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First impression of Death Knight

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Comments

  • MwajiMwaji Member Posts: 229

    OK well then lets play a game.

    http://www.wowarmory.com/arena-ladder.xml?b=Bloodlust&ts=2

    Now go up and down the list and find the teams with no Ret pallies, Rogues or DKs and sometimes Arcane mages.

    Putting a false spin on an obviously wrong argument isn't helping anything.

  • ghogielghogiel Member Posts: 166


    OK well then lets play a game.

    http://www.wowarmory.com/arena-ladder.xml?b=Bloodlust&ts=2

    Now go up and down the list and find the teams with no Ret pallies, Rogues or DKs and sometimes Arcane mages.

    Putting a false spin on an obviously wrong argument isn't helping anything.


    I picked the top 10 team and found:

    shaman: 1
    rogue: 4
    druid: 3
    DK: 5
    Hunter: 1
    pally: 7
    mage: 1
    priest: 1
    warrior: 1

    What are you trying to illustrate ?
    - I can't see DK dominates the ladder
    - I can't find any Retribution - because all the Paladins are Holy.

  • MwajiMwaji Member Posts: 229

    accept the holy paladins are healing Dks, the only Shammy on the list is heal spec for the rogue.

    and on the ones you ( picked ) 16 of 24 are Paladins Dk and rogues.

    good job.

  • MidnitteMidnitte Member Posts: 510


    Originally posted by pdk25
    I love the new Death Knight. Blizzard did a great job with the new class and the DK starter quests were just perfect. I`m a Everquest 2 player but Lich King brought me back to WoW. It`s good to see all of the changes that have taken place since I last played WoW. The changes were for the better in my opinion. It was a blast to respec my talent trees with all the new stuff that has been added. I noticed that so much of the grind of WoW isn`t there now with faster lvl`ing. I`ve been lvl`ing by questing now and that makes the game so much more enjoyable to me. Good job Blizzard.

    Indeed, I think the only problem with it is balance. Perhaps make it take longer to generate runic power, and therefore make talents that increase the amount you get from abilities more desired.

    image

  • ghogielghogiel Member Posts: 166


    Originally posted by Mwaji
    accept the holy paladins are healing Dks, the only Shammy on the list is heal spec for the rogue.
    and on the ones you ( picked ) 16 of 24 are Paladins Dk and rogues.
    good job.

    You haven't answered my question - what are you trying to illustrate ?

    DK is overpowered ? Or DK + healer combo is overpowered ?

  • IcoGamesIcoGames Member Posts: 2,360
    Originally posted by Mwaji


    OK well then lets play a game.
    http://www.wowarmory.com/arena-ladder.xml?b=Bloodlust&ts=2
    Now go up and down the list and find the teams with no Ret pallies, Rogues or DKs and sometimes Arcane mages.
    Putting a false spin on an obviously wrong argument isn't helping anything.

     

    For the Bloodlust Battle Group top 10 rankings, DKs accounted for:  5 out 20 positions in 2v2, 5 out 30 positions in 3v3, and 6 out of 50 postions in 5v5.  Only in the 2v2 group do DKs share at least an equal presence on the DPS (assuming) side. 

    Ico
    Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.

  • MwajiMwaji Member Posts: 229

    Again very good 5 to 6 dks per every 10 teams.

  • -aLpHa--aLpHa- Member UncommonPosts: 852

    Yeah i can confirm that the DK questchain is by far the best in History. It's actually not only this one, try Grizzly Hills or Howling Fjord Pirate Quests (i laughed my ass off from the questlog). Allot of the Quests in Wotlk are just pure fun (it's actually the first time i do ALL quests in a Area just to see the outcome).

    From Bombing runs in your Stealth Fighter to Riding on the back of a Giant and decimating thousands of Undead mobs, it's just pure fun.

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