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i use to visit their website every day. after a while i got tired of seeing "The Closed Beta will not lie hidden for much longer, its coming very soon!"...
now im just pissed and almost completely turned off of this game. this is way too long to wait for a game.
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. why couldnt we just have it at the same time...why did acclaim get their krap so late? why is there so little info being given about their status? why why why? ive heard rumors of "F2P" and lots of speculation on its results...but thats about it.
please give us out tcos...weve waited patiently now were alittle restless.
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function()
{
runescape != goodgame;
}
Comments
I vote for "picking thier noses," and other oriface picking of the human anatomy.
(please forgive me as I am mildy intoxicated at the time I post this message)
In all honestly, I thought it would have been released in the US by now as well. I hope they are learning from the problems they are encountering in the EU release, and applying those corrections in the US release. I would rather have them delay the game for undocumented reasons for the purpose of having a successful launch, rather than forcing a US release and having it be catastrophic and TCoS is forever trying to catch up with subs.
Its probably not want you want to hear, but be patient. If history has taught us anything, a last minute delay or unexpected delay *might* show that they are aware of some problems and are working to correct them....
....or it could mean they are as drunk as I am right now and they are making it up as they go along...
I'm not creative enough to have a signature
I would say...Acclaim is more concerned about puttin out some new dance craze game or a 'Whack the mole' type game to be puttin too much effort into TCoS. If they are waiting for the European version to be running perfectly...well that could take quite some time. After all most games after years of running still are far from perfect.
Personally I think Acclaim wouldn't mind at all seeing this game end up in the F2P catagory so they can destroy a decent game with their Cash shops.
ok.. F2P = free to download and the first areas and levels are free to play. If you wish to move past that, you will need a premium account, which is purchased with coins.
I currently have nothing in my orifaces that shouldn't be there.
As for our other games getting in the way... As with most companies we have more than one team working on our various projects. So the work on one would not hamper the work on another. We push out RockFree, The Spellborn Team is not delayed.
We have a good time frame for realease, but not a solid date I can give you.
I'm the Historian and I've seen change.
http://www.thehistorian.org
http://twitter.com/Historian
http://www.myspace.com/_historian
I genuinely appreciate it when developers and community managers come to this site to give the place some class, but in this case I wish you hadn't posted. We know about the pricing system for Spellborn. The person who said that Acclaim isn't releasing TCoS because they're working on a dance game no doubt understands that companies tend to work on more than one project at a time. He was just being provocative, and it looks to me like you got provoked.
I've been following this game for a couple of years, curious mostly because of the combat system and the unique look. I'm between games right now, and the month or so I was expecting to give Spellborn would have suited me perfectly right about now. But others here who are far more invested in the project are reaching an understandable level of impatience, given the bizzare system of multiple publishers attached to the game. If "a good time frame for release" was all you had to give us, then you should have waited until you had something better.
Its a blessing. The game wasn't ready for release 2 months ago and its still not ready for release.
They still haven't changed that title for you yet? Get after Stradden and tell him to put the stick to his staff to get that task done.
Me, I think there's a few issues Acclaim would like to see straightened out before launching, as they are strongly motivated for the game to succeed rather than fail like some posters seem to believe.
One thing everyone will agree on is the EU launches certainly haven't impressed a lot of folks and I'm sure Acclaim would like to do better.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
Well, apparently a hacker took over Acclaims' 2moons game servers for a bit. So I wouldn't hold my breath waiting for them to bring out another game when they can't even securely hold one they are already running.
Acclaim becomes a bigger joke every day. But then again, so does TCoS.
The Hack was a flaw in the Client software, not in our servers or our service. The Devloper has taken steps to correct the matter. Since we do not control the code we could only wait for a resolution.
I'm the Historian and I've seen change.
http://www.thehistorian.org
http://twitter.com/Historian
http://www.myspace.com/_historian
TCoS is a wonderful game with a gigantic potential in my opinion. So don't confuse the game with publishing activity. I am tired of waiting also and I decided to become more active in the forums rather than just checking to see if it is out. Frustration runs high but we all got to remember that the game (how good it is or how bad it is)has nothing to do with this delay. Hopefully they can finish this fast and get on with it, butthe game will be worth it in the end.
The Hack was a flaw in the Client software, not in our servers or our service. The Devloper has taken steps to correct the matter. Since we do not control the code we could only wait for a resolution.
Let's see.
Who's responsible for the integrity and security of the CUSTOMERS' service? The guys who made the product, or the ones running that service and making money from it?
It is YOUR responsibility to know what is possibly a risk with the game you run/host. For another thing, a client issue doesn't allow a hacker to TAKE OVER YOUR SERVERS. That is a SERVER and SECURITY issue, which is under YOUR domain.
So don't give me the "it's not our fault" crap. YOU run the game, YOU make money from the game, YOU are the ones responsible to the customers, YOUR servers obviously have a security issue, YOU are responsible. Period.
If passing the buck is standard operating procedure for you and the rest of Acclaim, I really hope this opens some more people's eyes to what they can expect when you guys are running TCoS.
I have been hyping this game since I first heard about it. I deterred naysayers as best I could because I knew this game was one of the few hopes to change the road MMO's have been going down. I thought if anyone could do it this game could and so I put everything into this game for the last three years, I haven't even played another MMO since I quit WoW about 2 years ago in anticipation for this. And now I'm just tired of waiting, I completely agree with OP, this is ridiculous...the game is done. Let it go everywhere. I think they lost a lot of people because of releasing like they did and I'm now considering not buying this game, which 3 months ago was not even an option.
Seriously they need to release the beta, it is beta after all. Runes of Magic has been in beta for a while now and they let anyone start playing it and keep their guys after beta is over. The game is doing well, it isn't really my cup of tea because it copies WoW so much, but others love it.
Historian should tell the big shots that the customers are sick of waiting and losing interest.
That's odd... I was echoing the same sentiment around 3-4 years ago when they ran the first contest for beta keys for this game, and it took them almost a full year before they finally gave me the key, despite the fact that I personally emailed every address I could find on their site and even PMed the lead community guy here on this forum several times.
When I finally got his attention (which, ironically, was with a rant post very similar to your own), he blamed it on me for not trying harder to get the key in the first place.
Riiiight...
The Hacker didn't take over the server. The flaw was in the client. It would be impossible to know every flaw in a modern game, they are just to complex.
I wasn't passing blame, just stating the facts.
I'm the Historian and I've seen change.
http://www.thehistorian.org
http://twitter.com/Historian
http://www.myspace.com/_historian
The Hacker didn't take over the server. The flaw was in the client. It would be impossible to know every flaw in a modern game, they are just to complex.
I wasn't passing blame, just stating the facts.
From what I understand, the hacker did things such as gave everyone 30k exp,used the GM message system to taunt and ridicule the game and devs, etc. The only way you guys were able to stop him was to shut the server down.
That's all server connected, bud.
And who's talking about a modern game? We're talking about 2moons, which is a renamed Dekaron. The game is as old as the hills.
The Hack was a flaw in the Client software, not in our servers or our service. The Devloper has taken steps to correct the matter. Since we do not control the code we could only wait for a resolution.
People who are saying that the reason for the delay is that Acclaim is doing things to improve the game should really take note of this. The company's offical representative has essentially told us that it has no involvement in (or understanding of) the code, the client, or the development process of the games it publishes.
There seems to be a transparency issue that these companies still don't get. The "we're not done yet" answer for a game that has already been released in some areas obviously doesn't sit well. That's the kind of answer a parent gives a child when he/she thinks the child won't understand - it's patronizing and just aggravates your potential player base. If you were to say that you need more time to translate the stories or adjust the quests to have more relevance for this different geo/demo-graphical base, or if you simply need more time to prepare for a potentially greater strain on the servers, the players would be far more sated - anxious and impatient still, but far more sated. These kinds of answers would also help with the time-frame as well. "A good time frame" is general to the point of being irrelative. At this point, we don't know if it will be released in 6 weeks, 6 months, or 6 years. After rooting around on the TCoS forums, this information is not readily available either. The Release Q&A sticky is just rotting away there (at least at the time of my writing this).
It's great to see developers, publishers, and the like step up into the forums - this is a huge step forward and a medium (and tool) that did not exist all that long ago. Now we just need to recognize its connection to public relations and all the politics that may entail for better or worse.
Oh, and here's to seeing a timely and successful release of this game. Cheers!
Let them do what they must...I am looking forward to playing TCoS..but honestly...there is some other games that can be played in the meantime. Bitching about it will not speed up progress. Do some people actually think Acclaim is sitting on profit potential on purpose? That, just because "H4RDc0r3G4m3r666" whines how unfair it is that he can't play while fellow gamers overseas can, Acclaim will suddenly release the game. This is where I can really appreciate Darkfall enthusiasts complete and utter patience.
The Hack was a flaw in the Client software, not in our servers or our service. The Devloper has taken steps to correct the matter. Since we do not control the code we could only wait for a resolution.
dont control the code. Shouldnt you? When i write codes i make sure that theirs a way that i can control everything that is executed called or buffered by the code...i just thought that statement was alittle funny.
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function()
{
runescape != goodgame;
}
The Hack was a flaw in the Client software, not in our servers or our service. The Devloper has taken steps to correct the matter. Since we do not control the code we could only wait for a resolution.
People who are saying that the reason for the delay is that Acclaim is doing things to improve the game should really take note of this. The company's offical representative has essentially told us that it has no involvement in (or understanding of) the code, the client, or the development process of the games it publishes.
Great point! Last I heard they were doing closed beta...why do a closed beta if you have no power to change anything? And why take months to run the closed beta? Personally I think Acclaim is more concerned about releasing "Mr.Potato head Live.", rather than releasing a decent MMO.
The Hack was a flaw in the Client software, not in our servers or our service. The Devloper has taken steps to correct the matter. Since we do not control the code we could only wait for a resolution.
People who are saying that the reason for the delay is that Acclaim is doing things to improve the game should really take note of this. The company's offical representative has essentially told us that it has no involvement in (or understanding of) the code, the client, or the development process of the games it publishes.
Great point! Last I heard they were doing closed beta...why do a closed beta if you have no power to change anything? And why take months to run the closed beta? Personally I think Acclaim is more concerned about releasing "Mr.Potato head Live.", rather than releasing a decent MMO.
1.) The owner says that with certain clients they do have a great deal of input on patches and new implementations and content.
2.) Other clients they do not have any (control)and that they really don't even influence any release of new stuff for the game or patches to fix bugs
3.) The reference by historian if I remember correctly is for Bots, which Acclaim has little or no influence on. If you were listening on Voon, the owner said that ,and that he is looking into replacing (nothing set in stone) that game with one that would be similar and one that they would have a great deal more influence on./
4.)Spellborn he said is completely open to their recommendations and need for new content and patching. The 2 Acclaim and SIL would work closely.
Lastly he said that they would be making sure that the server portion, their component of the game, would be tested and they wanted to make sure that all went well. He also said how important Spellborn was to Acclaim although he did not compare Spellborn in importance to any other game.
PS I cannot defend any of the above statements since I have no personal knowledge of them but this is an acurate repesentation of the Voon presentation and Historian's comments from my perspective.
The bs from Acclaim gets repetitative rather fast: one day they can't do anything because they do not have a "code", next day they can't do anything because something else is not ready - but never ever that is Acclaim's fault, it always is them, the Developers, problems are in the code portion of the developers and so on. Excuses excuses I would say. Even the crap looking site was developers fault, when I am quite sure that they did not need a developer to hold their hand to at least get the release dates correct on their site.
What is likely happening is that Acclaim sees in what crap EU version of the game is and waits for more improvements to be added - or just get it as f2p game with item mall in the end, since it is obvious that game population is disaster on EU side. Add being a crappy company to begin with, and you get any gamer's nightmare of a publisher.
agreed!
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function()
{
runescape != goodgame;
}