then you might deduce that in barren wastes (orc cuntry), deserts (Rubiat) there really are not many trees growing.. but in several places both in the screens AND in the video you will se great landscapes.
As for the screens I'll just refer you to the one I already posted.
As for the video have a look at the section where the two Orcs on Deathpigs attacks that "floating illand". That does not seem as to fit your description.
-Glaring holes in immersion because they prioritize latency the graphics, effects, animation and environment are so dated and poorly done
You just go on an on about the graphics dont youu.. wonder why people ever played MUD's...
-We will all be very disappointed when open beta materializes except for those who aren't bothered by all the above problems, or those with very low expectations
Oh I beleive that the DFO community is very picky, and will come down hard on the game if it sucks.
And you are no troll? huh? Obviously you think "trolling" means discussing the potential problems of an upcoming release. I don't agree, but believe what you like. i suggest you look up the definitiin of troll Every argument you put forth points to you being a burned conan player. Keep your fithy fingers off DFO, let us have ONE Sandbox, plenty of mind-numbing themparkgames out there for you to choose from. Easy there tiger, you'll burst a blood vessel! My "filthy fingers" (you're creeping me out with your rage) are nowhere near this game, and nor are they likely to be if Darkfall releases anything like I expect it will. Sure I played Conan, of course I saw its shortcomings but I also was able to enjoy myself playing. I'm not angry or bitter or burned, I paid my money and I played a game and I can still sleep at night. Spot on then! There is only one way to battle a troll, and that is buy using the fanboi lingo, I did that, and I twarted your little trolling attempt, so keep up the damage control. I see you Am I gonna need to take out a court order on you...? It's sad that eventually all reasonable discussion about Darkfall is reduced to this level by its fan base. Just wipe your spittle off the monitor and take a break, sounds like you need one. heh, no need. You do realize that you are in the DFO descussion forums right? And you do realize that you are posting your opinions trying to pass them off as facts and evidence, right? You do also realize that even the realistic fan (oh that is me yes..) have been defending this game from trolls like you for many years now, and is likely to start to slap you around if you act the way that you do, right?
You see, my true stand to DFO is this
-If it delivers on the core features ONLY I will be satisfied, every other feature is bonus
-I don't beleive they will deliver all features.
-Aventurine should really hier a PR-guy
-Question: Why did they not record the video on higher setting?, showing of more of the "high detail areas? like the screen I preveously posted or this:
-Aventurine have streached the soon(tm) way to far.
-It is a very amitious project for a small firm
-and so on
You see, you are a troll and a bad one at that. I am a optimistic realist.
You are a pessimistic troll It has been slightly amusing to argue with you, but mostly PAINFUL.
***************************** I have nothing clever to say.
It would be unnecessary to create an even larger wall of text by responding to your individual points and slander attempts. To summarize...
• Just because you disagree with my opinion, and are obviously getting angry as a result of it, does not make me a troll. Perhaps you should find a definition for yourself.
• Just because I played Age of Conan and enjoyed myself some of the time does not mean I'm its biggest fan, nor that I cannot see its many shortcomings. Funcom made a development decision that swung their game to one extreme - high quality graphics at the expense of Massive Multiplayer gameplay. Aventurine is the polar opposite - sacrificing visual appeal to allow for potentially large numbers. I don't think either extreme is particularly satisfactory.
• I do realise that I'm in the Darkfall discussion forums. I'm here discussing Darkfall. Is that so difficult for you to grasp? Do you realise you're not in the Darkfall Fan Club forum?
• I have not claimed that my opinions are fact, quite the opposite. Perhaps you skipped over that in your fury. Any evidence I posted was just that: evidence. Links to threads on other forums and images taken from the Darkfall trailer are certainly not my opinion.
• I believe the reason Aventurine didn't record the trailer on "High Quality" (subjectively speaking) settings is either because this feature either doesn't exist, or is not sufficiently completed, or causes too many performance problems they don't want you to see. Or maybe it's just another clever marketing ploy designed to pleasantly surprise you in the Beta. Yeah, that's probably it...
• I'm glad to hear that, despite your angry tirade, you (and presumably many other hardcore Darkfall fans) are beginning to show some more realistic expectations of how (and when) this game will release. It can only serve to soften the blow of disappointment.
• I'm sorry you find this discussion so painful. Why do you continue with it? Do you believe you're somehow saving the world (or Darkfall) by doing so?
It would be unnecessary to create an even larger wall of text by responding to your individual points and slander attempts. To summarize... • Just because you disagree with my opinion, and are obviously getting angry as a result of it, does not make me a troll. Perhaps you should find a definition for yourself. • Just because I played Age of Conan and enjoyed myself some of the time does not mean I'm its biggest fan, nor that I cannot see its many shortcomings. Funcom made a development decision that swung their game to one extreme - high quality graphics at the expense of Massive Multiplayer gameplay. Aventurine is the polar opposite - sacrificing visual appeal to allow for potentially large numbers. I don't think either extreme is particularly satisfactory. • I do realise that I'm in the Darkfall discussion forums. I'm here discussing Darkfall. Is that so difficult for you to grasp? Do you realise you're not in the Darkfall Fan Club forum? • I have not claimed that my opinions are fact, quite the opposite. Perhaps you skipped over that in your fury. Any evidence I posted was just that: evidence. Links to threads on other forums and images taken from the Darkfall trailer are certainly not my opinion. • I believe the reason Aventurine didn't record the trailer on "High Quality" (subjectively speaking) settings is either because this feature either doesn't exist, or is not sufficiently completed, or causes too many performance problems they don't want you to see. Or maybe it's just another clever marketing ploy designed to pleasantly surprise you in the Beta. Yeah, that's probably it... • I'm glad to hear that, despite your angry tirade, you (and presumably many other hardcore Darkfall fans) are beginning to show some more realistic expectations of how (and when) this game will release. It can only serve to soften the blow of disappointment. • I'm sorry you find this discussion so painful. Why do you continue with it? Do you believe you're somehow saving the world (or Darkfall) by doing so?
Just to make it clear:
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
I also took the time to look at your previous post history.
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
Because if they were a larger or more experienced dev team with more resources they could afford to implement both gameplay and modern graphical features, rather than have to chose between the two. Art assets are a huge part of the budget cost in building an MMO (any game in fact) so it's not surprising Aventurine was forced to cut costs here.
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
No, it's a fact. Feel free to point me to one successful product launch where the developer/creator did not attempt to show their product in the best possible light beforehand, to maximize their potential sales. If this is Aventurine's best (and I believe that it is) it's pretty uninspiring.
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
If my points weren't controversial we wouldn't be having a discussion, we'd all be sitting around in a big circle-jerk congratulating Aventurine on a job well done. But they were neither "irrelevant" nor "off topic"... and hence not trolling. Read before you quote.
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Again, read before you quote. I'm not using a false/secondary account, and I don't imagine anyone would believe for a moment that I am a Darkfall fan (I clearly stated the opposite) sowing the seeds of dissent. I said that the (relative) success of this game would have positive effects, nothing more. And I went on to ay that I'm not sure even this will happen. Your attempts to pigeonhole my opinion are becoming ridiculous.
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This is all largely pointless argument. You're asking me to provide evidence of something that doesn't yet exist, which is of course impossible. As for the odds being stacked against Darkfall's success, you want me to reiterate things that have been said a hundred times before. Very briefly then, Aventurine is a small company with little experience attempting a hugely demanding project, they have spent many years developing and redeveloping this project in an attempt to catch up with ever-increasing technical and artistic standards, they have released little or no substantial evidence to back their repeated claims as to the promised features of their product, and no credible witness has ever witnessed even a part of this game actually being played. All these factors together do NOT build a very encouraging picture, and thus if I were a betting man I would say that yes, the odds DO seem to be against it releasing successfully.
It's still painful, but somone's got to do it.
I'll just manage for teh time being.
Well perhaps Tasos will award you an in-game medal for your heroic, albeit misguided efforts.
really I ccould go on and on and on.. but I think I will just report you.
This was painfull but somone had to do it.
Gonna let you go now Greek_Matt,
And you did so after I began replying to you (you sneaky lil' devil). I'm glad you enjoyed reading my previous posts, I certainly enjoyed writing them. I did say earlier in this thread that I have been guilty of Darkfall trolling in the past, if you had bothered to read it... and here I thought you were hanging on my every word.
I do not, however, feel that I have been anything but reasonable in my discussion here. My opinion differs from yours, sure, but I've been a lot more civil than you have. Report away... I'll still manage to sleep at night I suspect.
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
Because if they were a larger or more experienced dev team with more resources they could afford to implement both gameplay and modern graphical features, rather than have to chose between the two. Art assets are a huge part of the budget cost in building an MMO (any game in fact) so it's not surprising Aventurine was forced to cut costs here.
No, you have to eventually compromise between graphics and gameplay. This can not be fixed by throwing money at it. As technology improves, this becomes less of an issue, but the issue is still there at this time.
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
No, it's a fact. Feel free to point me to one successful product launch where the developer/creator did not attempt to show their product in the best possible light beforehand, to maximize their potential sales. If this is Aventurine's best (and I believe that it is) it's pretty uninspiring.
Advertising is actually a rather modern idea. Everything used to sell based on word of mouth alone. And you know what? Back then, if you had a good product it sold, if you did not then it failed. Throwing money at advertising to trick people into buying things by using psychological tricks is unneccessary if you have a quality product.
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
If my points weren't controversial we wouldn't be having a discussion, we'd all be sitting around in a big circle-jerk congratulating Aventurine on a job well done. But they were neither "irrelevant" nor "off topic"... and hence not trolling. Read before you quote.
Ah... but what, pray tell, is your intent? That is the important part.
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Again, read before you quote. I'm not using a false/secondary account, and I don't imagine anyone would believe for a moment that I am a Darkfall fan (I clearly stated the opposite) sowing the seeds of dissent. I said that the (relative) success of this game would have positive effects, nothing more. And I went on to ay that I'm not sure even this will happen. Your attempts to pigeonhole my opinion are becoming ridiculous.
I admit that this argument is valid. That said, you are walking a very fine line.
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This is all largely pointless argument. You're asking me to provide evidence of something that doesn't yet exist, which is of course impossible. As for the odds being stacked against Darkfall's success, you want me to reiterate things that have been said a hundred times before. Very briefly then, Aventurine is a small company with little experience attempting a hugely demanding project, they have spent many years developing and redeveloping this project in an attempt to catch up with ever-increasing technical and artistic standards, they have released little or no substantial evidence to back their repeated claims as to the promised features of their product, and no credible witness has ever witnessed even a part of this game actually being played. All these factors together do NOT build a very encouraging picture, and thus if I were a betting man I would say that yes, the odds DO seem to be against it releasing successfully.
What, to you, constitutes a credible witness? Yellowbeards visit really does seem to be valid.
It's still painful, but somone's got to do it.
I'll just manage for teh time being.
Well perhaps Tasos will award you an in-game medal for your heroic, albeit misguided efforts.
Lets make this a true debate:
I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
When so many points are made that need to be individualy addressed, yes.
I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.
hmmm...from reading some parts of this...AOC or Warhammer or WOW employees are trolling in here...theya re basically trying to flare up every bit wat DFO is trying to achieve ....instead of jsut leaving of this forum space with constructive comments but rather hell loads of Flame baits..taking advantage of the situation like cunning market players ...trying to De-hype it as much as they could.
hmmm...from reading some parts of this...AOC or Warhammer or WOW employees are trolling in here...theya re basically trying to flare up every bit wat DFO is trying to achieve ....instead of jsut leaving of this forum space with constructive comments but rather hell loads of Flame baits..taking advantage of the situation like cunning market players ...trying to De-hype it as much as they could.
---------- "Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
Because if they were a larger or more experienced dev team with more resources they could afford to implement both gameplay and modern graphical features, rather than have to chose between the two. Art assets are a huge part of the budget cost in building an MMO (any game in fact) so it's not surprising Aventurine was forced to cut costs here.
Really? name one game that does this that is currently out as an MMO.
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
No, it's a fact. Feel free to point me to one successful product launch where the developer/creator did not attempt to show their product in the best possible light beforehand, to maximize their potential sales. If this is Aventurine's best (and I believe that it is) it's pretty uninspiring.
Because hyping the game makes it truthful? Look at AoC.
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
If my points weren't controversial we wouldn't be having a discussion, we'd all be sitting around in a big circle-jerk congratulating Aventurine on a job well done. But they were neither "irrelevant" nor "off topic"... and hence not trolling. Read before you quote.
most of your posts aren't very controversial, just sad attempts at trolling.
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Again, read before you quote. I'm not using a false/secondary account, and I don't imagine anyone would believe for a moment that I am a Darkfall fan (I clearly stated the opposite) sowing the seeds of dissent. I said that the (relative) success of this game would have positive effects, nothing more. And I went on to ay that I'm not sure even this will happen. Your attempts to pigeonhole my opinion are becoming ridiculous.
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This is all largely pointless argument. You're asking me to provide evidence of something that doesn't yet exist, which is of course impossible. As for the odds being stacked against Darkfall's success, you want me to reiterate things that have been said a hundred times before. Very briefly then, Aventurine is a small company with little experience attempting a hugely demanding project, they have spent many years developing and redeveloping this project in an attempt to catch up with ever-increasing technical and artistic standards, they have released little or no substantial evidence to back their repeated claims as to the promised features of their product, and no credible witness has ever witnessed even a part of this game actually being played. All these factors together do NOT build a very encouraging picture, and thus if I were a betting man I would say that yes, the odds DO seem to be against it releasing successfully.
there was naval combat, mounted combat, and sieges in the video. That is proof of those existing, so they did indeed back their claims, or at least some of them.
It's still painful, but somone's got to do it.
I'll just manage for teh time being.
Well perhaps Tasos will award you an in-game medal for your heroic, albeit misguided efforts.
Comments
First, I do not blindly believe that it will be everything that it has been hyped to be. I hope it is, but that is not faith. However, I have to disagree that secrecy means flaws that can not be corrected. Many times, people want the unveiling of something to be a big ceremony. This has happened at every birthday party I have ever been to. Also, Aventurine has poneyed up and pulled back the curtain a lot. If it is information you seek, search out the dev journals. If it is demonstration of functionality, then from what I understand, you need look no farther than the trailer. The community called for a demonstration of the combat system. This was the motivation for the focus of the trailer. Anyone saying that they focused on combat because they had nothing else is ignoring the fact that combat was what was asked for.
Also, if Aventurine delivers only a portion of their numerous feature list, they will still have an extremely successful niche game.
Finally, you really need to stop blindly beleiving every thing that the vapour trolls spew at you!
I accept that you don't seem to be a 'blind follower' of Darkfall, and perhaps it was unfair of me to quote your response whilst leveling these accusations against the vocal minority of the DF fan base, but I'm sure you in turn accept that these people do exist (and have been infinitely more successful at bringing their beloved game into disrepute than any amount of vapour trolling). Also I must be clear that I have myself been one of the 'vapour trolls' to which you refer, when up until a couple of months ago it appeared extremely unlikely that this title would ever see the light of day. These days I still firmly believe that the overwhelming likelihood is that Darkfall will unfortunately take the Broken Promises crown from its distinguished predecessors Age of Conan, and Dark & Light before that, but again that's just my opinion.
As far as Aventurine having 'pulled back the curtain' I have to strongly disagree with you. The dev journals you refer to are just a long list of promised features from Tasos mixed in with platitudes that they're making fantastic progress and meeting all their internal targets. It's not information that can dispel any doubt in the game's current state, since it comes from the very source which has been called into question to begin with. And as for that unfortunate trailer, in my opinion it revealed far more problems with the game than appealing features. It demonstrated that the graphics and animations were dated and ugly, that the 'world' was simplistic and looked like a football field with a few trees stuck down here and there, that the combat is one-dimensional (toons rush at each other, stand toe-to-toe hacking with one or two attacks until one drops, rinse, repeat), that there are glaring holes in immersion (disappearing 'destructible' walls) and an FPS-style missile/cannon system that will require a never-before-seen level of tech performance to work properly without the familiar bugbear of connection lag when used on such a massive scale.
It's pretty obvious to all but the most self-deluding zealot fans that Aventurine will not be able to deliver all of the features they promise at launch (or even in the forseeable future). The question now becomes whether they can even deliver enough of those features to satisfy their niche market - old-school UO fans who don't really care how ugly their game looks or even plays, so long as they have the freedom to play it the way they want to. I think anyone who expects more from Darkfall will be disappointed if/when the much-vaunted free-for-all Open Beta finally materializes.
*****************************
I have nothing clever to say.
Never read such nonsense in the post above in my life. Sorry the reason you hide something is not to inspire curiosity, it is because you have something to hide. If that is not obvious to you, you have severe issues in real life, you are a walking target for every scammer out there.
It is a really good question why they have not shown this game at any of the shows, remember Leipzig was just in August and would have been an excellent vehicle to introduce the game. It makes no sense they held a working client back, there is just no justifiable reason, especially since they have a publisher now. So it is certainly suspiscious.
A lot of us have been looking forward to this game for a long time, but we at least try to keep an open mind about what the game really will have in it when it comes out. With the small staff they have, it is literally impossible for all the features listed on the website to be included in a complete working state.
It still can be a great game on release if what they do have works well. So let's angle for that instead of attempting to prove said feature will be in at release. At present we still know noone that has actually played the game so the possibility still exists that this game is still more hype than reality. Hopefully that game has more substance than that and the beta will start soon.
Pace yourself friend,
First if you call the entire post nonsens, then adress the entire post in your reply.
I never said it IS why they never show anything or its why they are so secrative about DFO, I gave you a plausable reason as to why (and it is utilized by marketing companies).
And then again, there is the little fact of the 140,000 registered forum users, who also signed up for the beta, if the strategy I am suggesting does not work, where did they come from? Since as you state, Aventurine does not engage itself in PR?
About me having severe issues in life, I would spair myself from your rant on that, if you wouldn't mind? I am fine thank you.
How again will Aventurine scam me of my money? since I get to try before I by?
Why would it be so crazy to not go to shows, and not hype a game, just becasue its what every other mmo-developer are doing? Is it totaly unthinkable that they are streatching EvE's tactics, start small and grow steady? instead of WAR or Conan start BIG and steadly decline? (not that I think WAR will decline)
And YES if you bothered to read my post, I too agreeed to the fact that they will most likely not have all features in at launch. But the game-braking ones perhaps? Just because Conan did not have it, doesent mean that every other MMO developer out there must be as utterly stupid, right?
I for one saw the features that I am looking forward to in that gameplay video:
FPS combat
Naval combat
City seiging
and more..
So when you aggree with Greek_Matt, you agree with that DFO will
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This makes me wonder why you follow this game.
No one can say all those will actually come true, no one can say none of them will. However it seems I am more of an optimist than you are, my beer glass is always half full, not half empty.
*****************************
I have nothing clever to say.
And YES if you bothered to read my post, I too agreeed to the fact that they will most likely not have all features in at launch. But the game-braking ones perhaps? Just because Conan did not have it, doesent mean that every other MMO developer out there must be as utterly stupid, right?
I for one saw the features that I am looking forward to in that gameplay video:
FPS combat
Naval combat
City seiging
and more..
So when you aggree with Greek_Matt, you agree with that DFO will
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This makes me wonder why you follow this game.
No one can say all those will actually come true, no one can say none of them will. However it seems I am more of an optimist than you are, my beer glass is always half full, not half empty.
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will not be released with all features, but..."
That's been the difference between Darkfall's followers and the detractors all along - that "glass is half full" willingness to compromise so much in the hope that at least some of the original promised elements will trickle down. Ironically it is these very selective optimists who are the first to leap on the hate bandwagon for existing MMO's, heaping derision and acrimony in generous helpings. This hypocrisy is the fuel that has helped to ignite such strong feeling amongst those who are less willing to accept promises without evidence.
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
1. I did not say that the long dev cycle was at once too long to wait yet also too short to implement all the features. I do believe that the dev cycle was too long for a project of this magnitude with a dev team of this size and relative inexperience, and it really shows. Technology has moved much faster than their coding speed, so that visually the game is already showing its age badly.
2. Despite your fondest hopes, this game will never be more than a niche game. The graphics are far too dated and ugly to attract the FPS crowd, while the hugely punitive consequence system will repel all but the most hardcore risk-lover (especially once the ganking elite of early adopters cement their power and drive off all casual gamers). Sure it sounds great on paper, but once your average struggling newb has been rolled for the hundredth time by the roving band of L0Lz0rZing lifers they will switch off and walk away.
3. No, people only hide behind a wall of secrecy to build suspense and anticipation IF this anticipation is generally positive. For a long time now Darkfall has been the joke of the MMO industry, and the fact that they have made NO credible attempts to dispel this image is a clear indication that they are unable to do so. Believe me, your average 'forum troll' is not a bitter angry hatemonger with a mind full of revenge - rather they are average gamers who are shocked and amused by the seemingly deranged community they stumble upon and feel like stirring up the hornet's nest. As hardcore PvP proponents, I would have thought Darkfall fans more than anyone else would be able to understand this psychology.
4. I'm sorry, perhaps I wasn't clear enough. The graphics of Darkfall that I have witnessed, being the much-touted Actual Gameplay Footage released recently by Aventurine, are ugly. Allow me to illustrate, using actual screenshots I took from the .wmv I downloaded from Aventurine's site:
Some crappy terrain (football field with random trees dropped in):
Some crappy low-poly modeling:
Some crappy animation:
Some crappy special effects:
Some crappy UI:
And some crappy disappearing buildings:
Hope that's a little clearer to understand.
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will not be released with all features, but..."
-No, that is the answer to the troll mantra
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
-Well, how convinient, you get to choose what to defend in your post?
Oh, yes.
Those ingame pictures you show there is WHAT IT TAKES (and I wont bring up the fact that they have stated that the video are on medium settings.. and all that, because even if that gameplay video where on the highest setting, I am after GAMEPLAY not graphics) (and I am sure your screenies have no loss what so ever.. no sireeee, none.. )
and by the way, how do you use a screenshot to show crappy animations?? (although you don't need to convince me, they are, only hope they make them better)
You are smacking down on the graphics of a game that have THE BALLS to show an ingame, non-cgi scripted, non rendered movie, BEFORE even the beta starts. Did you see the conan animations in beta?
Those polygons that you point your finger at IS WHAT IT TAKES to have huge battles, don't you get that? You could even argue that that is proof of one of the features you say you haven't seen yet, the feature of having massive battles with many players on screen at one time. One feature that you do not beleive in in your first post. Could you not?
Did you really think that you would be able to have Conan poly-count and still play with lots of players on screen? huh? I bet you did.
IF Aventurine is NOT lying and the screenshot I provided you with earlier actually ARE an ingame screenshot would you still consider it bad graphics? because if you do, you need glasses, you might not like the art, but that has nothing to do with the graphics, that boils down to personal taste.
About the long devcykle, I mearly stated that since you confessed to have been a vapor troll, then you would probably have a history of saying that, since it was the trolls master-line.
You now confesses that you where (probably) wrong about DFO never comming out, why are you right this time then? why should we lissten to you trying to hack down on a game the best you can?
Once you boil down the content of your fist two posts here the troll in you shows off quite clearly wouldn't you say?
All you tried to say in a nice wrapping was this:
-Have the odds heavily stacked against being a successful product
-Most probably DFO will not deliver any of the promised features
-DFO will probably not even have a modest fanbase of under 100k
-Aventurine is lying, and will scam us of money
-Aventurine is hiding a glaring flaw, and will release with that
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free
-DFO is NOT attempting to break the stagnant designs of MMO’s today
-Aventurine has not shared anything of value with its community
-The trailer did not show any of the anticipated features
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system
-Simplistic world (have a look at the screens)
-Glaring holes in immersion because they prioritize latency
-We will all be very disappointed when open beta materializes
And you are no troll? huh?
Every argument you put forth points to you being a burned conan player. Keep your fithy fingers off DFO, let us have ONE Sandbox, plenty of mind-numbing themparkgames out there for you to choose from.
There is only one way to battle a troll, and that is buy using the fanboi lingo, I did that, and I twarted your little trolling attempt, so keep up the damage control.
I see you
*****************************
I have nothing clever to say.
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will may not be released with all features, but..."
That's been the difference between Darkfall's followers and the detractors all along - that "glass is half full" willingness to compromise so much in the hope that at least some of the original promised elements will trickle down. Ironically it is these very selective optimists who are the first to leap on the hate bandwagon for existing MMO's, heaping derision and acrimony in generous helpings. This hypocrisy is the fuel that has helped to ignite such strong feeling amongst those who are less willing to accept promises without evidence.
Please, bring proof to the table, this sounds like slander.
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
1. I did not say that the long dev cycle was at once too long to wait yet also too short to implement all the features. I do believe that the dev cycle was too long for a project of this magnitude with a dev team of this size and relative inexperience, and it really shows. Technology has moved much faster than their coding speed, so that visually the game is already showing its age badly.
It was, but then they did a revision of the graphics. The current graphics are fine to many people, especially within the niche that Aventurine is targeting.
2. Despite your fondest hopes, this game will never be more than a niche game. The graphics are far too dated and ugly to attract the FPS crowd, while the hugely punitive consequence system will repel all but the most hardcore risk-lover (especially once the ganking elite of early adopters cement their power and drive off all casual gamers). Sure it sounds great on paper, but once your average struggling newb has been rolled for the hundredth time by the roving band of L0Lz0rZing lifers they will switch off and walk away.
If the newbs were stuck in the high-gank beginning areas (which is standard in the industry but not true of DF) then I would agree with you here. However, they will not be so limited and once away from the racial cities the size of Agon will protect them somewhat.
3. No, people only hide behind a wall of secrecy to build suspense and anticipation IF this anticipation is generally positive. For a long time now Darkfall has been the joke of the MMO industry, and the fact that they have made NO credible attempts to dispel this image is a clear indication that they are unable to do so.
Given that the DF forums are extremely active, I'm goning to say that the curiosity angle is working for them. Here, an example of an ad campaign hinged on curiosity, NowWhat.com ads never say what they are selling.
4. Believe me, your average 'forum troll' is not a bitter angry hatemonger with a mind full of revenge - rather they are average gamers who are shocked and amused by the seemingly deranged community they stumble upon and feel like stirring up the hornet's nest. As hardcore PvP proponents, I would have thought Darkfall fans more than anyone else would be able to understand this psychology.
You mean ignorant fools, who think that anything different from the norm is crazy!
4. 5. I'm sorry, perhaps I wasn't clear enough. The graphics of Darkfall that I have witnessed, being the much-touted Actual Gameplay Footage released recently by Aventurine, are ugly. Allow me to illustrate, using actual screenshots I took from the .wmv I downloaded from Aventurine's site:
Why not just post the link? Or the video link?
*Pictures deleted to save space*I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.
The day was september 11th, 2001. I had just been sent home from work after the attack on the WTC because I was working in a skyscraper in downtown chicago at the time. I stopped at ebgames on the way home and picked up anarchy online, which had recently been released. As I waited for it to install I surfed a little on the net, and came across an article on darkfall. I was totally blown away by what I read and I thought "sweet. I'll play Anarchy online until darkfall comes out, then I'll switch to that." Well I haven't been playing AO for the last 7 years, but I have been anticipating darkfall for the whole time. This is good news.
"It's better to burn out, than fade away!"
Arguing with a troll is like masturbating with a cheese slicer; slightly amusing, but mostly PAINFUL.
*****************************
I have nothing clever to say.
And it seems the new Darkfall fanboi mantra is: "I am not blind, the game will may not be released with all features, but..."
That's been the difference between Darkfall's followers and the detractors all along - that "glass is half full" willingness to compromise so much in the hope that at least some of the original promised elements will trickle down. Ironically it is these very selective optimists who are the first to leap on the hate bandwagon for existing MMO's, heaping derision and acrimony in generous helpings. This hypocrisy is the fuel that has helped to ignite such strong feeling amongst those who are less willing to accept promises without evidence.
Please, bring proof to the table, this sounds like slander.
Obviously you haven't been reading these forums very carefully. Here are some links:
• Once Aragon100 gets rolling...
• feyrband sticks it to "Korean grindfests"...
• that classic AoC thread...
I don't really have the time to address all the issues you brought up in your most recent posts nileq, but I'll take you up on a couple.
1. I did not say that the long dev cycle was at once too long to wait yet also too short to implement all the features. I do believe that the dev cycle was too long for a project of this magnitude with a dev team of this size and relative inexperience, and it really shows. Technology has moved much faster than their coding speed, so that visually the game is already showing its age badly.
It was, but then they did a revision of the graphics. The current graphics are fine to many people, especially within the niche that Aventurine is targeting.
I think it's more correct to say that the graphics are 'fine' only within the niche that Aventurine is targeting.
2. Despite your fondest hopes, this game will never be more than a niche game. The graphics are far too dated and ugly to attract the FPS crowd, while the hugely punitive consequence system will repel all but the most hardcore risk-lover (especially once the ganking elite of early adopters cement their power and drive off all casual gamers). Sure it sounds great on paper, but once your average struggling newb has been rolled for the hundredth time by the roving band of L0Lz0rZing lifers they will switch off and walk away.
If the newbs were stuck in the high-gank beginning areas (which is standard in the industry but not true of DF) then I would agree with you here. However, they will not be so limited and once away from the racial cities the size of Agon will protect them somewhat.
So your solution to the problem is to force people to find an empty place to play by themselves to avoid the inevitable ganking? Not exactly very Massively or Multiplayer is it?
3. No, people only hide behind a wall of secrecy to build suspense and anticipation IF this anticipation is generally positive. For a long time now Darkfall has been the joke of the MMO industry, and the fact that they have made NO credible attempts to dispel this image is a clear indication that they are unable to do so.
Given that the DF forums are extremely active, I'm goning to say that the curiosity angle is working for them. Here, an example of an ad campaign hinged on curiosity, NowWhat.com ads never say what they are selling.
It isn't an "ad campaign" though is it? It's the complete absence of any kind of campaign. People are curious because the Darkfall fan community have been so tirelessly zealous in pushing the (supposed) fantastic features the game promises, albeit with a lack of convincing evidence. How many of those people will continue to be 'curious' once more concrete facts are known remains to be seen.
4. Believe me, your average 'forum troll' is not a bitter angry hatemonger with a mind full of revenge - rather they are average gamers who are shocked and amused by the seemingly deranged community they stumble upon and feel like stirring up the hornet's nest. As hardcore PvP proponents, I would have thought Darkfall fans more than anyone else would be able to understand this psychology.
You mean ignorant fools, who think that anything different from the norm is crazy!
No. I don't.
4. 5. I'm sorry, perhaps I wasn't clear enough. The graphics of Darkfall that I have witnessed, being the much-touted Actual Gameplay Footage released recently by Aventurine, are ugly. Allow me to illustrate, using actual screenshots I took from the .wmv I downloaded from Aventurine's site:
Why not just post the link? Or the video link?
Because many people won't have the patience or desire to sit through that garbage again (or even for the first time), and nor should they have to. Others will demand that I demonstrate specific instances, and that linking the whole video is too generalistic. By linking individual images that clearly illustrated my points I overcame both these issues. But thanks for asking.
*Pictures deleted to save space******************************
I have nothing clever to say.
It would be unnecessary to create an even larger wall of text by responding to your individual points and slander attempts. To summarize...
• Just because you disagree with my opinion, and are obviously getting angry as a result of it, does not make me a troll. Perhaps you should find a definition for yourself.
• Just because I played Age of Conan and enjoyed myself some of the time does not mean I'm its biggest fan, nor that I cannot see its many shortcomings. Funcom made a development decision that swung their game to one extreme - high quality graphics at the expense of Massive Multiplayer gameplay. Aventurine is the polar opposite - sacrificing visual appeal to allow for potentially large numbers. I don't think either extreme is particularly satisfactory.
• I do realise that I'm in the Darkfall discussion forums. I'm here discussing Darkfall. Is that so difficult for you to grasp? Do you realise you're not in the Darkfall Fan Club forum?
• I have not claimed that my opinions are fact, quite the opposite. Perhaps you skipped over that in your fury. Any evidence I posted was just that: evidence. Links to threads on other forums and images taken from the Darkfall trailer are certainly not my opinion.
• I believe the reason Aventurine didn't record the trailer on "High Quality" (subjectively speaking) settings is either because this feature either doesn't exist, or is not sufficiently completed, or causes too many performance problems they don't want you to see. Or maybe it's just another clever marketing ploy designed to pleasantly surprise you in the Beta. Yeah, that's probably it...
• I'm glad to hear that, despite your angry tirade, you (and presumably many other hardcore Darkfall fans) are beginning to show some more realistic expectations of how (and when) this game will release. It can only serve to soften the blow of disappointment.
• I'm sorry you find this discussion so painful. Why do you continue with it? Do you believe you're somehow saving the world (or Darkfall) by doing so?
Just to make it clear:
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
The wiki definition of troll:
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
I also took the time to look at your previous post history.
Troll evidence 1
Troll evidence 2
Troll evidence 3 here you actually admit to it..
4
5
6
really I ccould go on and on and on.. but I think I will just report you.
This was painfull but somone had to do it.
Gonna let you go now Greek_Matt,
*****************************
I have nothing clever to say.
Just to make it clear:
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
Because if they were a larger or more experienced dev team with more resources they could afford to implement both gameplay and modern graphical features, rather than have to chose between the two. Art assets are a huge part of the budget cost in building an MMO (any game in fact) so it's not surprising Aventurine was forced to cut costs here.
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
No, it's a fact. Feel free to point me to one successful product launch where the developer/creator did not attempt to show their product in the best possible light beforehand, to maximize their potential sales. If this is Aventurine's best (and I believe that it is) it's pretty uninspiring.
The wiki definition of troll:
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
If my points weren't controversial we wouldn't be having a discussion, we'd all be sitting around in a big circle-jerk congratulating Aventurine on a job well done. But they were neither "irrelevant" nor "off topic"... and hence not trolling. Read before you quote.
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Again, read before you quote. I'm not using a false/secondary account, and I don't imagine anyone would believe for a moment that I am a Darkfall fan (I clearly stated the opposite) sowing the seeds of dissent. I said that the (relative) success of this game would have positive effects, nothing more. And I went on to ay that I'm not sure even this will happen. Your attempts to pigeonhole my opinion are becoming ridiculous.
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This is all largely pointless argument. You're asking me to provide evidence of something that doesn't yet exist, which is of course impossible. As for the odds being stacked against Darkfall's success, you want me to reiterate things that have been said a hundred times before. Very briefly then, Aventurine is a small company with little experience attempting a hugely demanding project, they have spent many years developing and redeveloping this project in an attempt to catch up with ever-increasing technical and artistic standards, they have released little or no substantial evidence to back their repeated claims as to the promised features of their product, and no credible witness has ever witnessed even a part of this game actually being played. All these factors together do NOT build a very encouraging picture, and thus if I were a betting man I would say that yes, the odds DO seem to be against it releasing successfully.
It's still painful, but somone's got to do it.
I'll just manage for teh time being.
Well perhaps Tasos will award you an in-game medal for your heroic, albeit misguided efforts.
I also took the time to look at your previous post history.
Troll evidence 1
Troll evidence 2
Troll evidence 3 here you actually admit to it..
4
5
6
really I ccould go on and on and on.. but I think I will just report you.
This was painfull but somone had to do it.
Gonna let you go now Greek_Matt,
And you did so after I began replying to you (you sneaky lil' devil). I'm glad you enjoyed reading my previous posts, I certainly enjoyed writing them. I did say earlier in this thread that I have been guilty of Darkfall trolling in the past, if you had bothered to read it... and here I thought you were hanging on my every word.
I do not, however, feel that I have been anything but reasonable in my discussion here. My opinion differs from yours, sure, but I've been a lot more civil than you have. Report away... I'll still manage to sleep at night I suspect.
Just to make it clear:
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
Because if they were a larger or more experienced dev team with more resources they could afford to implement both gameplay and modern graphical features, rather than have to chose between the two. Art assets are a huge part of the budget cost in building an MMO (any game in fact) so it's not surprising Aventurine was forced to cut costs here.
No, you have to eventually compromise between graphics and gameplay. This can not be fixed by throwing money at it. As technology improves, this becomes less of an issue, but the issue is still there at this time.
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
No, it's a fact. Feel free to point me to one successful product launch where the developer/creator did not attempt to show their product in the best possible light beforehand, to maximize their potential sales. If this is Aventurine's best (and I believe that it is) it's pretty uninspiring.
Advertising is actually a rather modern idea. Everything used to sell based on word of mouth alone. And you know what? Back then, if you had a good product it sold, if you did not then it failed. Throwing money at advertising to trick people into buying things by using psychological tricks is unneccessary if you have a quality product.
The wiki definition of troll:
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
If my points weren't controversial we wouldn't be having a discussion, we'd all be sitting around in a big circle-jerk congratulating Aventurine on a job well done. But they were neither "irrelevant" nor "off topic"... and hence not trolling. Read before you quote.
Ah... but what, pray tell, is your intent? That is the important part.
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Again, read before you quote. I'm not using a false/secondary account, and I don't imagine anyone would believe for a moment that I am a Darkfall fan (I clearly stated the opposite) sowing the seeds of dissent. I said that the (relative) success of this game would have positive effects, nothing more. And I went on to ay that I'm not sure even this will happen. Your attempts to pigeonhole my opinion are becoming ridiculous.
I admit that this argument is valid. That said, you are walking a very fine line.
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This is all largely pointless argument. You're asking me to provide evidence of something that doesn't yet exist, which is of course impossible. As for the odds being stacked against Darkfall's success, you want me to reiterate things that have been said a hundred times before. Very briefly then, Aventurine is a small company with little experience attempting a hugely demanding project, they have spent many years developing and redeveloping this project in an attempt to catch up with ever-increasing technical and artistic standards, they have released little or no substantial evidence to back their repeated claims as to the promised features of their product, and no credible witness has ever witnessed even a part of this game actually being played. All these factors together do NOT build a very encouraging picture, and thus if I were a betting man I would say that yes, the odds DO seem to be against it releasing successfully.
What, to you, constitutes a credible witness? Yellowbeards visit really does seem to be valid.
It's still painful, but somone's got to do it.
I'll just manage for teh time being.
Well perhaps Tasos will award you an in-game medal for your heroic, albeit misguided efforts.
Lets make this a true debate:
I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.
This thread is epic.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
do you people really feel the need to keep quoting the same wall of text over and over and over? jebus.
When so many points are made that need to be individualy addressed, yes.
I am a skeptical supporter of DF. I am not a fanboi nor a troll. I seek the truth in every discussion, and I am truly sorry if I mistakenly state a fallacy.
Sorry guys but Im not going to believe this game is coming out until it goes gold.
If it does i'll give it a try.
Played : WOW, LOTRO, COH/COV, EQ2, SWG, and WAR.
Playing EVE Online and AOC.
Wtg for SW:TOR and WOD
hmmm...from reading some parts of this...AOC or Warhammer or WOW employees are trolling in here...theya re basically trying to flare up every bit wat DFO is trying to achieve ....instead of jsut leaving of this forum space with constructive comments but rather hell loads of Flame baits..taking advantage of the situation like cunning market players ...trying to De-hype it as much as they could.
----------
"Anyone posting on this forum is not an average user, and there for any opinions about the game are going to be overly critical compared to an average users opinions." - Me
"No, your wrong.." - Random user #123
"Hello person posting on a site specifically for MMO's in a thread on a sub forum specifically for a particular game talking about meta features and making comparisons to other titles in the genre, and their meta features.
How are you?" -Me
Just to make it clear:
“Sadly for Darkfall fans, having ugly low-poly graphics (and clunky animation and and a UI out of the 80's) does not automatically indicate that somehow the gameplay will be miraculously fantastic. All it really is evidence of is the huge limitations of being such a small dev company trying to take on such a huge project.”
-Is it now? how exactly?
Because if they were a larger or more experienced dev team with more resources they could afford to implement both gameplay and modern graphical features, rather than have to chose between the two. Art assets are a huge part of the budget cost in building an MMO (any game in fact) so it's not surprising Aventurine was forced to cut costs here.
Really? name one game that does this that is currently out as an MMO.
“The simple reality is that when someone has a fantastic product that does exactly what they're promising it does (as Tasos has claimed numerous times) they have no legitimate reason to hide it.”
-This you present as a fact, and yet it nothing but your opinion.
No, it's a fact. Feel free to point me to one successful product launch where the developer/creator did not attempt to show their product in the best possible light beforehand, to maximize their potential sales. If this is Aventurine's best (and I believe that it is) it's pretty uninspiring.
Because hyping the game makes it truthful? Look at AoC.
The wiki definition of troll:
"An Internet troll, or simply troll in Internet slang, is someone who posts controversial and irrelevant or off-topic messages in an online community, such as an online discussion forum or chat room, with the intention of provoking other users into an emotional response[1] or to generally disrupt normal on-topic discussion."
If my points weren't controversial we wouldn't be having a discussion, we'd all be sitting around in a big circle-jerk congratulating Aventurine on a job well done. But they were neither "irrelevant" nor "off topic"... and hence not trolling. Read before you quote.
most of your posts aren't very controversial, just sad attempts at trolling.
You also come off as wiki's "Concern troll"
"A concern troll is a false flag pseudonym created by a user whose actual point of view is opposed to the one that the user's sockpuppet claims to hold. The concern troll posts in web forums devoted to its declared point of view and attempts to sway the group's actions or opinions while claiming to share their goals, but with professed "concerns". The goal is to sow fear, uncertainty and doubt within the group.[13]"
Right here when you made this statement:
"But that doesn't mean that I'm actually hoping Darkfall will crash and burn - though the game doesn't appeal to me personally for a number of reasons (and no, I'm not a carebear), if it were to manage to launch even semi-successfully and retain just a modest fan base (sub-100K) it would send a positive message to other indie developers out there that it is possible to break the mould and achieve a respectable success in a niche market rather than trying to please everyone. Given the sorry, stagnant state of recent MMO releases this could only be a good thing."
Again, read before you quote. I'm not using a false/secondary account, and I don't imagine anyone would believe for a moment that I am a Darkfall fan (I clearly stated the opposite) sowing the seeds of dissent. I said that the (relative) success of this game would have positive effects, nothing more. And I went on to ay that I'm not sure even this will happen. Your attempts to pigeonhole my opinion are becoming ridiculous.
Then carried on with this:
Where are your evidence to back this up:
-Have the odds heavily stacked against being a successful product?
-Most probably DFO will not deliver any of the promised features?
-DFO will probably not even have a modest fanbase of under 100k?
-Aventurine is lying, and will scam us of money?
-Aventurine is hiding a glaring flaw, and will release with that?
-DFO will not be released in 2008 (now this could actually be debatable)
-Aventurine will NOT have the capacity to let everyone who like, try the game for free?
-DFO is NOT attempting to break the stagnant designs of MMO’s today?
-Aventurine has not shared anything of value with its community?
-The trailer did not show any of the anticipated features?
-Graphics > Gameplay? (please answer the question under the picture in my first post for me)
-One-dimensional combat system?
-Simplistic world (have a look at the screens)?
-Glaring holes in immersion because they prioritize latency?
-We will all be very disappointed when open beta materializes?
This is all largely pointless argument. You're asking me to provide evidence of something that doesn't yet exist, which is of course impossible. As for the odds being stacked against Darkfall's success, you want me to reiterate things that have been said a hundred times before. Very briefly then, Aventurine is a small company with little experience attempting a hugely demanding project, they have spent many years developing and redeveloping this project in an attempt to catch up with ever-increasing technical and artistic standards, they have released little or no substantial evidence to back their repeated claims as to the promised features of their product, and no credible witness has ever witnessed even a part of this game actually being played. All these factors together do NOT build a very encouraging picture, and thus if I were a betting man I would say that yes, the odds DO seem to be against it releasing successfully.
there was naval combat, mounted combat, and sieges in the video. That is proof of those existing, so they did indeed back their claims, or at least some of them.
It's still painful, but somone's got to do it.
I'll just manage for teh time being.
Well perhaps Tasos will award you an in-game medal for your heroic, albeit misguided efforts.
Misguided? It appears you, sir, are misguided.
DARKFALL 09!
Apparently 08 didn't make it
Sorros of Forumfall.
i'm so glad that this game will be released in few weeks/months