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a newb in 0,0 (my experience and a question)

gnat76gnat76 Member Posts: 70

Sorry for the long post

 

So after reading bunch of the threads here I got the impression that everything thats cool happens in 0,0 and there's no best time to wait, just head out when you can afford to loose the ship you're in. 

So I look at the starmap and try to find the closest 0.0 system to me, set destination and off I go.  The good news is that I didn't get ganked as soon as I got to 0.0 space, in fact the system was empty, so I jumped around a bit, nobody anywhere. so I find a low sec system and go to the station, grab a mission with a +19 rating.  Awesome I think  to myself, this should be fun.  Well a short time later I get an invite to fleet, being a newbie I thought maybe it was someone being nice and wanting to help out, nope....ganked.  He tells me afterwards he did it to teach me a lesson and that I should go back to high sec space. He knew I was in the area because I had been asking questions in the rookie channel, so he purposely went out of his way to "teach me a lesson".  I would have been just fine on that mission if he hadn't shown up.  So the lesson I learnt was "There's a--holes in EVE." 

No surpise, there's dicks in every MMO.  So I buy a shuttle and start on my way back to high sec.  I got ganked and podkilled on the second stargate in my route.  All this accomplished was sending me back to high sec a lot faster with a loss of 50K ISK for the shuttle.

I'm not scared of PvP, I played on Rallos Zek back in the early days of EQ and can take the hits, the question I have though is at what point can I come back and make them pay?  In EQ I'd get my guild and we'd go corpse camp the a--holes until they quit.  What can you do to piss off the griefers in EVE?

 

 

Comments

  • batolemaeusbatolemaeus Member CommonPosts: 2,061


    What can you do to piss off the griefers in EVE?

    I prefer to humihilate them, kill them, and set up a contract with their corpse inside.

    Btw. did you learn your lesson? Never accept ganginvites from strangers. Ever. Don't warp directly to gates in lowsec if there are a few people there, don't disclose your location in public chats. Don't just go out to 0.0 without first making sure you're friends with the locals, stay aligned in lowsec while you run missions, learn how to operate the directional scanner, don't trust people you don't know well, don't assume anyone wants to do something nice to you, and don't smacktalk.

  • RihahnRihahn Member Posts: 146

    Piss them off? Not much. People in null-space have fairly thick hides and the loss of a ship is simply a trip to the clone vat and a pod-ride to the nearest ship storage.

    Which is a hard thing to learn when you're new.

    You won't really be able to 'even the score' with these folks until you're in a low/nul-space corp/alliance and have 4-5 million SP in your racial frigate and racial weapons or tackling gear.

    I find that 'friending' the real ass-hats is a wise thing to do. Yes, I said 'friend' them - this way when they log on, you get a notice.

    Realize that 0.0 is actually far safer than low-sec. 0.0 is usually owned by someone and most don't have a "red=dead" policy so you'll be asked what you're doing there and usually asked to either talk to so-and-so to get set blue or leave.

    Low sec is where the lone wolves hang out... Too lawless for 0.0 corps and to hungry for empire. These are the guys who will just shoot at you because you're there.

  • JayBirdzJayBirdz Member Posts: 1,017
    Originally posted by gnat76


    Sorry for the long post
     
    So after reading bunch of the threads here I got the impression that everything thats cool happens in 0,0 and there's no best time to wait, just head out when you can afford to loose the ship you're in. 
    So I look at the starmap and try to find the closest 0.0 system to me, set destination and off I go.  The good news is that I didn't get ganked as soon as I got to 0.0 space, in fact the system was empty, so I jumped around a bit, nobody anywhere. so I find a low sec system and go to the station, grab a mission with a +19 rating.  Awesome I think  to myself, this should be fun.  Well a short time later I get an invite to fleet, being a newbie I thought maybe it was someone being nice and wanting to help out, nope....ganked.  He tells me afterwards he did it to teach me a lesson and that I should go back to high sec space. He knew I was in the area because I had been asking questions in the rookie channel, so he purposely went out of his way to "teach me a lesson".  I would have been just fine on that mission if he hadn't shown up.  So the lesson I learnt was "There's a--holes in EVE." 
    No surpise, there's dicks in every MMO.  So I buy a shuttle and start on my way back to high sec.  I got ganked and podkilled on the second stargate in my route.  All this accomplished was sending me back to high sec a lot faster with a loss of 50K ISK for the shuttle.
    I'm not scared of PvP, I played on Rallos Zek back in the early days of EQ and can take the hits, the question I have though is at what point can I come back and make them pay?  In EQ I'd get my guild and we'd go corpse camp the a--holes until they quit.  What can you do to piss off the griefers in EVE?
     
     



     

    Nothing really.  Anyone who engages  in pvp isn't to worried about loosing ships.  Sorry for your loss. There will always be dipshits ready to take advantage of you if you let them.     

    Don't trust NO ONE. Not even corps mates untill you get established within the corp.  Only exception would be if you know the people in RL or met them in another game.   

     

  • XennithXennith Member Posts: 1,244

    try heading out to providence, its inhabited by a big alliance who dont shoot unless you shoot first and they rapidly throw up massive gangs to defend their space from hostiles.

    or try npc 0.0 like curse, where there are npc stations to hide in... ratting in curse is folly, because everyone is just there to shoot each other.

  • EnkinduEnkindu Member Posts: 1,098

    There's an old saying- "the best revenge is living well..."

    This is very true in eve.  If you want to annoy griefers, learn how to basically go about your business as if they weren't there.  Ignoring them drives them insane, most of them live for hate mail, angry outbursts, etc.  Luckily with careful planning and good understanding of game mechanics you can avoid 99% of the sitiuations that get you killed.

    First thing I tell people in Eve: always assume someone is trying to kill you, trap you, or scam you until you know different, and even then maintain a bit of suspicion.

    One of the things that makes Eve great is that CCP doesn't impose any moral framework.. people can be as evil or as noble as they want to within game mechanics.  You wanna get rich being a sleazy scammer? You can.  Wanna take advantage of the naive for fun and profit? Go for it.  The great thing (for me) is that, as a result of this moral freedom, being a good guy is HARDER... and succeeding in Eve while holding yourself to a different standard is truly rewarding.

    That's just the way I like to play the game.  Thank god for all the pirates, scammers, griefers and NBSI corps in eve... without them the game would be boring as hell and the economy would die in a matter of weeks.

    deviliscious: (PS. I have been told that when I use scientific language, it does not make me sound more intelligent, it only makes me sound like a jackass. It makes me appear that I am not knowledgable enough in the subject I am discussing to be able to translate it for people outside the field to understand. Some advice you might consider as well)

  • FinwolvenFinwolven Member Posts: 289

    If you really want to start engaging in PVP as early as possible, or at least like to live with a bit of risk thrown in (as I assume from the fact that you went to 0.0 and low-sec deliberately), try joining a PVP corp that operates in the area. It may take a bit of looking to find a corp that'll take a new guy, but once you're in, they should be able to teach you the basics and give some pretty nifty support while you're at it, too.

    Only problem is you'll also have to prove that you're interested, and not a complete dimwit, but judging from your OP, that shouldn't be a problem.

    BTW, the guy who invited you to a fleet and ganked you was doing your a favor. Not a very nice one, but a favor nonetheless. If all you lost was a couple hundred k ISK, you got off light. My first sojourn to 0.0, I lost a fully (but poorly) fitted battlecruiser, a long, long time ago.

    Just fly safe, and good hunting.

  • DonTrumpDonTrump Member Posts: 104
    Originally posted by Enkindu


    There's an old saying- "the best revenge is living well..."
    This is very true in eve.  If you want to annoy griefers, learn how to basically go about your business as if they weren't there.  Ignoring them drives them insane, most of them live for hate mail, angry outbursts, etc.  Luckily with careful planning and good understanding of game mechanics you can avoid 99% of the sitiuations that get you killed.
    First thing I tell people in Eve: always assume someone is trying to kill you, trap you, or scam you until you know different, and even then maintain a bit of suspicion.
    One of the things that makes Eve great is that CCP doesn't impose any moral framework.. people can be as evil or as noble as they want to within game mechanics.  You wanna get rich being a sleazy scammer? You can.  Wanna take advantage of the naive for fun and profit? Go for it.  The great thing (for me) is that, as a result of this moral freedom, being a good guy is HARDER... and succeeding in Eve while holding yourself to a different standard is truly rewarding.
    That's just the way I like to play the game.  Thank god for all the pirates, scammers, griefers and NBSI corps in eve... without them the game would be boring as hell and the economy would die in a matter of weeks.



     

    Great post

  • gnat76gnat76 Member Posts: 70

    Thanks for the replies.  Yes I do like a little risk, this probably goes back to my favorite MMO gaming time back on Rallos Zek in EQ.  Then it was doing the same quests the carebears were doing but also watching my back from other players.  It forced the game to take on another dimension you don't get in most MMO's, a real community.  There was nothing like the satisfaction of killing the griefer, not just based on skill but because you made friends.  When you grouped with someone back then you started to trust them and that trust created some of the longest lasting/strongest ties I've ever had in an MMO.

    I see Eve as having the potentional to recreate that same feeling where by being the good guy, you'll create those ties with the other people that share your morals.  From my past experiences, the good guys in the end win because of the friends they trust  while the griefers are either weak because they're solo or start to fight among themselves mostly because of that lack of trust due to their nature.

     

  • highonpophighonpop Member Posts: 3

    I must reinforce this. Is should be engraved into every newb's head in Eve.

     

    Do not. and i mean DO NOT EVER undock in a ship that you cannot afford to lose/replace. that includes the price of the modules fitted to it. Insurance is your friend.

    Another thing. Just because you are in 1.0 (highest sec) does not EVER mean you are safe. Concord is a punisher, not a preventer. I got popped a couple times in highsec in my early days of eve.

    ________________
    I'M OLD GREG!!

  • nillonillo Member Posts: 6

    I will have to agree that friending the griefer is a good way to go for intelligence, but also so that a year from now you can remember who it was and gank them.  Revenge is a dish best served cold and all that.

    Ppl have mentioned flying what you can afford to lose.  I would also include your brain in this equation.  Some people fly around with very expensive implants that you will lose if you get podded.  Without implants, getting podded is not a big deal, unless you forgot to change the station that your clone is in and now you are looking at 40 jumps to get back to where you were.  Also on this note, jump clones are good.  You can keep one clone loaded with implants for training time, and another bare one for pvp that can pop without too much worry.

    The best way to piss off griefers is to completely ignore them.  Yeah I know...I sound like your mother, sorry.

  • NicoliNicoli Member Posts: 1,312

    Also remember that there is no limit to the number of people in a fight, most greifers not in large numbers, you start bringing quite a few guys with a wide variety of setups including some Electronics warfare then you'll start seeing the group becoming very effective very quickly.  Remember having friends along makes it a lot harder on the other guy very quickly

  • qazymanqazyman Member Posts: 1,785
    Originally posted by gnat76


    Sorry for the long post
     
    So after reading bunch of the threads here I got the impression that everything thats cool happens in 0,0 and there's no best time to wait, just head out when you can afford to loose the ship you're in. 
    So I look at the starmap and try to find the closest 0.0 system to me, set destination and off I go.  The good news is that I didn't get ganked as soon as I got to 0.0 space, in fact the system was empty, so I jumped around a bit, nobody anywhere. so I find a low sec system and go to the station, grab a mission with a +19 rating.  Awesome I think  to myself, this should be fun.  Well a short time later I get an invite to fleet, being a newbie I thought maybe it was someone being nice and wanting to help out, nope....ganked.  He tells me afterwards he did it to teach me a lesson and that I should go back to high sec space. He knew I was in the area because I had been asking questions in the rookie channel, so he purposely went out of his way to "teach me a lesson".  I would have been just fine on that mission if he hadn't shown up.  So the lesson I learnt was "There's a--holes in EVE." 
    No surpise, there's dicks in every MMO.  So I buy a shuttle and start on my way back to high sec.  I got ganked and podkilled on the second stargate in my route.  All this accomplished was sending me back to high sec a lot faster with a loss of 50K ISK for the shuttle.
    I'm not scared of PvP, I played on Rallos Zek back in the early days of EQ and can take the hits, the question I have though is at what point can I come back and make them pay?  In EQ I'd get my guild and we'd go corpse camp the a--holes until they quit.  What can you do to piss off the griefers in EVE?
     
     



     

    LOL...Oh nothing like that has ever happen to me :) You should be applauded for taking EVE on head first. Think of how much more you learned about game than someone that just does missions or mines in HI-Sec.

    In truth tho, you don't so much make them quit in EVE as much as you become your own version of them over time.

    Don't let this throw you off tho....you sould like you have what it takes. I've also had situations were a group has tricked me and I found myself scrammed and jammed, but they only wanted to check me out to see if I might run with them for a while. The point being, not everyone is a jerk like that guy.

  • kwaikwai Member UncommonPosts: 825

    Welcome to null sec space ;)

    And bout the providence region , that might be the only region where they dont shoot you down before asking, i'd advice you not to go to the north or south 0.0 sec area's  , were not as friendly as the people in providence.

    But other than that i applaud you for heading in to 0.0 without any knowledge what so ever, and in eve there isnt really any "griefers" since if you loose your ship most of the time you will get away in your pod unless in a 0.0 where they have a warp bubble up.

    And if you get podded, well then you will atleast spawn inside a station.

  • DJDizzyDJDizzy Member Posts: 119
    Originally posted by highonpop 
    Do not. and i mean DO NOT EVER undock in a ship that you cannot afford to lose/replace. that includes the price of the modules fitted to it. Insurance is your friend.

     

    now that isnt much fun is it? i fly ships i cant afford to lose all the time, mainly because i believe that isk is there to be spent, not saved

    _____________________________________
    We are the borg!
    You will be assimilated.
    We will add you biological and technological distinctiviness to our own.
    Your culture will adapt to serve us.
    Resistance is futile

  • korvixkorvix Member Posts: 477

    Just gonna throw this in here, some advice I give every new player. (sorry if someone already mentioned it)

    Learn to use your map. It is one of the most powerful tools in the game that will save your ass more times than you will be able to count. Just jump into the map and start messing with the filters.

    ~HappyGaming

    image

  • OrphesOrphes Member UncommonPosts: 3,039
    Originally posted by DJDizzy

    Originally posted by highonpop 
    Do not. and i mean DO NOT EVER undock in a ship that you cannot afford to lose/replace. that includes the price of the modules fitted to it. Insurance is your friend.

     

    now that isnt much fun is it? i fly ships i cant afford to lose all the time, mainly because i believe that isk is there to be spent, not saved

     

    In my opinion when you can afford to loose something is when you have the means to get the ISK to replace it. For example if it takes one 2½ hour to do lvl3 missions or close to die doing them. You really can't afford to loose a battlecruiser every now and then.

    If I would jumped to lvl3 missions as soons as I could, it would mean that when I've lost my BC I would have had to go back to running lvl2 missions for a few days or a week. In my eyes that means that the BC is/was a too expensive ship for me to fly.

    So I don't buy equipmentand ships that I can't steadily replace with my income.

    But anyway the ISK are there to be spent.

    I'm so broke. I can't even pay attention.
    "You have the right not to be killed"

  • M1sf1tM1sf1t Member UncommonPosts: 1,583

    You can spot the n00bs in 0.0 when they talk in local and start throwing insults around after you pop their ship. 0.0 is an open area of pvp and anyone entering it who is not set to blue by the corp/Alliance that controls that region of space is a fair target. Any ship you decide to use in a pvp engagement or to scout with in 0.0 should be considered a lost ship and you should count yourself lucky if you return with it on the first op. Everyone has or will be popped in 0.0 space as it's a fact of life there. Now with that said 0.0 can be a whole lot safer to live in then low sec if you play it smart and understand some basic tactics about traveling/scouting through 0.0 space. Learning to use your in game map and scanner will help you out greatly when traveling through 0.0 space.

    As for the people who popped the OP well they were doing their job period. Anyone coming through my neck of the woods who isn't set to blue by my Alliance is gonna get popped no questions asked. EVE would be boring game if it were all hand holding and smiles. Space is a cold place so you better pack a jacket in that pod. :)

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • mechtech256mechtech256 Member UncommonPosts: 206

    You can totally get back at the campers and greifers, but you'll never be able to do it alone.

     

    Experience is king in Eve, so find a corporation of like minded individuals who share the same ideals and goals that you have and learn from the masters so to speak.

     

    At first you can just do your own thing and ask them questions, or help them out in combat with cheap ships by webbing and warp scramming the enemy. Eventually you'll get combat experience and become part of the main fighting group. If you keep at it, you'll be in a position where you can keep a cool head in combat, and have developed a situational awareness of the fight as a whole, at which point you can take up a leadership position.

     

    Just make sure you join a corp that actually doesn't suck. 95% of corps out there are made up of people that don't have a clue what they're doing. Make sure your corp has a solid fighting force, experienced players in their ranks, and has a firm hold out in 0.0 space.

  • M1sf1tM1sf1t Member UncommonPosts: 1,583


    Originally posted by DJDizzy

    Originally posted by highonpop 
    Do not. and i mean DO NOT EVER undock in a ship that you cannot afford to lose/replace. that includes the price of the modules fitted to it. Insurance is your friend.

     
    now that isnt much fun is it? i fly ships i cant afford to lose all the time, mainly because i believe that isk is there to be spent, not saved

    True. The ships I can't afford to lose are all in Empire space. If I take something to 0.0 then I expect to eventually lose it from the moment I undock from my Alliance outpost.

    Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

    Game(s) I Am Currently Playing:

    GW2 (+LoL and BF3)

  • EduardoASGEduardoASG Member Posts: 832
    Originally posted by gnat76


    So I look at the starmap and try to find the closest 0.0 system to me, set destination and off I go.  The good news is that I didn't get ganked as soon as I got to 0.0 space, in fact the system was empty, so I jumped around a bit, nobody anywhere. so I find a low sec system and go to the station, grab a mission with a +19 rating.  Awesome I think  to myself, this should be fun.  Well a short time later I get an invite to fleet, being a newbie I thought maybe it was someone being nice and wanting to help out, nope....ganked.  He tells me afterwards he did it to teach me a lesson and that I should go back to high sec space. He knew I was in the area because I had been asking questions in the rookie channel, so he purposely went out of his way to "teach me a lesson".  I would have been just fine on that mission if he hadn't shown up.  So the lesson I learnt was "There's a--holes in EVE." 
    No surpise, there's dicks in every MMO.  So I buy a shuttle and start on my way back to high sec.  I got ganked and podkilled on the second stargate in my route.  All this accomplished was sending me back to high sec a lot faster with a loss of 50K ISK for the shuttle.



     

    Sorry mate but 0.0 aint no place to go solo unless you know what to do, unless you know the area and people living in it.

    Can a noob go to 0.0 ? Sure can, in a corp operating there its actually a very good trainning for the later game.

    About griefers.. who was the griefer? Yoou or the guy who got you? Were you trespassing  systems controlled by that guys corp or not? See.. you cannt say right from the start someone is a greifer or a55hole or good person.

    Actually if you think of it.. that guy was nice to you. Taght you several lessons in a short time, lessons you wont forget soon.

    :)

    Fly safe.

    PS: dont give pvp examples of other games. There is no pvp like in eve.

    Aion, AoC, AC, AO, DDO, Eve, Eq2, GW, MW3, L1&2, RF, RIFT, SWG, SWTOR, TR, UO, WOW, WAR
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