J-monster.... Do you not read what Aeric writes? Do you quote him without even knowing what you're quoting? He said he likes playing WoW for short bursts of time! Jeez even if he disliked the game I wouldn't give away my beta key to a total stranger/moron like you. And I quote, "I still think WoW is fun. It's just fun in 1/2 to 1 hour stints." Exact words of Aeric! He will not give you the beta key. Stop typing now.
However, if this form of BEGGING works. Anyone not like EQ2 beta? How unfortunate of WoW fans that it will be released the 23rd.
i decided to dedicate a day(my first day) to eq2. my opinion on the 2 is teetering, they seem to be drawing a line where i need to go. does this last forever or is it becasue im only lvl 6?
"When someone is impatient and says, "I haven't got all day," I always wonder, How can that be? How can you not have all day?" -George Carlin
I got to play the WoW stress test from FilePlanet before getting into the EQ2 beta. I played WoW for 27 or so hours and really enjoyed it. (I even purchased Fraps so I could capture video of the game and show my friends how cool it was.)
I have now played the EQ2 beta for almost the same amount of time and enjoy it as well.
I downloaded WoW from Fileplanet again the other night and installed it. I didn't get to play it again (because I was playing EQ2) until the EQ2 servers went down for maintenance.
Man, was I shocked!!!! The magic that I felt playing WoW the first time was really diminished because of my experience with EQ2.
WoW's art is unique and fun, it's interface is simple and easy to understand, and its gameplay is accessible; HOWEVER, EQ2 is all that and more. EQ2's heroic opportunities are complex and exciting, the interface is customizable yet simple, the graphics are truly cinematic (especially on a high end machine) and the sound is amazing.
I truly have giggled with excitement, especially when grouping, because of how fun and engaging EQ2 is.
I, too was having a hard time between WoW and EQ2 in the beginning, but I am certain now that I will go with EQ2 (and in my spare time play HL2 and GuildWars later).
I respect the WoW fans and understand why they're fans, but my money is going with EQ2.
I played WOW on the first stress test and I like it. Then I got into EQ2 beta and I really liked it. It has some issues with stability still but the enviroments, character models, combat, character development and class choices have kept me enthralled since I got into beta a few weeks ago. So as release dates have come closer I had to make up my mind and when the WOW fileplanet opportunity came available I jumped at it (only to find out now I only got a few more days then other and a quick download for my monthly membership fee). I got on WOW and started playing. The leveling seemed to be drastically slowed since my first stress test experience. The characters moved slow and lacked the initial combat depth EQ2 has in place. Between the 2 WOW stress tests, I had only found 1 class I would have wanted to play over the long run. EQ2 I am interested in several character paths and am hoping SOE allows for more than 4 characters per account/server cause I am not made of money and cannot afford more than 1 account, but if they don't I know EQ2 is the game I will be playing for sure.
I don't see why this is such a surprise. You have to think that EQ has been running over 5 years now and is still one of the most played games out there. EQL is over 3 years and people play it as well. The developement team has a huge amount of experiece to pull from here and they know what works. There is a reason it is so frequently called "evercrack". The games are just adictive. They can suck you in faster than a black hole. I just have to say that EQ2 has went all out. Full syphony recorings of originally composed music by well known composer, voices by known actors, etc. just shows the amount of effort being placed into it. Nothing seems to be second rate.
So does this mean that i shouldnt even play it until they have a pvp server? or until i'm done with WOW? i was gonna play wow and sorta mess around on EQ2 to get a feel for the game before they brought a pvp teams server online (i'm a die hard fan and have faith they will) but now i dunno if i even should cause i wanna play WoW with some friends first.... just to get some kills and whatnot
anyway, point being... does this mean i shouldnt even open my copy of EQ2?
I believe these posts are saying the people who beta tested EQ2 and then WOW and posted here, liked EQ2 better for various reasons, though it is entirely up to you which game you buy and open. I do not like PvP and am not looking for that, so that does not enter into my mind when I decide on a game. I do not like WOW graphic and gameplay as it seems to juvenile and simplistic to me. EQ2 appears alot more indepth and I like the class system and the gameplay as well as the graphics.
The other major thing to consider when choosing between the 2 games is which game your friends are going to play cause the social aspect of the game is what makes it fun. My family got together and decided hands down EQ2 over WOW was where we wanted to invest our money and time, we are just glad we got the opportunity to play both in beta. By the way, we paid for a one month membership to fileplanet to get into WOW beta and one month membership to gamespot to get into EQ2 beta and it was well worth the money. Both memberships monthly fee was the cost of a movie ticket.
I have been in beta for both and I enjoy them both, dont kid yourself fanbois..both games are very dumbed down.
2 different art styles and they are both nice.
Only 4 characters is a big turnoff for EQ2, plus the lack of a player vs player server. The whole qeynos vs freeport thing is very cool if it was actually part of the game and not just the lore.
That said, I still havnt decided on which of these 2 fun games to buy.
WoW is VERY easy up until about level 30, save some examples. After that it gets a lot more difficult to the point at the very end they are considerably more tougher. Also, late game humanoids are very tough, as they use the same skills players have, and some have some more interesting one's. Example is Arugal, an early level instance boss. He can turn group members into werewolves and have them turn on you. Nothing is stranger then watching your character get turned and suddenly go rip the group priest to shreds.
Bottom line: WoW's difficulty scales by level, to the point if you don't know the right strategy to beat area's of the game, you will die...fast.
From playing EQ 2, I don't like the conning system at all, as it tells you what the outcome will be. This seems to carry on all the way until the end, so where's the strategy in that? Unless this has changed the last time I played.
Basically it comes down to the endgame for both, and WoW's really starts to get interesting post level 30. EQ 2 I'm not sure where it starts, maybe 20? When you get that subclass. BUt that is about right for both games as it is half way up the level ladder almost for both games. I didn't get that far up the endgame, but from some guildmates that did, they weren't happy with the status of post level 25 content.
It is all about personal opinion, but judging how dumb down it is until you get about half way doesn't do justice for either game. The first part is supposed to be "tutorial" like, no matter the MMO. If you want a scripted one like EQ 2, thats cool. IF you want just easier gameplay at first where you figure things out with the help of small tooltips like WoW, thats cool. Depends on the player in the end, but it has no direct correlation with the endgame.
Originally posted by waveslayer I have been in beta for both and I enjoy them both, dont kid yourself fanbois..both games are very dumbed down. 2 different art styles and they are both nice. Only 4 characters is a big turnoff for EQ2, plus the lack of a player vs player server. The whole qeynos vs freeport thing is very cool if it was actually part of the game and not just the lore. That said, I still havnt decided on which of these 2 fun games to buy.
Godz of War I call Thee
I don't wanna look like a "fanboi" but I guess there's no other way to put it. STFU?! 4 characters? ::head starts to boil:: EQ2 has EVERY EVERY EVERY class WoW has. 24 FINAL classes total! End of story. You obviously are not in EQ2 beta nor have given EQ2 a chance. WoW = 9 classes . EQ2 = 24 (including every class WoW has) The point people are trying to make with the dumbed down is that WoW > EQ2 in the dumbed down area. Both are dumbed down, WoW is just elementary dumbed down. (If that made any sense at all.) Anyways, I totally agree with you on the PVP note. I almost cried when I saw that. Made WoW so much more appealing to me. However, I have strong faith that they will eventually open up a PVP server like they did in EQlive so my fingers are crossed. Total lameness to a great lore. Seeing a darkelf necro with a high elf paladin grouped? Ehh not so much roleplaying is there...
Originally posted by waveslayer I have been in beta for both and I enjoy them both, dont kid yourself fanbois..both games are very dumbed down. 2 different art styles and they are both nice. Only 4 characters is a big turnoff for EQ2, plus the lack of a player vs player server. The whole qeynos vs freeport thing is very cool if it was actually part of the game and not just the lore. That said, I still havnt decided on which of these 2 fun games to buy.
Godz of War I call Thee
I don't wanna look like a "fanboi" but I guess there's no other way to put it. STFU?! 4 characters? ::head starts to boil:: EQ2 has EVERY EVERY EVERY class WoW has. 24 FINAL classes total! End of story. You obviously are not in EQ2 beta nor have given EQ2 a chance. WoW = 9 classes . EQ2 = 24 (including every class WoW has) The point people are trying to make with the dumbed down is that WoW > EQ2 in the dumbed down area. Both are dumbed down, WoW is just elementary dumbed down. (If that made any sense at all.) Anyways, I totally agree with you on the PVP note. I almost cried when I saw that. Made WoW so much more appealing to me. However, I have strong faith that they will eventually open up a PVP server like they did in EQlive so my fingers are crossed. Total lameness to a great lore. Seeing a darkelf necro with a high elf paladin grouped? Ehh not so much roleplaying is there...
Whoa chief slow down. I think you misunderstood what he was saying. He was refering to the whole 4 characters per account (or was it per server?) thing that has been such a hot topic on the Beta forums. He wasn't talking about job/classes.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
The races that only look different but are just the same and let a gnome fight just as well as a troll, and an ogre as good with magic as an erudite?
The Stats that are the same for all, and have NO impact on your character.
The skills that are the same for all and have NO impact on your character?
The spells and skill icons that are the same for all and do the same for all and automated?
Maybe the complete lack of choices that in any way shape or form can change your character?
Could it be the straight line your character can walk to level, with everything locked up neat and nice until you are the right level, then open the lock and have the next step lined up for you?
I found Diablo more complicated than EQ II... Now you say EQ II more complicated than WoW? What is WoW, then? Builder Bob makes a Ballista?!
Only game I wait for right now: Imperator. Go Mythic!
"This is not a game to be tossed aside lightly. It should be thrown with great force"
Originally posted by Harafnir Hm.. What part of EQ was so complicated for you? The races that only look different but are just the same and let a gnome fight just as well as a troll, and an ogre as good with magic as an erudite? The Stats that are the same for all, and have NO impact on your character. The skills that are the same for all and have NO impact on your character? The spells and skill icons that are the same for all and do the same for all and automated? Maybe the complete lack of choices that in any way shape or form can change your character? Could it be the straight line your character can walk to level, with everything locked up neat and nice until you are the right level, then open the lock and have the next step lined up for you? I found Diablo more complicated than EQ II... Now you say EQ II more complicated than WoW? What is WoW, then? Builder Bob makes a Ballista?!
Only game I wait for right now: Imperator. Go Mythic!
exellent post. EQ2 seems completely dumbed down. Whats the point of attacking a mob when the the over precise con system aready tells you who would win the fight. EQ2 is a joke ... bad 1 at that
I agree 100%. I am so disapointed in WoW. I am going to play until I get my new computer for EQ2.
WoW seems to have no potential. The quests are ridicolous, the only way to level early on is by doing endles quests, only you finish one you get another. I cant wait to play EQ2, it looks SOOOO much better then WoW.
Hmm, I'm surprised this thread lasted this long. It's apparent to an observer fanboys of Everquest Two are coming here to flame, World of Warcraft fanboys coming to defend it, and those few non-fanboys trying to douse the flames. This topic is obviously just trying for flames, for example, the original creator of the thread posted it in the Everquest Two boards, I would expect a much different reaction if it was posted in the pub. I miss the days when fanboys were creative in hiding their flames, but annoying the person they wish to. *sighs*
Now, to go back on topic, I haven't played Everquest Two, although it sounds rather similar to World of Warcraft in the amount of being dumbed down. Although it's not necessarily a bad thing. If Everquest Two was completely difficult, it would not encourage new people to start playing mmorpg's. World of Warcraft seems to be trying to lure in many newcomers that haven't played mmorpg's before, which, in my oppinion, is a good thing. So, I'd just say try both games, rather than listen to ranting fanboys of either game, you'll be happier in the long run.
*Prepares for the flames to persue from fanboys*
EDIT: In before lock.
------------------
------------------
Alliance Chars: ~Drakthol, Destromath PVP server Level 52 Dwarf Hunter
Horde Chars: ~Foorinore, Archimonde PVP server Level 11 troll priest
For those who say EQ2's conning system is "over-precise"... don't WoW and EQ2 almost have the exact same conning system. In fact WoW's is even more precise, because it tells you the exact level of the mob, no?
And then for some mobs in EQ2 there are arrows ( ^^ ), and for WoW there are plusses ( + ), indicating a tougher mob, maybe a boss mob of some sort.
In WoW it tells you the exact level, in EQ2 it is white if it is the same level, blue for the 2 levels under you, green for the two levels under that, then grey... etc.
The only difference is that EQ2 tells you if a mob is solo or grouped, and in EQ2 mobs could easily link, just as in WoW.
I mean, I didn't play WoW, I've only been playing EQ2 for the past 2 days... and I hate it... I bought Dark Age of Camelot Platinum Edition 2 weeks ago, and I keep comparing EQ2 to DaoC and I'm still not convinced on buying EQ2.
You see, DaoC has total freedom, you can go anywhere and everywhere. There are no limits other than the "End of the world" for each map. EQ2... I hated the Refuge Island... the paths and quests are linear, you have no freedom to go anywhere you want in the Refuge Island. I left that god forsaken place after getting the Chest Armor, I didn't care about anything else, I wanted to leave that place ASAP!!!
So I get to the city finally, get my house, start doing quests and killing beasts.
Please don't tell me all areas are like that. I look at the map... and it does look like it. Once again, the next city to visit is linear. There are only few paths you can take, each leading to one another. You cannot have full freedom to explore landscapes in any direction.
What's up with that crap?
Great battle & crafting system... but horrible game world.
I'm only complaining about the horrible game world simply cause I play MMORPGs cause they are games I pay per month to be inside a huge virtual world. There's a reason games like Fable I will only play for a limited time, because I get sick and tired of visiting the same places over and over again. I want to explore... I want to go where I want and not follow the same path everyone is following.
So if WoW is more simpler than EQ2... then I might end up avoiding both games until I get bored of Dark Age of Camelot.
____ _ ____________ _ ____
Scissors & Wood Glue - 19.99$ Lineage II Platinum Edition DVD - 59.99$ Having more fun building the 3D Elf Paper doll that came free with the game rather than playing Lineage II - Priceless.
For everything else, there's Mastercard. ____ _ ____________ _ ____
Originally posted by Harafnir Hm.. What part of EQ was so complicated for you? The races that only look different but are just the same and let a gnome fight just as well as a troll, and an ogre as good with magic as an erudite? The Stats that are the same for all, and have NO impact on your character. The skills that are the same for all and have NO impact on your character? The spells and skill icons that are the same for all and do the same for all and automated? Maybe the complete lack of choices that in any way shape or form can change your character? Could it be the straight line your character can walk to level, with everything locked up neat and nice until you are the right level, then open the lock and have the next step lined up for you? I found Diablo more complicated than EQ II... Now you say EQ II more complicated than WoW? What is WoW, then? Builder Bob makes a Ballista?!
Only game I wait for right now: Imperator. Go Mythic!
Perhaps you are just too smart for this game?
All of the things make a difference...maybe not a huge one, but they do matter.
Well, I will probably join DaoC again with Catacombs... It is a much better engine than EQ II can ever dream of being, with complete freedom and huge battles as a bonus.
But yes, EQ II feels like they have looked at all the good stuff that has been done before it and said: "Heck that looks expensive.. scrap it".
Now when someone say WoW is even simpler... Then DaoC still hold the throne for a year as a real game, with a real engine, for real players. But, since I am a fanboi of none, I will have to see WoW first, and experience how simplified it is, before I believe what a EQII fanboi say.
Only game I wait for right now: Imperator. Go Mythic!
"This is not a game to be tossed aside lightly. It should be thrown with great force"
Originally posted by Harafnir Well, I will probably join DaoC again with Catacombs... It is a much better engine than EQ II can ever dream of being, with complete freedom and huge battles as a bonus. But yes, EQ II feels like they have looked at all the good stuff that has been done before it and said: "Heck that looks expensive.. scrap it". Now when someone say WoW is even simpler... Then DaoC still hold the throne for a year as a real game, with a real engine, for real players. But, since I am a fanboi of none, I will have to see WoW first, and experience how simplified it is, before I believe what a EQII fanboi say.
Only game I wait for right now: Imperator. Go Mythic!
Originally posted by Harafnir Hm.. What part of EQ was so complicated for you? The races that only look different but are just the same and let a gnome fight just as well as a troll, and an ogre as good with magic as an erudite? The Stats that are the same for all, and have NO impact on your character. The skills that are the same for all and have NO impact on your character? The spells and skill icons that are the same for all and do the same for all and automated? Maybe the complete lack of choices that in any way shape or form can change your character? Could it be the straight line your character can walk to level, with everything locked up neat and nice until you are the right level, then open the lock and have the next step lined up for you? I found Diablo more complicated than EQ II... Now you say EQ II more complicated than WoW? What is WoW, then? Builder Bob makes a Ballista?!
Only game I wait for right now: Imperator. Go Mythic!
Erm the stats are not the same for all and your race determines your stats.
For reference visit the EQ2 website and click races and view races.An orge for instance has starting strenght of 30 while a wood elf has starting strenght of 14.
Yes.. But when you are in the game, they have no meaning.. As I have said before... stats and skills are just cosmetic. Purelly cosmetic. They are just there, as numbers to LOOK like an RPG not be an RPG. Ah well, I am not the one going to waste my money on a bluff... Have fun.
Well...I guess the game IS complicated enough for you guys...
Only game I wait for right now: Imperator. Go Mythic!
"This is not a game to be tossed aside lightly. It should be thrown with great force"
Comments
J-monster.... Do you not read what Aeric writes? Do you quote him without even knowing what you're quoting? He said he likes playing WoW for short bursts of time! Jeez even if he disliked the game I wouldn't give away my beta key to a total stranger/moron like you. And I quote, "I still think WoW is fun. It's just fun in 1/2 to 1 hour stints." Exact words of Aeric! He will not give you the beta key. Stop typing now.
However, if this form of BEGGING works. Anyone not like EQ2 beta? How unfortunate of WoW fans that it will be released the 23rd.
i decided to dedicate a day(my first day) to eq2. my opinion on the 2 is teetering, they seem to be drawing a line where i need to go. does this last forever or is it becasue im only lvl 6?
"When someone is impatient and says, "I haven't got all day," I always wonder, How can that be? How can you not have all day?"
-George Carlin
I got to play the WoW stress test from FilePlanet before getting into the EQ2 beta. I played WoW for 27 or so hours and really enjoyed it. (I even purchased Fraps so I could capture video of the game and show my friends how cool it was.)
I have now played the EQ2 beta for almost the same amount of time and enjoy it as well.
I downloaded WoW from Fileplanet again the other night and installed it. I didn't get to play it again (because I was playing EQ2) until the EQ2 servers went down for maintenance.
Man, was I shocked!!!! The magic that I felt playing WoW the first time was really diminished because of my experience with EQ2.
WoW's art is unique and fun, it's interface is simple and easy to understand, and its gameplay is accessible; HOWEVER, EQ2 is all that and more. EQ2's heroic opportunities are complex and exciting, the interface is customizable yet simple, the graphics are truly cinematic (especially on a high end machine) and the sound is amazing.
I truly have giggled with excitement, especially when grouping, because of how fun and engaging EQ2 is.
I, too was having a hard time between WoW and EQ2 in the beginning, but I am certain now that I will go with EQ2 (and in my spare time play HL2 and GuildWars later).
I respect the WoW fans and understand why they're fans, but my money is going with EQ2.
Joined 2004 - I can't believe I've been a MMORPG.com member for 20 years! Get off my lawn!
I played WOW on the first stress test and I like it. Then I got into EQ2 beta and I really liked it. It has some issues with stability still but the enviroments, character models, combat, character development and class choices have kept me enthralled since I got into beta a few weeks ago. So as release dates have come closer I had to make up my mind and when the WOW fileplanet opportunity came available I jumped at it (only to find out now I only got a few more days then other and a quick download for my monthly membership fee). I got on WOW and started playing. The leveling seemed to be drastically slowed since my first stress test experience. The characters moved slow and lacked the initial combat depth EQ2 has in place. Between the 2 WOW stress tests, I had only found 1 class I would have wanted to play over the long run. EQ2 I am interested in several character paths and am hoping SOE allows for more than 4 characters per account/server cause I am not made of money and cannot afford more than 1 account, but if they don't I know EQ2 is the game I will be playing for sure.
So does this mean that i shouldnt even play it until they have a pvp server? or until i'm done with WOW? i was gonna play wow and sorta mess around on EQ2 to get a feel for the game before they brought a pvp teams server online (i'm a die hard fan and have faith they will) but now i dunno if i even should cause i wanna play WoW with some friends first.... just to get some kills and whatnot
anyway, point being... does this mean i shouldnt even open my copy of EQ2?
Greyinnam,
I believe these posts are saying the people who beta tested EQ2 and then WOW and posted here, liked EQ2 better for various reasons, though it is entirely up to you which game you buy and open. I do not like PvP and am not looking for that, so that does not enter into my mind when I decide on a game. I do not like WOW graphic and gameplay as it seems to juvenile and simplistic to me. EQ2 appears alot more indepth and I like the class system and the gameplay as well as the graphics.
The other major thing to consider when choosing between the 2 games is which game your friends are going to play cause the social aspect of the game is what makes it fun. My family got together and decided hands down EQ2 over WOW was where we wanted to invest our money and time, we are just glad we got the opportunity to play both in beta. By the way, we paid for a one month membership to fileplanet to get into WOW beta and one month membership to gamespot to get into EQ2 beta and it was well worth the money. Both memberships monthly fee was the cost of a movie ticket.
I have been in beta for both and I enjoy them both, dont kid yourself fanbois..both games are very dumbed down.
2 different art styles and they are both nice.
Only 4 characters is a big turnoff for EQ2, plus the lack of a player vs player server. The whole qeynos vs freeport thing is very cool if it was actually part of the game and not just the lore.
That said, I still havnt decided on which of these 2 fun games to buy.
Godz of War I call Thee
Godz of War I call Thee
As a WoW tester I'll just comment on some things:
WoW is VERY easy up until about level 30, save some examples. After that it gets a lot more difficult to the point at the very end they are considerably more tougher. Also, late game humanoids are very tough, as they use the same skills players have, and some have some more interesting one's. Example is Arugal, an early level instance boss. He can turn group members into werewolves and have them turn on you. Nothing is stranger then watching your character get turned and suddenly go rip the group priest to shreds.
Bottom line: WoW's difficulty scales by level, to the point if you don't know the right strategy to beat area's of the game, you will die...fast.
From playing EQ 2, I don't like the conning system at all, as it tells you what the outcome will be. This seems to carry on all the way until the end, so where's the strategy in that? Unless this has changed the last time I played.
Basically it comes down to the endgame for both, and WoW's really starts to get interesting post level 30. EQ 2 I'm not sure where it starts, maybe 20? When you get that subclass. BUt that is about right for both games as it is half way up the level ladder almost for both games. I didn't get that far up the endgame, but from some guildmates that did, they weren't happy with the status of post level 25 content.
It is all about personal opinion, but judging how dumb down it is until you get about half way doesn't do justice for either game. The first part is supposed to be "tutorial" like, no matter the MMO. If you want a scripted one like EQ 2, thats cool. IF you want just easier gameplay at first where you figure things out with the help of small tooltips like WoW, thats cool. Depends on the player in the end, but it has no direct correlation with the endgame.
Whoa chief slow down. I think you misunderstood what he was saying. He was refering to the whole 4 characters per account (or was it per server?) thing that has been such a hot topic on the Beta forums. He wasn't talking about job/classes.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
He meant the 4 characters per account I am sure.
And from what I read, it was 4 per account. Not 4 per server. Bums me out, but I can deal.
Everything born must die. All that is, will come to ruin. This is the essence of Doom. So sayeth the Doomsayer.
________________________________
Everything born must die. All that is, will come to ruin. This is the essence of Doom. So sayeth the Doomsayer.
Hm.. What part of EQ was so complicated for you?
The races that only look different but are just the same and let a gnome fight just as well as a troll, and an ogre as good with magic as an erudite?
The Stats that are the same for all, and have NO impact on your character.
The skills that are the same for all and have NO impact on your character?
The spells and skill icons that are the same for all and do the same for all and automated?
Maybe the complete lack of choices that in any way shape or form can change your character?
Could it be the straight line your character can walk to level, with everything locked up neat and nice until you are the right level, then open the lock and have the next step lined up for you?
I found Diablo more complicated than EQ II... Now you say EQ II more complicated than WoW? What is WoW, then? Builder Bob makes a Ballista?!
Only game I wait for right now: Imperator.
Go Mythic!
"This is not a game to be tossed aside lightly.
It should be thrown with great force"
I agree 100%. I am so disapointed in WoW. I am going to play until I get my new computer for EQ2.
WoW seems to have no potential. The quests are ridicolous, the only way to level early on is by doing endles quests, only you finish one you get another. I cant wait to play EQ2, it looks SOOOO much better then WoW.
Signaturen-Creator
EQ2 Qeynos Guild- http://www.imperium-arcanum.com
Hmm, I'm surprised this thread lasted this long. It's apparent to an observer fanboys of Everquest Two are coming here to flame, World of Warcraft fanboys coming to defend it, and those few non-fanboys trying to douse the flames. This topic is obviously just trying for flames, for example, the original creator of the thread posted it in the Everquest Two boards, I would expect a much different reaction if it was posted in the pub. I miss the days when fanboys were creative in hiding their flames, but annoying the person they wish to. *sighs*
Now, to go back on topic, I haven't played Everquest Two, although it sounds rather similar to World of Warcraft in the amount of being dumbed down. Although it's not necessarily a bad thing. If Everquest Two was completely difficult, it would not encourage new people to start playing mmorpg's. World of Warcraft seems to be trying to lure in many newcomers that haven't played mmorpg's before, which, in my oppinion, is a good thing. So, I'd just say try both games, rather than listen to ranting fanboys of either game, you'll be happier in the long run.
*Prepares for the flames to persue from fanboys*
EDIT: In before lock.
------------------
------------------
Alliance Chars:
~Drakthol, Destromath PVP server
Level 52 Dwarf Hunter
Horde Chars:
~Foorinore, Archimonde PVP server
Level 11 troll priest
Drakthol
For those who say EQ2's conning system is "over-precise"... don't WoW and EQ2 almost have the exact same conning system. In fact WoW's is even more precise, because it tells you the exact level of the mob, no?
And then for some mobs in EQ2 there are arrows ( ^^ ), and for WoW there are plusses ( + ), indicating a tougher mob, maybe a boss mob of some sort.
In WoW it tells you the exact level, in EQ2 it is white if it is the same level, blue for the 2 levels under you, green for the two levels under that, then grey... etc.
The only difference is that EQ2 tells you if a mob is solo or grouped, and in EQ2 mobs could easily link, just as in WoW.
AHH!!!! Please explain more about EQ2!!!!!
I mean, I didn't play WoW, I've only been playing EQ2 for the past 2 days... and I hate it... I bought Dark Age of Camelot Platinum Edition 2 weeks ago, and I keep comparing EQ2 to DaoC and I'm still not convinced on buying EQ2.
You see, DaoC has total freedom, you can go anywhere and everywhere. There are no limits other than the "End of the world" for each map. EQ2... I hated the Refuge Island... the paths and quests are linear, you have no freedom to go anywhere you want in the Refuge Island. I left that god forsaken place after getting the Chest Armor, I didn't care about anything else, I wanted to leave that place ASAP!!!
So I get to the city finally, get my house, start doing quests and killing beasts.
Please don't tell me all areas are like that. I look at the map... and it does look like it. Once again, the next city to visit is linear. There are only few paths you can take, each leading to one another. You cannot have full freedom to explore landscapes in any direction.
What's up with that crap?
Great battle & crafting system... but horrible game world.
I'm only complaining about the horrible game world simply cause I play MMORPGs cause they are games I pay per month to be inside a huge virtual world. There's a reason games like Fable I will only play for a limited time, because I get sick and tired of visiting the same places over and over again. I want to explore... I want to go where I want and not follow the same path everyone is following.
So if WoW is more simpler than EQ2... then I might end up avoiding both games until I get bored of Dark Age of Camelot.
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Scissors & Wood Glue - 19.99$
Lineage II Platinum Edition DVD - 59.99$
Having more fun building the 3D Elf Paper doll that came free with the game rather than playing Lineage II - Priceless.
For everything else, there's Mastercard.
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Stealth - Ambush - Hemorrhage - Sinister Strike x2 - Cold Blood - Eviscerate - Vanish - Preparation - Cold Blood - Ambush - ... you're dead! :P
Perhaps you are just too smart for this game?
All of the things make a difference...maybe not a huge one, but they do matter.
Well, I will probably join DaoC again with Catacombs... It is a much better engine than EQ II can ever dream of being, with complete freedom and huge battles as a bonus.
But yes, EQ II feels like they have looked at all the good stuff that has been done before it and said: "Heck that looks expensive.. scrap it".
Now when someone say WoW is even simpler... Then DaoC still hold the throne for a year as a real game, with a real engine, for real players. But, since I am a fanboi of none, I will have to see WoW first, and experience how simplified it is, before I believe what a EQII fanboi say.
Only game I wait for right now: Imperator.
Go Mythic!
"This is not a game to be tossed aside lightly.
It should be thrown with great force"
Whas wrong with EQ2 engine?
Erm the stats are not the same for all and your race determines your stats.
For reference visit the EQ2 website and click races and view races.An orge for instance has starting strenght of 30 while a wood elf has starting strenght of 14.
Yes.. But when you are in the game, they have no meaning.. As I have said before... stats and skills are just cosmetic. Purelly cosmetic. They are just there, as numbers to LOOK like an RPG not be an RPG. Ah well, I am not the one going to waste my money on a bluff... Have fun.
Well...I guess the game IS complicated enough for you guys...
Only game I wait for right now: Imperator.
Go Mythic!
"This is not a game to be tossed aside lightly.
It should be thrown with great force"
All areas aren't like that johnark. It's just that in cities, there are "streets", so there will likely only be a few ways to go.
Check out Commonlands or Antonica if you want full freedom.
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977
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"There is no reason anyone would want a computer in their home."
-- Ken Olson, chairman of Digital Equipment Corp, 1977