-Roll Eyes- Yes. 1.2 is shaping up to look pretty good (and massive), they're doing a FREE Expansion over 6 months (pretty generous for a MONEYMONEY greedy EA-run company amirite? Not like they could package it seperately in June and charge, I dunno, $39.95. Or something), and there are still enough people playing to keep it profitable.
Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.
If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.
yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it
WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.
And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......
Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.
I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?
Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:
The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.
It's more a sense of telling people what the game really is about, as opposed to what certain people on these forums would people believe.
It's one thing hyping something to the sky, sure, but when you're hyping something that's not even remotely close to what was promised, it goes a little beyond that. I don't exactly hate Mythic nor WAR, I do however hate the fact some people appear almost brainwashed when it comes to facing realities about the game.
It's more a hate for the oblivious fanbois who seem obliviously happy their game is utter crap compared to what was promised but yet they still continue to promote it as the golden goose savior. Which it certain isn't.
And I suggest you as well step back a second and realize it's not an expansion, nor will it ever be. What do you suggest they should call a real expansion? Expansion type 2.0? Or something entirely different? It's a patch more than anything really. And what about people, IF they ever get to create a real expansion is going to say? "But why do I have to pay for this expansion? Expansion were supposed to be free you said" And on and on. Don't start a precedence of calling something a certain thing, which it isn't, something Mythic has taken a liking to apparently, it's just going to come back and bite you in the butt.
And how would I fix it? How about you give some sense of purpose to the PvP? Maybe try adding an endgame that will make people stay, instead of fleeing in droves? Maybe fix the utterly crappy animations what were in MMO's 10 years ago? Not to mention the lag? Bugs? Rewards? Reward system? PvE feel of PvP endgame? The list is almost endless and would almost require a type of NGE, which most certainly also would cause more people to quit.
You could of course just stay as is with the game and obliviously think everything is fluffy pink and going great, believeing utter bullcrap such as the normality of firing most of the devs and customer support, because they're no longer really needed to add more content and no longer really needed since people know how to play the game by now.
It's a combination of many things Mythic did wrong and still is doing wrong but also the fact 450.000 other people and most certainly more by now feel EXACTLY the same sense of disappointment with the game as I do and see no action taken or even planned by Mythic in the next 6 months to even address it. However much people would love to hype up the "expansion", you need to look at it from a step back. It's not going to save the game. People aren't going to come back in the hundreds of thousands because of 2 new classes and a dungeon. More than likely people already had their classes picked out months before the game even launched. Maybe they tried several other classes after their initial one turned out a disappointment. What makes you think 2 MORE is going to change that?
And what's with the apparent fanboi fear around here with bad exposure and bad publicity? It's almost like you want to hide something. Bad publicity is usually laughed away, unless it was actually mostly true, think about that too.
EA likes to kill it's online games. I still hate them for killing off Earth and Beyond. WAR is at 333K subscribers. While I think the game is safe, who knows with EA...
...ahhh EA you were my hero back in the days of Archon and Seven Cities of Gold.....
I couldn't answer the survey as it did not seem to have been created to generate a sensible response.
Whilst the game may not yet have lived up to the investors hopes, there is no logical reason to shut it down provided that it still makes more money than it costs to run.
Since many features were publically cut from the game quite a while before launch, there is obviously still a lot of new material to be released to keep existing players interest & potentially attract new ones without requiring huge new development times or costs.
I am in a large guild which is highly active & only know of one recent player who quit, which was probably more to do with being lured back to EVE rather than actually disliking WAR.
I don't know the server running costs, but if my server in the EU is any indication there are still plenty of active players. There were far too many servers at launch, but once the server relocation programs are complete & any players left on minority servers are finally merged with others, most should at least earn their keep.
A hell of a lot of companies all over the World & in almost every market sector are making cutbacks in the current recession so all this talk of 'Final Death' is just plain silly.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
I couldn't answer the survey as it did not seem to have been created to generate a sensible response. Whilst the game may not yet have lived up to the investors hopes, there is no logical reason to shut it down provided that it still makes more money than it costs to run. Since many features were publically cut from the game quite a while before launch, there is obviously still a lot of new material to be released to keep existing players interest & potentially attract new ones without requiring huge new development times or costs. I am in a large guild which is highly active & only know of one recent player who quit, which was probably more to do with being lured back to EVE rather than actually disliking WAR. I don't know the server running costs, but if my server in the EU is any indication there are still plenty of active players. There were far too many servers at launch, but once the server relocation programs are complete & any players left on minority servers are finally merged with others, most should at least earn their keep. A hell of a lot of companies all over the World & in almost every market sector are making cutbacks in the current recession so all this talk of 'Final Death' is just plain silly.
When people discuss things such as final death for MMO's, WAR is on the cut & paste direct course for doom just like the rest of those failures in recent years. They have tremendously cut developing staff back, as well as customer support staff, not just once but twice even recently. Thay have merged servers and done free transfers. They have lost subscribers in the hundreds of thousands in less than 4 months. Many people who quit cited a total lack of stuff to do, many cited lack of PvP and RvR and a PvE feel to the little endgame there is.
It doesn't really matter if a few things are missing, when those things aren't going to make up for any of the reasons people quit. Oh look, they're adding two MORE classes. So? Do you think the people who quit did so because of a lack of classes and will come back because of two new classes? Oh look, a new dungeon! So? There's already plenty of boring dungeons in the game as is and no, that it's a cool special dungeon with a gank risk isn't exactly a new and exciting thing to make people come back again. The basic problems which made people quit are STILL going to be there. They could add 500 new classes and it wouldn't make a difference.
And no, your server isn't an indication that it's going well. That 95% of all the U.S. servers are medium/medium and low/low however is an indicator of the opposite. All the servers need to be full to offer a reasonable amount of gameplay when it comes to WAR. Medium just doesn't cut it, at all.
Death for MMO's is never total death. It's a stale state where nothing really new surfaces but die hard fanbois keep paying and praying something new happens NEXT month. Welcome to SWG and PS among many others.
EA likes to kill it's online games. I still hate them for killing off Earth and Beyond. WAR is at 333K subscribers. While I think the game is safe, who knows with EA...
...ahhh EA you were my hero back in the days of Archon and Seven Cities of Gold.....
lol WAR is NOT at 333k subscribers. Lets put this straight.
They HAD 300k subs at the end of December, which was 450k less than 3 months previously. That means that they lost more than 100k subs a month.
Do you think that as January came they magically stopped losing subs, or February? i would be highly surprised if they have over 200k subs right now.
The actions being taken at Mythic is enough to tell the direction in which this game is heading, 100+ people fired including some of the best and creative people is never a good thing. As Mr Barnet said before release, "If we're not adding new servers 3 months in, we're in trouble". You need to be blind to not see where this is heading.
I couldn't answer the survey as it did not seem to have been created to generate a sensible response. Whilst the game may not yet have lived up to the investors hopes, there is no logical reason to shut it down provided that it still makes more money than it costs to run. Since many features were publically cut from the game quite a while before launch, there is obviously still a lot of new material to be released to keep existing players interest & potentially attract new ones without requiring huge new development times or costs. I am in a large guild which is highly active & only know of one recent player who quit, which was probably more to do with being lured back to EVE rather than actually disliking WAR. I don't know the server running costs, but if my server in the EU is any indication there are still plenty of active players. There were far too many servers at launch, but once the server relocation programs are complete & any players left on minority servers are finally merged with others, most should at least earn their keep. A hell of a lot of companies all over the World & in almost every market sector are making cutbacks in the current recession so all this talk of 'Final Death' is just plain silly.
When people discuss things such as final death for MMO's, WAR is on the cut & paste direct course for doom just like the rest of those failures in recent years. They have tremendously cut developing staff back, as well as customer support staff, not just once but twice even recently. Thay have merged servers and done free transfers. They have lost subscribers in the hundreds of thousands in less than 4 months. Many people who quit cited a total lack of stuff to do, many cited lack of PvP and RvR and a PvE feel to the little endgame there is.
It doesn't really matter if a few things are missing, when those things aren't going to make up for any of the reasons people quit. Oh look, they're adding two MORE classes. So? Do you think the people who quit did so because of a lack of classes and will come back because of two new classes? Oh look, a new dungeon! So? There's already plenty of boring dungeons in the game as is and no, that it's a cool special dungeon with a gank risk isn't exactly a new and exciting thing to make people come back again. The basic problems which made people quit are STILL going to be there. They could add 500 new classes and it wouldn't make a difference.
And no, your server isn't an indication that it's going well. That 95% of all the U.S. servers are medium/medium and low/low however is an indicator of the opposite. All the servers need to be full to offer a reasonable amount of gameplay when it comes to WAR. Medium just doesn't cut it, at all.
Death for MMO's is never total death. It's a stale state where nothing really new surfaces but die hard fanbois keep paying and praying something new happens NEXT month. Welcome to SWG and PS among many others.
WOW, thanks for that. Now that I know that the last year was no different for World trade than the ones preceding them I can stop worrying about potential unemployment or the state of my pension fund. The current financial climate is a major factor in many recently announced job cuts but often these are the result of failures in the parent companies rather than the people directly affected.
Thanks also for correcting me that it is impossible to have fun on a Med/Med server, I must go & inform all my guild mates that we are just deluding ourselves and we aren't really having a ball participating in huge sieges with multiple full warbands all fighting at once. It is all just in our collective imagination because according to a renowned industry expert 'Medium just doesn't cut it at all'.
Whilst the PvE content is debatable, the main reason for a lack of RvR & PvP would be if you were on a Low/Low server. Initially I did roll on such a server, but switched after the first month to my current Med/Med one where I joined a decent guild & haven't looked back. So far I have only played Destruction but if I wanted new material I could just roll Order on a different server. Since I am still very much enjoying my current realm I will save that option for later.
All new MMO launches see big drops after the first month because many players never intended on staying & just wanted to try it out. WAR suffered badly from the server imbalance issues, but on my server there always seem to be a fair few players around & plenty of opportunities for RvR & PvP. The membership in my Guild is rising with few departures & most members being fairly active. WAR isn't perfect by any means, but it is still fun to play for a lot of people & as long as that is enough to keep the game afloat, isn't that all that matters?
People are very fond of throwing terms like Troll & Fanboi around, but as far as I am concerned it's just a game. Whilst I still enjoy it I will keep playing & when I don't I will find something else. Contrary to many of the posts on these forums, there are not only two points of view. Not everyone who enjoys the game is a 'Slavish Fanboi' just as not everyone who has quit is a 'Hatefull Troll'.
Death for MMOs is indeed total in some cases, but by your definition WAR has a long way to go before reaching that since there is so much potential new content. This is probably one of those semantic issues, where you will just claim that 'New' & 'Really New' are entirely different things. Unfortunately though, few things are ever 'Really New' so you must find life pretty dull.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
geez, with all Mythic is doing I don't see how this thread is still alive..but by reading up a bit I see the WoWbois are still trying to sling some mud
-Roll Eyes- Yes. 1.2 is shaping up to look pretty good (and massive), they're doing a FREE Expansion over 6 months (pretty generous for a MONEYMONEY greedy EA-run company amirite? Not like they could package it seperately in June and charge, I dunno, $39.95. Or something), and there are still enough people playing to keep it profitable.
Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.
If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.
yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it
WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.
And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......
Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.
I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?
Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:
The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.
Hey Bruticus take that long post you just wrote, switch "full of hate" with "full of blind love" and use your own advice on youself.
Originally posted by Brone87 Hey Bruticus take that long post you just wrote, switch "full of hate" with "full of blind love" and use your own advice on youself.
So you're saying he doesn't know what fun is? He's actually playing the game and enjoying it. How is that blind love? Do you even play this game? Have you played it recently? If not, stfu and keep it to yourself.
note: WoW has had content patches which they didn't not charge people for, this is what WAR is doing
Originally posted by Brone87 Hey Bruticus take that long post you just wrote, switch "full of hate" with "full of blind love" and use your own advice on youself.
So you're saying he doesn't know what fun is? He's actually playing the game and enjoying it. How is that blind love? Do you even play this game? Have you played it recently? If not, stfu and keep it to yourself.
note: WoW has had content patches which they didn't not charge people for, this is what WAR is doing
Don't worry about it, I actually laughed when I saw his post. He doesn't know what "blind" love means. Do I like the game? Yes. Do I have complaints? YES. The game isn't perfect but it's good enough for my $15. I was guessing why neller was trolling so hard and Brone assumes that automatically makes me a fanbot. Know what happens when you ASSume Brone?
Most of my complaints are aesthetic because if I was complaining about the core mechanics, I wouldn't be playing anymore.
I'm not here to flame or troll but I do have a question for all of the WAR players posting here.
How can you enjoy a game with such uninvolved and just plain bad combat? Last I played it, it didn't even feel like I was doing anything. Mind you that was at launch but I'm not sure if it's changed at all.
-Roll Eyes- Yes. 1.2 is shaping up to look pretty good (and massive), they're doing a FREE Expansion over 6 months (pretty generous for a MONEYMONEY greedy EA-run company amirite? Not like they could package it seperately in June and charge, I dunno, $39.95. Or something), and there are still enough people playing to keep it profitable.
Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.
If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.
yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it
WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.
And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......
Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.
I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?
Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:
The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.
It's more a sense of telling people what the game really is about, as opposed to what certain people on these forums would people believe.
It's one thing hyping something to the sky, sure, but when you're hyping something that's not even remotely close to what was promised, it goes a little beyond that. I don't exactly hate Mythic nor WAR, I do however hate the fact some people appear almost brainwashed when it comes to facing realities about the game.
It's more a hate for the oblivious fanbois who seem obliviously happy their game is utter crap compared to what was promised but yet they still continue to promote it as the golden goose savior. Which it certain isn't.
And I suggest you as well step back a second and realize it's not an expansion, nor will it ever be. What do you suggest they should call a real expansion? Expansion type 2.0? Or something entirely different? It's a patch more than anything really. And what about people, IF they ever get to create a real expansion is going to say? "But why do I have to pay for this expansion? Expansion were supposed to be free you said" And on and on. Don't start a precedence of calling something a certain thing, which it isn't, something Mythic has taken a liking to apparently, it's just going to come back and bite you in the butt.
And how would I fix it? How about you give some sense of purpose to the PvP? Maybe try adding an endgame that will make people stay, instead of fleeing in droves? Maybe fix the utterly crappy animations what were in MMO's 10 years ago? Not to mention the lag? Bugs? Rewards? Reward system? PvE feel of PvP endgame? The list is almost endless and would almost require a type of NGE, which most certainly also would cause more people to quit.
You could of course just stay as is with the game and obliviously think everything is fluffy pink and going great, believeing utter bullcrap such as the normality of firing most of the devs and customer support, because they're no longer really needed to add more content and no longer really needed since people know how to play the game by now.
It's a combination of many things Mythic did wrong and still is doing wrong but also the fact 450.000 other people and most certainly more by now feel EXACTLY the same sense of disappointment with the game as I do and see no action taken or even planned by Mythic in the next 6 months to even address it. However much people would love to hype up the "expansion", you need to look at it from a step back. It's not going to save the game. People aren't going to come back in the hundreds of thousands because of 2 new classes and a dungeon. More than likely people already had their classes picked out months before the game even launched. Maybe they tried several other classes after their initial one turned out a disappointment. What makes you think 2 MORE is going to change that?
And what's with the apparent fanboi fear around here with bad exposure and bad publicity? It's almost like you want to hide something. Bad publicity is usually laughed away, unless it was actually mostly true, think about that too.
Sorry, didn't see your response right away. It's a logical one though and that proves you're not really a troll, just a persistent critic. We all hate fanbots of any game, they're obnoxious and oblivious. Honestly, at this point, WAR doesn't have real fanbots anymore. It has fans, yet, but even the fans have concerns. Which is healthy. If you see any blind people who love the game, just ignore them instead of getting angry and blaming the game. It's not the game's fault, it's theirs. It's not Mythic's fault either - don't blame Paul or anyone else for "creating fanbots". Do you see how many fanbots Darkfall has? Aventurine has literally NO PR, yet they have almost a cult-like faction of followers. Proof that it's people who take it too far, not the company nor the game.
Now to the meat of your post. This is an expansion arc, a new term in the genre I suspect. It's essentially a series of patches, yes, but the amount of added content is enough to justify calling it an expansion. You have really nice cars that you have to pay a lot for and really average ones (or, yes, really crappy ones) that you can get for free. Both types of cars will take you somewhere. Same thing here. The expansion is adding things people, MAINLY PEOPLE WHO ARE PLAYING THE GAME, want. And some things that some people who quit the game want. Will it bring back the 450,000 who canceled? Of course not. But will it bring back some people? I'm sure it will, particularly in June when Land of the Dead comes out. If Mythic releases a "real expansion" and charges for it, like they did with DAoC, then they'll call it an expansion. MJ didn't want official forums either but he caved in. If he will justify charging for an expansion in the future rather than doing another expansion arc, I THINK it'll be worthy of that seperate charge. I'm sure you won't though, we'll see.
When you replied to how you'd fix it, you didn't give an answer.
These 2 MORE classes are popular, particularly the Slayer. People wanted to play them and when they were cut, people were upset. I still applaud Mythic for adding all FOUR of the missing classes back in so quickly, only 5 months after launch. Normally, other MMO companies take years to add in content they couldn't add in at launch. Does that justify Mythic for cutting the content in the first place? In a way, yes. They had to cut it out for certain reasons and now they've worked hard to put it back in as fast as possible. Wouldn't you try to reconcile with your playerbase as quickly as you could, if you had to upset them?
Strangely, I still stand by my first examination of your motives. I really think you wanted to love this game but it really disappointed you. Chin up, Mythic's still working on the game. But if you left because you didn't like the RvR, or didn't like how loot worked, or didn't like any other of the core mechanics, please do us a favor and leave now. Mythic can improve upon those things but they cannot change them because they're CORE mechanics.
My computer sucks so I can't handle T4 and the massive RvR battles very well but I still manage to enjoy myself. WAR classes are well made, mostly, each takes a little different style of play. The classes that are somewhat out of whack are suppose to be fixed in the next patch, I hope.
The last patch made the Fortresses much more doable and now city assaults have been weekly.
I won't sugar coat it, I didn't enjoy T4 too much but that's a bit to do with content, my hardware issues and Destro side sucking it up lately. Destro were owning us for the longest time but now that we have swap places, they're denying us by just not showing up for fights. T1 and T2 action is off the wall though.
Anyways, what class were you playing? It could be just the class did fit your style of play. TBH, I quit shortly after starting at release but came back early January and found the game to be very different. And NEVER play on low pop server, I think that's what ruined my first experience with it. Get someone to hook you up with a 7 day trial.
Well with the complete frustration that this game has given me right now I hope it dies. Its not the game play or the little bugs and character balance issues...I think the game plays well and I realy did like it. But the loader/patcher simply destroyed it for me. Now if I could actually play I would feel differently lol.
I think the "real issue" and one many fans may miss is the economics of the times.
EA is bleeding money which is why they had job cuts. When it was announced that WAR had fallen to xxx,xxx subs they added another 1%. (that's when my DAoC grab bag more or less vanished).
You also have to look beyond WAR and realize...
EA spent 860+ MILLION dollars to buy BioWare. Why? For Star Wars The Old Republic. They are obviously banking on it being the Star Wars version of WoW.
Be thankful that 2 Billion they offered for Take 2 was declined (can you imagine if they had spent 2 billion what the job cuts would be?).
Anyway the issue is how much money can they bleed before The Old Republic launches... What will they cut to make sure it launches.
That's where the danger to WAR is.
I don't see EA letting anything add an element of danger to a game they invested close to a billion dollars to buy...
If WAR subscription numbers drop to the point where its not paying for its self then you can pretty safely bet it will be gone.
At a minimum maybe Jacobs somehow buys the company back and tries to salvage it on its own.
If the numbers are good and its making any profit then I would think it will stay running. The issue is the number of servers and the fact it hasn't paid back its development costs (that takes years).
If the economy wasn't in the shape its in.. I don't think there would really be a question here...
Of course if The Old Republic doesn't do welll... then one can only imagine the fallout at EA.
I mean what if TOR only has 300,000 subs.. it would be an epic failure (and require an NGE..) Yes sorry I had to end it on that.
Due to the lately confirms about the number of subsrcibers, for some a good number and for others a bad number. And another layoffs at Mythic, one could start wondering about for how long WAR actually can survive!?
Is it close to a final "death" or will it entertain the fans for many years ahead?
Well your options are pretty lame in that poll. Look, 300,000 people is not a bad number at all. Its over double aoc's numbers and better than SWG ever got to. Look around, I think on massively there is a link to an interview with Bill Roper from Cryptic Studios. As far as western mmo's are concerned there is one, count it, one behemoth and that is WoW. If you take WoW completely out of the picture I do not think there is another western mmo with the numbers that WAR is claiming.
EA might have thought about numbers like wows, or at least hoped for em. Even the folks at mythic knew they weren't going to get the millions and millions of people into the game that Blizzard had gotten, and they never once claimed they were going to be a wow killer. Until another game comes out, and 6 months after release they are able to hold over 1 million subs (in the west we all know asia has insane numbers and wow when compared to some of their games is really really small heh) then suits will start expecting millions of subs.
Finally, maybe you haven't been around the genre very long? Once a game is released and the initial rush of bugfixes have hit live EVERY company does some layoffs. Even Blizzard did this. It is just the way software development is handled.
It's amazing how obvious it is who has really played WHO seriously and who is just here spouting off.
War will survive and probably benefit from a resurgence. I'm having more and more fun with each update and there aren't exactly *any* MMO's that compete with it on an even scale for oRVR/PvP.
Do people really think that misquoting statistics and pretending to understand the MMO industry adds any value whatsoever to this conversation?
Due to the lately confirms about the number of subsrcibers, for some a good number and for others a bad number. And another layoffs at Mythic, one could start wondering about for how long WAR actually can survive!?
Is it close to a final "death" or will it entertain the fans for many years ahead?
Well your options are pretty lame in that poll. Look, 300,000 people is not a bad number at all. Its over double aoc's numbers and better than SWG ever got to. Look around, I think on massively there is a link to an interview with Bill Roper from Cryptic Studios. As far as western mmo's are concerned there is one, count it, one behemoth and that is WoW. If you take WoW completely out of the picture I do not think there is another western mmo with the numbers that WAR is claiming.
EA might have thought about numbers like wows, or at least hoped for em. Even the folks at mythic knew they weren't going to get the millions and millions of people into the game that Blizzard had gotten, and they never once claimed they were going to be a wow killer. Until another game comes out, and 6 months after release they are able to hold over 1 million subs (in the west we all know asia has insane numbers and wow when compared to some of their games is really really small heh) then suits will start expecting millions of subs.
Finally, maybe you haven't been around the genre very long? Once a game is released and the initial rush of bugfixes have hit live EVERY company does some layoffs. Even Blizzard did this. It is just the way software development is handled.
Well, if you took WoW completely out of the picture I do believe that there would be alot of people looking for any other mmo outthere...
And yes, I haven't been around the genre for very long. WoW was my very first mmo. Today I have played both LOTRO and EvE and I enjoyed them both! Despite their numbers were far from WoWs.
However, I don't think that 300k or perhaps even below that number can be considered as a success for Warhammer. I think that back in September the numbers they were hoping for today would be atleast closer to 1mill, no need to look for any WoW numbers but atleast way way over 500k!
I think what Warhammer shows (from its huge pre-release following and strong initial subscription numbers) is that there is a large market of players who want something fresh, new and different to play.
But what Warhammer also shows is that the standard for quality has been raised by previous games to a level that - if it is not met - players will quit and return to games that do meet that standard.
I played WAR for a few weeks and my take-away was, hmm, it doesn't outright suck but I'm not getting anything here that I'm not already getting elsewhere, and the quality in many areas is much less. So I went back to what I was doing. Looks like a few other folks did the same.
Whether it will continue is all about how much money they sunk into development, and how much it would take to develop and maintain the game versus the much lower than expected continuing subscriptions. I don't have those numbers so I couldn't say. Sure, games with lower numbers of subscribers have held on, but I expect Warhammer's cost of production was much higher than some of those games mentioned.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests
Comments
Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.
If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.
yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it
WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.
And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......
Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.
I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?
Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:
The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.
It's more a sense of telling people what the game really is about, as opposed to what certain people on these forums would people believe.
It's one thing hyping something to the sky, sure, but when you're hyping something that's not even remotely close to what was promised, it goes a little beyond that. I don't exactly hate Mythic nor WAR, I do however hate the fact some people appear almost brainwashed when it comes to facing realities about the game.
It's more a hate for the oblivious fanbois who seem obliviously happy their game is utter crap compared to what was promised but yet they still continue to promote it as the golden goose savior. Which it certain isn't.
And I suggest you as well step back a second and realize it's not an expansion, nor will it ever be. What do you suggest they should call a real expansion? Expansion type 2.0? Or something entirely different? It's a patch more than anything really. And what about people, IF they ever get to create a real expansion is going to say? "But why do I have to pay for this expansion? Expansion were supposed to be free you said" And on and on. Don't start a precedence of calling something a certain thing, which it isn't, something Mythic has taken a liking to apparently, it's just going to come back and bite you in the butt.
And how would I fix it? How about you give some sense of purpose to the PvP? Maybe try adding an endgame that will make people stay, instead of fleeing in droves? Maybe fix the utterly crappy animations what were in MMO's 10 years ago? Not to mention the lag? Bugs? Rewards? Reward system? PvE feel of PvP endgame? The list is almost endless and would almost require a type of NGE, which most certainly also would cause more people to quit.
You could of course just stay as is with the game and obliviously think everything is fluffy pink and going great, believeing utter bullcrap such as the normality of firing most of the devs and customer support, because they're no longer really needed to add more content and no longer really needed since people know how to play the game by now.
It's a combination of many things Mythic did wrong and still is doing wrong but also the fact 450.000 other people and most certainly more by now feel EXACTLY the same sense of disappointment with the game as I do and see no action taken or even planned by Mythic in the next 6 months to even address it. However much people would love to hype up the "expansion", you need to look at it from a step back. It's not going to save the game. People aren't going to come back in the hundreds of thousands because of 2 new classes and a dungeon. More than likely people already had their classes picked out months before the game even launched. Maybe they tried several other classes after their initial one turned out a disappointment. What makes you think 2 MORE is going to change that?
And what's with the apparent fanboi fear around here with bad exposure and bad publicity? It's almost like you want to hide something. Bad publicity is usually laughed away, unless it was actually mostly true, think about that too.
No, nO, no, n0, NO!!!!!!!!!!! The question is, Will YOU survive??
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Real as Reality Television!!!
EA likes to kill it's online games. I still hate them for killing off Earth and Beyond. WAR is at 333K subscribers. While I think the game is safe, who knows with EA...
...ahhh EA you were my hero back in the days of Archon and Seven Cities of Gold.....
please don't use colors that are hard to read /sigh
I couldn't answer the survey as it did not seem to have been created to generate a sensible response.
Whilst the game may not yet have lived up to the investors hopes, there is no logical reason to shut it down provided that it still makes more money than it costs to run.
Since many features were publically cut from the game quite a while before launch, there is obviously still a lot of new material to be released to keep existing players interest & potentially attract new ones without requiring huge new development times or costs.
I am in a large guild which is highly active & only know of one recent player who quit, which was probably more to do with being lured back to EVE rather than actually disliking WAR.
I don't know the server running costs, but if my server in the EU is any indication there are still plenty of active players. There were far too many servers at launch, but once the server relocation programs are complete & any players left on minority servers are finally merged with others, most should at least earn their keep.
A hell of a lot of companies all over the World & in almost every market sector are making cutbacks in the current recession so all this talk of 'Final Death' is just plain silly.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
Take the Hecatomb? TCG What Is Your Doom? quiz.
When people discuss things such as final death for MMO's, WAR is on the cut & paste direct course for doom just like the rest of those failures in recent years. They have tremendously cut developing staff back, as well as customer support staff, not just once but twice even recently. Thay have merged servers and done free transfers. They have lost subscribers in the hundreds of thousands in less than 4 months. Many people who quit cited a total lack of stuff to do, many cited lack of PvP and RvR and a PvE feel to the little endgame there is.
It doesn't really matter if a few things are missing, when those things aren't going to make up for any of the reasons people quit. Oh look, they're adding two MORE classes. So? Do you think the people who quit did so because of a lack of classes and will come back because of two new classes? Oh look, a new dungeon! So? There's already plenty of boring dungeons in the game as is and no, that it's a cool special dungeon with a gank risk isn't exactly a new and exciting thing to make people come back again. The basic problems which made people quit are STILL going to be there. They could add 500 new classes and it wouldn't make a difference.
And no, your server isn't an indication that it's going well. That 95% of all the U.S. servers are medium/medium and low/low however is an indicator of the opposite. All the servers need to be full to offer a reasonable amount of gameplay when it comes to WAR. Medium just doesn't cut it, at all.
Death for MMO's is never total death. It's a stale state where nothing really new surfaces but die hard fanbois keep paying and praying something new happens NEXT month. Welcome to SWG and PS among many others.
lol WAR is NOT at 333k subscribers. Lets put this straight.
They HAD 300k subs at the end of December, which was 450k less than 3 months previously. That means that they lost more than 100k subs a month.
Do you think that as January came they magically stopped losing subs, or February? i would be highly surprised if they have over 200k subs right now.
The actions being taken at Mythic is enough to tell the direction in which this game is heading, 100+ people fired including some of the best and creative people is never a good thing. As Mr Barnet said before release, "If we're not adding new servers 3 months in, we're in trouble". You need to be blind to not see where this is heading.
When people discuss things such as final death for MMO's, WAR is on the cut & paste direct course for doom just like the rest of those failures in recent years. They have tremendously cut developing staff back, as well as customer support staff, not just once but twice even recently. Thay have merged servers and done free transfers. They have lost subscribers in the hundreds of thousands in less than 4 months. Many people who quit cited a total lack of stuff to do, many cited lack of PvP and RvR and a PvE feel to the little endgame there is.
It doesn't really matter if a few things are missing, when those things aren't going to make up for any of the reasons people quit. Oh look, they're adding two MORE classes. So? Do you think the people who quit did so because of a lack of classes and will come back because of two new classes? Oh look, a new dungeon! So? There's already plenty of boring dungeons in the game as is and no, that it's a cool special dungeon with a gank risk isn't exactly a new and exciting thing to make people come back again. The basic problems which made people quit are STILL going to be there. They could add 500 new classes and it wouldn't make a difference.
And no, your server isn't an indication that it's going well. That 95% of all the U.S. servers are medium/medium and low/low however is an indicator of the opposite. All the servers need to be full to offer a reasonable amount of gameplay when it comes to WAR. Medium just doesn't cut it, at all.
Death for MMO's is never total death. It's a stale state where nothing really new surfaces but die hard fanbois keep paying and praying something new happens NEXT month. Welcome to SWG and PS among many others.
WOW, thanks for that. Now that I know that the last year was no different for World trade than the ones preceding them I can stop worrying about potential unemployment or the state of my pension fund. The current financial climate is a major factor in many recently announced job cuts but often these are the result of failures in the parent companies rather than the people directly affected.
Thanks also for correcting me that it is impossible to have fun on a Med/Med server, I must go & inform all my guild mates that we are just deluding ourselves and we aren't really having a ball participating in huge sieges with multiple full warbands all fighting at once. It is all just in our collective imagination because according to a renowned industry expert 'Medium just doesn't cut it at all'.
Whilst the PvE content is debatable, the main reason for a lack of RvR & PvP would be if you were on a Low/Low server. Initially I did roll on such a server, but switched after the first month to my current Med/Med one where I joined a decent guild & haven't looked back. So far I have only played Destruction but if I wanted new material I could just roll Order on a different server. Since I am still very much enjoying my current realm I will save that option for later.
All new MMO launches see big drops after the first month because many players never intended on staying & just wanted to try it out. WAR suffered badly from the server imbalance issues, but on my server there always seem to be a fair few players around & plenty of opportunities for RvR & PvP. The membership in my Guild is rising with few departures & most members being fairly active. WAR isn't perfect by any means, but it is still fun to play for a lot of people & as long as that is enough to keep the game afloat, isn't that all that matters?
People are very fond of throwing terms like Troll & Fanboi around, but as far as I am concerned it's just a game. Whilst I still enjoy it I will keep playing & when I don't I will find something else. Contrary to many of the posts on these forums, there are not only two points of view. Not everyone who enjoys the game is a 'Slavish Fanboi' just as not everyone who has quit is a 'Hatefull Troll'.
Death for MMOs is indeed total in some cases, but by your definition WAR has a long way to go before reaching that since there is so much potential new content. This is probably one of those semantic issues, where you will just claim that 'New' & 'Really New' are entirely different things. Unfortunately though, few things are ever 'Really New' so you must find life pretty dull.
If you can't "Have your cake & eat it too", then how can "The proof of the pudding be in the eating"?
Take the Hecatomb? TCG What Is Your Doom? quiz.
geez, with all Mythic is doing I don't see how this thread is still alive..but by reading up a bit I see the WoWbois are still trying to sling some mud
Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.
If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.
yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it
WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.
And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......
Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.
I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?
Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:
The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.
Hey Bruticus take that long post you just wrote, switch "full of hate" with "full of blind love" and use your own advice on youself.
So you're saying he doesn't know what fun is? He's actually playing the game and enjoying it. How is that blind love? Do you even play this game? Have you played it recently? If not, stfu and keep it to yourself.
note: WoW has had content patches which they didn't not charge people for, this is what WAR is doing
So you're saying he doesn't know what fun is? He's actually playing the game and enjoying it. How is that blind love? Do you even play this game? Have you played it recently? If not, stfu and keep it to yourself.
note: WoW has had content patches which they didn't not charge people for, this is what WAR is doing
Don't worry about it, I actually laughed when I saw his post. He doesn't know what "blind" love means. Do I like the game? Yes. Do I have complaints? YES. The game isn't perfect but it's good enough for my $15. I was guessing why neller was trolling so hard and Brone assumes that automatically makes me a fanbot. Know what happens when you ASSume Brone?
Most of my complaints are aesthetic because if I was complaining about the core mechanics, I wouldn't be playing anymore.
I'm not here to flame or troll but I do have a question for all of the WAR players posting here.
How can you enjoy a game with such uninvolved and just plain bad combat? Last I played it, it didn't even feel like I was doing anything. Mind you that was at launch but I'm not sure if it's changed at all.
Let me get this straight, you would actually PAY 40 bucks for 2 MORE classes and another dungeon? There's a reason why everyone who quit is laughing at this "expansion" as they like to call it. It's not even enough to call a content patch as far as most people are concerned.
If they spent half as much time on fixing things and actually making the game fun, with a working endgame and a replayable PURPOSE as they did on developing this grand "expansion" maybe they would stand a better chance at getting people to come back instead of leaving.
yet thats what WOLTK is. i think mythic is doing a good job by giving us all of the new stuff for free. 55 pages of patch notes? if you dont think thats pretty impressive then your on crack. ya maybe it shouldve been in the game but its not and we cant go back and change that. at least their not charging for it
WoTLK is 2 new classes and a new dungeon? And WoTLK should been free too I'm guessing? I'm also guessing you don't have a clue in hell what you're talking about.
And they giving you a part of the game that you already paid for? Yeah, anything less would probably have been insane too. By the way, I got a bridge that I need to sell but you can have it real cheap......
Wow dude, you're really full of hate for Warhammer. I suggest a shrink; in the meantime, let me see if I guess how you feel.
I'm guessing you tried WAR and were very excited for it, but it really, really let you down. Now you're on this epic anti-Mythic/anti-EA campaign because you want the game that was advertised pre-launch. You feel a sense of entitlement, like you deserve that game. And the only way you think you can get it is by overly criticizing and shooting down every attempt Mythic makes to improve the game. That really makes sense, doesn't it?
Notice how I'm giving you the benefit of the doubt, not calling you a no life loser who sits in the boards of a game he doesn't even like all day to troll it. Even if that's what you are, I suggest you pretend otherwise and simply agree with me. The "why" is only a prelude; here's where the real point of my post lies:
The sense of entitlement that you have won't really get you very far. You feel as if you were promised these things when in reality it was simply hype. Hype generated by all games to some extent. You should never believe hype without a grain of salt and you should've known that things can change, that features might be cut or the game could be rushed. In fact, WAR was rushed. Everyone can see that. Now that you're blatantly denying that Mythic is trying to improve the game, using the excuse, "It should've been done a long time ago", you're not helping anyone. Mythic won't listen to your bitching and neither will the WAR playerbase. If you want to give some constructive criticism, fine. How would you improve the game to whatever standard is fit in your eyes? Do share. In the meantime, I suggest you understand that Call to Arms is an expansion whether you think it is or not.
It's more a sense of telling people what the game really is about, as opposed to what certain people on these forums would people believe.
It's one thing hyping something to the sky, sure, but when you're hyping something that's not even remotely close to what was promised, it goes a little beyond that. I don't exactly hate Mythic nor WAR, I do however hate the fact some people appear almost brainwashed when it comes to facing realities about the game.
It's more a hate for the oblivious fanbois who seem obliviously happy their game is utter crap compared to what was promised but yet they still continue to promote it as the golden goose savior. Which it certain isn't.
And I suggest you as well step back a second and realize it's not an expansion, nor will it ever be. What do you suggest they should call a real expansion? Expansion type 2.0? Or something entirely different? It's a patch more than anything really. And what about people, IF they ever get to create a real expansion is going to say? "But why do I have to pay for this expansion? Expansion were supposed to be free you said" And on and on. Don't start a precedence of calling something a certain thing, which it isn't, something Mythic has taken a liking to apparently, it's just going to come back and bite you in the butt.
And how would I fix it? How about you give some sense of purpose to the PvP? Maybe try adding an endgame that will make people stay, instead of fleeing in droves? Maybe fix the utterly crappy animations what were in MMO's 10 years ago? Not to mention the lag? Bugs? Rewards? Reward system? PvE feel of PvP endgame? The list is almost endless and would almost require a type of NGE, which most certainly also would cause more people to quit.
You could of course just stay as is with the game and obliviously think everything is fluffy pink and going great, believeing utter bullcrap such as the normality of firing most of the devs and customer support, because they're no longer really needed to add more content and no longer really needed since people know how to play the game by now.
It's a combination of many things Mythic did wrong and still is doing wrong but also the fact 450.000 other people and most certainly more by now feel EXACTLY the same sense of disappointment with the game as I do and see no action taken or even planned by Mythic in the next 6 months to even address it. However much people would love to hype up the "expansion", you need to look at it from a step back. It's not going to save the game. People aren't going to come back in the hundreds of thousands because of 2 new classes and a dungeon. More than likely people already had their classes picked out months before the game even launched. Maybe they tried several other classes after their initial one turned out a disappointment. What makes you think 2 MORE is going to change that?
And what's with the apparent fanboi fear around here with bad exposure and bad publicity? It's almost like you want to hide something. Bad publicity is usually laughed away, unless it was actually mostly true, think about that too.
Sorry, didn't see your response right away. It's a logical one though and that proves you're not really a troll, just a persistent critic. We all hate fanbots of any game, they're obnoxious and oblivious. Honestly, at this point, WAR doesn't have real fanbots anymore. It has fans, yet, but even the fans have concerns. Which is healthy. If you see any blind people who love the game, just ignore them instead of getting angry and blaming the game. It's not the game's fault, it's theirs. It's not Mythic's fault either - don't blame Paul or anyone else for "creating fanbots". Do you see how many fanbots Darkfall has? Aventurine has literally NO PR, yet they have almost a cult-like faction of followers. Proof that it's people who take it too far, not the company nor the game.
Now to the meat of your post. This is an expansion arc, a new term in the genre I suspect. It's essentially a series of patches, yes, but the amount of added content is enough to justify calling it an expansion. You have really nice cars that you have to pay a lot for and really average ones (or, yes, really crappy ones) that you can get for free. Both types of cars will take you somewhere. Same thing here. The expansion is adding things people, MAINLY PEOPLE WHO ARE PLAYING THE GAME, want. And some things that some people who quit the game want. Will it bring back the 450,000 who canceled? Of course not. But will it bring back some people? I'm sure it will, particularly in June when Land of the Dead comes out. If Mythic releases a "real expansion" and charges for it, like they did with DAoC, then they'll call it an expansion. MJ didn't want official forums either but he caved in. If he will justify charging for an expansion in the future rather than doing another expansion arc, I THINK it'll be worthy of that seperate charge. I'm sure you won't though, we'll see.
When you replied to how you'd fix it, you didn't give an answer.
These 2 MORE classes are popular, particularly the Slayer. People wanted to play them and when they were cut, people were upset. I still applaud Mythic for adding all FOUR of the missing classes back in so quickly, only 5 months after launch. Normally, other MMO companies take years to add in content they couldn't add in at launch. Does that justify Mythic for cutting the content in the first place? In a way, yes. They had to cut it out for certain reasons and now they've worked hard to put it back in as fast as possible. Wouldn't you try to reconcile with your playerbase as quickly as you could, if you had to upset them?
Strangely, I still stand by my first examination of your motives. I really think you wanted to love this game but it really disappointed you. Chin up, Mythic's still working on the game. But if you left because you didn't like the RvR, or didn't like how loot worked, or didn't like any other of the core mechanics, please do us a favor and leave now. Mythic can improve upon those things but they cannot change them because they're CORE mechanics.
My computer sucks so I can't handle T4 and the massive RvR battles very well but I still manage to enjoy myself. WAR classes are well made, mostly, each takes a little different style of play. The classes that are somewhat out of whack are suppose to be fixed in the next patch, I hope.
The last patch made the Fortresses much more doable and now city assaults have been weekly.
I won't sugar coat it, I didn't enjoy T4 too much but that's a bit to do with content, my hardware issues and Destro side sucking it up lately. Destro were owning us for the longest time but now that we have swap places, they're denying us by just not showing up for fights. T1 and T2 action is off the wall though.
Anyways, what class were you playing? It could be just the class did fit your style of play. TBH, I quit shortly after starting at release but came back early January and found the game to be very different. And NEVER play on low pop server, I think that's what ruined my first experience with it. Get someone to hook you up with a 7 day trial.
Might try it again and see how much it's changed but I'm worried about the survival of the game if I end up liking it.
EDIT: I played a disciple of khain (sp?). Does anyone have a trial invite?
Well with the complete frustration that this game has given me right now I hope it dies. Its not the game play or the little bugs and character balance issues...I think the game plays well and I realy did like it. But the loader/patcher simply destroyed it for me. Now if I could actually play I would feel differently lol.
I use to be a "fan boy" of WAR
I play a 40 Knight of the Blazing NERFED and a 40 White Lion, with many other toons. Also I have 3 WAR accounts.
but with nerfs to my favorite tanking class and my favorite DPS class. I'm starting to lose faith in Mythic in making this game better.
Starting to think of going back to LoTR or FFXI. But I'll never go back to WoW...
currently I'm playing DDO to pass the time to see if Patch 1.2 with the class balance changes they have right now on PTR will go live.
"As small nichegame for a minimal fanbase for many many years!"
I hope so. I'd rather see a smaller number of dedicated players than the alternative.
WoW may have 11 million, but 11 million of what? *scary*
Any bets this thread survives longer than the game does?
To the OP:
Your options are probably fine for normal times.
I think the "real issue" and one many fans may miss is the economics of the times.
EA is bleeding money which is why they had job cuts. When it was announced that WAR had fallen to xxx,xxx subs they added another 1%. (that's when my DAoC grab bag more or less vanished).
You also have to look beyond WAR and realize...
EA spent 860+ MILLION dollars to buy BioWare. Why? For Star Wars The Old Republic. They are obviously banking on it being the Star Wars version of WoW.
Be thankful that 2 Billion they offered for Take 2 was declined (can you imagine if they had spent 2 billion what the job cuts would be?).
Anyway the issue is how much money can they bleed before The Old Republic launches... What will they cut to make sure it launches.
That's where the danger to WAR is.
I don't see EA letting anything add an element of danger to a game they invested close to a billion dollars to buy...
If WAR subscription numbers drop to the point where its not paying for its self then you can pretty safely bet it will be gone.
At a minimum maybe Jacobs somehow buys the company back and tries to salvage it on its own.
If the numbers are good and its making any profit then I would think it will stay running. The issue is the number of servers and the fact it hasn't paid back its development costs (that takes years).
If the economy wasn't in the shape its in.. I don't think there would really be a question here...
Of course if The Old Republic doesn't do welll... then one can only imagine the fallout at EA.
I mean what if TOR only has 300,000 subs.. it would be an epic failure (and require an NGE..) Yes sorry I had to end it on that.
Well your options are pretty lame in that poll. Look, 300,000 people is not a bad number at all. Its over double aoc's numbers and better than SWG ever got to. Look around, I think on massively there is a link to an interview with Bill Roper from Cryptic Studios. As far as western mmo's are concerned there is one, count it, one behemoth and that is WoW. If you take WoW completely out of the picture I do not think there is another western mmo with the numbers that WAR is claiming.
EA might have thought about numbers like wows, or at least hoped for em. Even the folks at mythic knew they weren't going to get the millions and millions of people into the game that Blizzard had gotten, and they never once claimed they were going to be a wow killer. Until another game comes out, and 6 months after release they are able to hold over 1 million subs (in the west we all know asia has insane numbers and wow when compared to some of their games is really really small heh) then suits will start expecting millions of subs.
Finally, maybe you haven't been around the genre very long? Once a game is released and the initial rush of bugfixes have hit live EVERY company does some layoffs. Even Blizzard did this. It is just the way software development is handled.
http://www.speedtest.net/result/7300033012
It's amazing how obvious it is who has really played WHO seriously and who is just here spouting off.
War will survive and probably benefit from a resurgence. I'm having more and more fun with each update and there aren't exactly *any* MMO's that compete with it on an even scale for oRVR/PvP.
Do people really think that misquoting statistics and pretending to understand the MMO industry adds any value whatsoever to this conversation?
Well your options are pretty lame in that poll. Look, 300,000 people is not a bad number at all. Its over double aoc's numbers and better than SWG ever got to. Look around, I think on massively there is a link to an interview with Bill Roper from Cryptic Studios. As far as western mmo's are concerned there is one, count it, one behemoth and that is WoW. If you take WoW completely out of the picture I do not think there is another western mmo with the numbers that WAR is claiming.
EA might have thought about numbers like wows, or at least hoped for em. Even the folks at mythic knew they weren't going to get the millions and millions of people into the game that Blizzard had gotten, and they never once claimed they were going to be a wow killer. Until another game comes out, and 6 months after release they are able to hold over 1 million subs (in the west we all know asia has insane numbers and wow when compared to some of their games is really really small heh) then suits will start expecting millions of subs.
Finally, maybe you haven't been around the genre very long? Once a game is released and the initial rush of bugfixes have hit live EVERY company does some layoffs. Even Blizzard did this. It is just the way software development is handled.
Well, if you took WoW completely out of the picture I do believe that there would be alot of people looking for any other mmo outthere...
And yes, I haven't been around the genre for very long. WoW was my very first mmo. Today I have played both LOTRO and EvE and I enjoyed them both! Despite their numbers were far from WoWs.
However, I don't think that 300k or perhaps even below that number can be considered as a success for Warhammer. I think that back in September the numbers they were hoping for today would be atleast closer to 1mill, no need to look for any WoW numbers but atleast way way over 500k!
I think what Warhammer shows (from its huge pre-release following and strong initial subscription numbers) is that there is a large market of players who want something fresh, new and different to play.
But what Warhammer also shows is that the standard for quality has been raised by previous games to a level that - if it is not met - players will quit and return to games that do meet that standard.
I played WAR for a few weeks and my take-away was, hmm, it doesn't outright suck but I'm not getting anything here that I'm not already getting elsewhere, and the quality in many areas is much less. So I went back to what I was doing. Looks like a few other folks did the same.
Whether it will continue is all about how much money they sunk into development, and how much it would take to develop and maintain the game versus the much lower than expected continuing subscriptions. I don't have those numbers so I couldn't say. Sure, games with lower numbers of subscribers have held on, but I expect Warhammer's cost of production was much higher than some of those games mentioned.
EQ1, EQ2, SWG, SWTOR, GW, GW2 CoH, CoV, FFXI, WoW, CO, War,TSW and a slew of free trials and beta tests