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So which mmorpg this year offered us the biggest disappointments?
Was it AoC with its massive overhype?
Was it Hellgate london shutting down?
Was it Tabula Rasa dying on us?
Was it Warhammer online not cutting out to be as big as everyone imagined?
EQ1 & EQ2 getting ruined by the addition of the cash shop?
To you which was the biggest disappointment in mmorpgs of the year?
My personal opinion- The terrible excuse of a Screen saver known as Sword of the new world granado Espada, is still up and running, god How I hope that game shuts down or a comet falls on K2 networks studios next year. (and spares the music team cuz the music kicked ass thou the game play was worse than mediocre).
state your reasons The poll only names the games of this year that could be it.
Comments
voted aoc
- the game was missing features and too much overhype as the "Next Gen" mmo
didnt help that game director, Gaute Godager, was making an idiot of himself
blog.wired.com/games/2008/06/age-of-conan--1.html
Age of Conan director Gaute Godager believes his game is on an entirely different level from other MMOs, going so far as to compare the disparity to the difference between McDonalds' fast food and steak and wine.
"If you've been to McDonalds for four or five years, and had your burger and your coke, sometimes it's great to just have a great steak and a glass of good wine," Godager told Eurogamer in a recent interview.
EQ2 fan sites
I voted for Eq 1 and 2 cash shop, I think its so greedy for them to add a item mall to a game people already pay to play. Also I really hope other companies will not follow this greedy train.
I second that sentiment,Keolien
While EQ and EQII microtransactions are the devil. (if you don't believe me, review my posts :P) my vote went to HellGate London, for its cancellation.... i was excited to see something different in the fantasy landscape......
now i get to wait and see what SW:tOR will do -grin-
"We aren't going to ... Period. End of statement."
ya. ok. whatever.
but what do i know, i'm only a vanbois i'm told.
Biggest disappointment this year - Same thing asked a month ago with a few different options.
2008 has been a disappointing year so 2009 seems headed same direction - Similar thread two months ago.
For me it was AoC. Levels 1 -20 were so different from the rest of the game that it was a big let down after leaving that area. I ended up staying until I hit level 50, which was only four days after release, and quit the game as level 50-80 only offered a few repeatable quests or a mob grind.
The SoE station cash was a huge shock also and makes me glad I don't play that game.
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A work in progress: (Update: 08/09/10)Easily find your favorite type of MMO
I was and still am very sad at the news of Tabula Rasa's departure. Though not many people liked it - it was different - and that is what is sorely lacking in today's market.
AoC. My reasons are well documented in the AoC section of the forums.
I would like to Jon Wood make an official story on this topic with an official poll initiated by him. I agree with others, 2008 left a lot to be desired.
Fear not fanbois, we are not trolls, let's take off your tin foil hat and learn what VAPORWARE is:
http://en.wikipedia.org/wiki/Vaporware
"Vaporware is a term used to describe a software or hardware product that is announced by a developer well in advance of release, but which then fails to emerge after having well exceeded the period of development time that was initially claimed or would normally be expected for the development cycle of a similar product."
Tabula Rasa because it failed completely. NCSoft had the chance to really do a sci-fi MMO in a genre that clearly is lacking sci fi titles, and they screwed it up so bad that the game is being shut down. How you can fail when you have very little similar competition is beyond me, but they did it.
The fact that you still criticize Sword of the New World for not being a World of Warcraft clone is by far the biggest dissapointment of 2008, and you hoping that a game people actually play and enjoy gets shut down is downright sad. Is someone holding a gun to your head and forcing you to play it? I don't think so.
My biggest dissapointment would be Tabula Rasa shutting down. I thought it was quite enjoyable, definitly didn't deserve to die.
Voted AoC, I really wanted to work.
WAR wasn't interesting by design, so I wasn't surprised it wasn't good when released.
The cash shop in EQ/EQ2 weren't really a surprise, I was expecting something like that from SoE, although maybe not now.
Hellgate, not a MMORPG, I am not surprised it bombed.
TR? OMG did you read the FAQs? to me was Planetside 2.0, didn't even had to play the game to know was a fail.
So yes AoC, I hoped it was more complete and less casual.
So which mmorpg this year offered us the biggest disappointments? Age of Conan
Was it AoC with its massive overhype? Yes
Was it Hellgate london shutting down? Who cared about this non-MMORPG FPS.
Was it Tabula Rasa dying on us? The game was so bad, it died on release. The hype was low, big name, no content.
Was it Warhammer online not cutting out to be as big as everyone imagined? Warhammer Online is 2008's stand-alone MMORPG. This excludes expansions of other titles. It's the only one that wasn't made by monkeys.
EQ1 & EQ2 getting ruined by the addition of the cash shop? Cash Shops didn't ruin EQ1 and 2. No one plays on Bazaar for EQ2, and buying plat has been there and not monitored for years in EQ1. It was never an issue, EQ1's economy is BS anyway.
To you which was the biggest disappointment in mmorpgs of the year?
Age of Conan, this one only, because the others didn't even get me to play past lvl 10. AoC got me past lvl 20, so it was better than others. There were seriously no big release this year... like the past 3 years. As long as WoW is live, no MMO will succeed. WoW monopolizes the market of subscribers, if it's alive, your game's gonna die.
The BIGGEST disappointment would imply something that was supposed to be big but flopped. AoC takes the cake in my opinion. Hit several hundred thousand then dropped like a stone unfortunately. Piss poor management and many strange bugs made it hard to stay with. And the 55-65 grind lost a lot of people off the bat, that's for sure. As for warhammer, well I love that game at the moment, and I'm glad to see it picking up and fixing a lot of previous issues. I don't really see why it's number 2 on the poll though, probably because it's another game that was suppose to be big, which by most standards it is, and people just assume big means millions of players like WoW. It doesn't, by any stretch of the imagination. Successful is several hundred thousand players. after all, even 200,000 x 15 = 3,000,000 PER MONTH in revenue. Not bad
A dyslexic man walked into a bra.
everything being completely average.....hopefully 09 will bring some goodness
I voted WAR. I had a chance to try AoC and while it down right dismal, my personal disappointment was with WAR.
Coming from the developers of DAoC, and Paul Barnett hyping the hell out of it as this great new game using the Warhammer IP got me really really excited. While I looked forward to AoC, I was beyond excited for WAR.
However after playing through Beta and trying to force myself to like it for months, it was just too much like World of Warcraft for me and I was playing the same thing over again. Not saying WoW is bad, I just needed something new. Going nitpicky here but I was even looking at skills on my Witch Hunter that (mistakenly??) labeled "accusations" as "combo points" so I could pull off my "finishing moves."
Not only that but, just as I had feared, the Battlegrounds/Scenarios are the only real way to PvP since everyone flocks to them. I just wasn't looking forward to BG queues and eSports again.
So overall WAR was a huge massive disappointment to me. Instead of making a unique game, they took a successful project and changed it's look. Can't wait for the new DAoC server to be released!
FFXI: Gauhar - Odin
Paul Barnett really reminds me of a politician right now. Promises.... and promises, but never delivered.
Tabula Rasa didn't deserve to die, but it had to. It was such a badly launched game (thank NCsoft Austin), so many bugs, rushed, released too early...after a year they made it into a very solid and enjoyable game, even though it was still only in the state that a game should be when being released....but that game costed more than 99% of all other MMO's, it was barely pushing 100k subscribers, even though it was growing, it was growing at a rate that would make it nowhere near profitable in the near future...the amount invested in that game should mean it has hundreds and hundreds of thousands, or millions playing it (which I'm sure it would have been able to do, if it had released sometime in Q3/Q4 2008, and was as polished as it is now)...they had no choice but to close it, they already spent so much making it, and even more turning it into a solid game, but it wasnt growing enough.
I voted for Warhammer. AoC is probably the worst AAA game ever, but it was nowhere near as hyped and full of cult followers like Warhammer was coming up to release...I enjoy bumping my old posts on forums from around a year ago when I got flamed for saying AoC and Warhammer were going to be terrible and full of fail. I will also enjoy when Aion in a few months is everything AoC and WAR should have been, combined, bumping posts where I got flamed for saying Aion would be better than WAR or AoC...playing Aion in a Korean beta was better than playing WAR or AoC today.
Age of Conan by far. Like others have said, Tortage was totally different than the rest of the game, which was broken. What I don't understand is that they've planned an expansion so soon.
Second to that? The Station Cash. I've been a longtime EQ2 fan and still am at the moment, but I really do not like SC. Ugh.
But TR and HGL's shutdowns weren't surprising, to me at least.
WAR I have no comment on, the people I know who've played it like to hop between that and EQ2 and WOW, and have an equal amount of positive and negative things to say about each.
Currently playing: EverQuest II
Tried: EVE Online (will return someday), Final Fantasy XI (didn't like, sorry)
swg. nuff said.
TCoS was by far the biggest disappointment for me this year. I registered in June 2006 and applied with what I would consider a really good application (I actually put thought into this one like a real application). I received a Beta invite in November 2008, after the closed beta ended. What the fuck. Then, we find out that the game is F2P. Whatever, I thought, I have managed to get some good playtime in F2P games in the past. I started the beta with high hopes and quit an hour later, confused and disgusted.
Tabula Rasa. So much hype it received because of Richard Garriot and it failed miserably from the start. Atleast games like WAR and AOC have a chance to get better. Tabula Rasa had no chance from the start.
Well it was clearly AoC by miles. No one dropped the ball like they did. Needless to say they have gone down in history like no other MMO other than Vanguard.
If I had the option I would picked half of them ...
All pretty big disappointments of 2008..
However you forgot to add the Star Wars Galaxies TCG in that poll.
This pretty much said it all. I was looking for the spiritual successor to DAOC and instead found another variant of WOW.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The biggest letdown for me, was Face of Mankind shutting down. The game had flaws and obviously didn't appeal to some audiences, but I and many others absolutely LOVED the game, and still do. I was so upset With the birth of an emulator I saw that glint of hope again, and low and behold, from the birth of the emulator came the rebirth(serious rebirth, new company, great company) Of the game I loved. You can check it out of Fomportal .com, or even here on the MMORPG Face of Mankind page.
This pretty much said it all. I was looking for the spiritual successor to DAOC and instead found another variant of WOW.
I agree with these guys. I was more excited about WAR than AoC, and they both seemed bland to me. I think WAR has great pvp (which is why I still play) but a complete and thorough lack of pve blew me away. The game has tons of backstory and thats the best they could do?
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