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So I heal instances on my priest as disc.. its worked pretty well so far, but I have gotten a couple whispers that are asking me why I am stacking crit strike and not haste rating.
Im searching now to see which one is really more helpful, Crit strike or Haste. My charecters name is Plornt (On Akama) if you need to look at my spec to give some imput.
And I already tried posting this on the wow forums, and didnt get a single response, so now I am here. Thanks.
Comments
You've got 1.57:1 for int vs spirit. That's very nice~ keep it up and try to go even higher when possible.
For Disc, I normally go w/ the following itemization:
int > crit > spell power > mp5 > spirit > haste
I normally get haste to about 10% then pumping int as much as possible:
- due to Rapture, Shadowfiend and Replenishment all works off max. mana
- int itself works together w/ spirit, contributing mana regen
- int ups crit
Now back to your original post: go with crit. Absolutely crit, you've got it right w/ stacking crit:
- Divine Aegis
- (edit) Rapture - from Divine Aegis
- Inspiration
- Haste scales badly when compared to crit
Hope this helps.
I never liked crit as a stat for any healer because it is random, and most of the time it ends up causing overheal and is wasted. If you actually count on a big crit, that means you are putting your tank at risk if you don't get the crit.
Haste is also better (IMHO) because it is more consistent and it makes movement fights easier.
INT,SPI,Spellpower > Haste > MP5,Crit
I see your point.. But im inclined to believe the other guy because of the way you listed your stats. If you read a lot of the guides (I do ) then one of the things that you learn is that with WotLK spirit is much worse then mp5. I dont remember the exact number, but its something like 13 spirit is the same thing as one mp5.
http://forums.worldofwarcraft.com/thread.html?topicId=12891376127&sid=1 is where I got all that information.
Still.. I do see your point for the haste, but judging by the responses I haveb een getting both ingame, on the wow forums and here, it seems that people do not really know which is better, because I have seriously gotten half and half responses.
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I see your point.. But im inclined to believe the other guy because of the way you listed your stats. If you read a lot of the guides (I do ) then one of the things that you learn is that with WotLK spirit is much worse then mp5. I dont remember the exact number, but its something like 13 spirit is the same thing as one mp5.
http://forums.worldofwarcraft.com/thread.html?topicId=12891376127&sid=1 is where I got all that information.
Still.. I do see your point for the haste, but judging by the responses I haveb een getting both ingame, on the wow forums and here, it seems that people do not really know which is better, because I have seriously gotten half and half responses.
That is a great post the guy made, i read that before. The ratio he used was 5spirit = 1mp5 in theory, but he was seeing 4 spirit = 1mp5. The jury is still out on mp5 vs spirit.
Here is how I see it.... play your character and note your 'failures'.
1. Does the tank die because you run out of mana? spirit or mp5
2. Does the tank die because movement or an interrupt kept you from getting a heal off? haste
3. Does the tank die because of spike damage? crit or spell power
When I heal, most of my failures come because of #2. I get interrupted at the last second on a big heal, or the tank dies because I'm forced to move out of an AOE. Since wrath, I don't think I've ever run out of mana and had the tank die, and besides a DK tank, I rarely fail because of spike damage.
The problem with theorycrafting.. and it is true for healing and dps, is that they rarely take movement into consideration. They expect you to just stand their and spam your best rotation. There are very few fights where that is really true though.
I love, love, love crit. Take what I'm saying with a grain of salt (armory Sharajat to see my spec) but I consider crit basically a solution to so many problems. It gives me free heals, instant speed free heals, and procs inspiration. It's truly an amazing stat now.
I've come to generally dislike haste. I rarely have a tank die on a late heal. It really seems to be a crutch for people who start healing when tanks take damage.
On the other hand, you don't have Divine Fury, so... um... take my advice with a grain of salt. I couldn't go back to 3 second GHeals. I'd definitely rip the 2 points out of healing focus, since it's pointless and toss em in divine fury, and I'd be tempted to find 3 more points somewhere and throw the full 5 in there.
In every country and in every age, the priest has been hostile to liberty. He is always in alliance with the despot, abetting his abuses in return for protection to his own.
-Thomas Jefferson
Crit is an amazing stat now, for both Holy and Discipline.
As Disc, it procs Divine Aegis(which is great, since it stacks with itself and grants you even more mana from Rapture), Inspiration and you will gain more mana from Rapture because of the original heal being higher.
Also, Azrile, maybe your #2 comes from playing another healer, but as Disc Priest it doesn't work like that. The rotation of a Disc Priest should be something like Penance-Spam Flash Heal until Penance CD is up-Penance and refresh PW:S between these(Yes, Flash Heal is the better choice for Disc, compared to Greater Heal, which is the better choice for Holy). Flash Heal is fast enough thanks to Enlightenment.
Honestly, do you really think .1 or .2 seconds less on already very fast spells will affect anything when Divine Aegis is an amazing damage shield and so is its synergy with Rapture(you know, Disc is the only healing tree who is based on migating damage as well as healing).
I am Holy, and therefore, not exactly your target audience, but I wanted to give a perspective from my part of the tree. In Holy, there are a number of spec'd talents that proc based on critical strikes. As a result, there is an immeidate and tangible benefit to stacking crit rating.
So, theoretically speaking, if I have a 20% crit rate and I cast PoM (suppose the party is taking aoe damage or something like that), chances are one of the PoM bounces is going to crit and I am going to Proc a free flash heal (Surge of Light) or a haste increase and mana reduced healing (Improved Holy Concentration). In addition, a talent like Serendipity, mitigates, to some extent, the losses of over healing.
Being Discipline, the question may be "why do Holy talents matter to me?". Well, they probably don't but they illustrate the idea that where you put your points will determine what is more important. If you have Discipline skills that proc off crit, then I would personally stack crit, spellpower, then mp5 or haste. If I don't really get a significant gain from crits, why stack it? Sure it's cool to land a big heal from time to time, but the practicality might not really be there. If your heals are more predictable then you might go haste, spellpower, mp5, and crit in order to put out a more heals at a constant rate.
Naturally, this is just my opinion based on being Holy. It has been a long time since I was Disc and I am really not familiar with post-WoTLK talents. Just trying to help with the decision making
-mklinic
"Do something right, no one remembers.
Do something wrong, no one forgets"
-from No One Remembers by In Strict Confidence