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Everyone is Exploiting

darkslaynedarkslayne Member Posts: 4

This game has a very sloppy launch. You get notified of guilds getting a city. I have witnessed people attacking mobs that are not attacking back. People are exploiting these mobs to fund there guilds. Very sad. The rest of the mobs you cant even fight because there invisable. I cant see other PCs that are hitting me. They need to pretty much do a complete server wipe. Most guilds have exploited there funds and thus gotten unfair advantages over others. The only reason Darkfall has kept the game servers up for so long is to save face for there company. So others can spread the word that there game is actually live.

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Comments

  • aesirgardaesirgard Member Posts: 58

     I would support a server wipe.  It would be fair to those whom have not had the ...privledge?... to play because of account problems.   Regardless... if they don't wipe it, I'll be starting my main on an alternate server once it comes out.

  • strongaxestrongaxe Member Posts: 848

    They have kept the servers live so they can figure out and fix the sync issues. And saying everyone is exploiting is obiviously not true.

  • KasmosKasmos Member UncommonPosts: 593

    Yes, people are exploiting, but I can handle that. Just means my guild has more city targets to lay siege to

     

    Now, with that said, they need to take down the servers A.S.A.P. and get a patch up to fix these issues. It was fine this morning....

  • jusomdudejusomdude Member RarePosts: 2,706

    Exploiting is not good news at all... Although there is that saying. "If it can happen, it will happen." It's an unfixed bug... what're they gonna do, ban half their current players?

  • RoYkORoYkO Member Posts: 67

    They wont whipe, all these bugs were in beta however they havent fixed em.  They needed our money to pay their bills so we can watch them fix them while we pay them

  • Tuck2000Tuck2000 Member Posts: 361

    Yep normally I would not cry foul but there are huge exploits going on. I'm in a NA/EU guild and we were fortunate enough to get a respectable amount of people in with pre-orders on a few of us were in beta so most of our folks are just learningthe ropes. but clans with less then 6 people are claiming City stones in under 12 hours of play. This needs the exploits fixed and a clean restart full wipe. They wer fixed a week ago and now we have the same bugs back in game.

  • GoodBadUglyGoodBadUgly Member Posts: 137

    I guess if killing invisible monsters (and other players) is exploiting than I am guilty.    My guild worked its tail off today though the majority of us couldn't see others in our party, the monsters we were fighting and the pk's we were defending against.

    We adapted and persevered and earned the gold for our guild charter and our city.   I'd have to say I was pretty darn proud of the job we did despite tremendous difficulty.    There were those who out of frustration, balled up and quit and others who plugged away knowing that the first couple days were crucial to getting the city that they wanted.

    You could either learn how to fight things you couldn't see or you could log off.   Neither was a good option but if having to attack based on sound direction and blood splatter is exploiting to you, then I guess I am guilty.    I sure would have rather had it the easy way.   

  • harmonicaharmonica Member Posts: 339
    Originally posted by Tuck2000


    Yep normally I would not cry foul but there are huge exploits going on. I'm in a NA/EU guild and we were fortunate enough to get a respectable amount of people in with pre-orders on a few of us were in beta so most of our folks are just learningthe ropes. but clans with less then 6 people are claiming City stones in under 12 hours of play. This needs the exploits fixed and a clean restart full wipe. They wer fixed a week ago and now we have the same bugs back in game.



     

    How is that an exploit?



    Building a city in 12hours is perfectly feesible with 6 people... They're also incredibly vulnerable to be taken over.

     

  • drago_pldrago_pl Member Posts: 384

    I got 750 gold+ per hour while questing. Heard of people getting 1000+ on certain mobs +quest for them. My clan claimed a city and noone was exploiting. We played beta and we know how things work. It's not fair for those who didn't played in beta but i'ts not exploiting.

    And so what if someone claimed a city. You can siege it and take for yourself.

  • harmonicaharmonica Member Posts: 339
    Originally posted by drago_pl


    I got 750 gold+ per hour while questing. Heard of people getting 1000+ on certain mobs +quest for them. My clan claimed a city and noone was exploiting. We played beta and we know how things work. It's not fair for those who didn't played in beta but i'ts not exploiting.
    And so what if someone claimed a city. You can siege it and take for yourself.



     

    Exactly. I forgot the numbers, but i know it's around 5-10k to get a city going.

    Not very expensive at all.



    BUT you're also very vulnerable and can be taken over as I doubt any upper echelon stuff has been built or that you're very capable of fighting.

    It's not an "exploit" to know where available clanstones are and how to build them. If you read the stuf people in beta were sayin when the NDA was lifted, you'd be privy to all of that info too.

  • TsukieUTsukieU Member Posts: 559

    Lol.

     

    That is all.

    Mne eto nado kak zuby v zadnitse.

  • rmk70rmk70 Member UncommonPosts: 408

    No guys, there are, in fact, bugged mobs that do not fight back and drop 200g a piece. Many well organized guilds knew this prior to launch and had all planned out the fastest way to start farming them.

     

    There have been guilds admitting to this in the irc channels. Supposedly it was reported in beta but nothing done about it so they all consider it legit.

  • drago_pldrago_pl Member Posts: 384
    Originally posted by rmk70


    No guys, there are, in fact, bugged mobs that do not fight back and drop 200g a piece. Many well organized guilds knew this prior to launch and had all planned out the fastest way to start farming them.
     
    There have been guilds admitting to this in the irc channels. Supposedly it was reported in beta but nothing done about it so they all consider it legit.

     

    Even if that is truth then what? If they suck at game good for you. You will have more loot. If they are better you then you  would loose your sh1tz anyway.

  • In beta I was averaging 700+ gold an hour solo in one of my spots against fully functioning mobs. This isn't counting the extra 300-500 gold i got in beta selling the regeants.

    But yes most of the guilds that got a city up really early today are the same ones that exploited the same mobs in beta. They were called out in the beta forums and said "but we reported it" yet still did it today.

    So while i'm sure some guilds are doing this legitly, some are exploiting and don't care.

  • rageagainstrageagainst Member Posts: 618
    Originally posted by RoYkO


    They wont whipe, all these bugs were in beta however they havent fixed em.  They needed our money to pay their bills so we can watch them fix them while we pay them

     

    while YOU GUYS pay them, I'm not giving them money, they are no charity. I will happily play when the game is done though (if it doesn't tank, there's a 90/10 chance it will tank)

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • rmk70rmk70 Member UncommonPosts: 408
    Originally posted by Krallang


    In beta I was averaging 700+ gold an hour solo in one of my spots against fully functioning mobs. This isn't counting the extra 300-500 gold i got in beta selling the regeants.
    But yes most of the guilds that got a city up really early today are the same ones that exploited the same mobs in beta. They were called out in the beta forums and said "but we reported it" yet still did it today.
    So while i'm sure some guilds are doing this legitly, some are exploiting and don't care.

     

    Well the guild called SUN is making full use of exploits -- there are also several others. But ya, their defence is that the bugs were reported in beta and not fixed so they are to assume it's legit for them to do it.

  • rageagainstrageagainst Member Posts: 618
    Originally posted by drago_pl

    Originally posted by rmk70


    No guys, there are, in fact, bugged mobs that do not fight back and drop 200g a piece. Many well organized guilds knew this prior to launch and had all planned out the fastest way to start farming them.
     
    There have been guilds admitting to this in the irc channels. Supposedly it was reported in beta but nothing done about it so they all consider it legit.

     

    Even if that is truth then what? If they suck at game good for you. You will have more loot. If they are better you then you  would loose your sh1tz anyway.

     

    the problem with this is that DF is a lot more gear and pot based than skill based.

    When I'm energetic I'm:


    When I'm at default I'm:


    WHITE/BLUE


    Lol according to this I'm bipolar :O

  • AzalinRexAzalinRex Member Posts: 47

    What you expected what would happen on DFO launch?

    Do you really think the majority of players who want the "so called" hardcore pvp (nothing more that grief/ganking) are educated / honorable gamers?

     

    Exploiting, hacking, botting are more related to "hardcore pvpers" as to "carebears", since the later dont care if they are actually better that you, they just want to enjoy the game.

     

    7 in 10 DFO players are gankers, griefers with a strong believe that "showing their strenght" in a GAME has some "special meaning". So enjoy the "feeling".

     

    And for godsake lets stop with this shit "skilled player will overcome any bug, exploit, hack", since it isnt true.

     

    PS: DFO be praised,  it will suck a big part of the scum from others mmos.

  • peacensunpeacensun Member Posts: 35

    Yah, I'm beyond angry. I played ALL day and was never able to finish my first two noobie quests due to sync issues. I could not see people in my party, could not see mobs, could not collect gold and could not even get a guild  using legit method.

    This is a really unfair way to start the game.

  • Bruticus_XIBruticus_XI Member Posts: 827
    Originally posted by peacensun


    Yah, I'm beyond angry. I played ALL day and was never able to finish my first two noobie quests due to sync issues. I could not see people in my party, could not see mobs, could not collect gold and could not even get a guild  using legit method.
    This is a really unfair way to start the game.

    Don't worry, by some twist of fate I'm sure it's only that bad for you.

  • junzo316junzo316 Member UncommonPosts: 1,712
    Originally posted by AzalinRex


    What you expected what would happen on DFO launch?
    Do you really think the majority of players who want the "so called" hardcore pvp (nothing more that grief/ganking) are educated / honorable gamers?
     
    Exploiting, hacking, botting are more related to "hardcore pvpers" as to "carebears", since the later dont care if they are actually better that you, they just want to enjoy the game.
     
    7 in 10 DFO players are gankers, griefers with a strong believe that "showing their strenght" in a GAME has some "special meaning". So enjoy the "feeling".
     
    And for godsake lets stop with this shit "skilled player will overcome any bug, exploit, hack", since it isnt true.
     
    PS: DFO be praised,  it will suck a big part of the scum from others mmos.

    With the reputation that Adventurine has with not communicating certain bugs and exploits and such or even acknowledging they are there, I'm not surprised.  I'm just a bit dismayed since, if and when this gets fixed, those guilds that did have the advantage, will still have it.  I know Adventurine has said that they are "fixing" the most  important bugs at the moment, but in the long run, isn't this exploit a big bug.  Just my opinion.

  • peacensunpeacensun Member Posts: 35

    No, it wasn't just that bad for me...it was like that for 80% of people.

     

    But it was good for 20% or so, hence the unfairness.

  • Bruticus_XIBruticus_XI Member Posts: 827
    Originally posted by peacensun


    No, it wasn't just that bad for me...it was like that for 80% of people.
     
    But it was good for 20% or so, hence the unfairness.

    Don't worry about it, it was a hit against the overzealous fanbots ! I know it's that bad for most people.

  • GoodBadUglyGoodBadUgly Member Posts: 137
    Originally posted by peacensun


    No, it wasn't just that bad for me...it was like that for 80% of people.
     
    But it was good for 20% or so, hence the unfairness.



     

    Actually it was that bad for me.   I just didn't hang around the starter town goblin spawns because it was futile.   I did the first two goblin quests there so I could afford a better starter weapon.   One quest I had to collect 4 axes and since it was impossible to beat out the 20 other people trying to kill the same goblin I just looted one their corpses when they were killing each other off and got my 4 axes that way.

  • luckturtzluckturtz Member Posts: 422

    First off let me say.As soon as i can play darkfall i will be playing darkfall but i can't help at laugh at what is going on.Just a day ago i was reading threads by rabid darkfall fanboys about how awful aoc and war launch was and how smooth darkfall and its client are.The official forums are down,the game keeps shutting down,people who are playing are taking advantage of glitches,the company not being ready for the amount players that are playing and more.So far Darkfall is making Aoc and War launch look great. On the bright side alot of probelms are being cause by the sheer volume of people wanting to play the game.

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