Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

So i had a chance to play DFO last night ... and OMG

13

Comments

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880

    most of the hacks WoW had were pvp orientated like speed hacks but they usually got permabanned withing minutes of using it

  • Frostbite05Frostbite05 Member, Newbie CommonPosts: 1,880
    Originally posted by jimsmith08


    these are all features! not bugs or problems! who pays you? ill bet its blizzard isnt it?

     

    blizzard doesnt need to pay off someone to trash a garbage game

  • paulp146paulp146 Member UncommonPosts: 36

    Well said , 

    Darkfall reminds me of Roma victor , it looks the same and plays the same.

     

    http://www.roma-victor.com/

  • kelarcanuskelarcanus Member UncommonPosts: 63

    The community right NOW sucks.  But do you really think all the trolls are going to want to pay 15 dollars a month to run their mouths? They know they'll get destroyed in game.

     

    A lot of the bad people will leave after launch. Hopefully they'll change the boards so that only subscribers can post and that'll settle down a LOT of issues.

     

    As for the rest... I entirely disagree with just about everything. Althrough character customization is lacking.  Honestly sounds like you didn't play, just a copy paste of what the trolls are saying based on heresay and old screen shots.

  • FrotusFrotus Member Posts: 91

    I never expected this game to be about NPCs and questing anyway..

    This game is for your PvP fix. For your PvE experience, try EQ2 or something like that.

    Some of the most popular/cult followed MMOs right now have crappy graphics. (compared to Crisis or some new FPS that will only barely run on 2% of reader's PCs)

    Interface shouldn't be overly pretty and polished. That is what after market UI Mods are for since they always are better than the original no matter how much time dev wastes on the UI. Hopefully DF can have custom UIs built for it without freaking out and crashing.

    Sparce MOB population is good. Its ridiculous how MMOs have catered to the whiners over the years and have basically ruined emersion by placing 100 boars running around a few tents with 5 NPCs pacing back and forth talking about how they need food. That isn't a 'live camp' to me. It would be nice to roll into town at night and have one watch guard go into a defensive stance until you are close enough to be 'identified as ally'. Everyone else is alseep inside... But until that day comes, I don't want to see an half-asses attempt with NPCs pacing in a circle 24/7. That isn't LIFE, that's just a stupid little script that is probably 3 lines long.

    These newbie quest hubs all over the game world are retarded and are the antithesis to the original problem of sparce quests and mob placement people complained about in games like EQ1 pre-Luclin. Now people are acting like if they can't just click fest on NPCs to get to max level or top skill ranking, the game is "too dead" or "not alive".

    Project Entropia when it was still getting off the ground had sparce MOB placement in a huge world. Sometimes you would find a heard so to speak... That game sucked, but the world was emersive and fun to explore.... It wasn't think 100x100 box with 1,000 quests and 10,000 boars in it.

    I haven't played this game yet, but I am hoping it is kinda like Project Entropia but with sword and board meets UO meets Quake Arena.

     

    Well that's all I have to say, I'll post after I play the game in April (when I can buy a real copy and play on a local server) and let you know how right or wrong I am in this post :)

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by sabutai33



    "so its always the same chat ... i ownz0r Yo ... i will keelz0r Yo ... Yo suckz0rz "

     

    Well no wonder you didn't like the game if you got pwned and keelz0rd all the time. Obviously U suckz0rz!

     

    image

  • miagisanmiagisan Member Posts: 5,156

    I know this has nothing to do with the thread's subject, but please, downtoearth, for the love of all that is holy....learn to use the space bar...please? Everytime i read something by you, it's like I need a special decoder ring or something.

    image

  • IhmoteppIhmotepp Member Posts: 14,495
    Originally posted by miagisan


    I know this has nothing to do with the thread's subject, but please, downtoearth, for the love of all that is holy....learn to use the space bar...please? Everytime i read something by you, it's like I need a special decoder ring or something.

     

    image

  • TurnellTurnell Member Posts: 239
    Originally posted by sabutai33


     



    Many players feel a sense of accomplishment after 10 of them gank a single player unable to even put up much of a fight, and yet they still feel they did ... supa dupa uberz0rz PvP skillz0rz ..

    This is currently plaguing the game in general, having lots of childish players in a gank squad killing single targets makes them feel as if they accomplished something special and makes them think they have great PvP skills.







     

    Question I have is, how do you know this for a fact, unless you were one of them?

  • Sain34Sain34 Member UncommonPosts: 293

    First of all I, myself have used the "it's still in beta" line 24 hours before a release. We all know that the first week to two weeks are the most crucial to any launch a great game can die in the first 10 days.

    I am not planning on playing DF at all but I do hope they do well, we need more diversity in the genre, but I have seen this exact same scene a dozen times and the forcast is not favorable for poor old Darkfall.

    image

  • radtweakradtweak Member Posts: 83

    It's very hard to judge the community on FFA game in beta as there is pretty much anarchy due to

    A.) Beta is free so will attract the ones who just want a quick cheap laugh and don't care what happens to their chars as they were free.

    B.) Anonymity - create a random name and just bludgeon without consequence as you won't be here long.

    C.) End of the word syndrome - pretty much a lead on from B.) as your time is limited, again there is no consequence, Even in real life if a meteor was really going to end the world in 2 days and nothing could be done to stop it a lot of people would do whatever they wanted to whoever they wanted.

     

    I played in beta of another FFA game and it was an absolute mess and nightmare with players acting just like the OP mentions but when it went live it was a lot different, there was still quite a few idiots who had pre-ordered the game and then decided they weren't going to re-sub so point B:) and C:) kicked in, but by month 2 it was pretty well self policed and people were sticking with their characters so reputation really effected your game as no-one would trust a ganker/looter after his first few attempts.

    Even the gank squads that stayed would res camp you a few times but then would let you go on your way because even they knew if they continued killing they would only end up reducing the server population and in turn harm "their crop" so to speak.. Also as the server was now permanant without wipes and resets they would run in to the problem of spending too much time camping newbie areas the ones that got past and moved on would overtake them in stength and level and come back for revenge and the tables would turn.

  • CereoCereo Member Posts: 551
    Originally posted by TalRasha

    Originally posted by arctarus


     Say the sub remains at 10k per month. $15x10k = $150, 000/ mth.
     
    Im gona make a mmo....
     
     
     



     

    Of course I understand that you were just being sarcastic, but just in case you really start to think about doing this sometime, after you done enough of

    You need some kind of host to run your server on. This wont work on your old 386 that you are stashing in the attic, since one computer can only handle a limited number of connections, wich will be further limited by your provider.

    This host will want that money that you are planning to make from the subscriptions.

    Don't forget people. Even if you managed to make a game by YOURSELF, you need people to maintain the game. Need at least 3 people to cover the 24 hour period of watching the server alone. So 3 salaries, plus your server upkeep costs... you're probably well into the negative with 10k subs. And there is a laundry list of other costs... so yes go make a game and you'll make 150k a month, it is genius...

     

  • AzalinRexAzalinRex Member Posts: 47

     

    It´s beta? Sorry, no game makes wonder when it goes beta ---> launch, 99% remains the same (1% are the gfx / interface polish up --- btw, look AoC)

    Beta nightmare because random folks enter? Sorry.... no random folk entered in DFO beta... and there was no "regular" Open Beta with free access for anyone.

    Player driven = bad quest/storyline? Only in crapstatic games, or you dont care in what u spend your money.

    Macro(=bot) friendly = problem? Depends, if it works like UO fine. If it works like Silkroad = game fucked up.

    Hack=problem? Hell yes. If it is true that important data is stored client side = h4ZZ0R fest (skill players = coding skills).

    H4zz0R fest + full loot = game gonna fail (That's why big companies tend to skip the full loot rules on mmo, since once the hack damage is done, it cant be undone).

    10k pre-orders = 500k pre orders? wtf! i think someone has problem with numbers....

     

    Personal opinion: DFO is a niche game overhyped (casual players like me should stay away).  There will be ganking and the players driven means, in mmos, "the assholes gonna rule!". On the other hand, it will be the redemption for those in the niche.

     

     

     

  • slask777slask777 Member Posts: 706

    Diversity is all good in my book. While I wont even look twice at this game, it is needed in the mmo world. We have way too many EQ clones now and to be honest, most of them suck. So bloody what if the graphics look dated and the animation is stiff. What is important in an mmo is the gameplay, the rest is just fluff so to speak. Old games are still going strong and even AO, which use DX7 (think Quake2) to render it's graphics is still being played. It looked incredible when it was launched though, if you managed to get past the bugs, and some places in that game still look kinda good.

    ---
    Grammar nazi's. This one is for you.

  • IsaneIsane Member UncommonPosts: 2,630

    Game is fantastic Beta has been a blast roll on release.

     

    Just let me Laugh

    and a little more

    and a little more.

     

    Have fun trolls, in you're full time jobs playing mmorpg.com MMO.

    And the last laugh. 4 weeks of fantastic stable testing now for the real game...

     

    ________________________________________________________
    Sorcery must persist, the future is the Citadel 

  • HermyHermy Member Posts: 4

     The rage that this game generates is amazing, I love it. 

     

    To the OP: 

    I'm pretty sure you're not interested, but judging this game on your first few hours of experience is a waste of your time and misses the entire point of the game. I won't elaborate, but once you actually get to be in those squads of 10 guys fighting squads of 15 guys and winning, you might understand.

     

    I realize that this high learning curve will scare a lot of people out of DF, but in all honesty this game wasn't meant for short attention spans. It was made for people who like to spend time to develop themselves and compete. It is not a perfect game, but it most definitely caters to player skill rather than time spent, and lots and lots of people have been waiting for this in an MMO.

     

    What I don't understand is why are some people so determined that this game fails? Why continuously write about how hard it is gonna fail? If it failed, it would do so without all the hate. People hating this much must have something to lose if DF succeeds...I just can't figure it out.

  • skippzskippz Member Posts: 44

    It is SOOOOO cute watching all these darkfall lovers trying to defend this game, I won't COMPLETELY beat it down though.

     

    We don't need someone telling us this about the game, we've seen the leaks! It looks HORRIFIC!! . I just can't beleive people will throw their money at this game......It's up to you guys I guess, me however I'm going to wait and see what happens. I honestly don't think this game will last long at all, infact I think the whole concept of the game is utter trash.

     

    I posted this because I get paid by a company, and I'm a complete and utter and I love to cus I'm a . ( This was called "sarcasm")

    Funny thing is people will think I'm a troll, it's just laughable how much of a retarded community mmorpg has, and a huge shame. Hence why  I don't post!



    Oh wait, scrap the whole beat it down rubbish.....oopps.....sorry.

    I like cookies.

  • miagisanmiagisan Member Posts: 5,156
    Originally posted by Hermy


     The rage that this game generates is amazing, I love it. 
     
    To the OP: 
    I'm pretty sure you're not interested, but judging this game on your first few hours of experience is a waste of your time and misses the entire point of the game. I won't elaborate, but once you actually get to be in those squads of 10 guys fighting squads of 15 guys and winning, you might understand.
     
    I realize that this high learning curve will scare a lot of people out of DF, but in all honesty this game wasn't meant for short attention spans. It was made for people who like to spend time to develop themselves and compete. It is not a perfect game, but it most definitely caters to player skill rather than time spent, and lots and lots of people have been waiting for this in an MMO.
     
    What I don't understand is why are some people so determined that this game fails? Why continuously write about how hard it is gonna fail? If it failed, it would do so without all the hate. People hating this much must have something to lose if DF succeeds...I just can't figure it out.

    high learning curve? are you kidding me?

    image

  • RevelRevel Member Posts: 100
    Originally posted by Polarization

    Originally posted by banshe13


    just woundering what company pays you?

    The same company that pays me every day and in every way, the common sense company, huray!

     

    They must have franchises, as I work for them as well.

  • APEistAPEist Member UncommonPosts: 409

     That's funny, OP, I have almost the opposite opinion on nearly everything you stated.

    _______________________________________________
    Games looking forward to: Fallen Earth, Mortal Online

    The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  • absolut187absolut187 Member Posts: 105
    Originally posted by Hermy


     What I don't understand is why are some people so determined that this game fails? Why continuously write about how hard it is gonna fail? If it failed, it would do so without all the hate. People hating this much must have something to lose if DF succeeds...I just can't figure it out.



     

    There are two types of people you will find hating on Darkfall:

    (1)  People with no interest in FFA PvP who hate on DF.  You would think that they would just ignore it since they are not interested, but no.  Why?  Because deep down, people are still just chimps with less fur.  Most people hate anyone different from them.  See, e.g., racism, sexism, the Middle East, etc.  So they talk all kinds of trash about Darkfall and its community.

    (2)  People who, deep down, really want DF to succeed but have been burned and pissed off by Aventurine's lies and crappy treatment of fans.  So they turn on DF and lash out at it.

     

     

    -----
    Its funny how people who hate Darkfall spend so much time talking about Darkfall.

    I guess being a fat troll means having no friends, no girls, and nothing better to do than spew hate on internet forums..

  • APEistAPEist Member UncommonPosts: 409

     Also, you are plain LIEING when it comes to the community talking in l33t speak.  LMAO.   I played through 3 weeks of global chat, the most used channel, BY FAR, and never saw any l33t speak besides people satirizing or joking with it.

    _______________________________________________
    Games looking forward to: Fallen Earth, Mortal Online

    The noob formally not known as not being the formally not unkown known APEist; The Stone Cold Killer of Tarq.

  • HermyHermy Member Posts: 4
    Originally posted by miagisan

    high learning curve? are you kidding me?

     

    The OP is posting based on a few hours experience. Try fighting 1v1 against someone who has been playing for a while, practicing, and you'll get your ass handed to you. It takes quite a while, however, to understand the nuances that get you to that point. That, my friend, is a learning curve.

  • jimsmith08jimsmith08 Member Posts: 1,039
    Originally posted by Hermy


    I realize that this high learning curve will scare a lot of people out of DF, but in all honesty this game wasn't meant for short attention spans. It was made for people who like to spend time to develop themselves and compete. It is not a perfect game, but it most definitely caters to player skill rather than time spent, and lots and lots of people have been waiting for this in an MMO.
     
    What I don't understand is why are some people so determined that this game fails? Why continuously write about how hard it is gonna fail? If it failed, it would do so without all the hate. People hating this much must have something to lose if DF succeeds...I just can't figure it out.



     

    there is no learning curve,you cant use that old excuse anymore,weve seen the beta videos,we know how the combat works,we know the crafting is the same system used by wow,lotro etc. left click to attack,a basic number of abilities until youve gone through an enormous grind to unlock all the magic schools,no proper directional swings,a poor block system,no manual evasion other than wasd. eve has a learning curve,darkfall does not.

    really?well it seems to be the total opposite of that. already the game is flooded with macros as the skill level ups are a huge grind,as is the gathering,crafting and pretty much anythign you can mention. he who macros mana missiles for 2 hours will have a lot higher skill level than a guy who plays for 2 hours fighting mobs,wont he.

    its not about seeing it fail,its about the fanbase who have declared this game the most revolutionary mmo ever only for it to come out as a bare bones fps game.

  • HermyHermy Member Posts: 4
    Originally posted by absolut187


    There are two types of people you will find hating on Darkfall:
    (1)  People with no interest in FFA PvP who hate on DF.  You would think that they would just ignore it since they are not interested, but no.  Why?  Because deep down, people are still just chimps with less fur.  Most people hate anyone different from them.  See, e.g., racism, sexism, the Middle East, etc.  So they talk all kinds of trash about Darkfall and its community.
    (2)  People who, deep down, really want DF to succeed but have been burned and pissed off by Aventurine's lies and crappy treatment of fans.  So they turn on DF and lash out at it.
     
     

    I can understand the frustration with Aventurine, they've been terrible from a customer service/business perspective. I have a feeling that money all of a sudden became a big issue and whoever is funding DF decided it was time to release, not the developers. I don't know why they would wait so long, citing "not wanting to release in a rush," then rush it out like this. But all this hate should be directed at Aventurine, not DF the game. The game is amazing, by far the most fun I've had in a game in years. It's too bad that so many vocal haters want to badmouth it after playing for such a short time. It reminds me of Savage 2 MMO style. There are notable differences, but the major thing is the learning curve which makes people instantly decide they HATE the game, before they get to see the all the fun buried in the complexity.

     

    I have a feeling that the people this game was designed for will see through the unsubstantiated hate, though, and play anyways.

Sign In or Register to comment.