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I've pre-ordered a lot of games in my days, and not one of them has been a "risk". Why do I keep hearing people say things like, "You should have been more careful, known what you were getting yourself into when you pre-ordered!"
Fellas, we didn't pre-order a beta game. We pre-ordered under the assumption that we were purchasing what was promised and advertised on their web site. Don't tell me how pre-ordering is a risk. When I pre-order a pack of gum because they're all sold out, I still know which pack of gum I'm pre-ordering.
Once they started taking pre-orders, they passed the deadline before which they could change much about the game. They entered an ageement with those pre-order customers, and had obligations to fulfill, such as delivering what they promised.
So please stop repeating the same "pre order is a risk" crap.
In fact, stop repeating the same crap in general. All of you fanboys and trolls just keep recycling and spouting out the same thing like a broken record. At least muster up a few sentences so you sound reasonable.
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So did the people who pre-order Mourning, and Dark and Light.
Sadly, because of games like these, pre-ordering IS now a risk.
I hope you'll accept my sincerest of apologies.
So did the people who pre-ordered World of Warcraft. It's always a risk when you buy a product before it comes out and your not 100% sure of what your purchasing. BTW, I pre-ordered WOW and couldn't play it for a week, the website also was still advertising features that weren't in game yet....it seems to have done okay.
Can anyone tell me what happened with Mourning and DnL in detail? I never followed any of those games but hear they were disasters. I want the juicy info :P
Google Mourning and DnL?
I need a new MMO world to call home as Tom Chilton keeps destroying them
well guess you can always get ya cash back , in the uk we have distance sellnig regualtion that allows you to get your cash back if the item is not what you expected.
Damn i mad a mistake by preordering
They charged me 2.52 euros for preorder but no final charge came
so I change my cc details . Then i read that they are still working on the issue
Now atleast twice a day I am calling both my cc companies to make sure I dont chargs twice or if at I am going to get charged
If i wont be chargd then I wat my 2.52 euros game
They can take this fucking alpha client and shove it up their arse
That's not accurate in this case. Here we have an entirely different situation.... people who paid for a product and haven't received ANYTHING at all! I'm sorry, but when darkfall support answered by ticket by saying "it's your credit card companies fault", even though I can CLEARLY see the preorder charge on my statement... I went ahead and reported it as fraud and asked them to remove it.
In order for a game to be considered "released", or "final", it is my belief that the only remaining development issues should be content related. That is, all MMOs are expected to have regular content updates. For this reason, people often say that MMOs are "always in beta", or "always under development".
This is true. However, there's a difference between content updates which are just adding more to the game, and core tweaks because the game doesn't actually work.
Darkfall is NOT release-ready or final by any measurement, liberal or conservative. The core of the game just isn't working, many of the features listed on the web site (yes, the majority of customers do trust the official web site to present accurate informatino) are not in-game. The game's infrastructure (account management, support center, etc) is either crumbling or non-existant at this point.
So did the people who pre-order Mourning, and Dark and Light.
Sadly, because of games like these, pre-ordering IS now a risk.
Exactly,
I have ZERO pitty with the Pre-Order guys from Darkfall at the moment. My appologies for being so harsh.
But seriously, Darkfall had all the warning signs and red flashing lights, that you could see it from miles away about what you were getting into.
You guys ignored it all, blinded yourself and jumped straight in and handed over your CC details to Aventurine like sheep.
Now don't come here and cry you feel being scammed, lied to or misinformed.
So I think this is worth saying: I TOLD YOU SO!
Sorry but you are naive for believing that you "pre-ordered under the assumption that we were purchasing what was promised and advertised on their web site". I personal experienced that games don't have to be what is advertised since I was in Hellgate London beta. That was such a shitty game with so much positive advertising around it. I was lucky enough to find out what shit they tried to sell and to cancel my preorder.
But you can learn from mistakes and don't preorder or be more cautions with that in the future (really no pun intended).
[X] drill here for new monitor
Sorry but you are naive for believing that you "pre-ordered under the assumption that we were purchasing what was promised and advertised on their web site". I personal experienced that games don't have to be what is advertised since I was in Hellgate London beta. That was such a shitty game with so much positive advertising around it. I was lucky enough to find out what shit they tried to sell and to cancel my preorder.
But you can learn from mistakes and don't preorder or be more cautions with that in the future (really no pun intended).
Having been in Beta, I thought I knew what I was pre-ordering, what I didn't think I was paying for was an "inactive" account.
Sorry but you are naive for believing that you "pre-ordered under the assumption that we were purchasing what was promised and advertised on their web site". I personal experienced that games don't have to be what is advertised since I was in Hellgate London beta. That was such a shitty game with so much positive advertising around it. I was lucky enough to find out what shit they tried to sell and to cancel my preorder.
But you can learn from mistakes and don't preorder or be more cautions with that in the future (really no pun intended).
Having been in Beta, I thought I knew what I was pre-ordering, what I didn't think I was paying for was an "inactive" account.
Yes the problem is Aventurine skipped a real stress test and this only for the reason to get money from you at the most earliest point. Most problems that occur now are Aventurine made.
[X] drill here for new monitor
I'm just about one more day away from saying f* it, and just deleting my payment information. If it takes a company this long to charge a credit card...they have pretty big problems.
No need for apologies...
I pre-ordered, payed and could play yesterday.
Sure was pretty rough but I am sure that will be ironed out till next week or so. No reason for running around and screaming foul. People here should relax a bit more.
No need for apologies...
I pre-ordered, payed and could play yesterday.
Sure was pretty rough but I am sure that will be ironed out till next week or so. No reason for running around and screaming foul. People here should relax a bit more.
Well, since you have no issues, of course you're not pissed. But if you were like the dozens of other posters who've had one issue or another with either the pre-order, logging in or getting acceptable performance in game, then who are you to tell them to relax?
I agree with the others, there is no way anyone pre-ordered this game and did not know what risk they were taking. You can't be that naive OP, and if you were, then DF would have eaten your soul, because its definitely not a game for people who can't see the forest for the trees.
I'm not saying give up on it either, if this is the sort of game you've been waiting for, I suggest you tough it out and give it a few weeks to straighten things out.
Me, I could care less either way, so I'm going to hold off and see how the saga commences for a few months.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
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No issues?
I got beaten up by invisible goblins, had heavy desync and couldnt even get enough gold in 3 hours to get the second starter weapon. DF crashed and I cant log in with my Character anymore cause its bugged or whatever. Maybe I even have to delete him...
You call that "no issues" ?
Just because I dont run around in rage posting complaints all over the internet doesnt mean I had flawless experience. Thats why I described it as "pretty rough"
^^ same 7th day now
they have 1 last drow
Not the first MMO with a bad launch and not the last. If you've ever been through one before then you realize this and you not acting all butt hurt right now like some one stole your last piece of bread you were about to feed your family with. I'll agree that it is a pain in the ass, but isn't the end of the world. Take a deep breath and chill. This is nothing new, matter of fact I honestly can't think of one MMO where I was able to play the first week without any problems.
However, there's a difference between content updates which are just adding more to the game, and core tweaks because the game doesn't actually work.
Darkfall is NOT release-ready or final by any measurement, liberal or conservative. The core of the game just isn't working, many of the features listed on the web site (yes, the majority of customers do trust the official web site to present accurate informatino) are not in-game. The game's infrastructure (account management, support center, etc) is either crumbling or non-existant at this point.
What core parts of the game are not here? They sure as hell seem to be here to me, I don't know which part of the core system your saying is not working as advertised.
A world you can choose what to do--check
Start up and build a city---check
take over and defend cities--check
PvP all day--check
Raise which ever skills you want to raise--check
Those are the core parts of this game and have been from the beginning. Are there account problems? yes, not part of the above. Were there game sync issues? yes, not part of the above. Are there server issues? yes, again not part of the above. All of this stuff can and will be fixed, none of this stuff is a first or a last, all of this stuff sucks ass, but in the end, the game behind it all is a kick ass game. The core parts work, I've been playing them for over a month in beta. Yes the game is not finalized and in most testers opinion need another month or two before being released(nothing new there), but not for them to get the core parts working, but for them to get the fluff parts working. You can either choose to be a ass hat and choose to whine all day, or you can do something productive while you wait for it to get ironed out.
I guess I was lucky and able to make 2 accounts without any problems, able to log in on the first day and stay logged in for over 10 hours. Does that mean anything to the people that weren't able to? Probably not, but it should, because it means that while there are other problems, the game and the game world is a nice product and enjoyable to play.
Anyone else getting Deja Vu?
Anyone else getting Deja Vu?
Yea I am, to Everquest, Asherons Call, Lineage 2, Everquest 2, World of Warcraft and lots more, pretty much every game that I've beta tested and then went through launch with.
You have to be kidding to say there was anything this major in the L2 launch... The worst I saw from beta on was some Engrish mistakes.
I wasn't around for the EQ beta (I was too busy playing games like Civ ), but I also heard that the AC launch was actually relatively ok (I joined AC in may of 2000, so about 6 months after launch or so).
But I notice that you often speak of the games that recovered from bad launches such as EQ and AC (assuming they had bad launches), but you have a different envrioment now than you did 9/10 years ago. Back when EQ came out you had the whopping choice of UO (as a forced 2d game) or EQ (the first 3d mmo), when AC came out, your choices were the two afore mentioned games. That was it, they were the 'pioneers' of the genre and thus has the go through the mistakes first.
Games 9 years later do not have that excuse and shouldn't be excused for it. A game released in 2009 has 10 years worth of history to learn from, apparently Adventurine didn't learn from it.
But now, to turn around the conversation slightly, games like AO had a horrid launch (and so much potential too) and never recovered, same with horizons. DnL and Mourning define scam in the industry.
Companies like SOE and Turbine learned from their mistakes of their first games (EQ2's launch was absolutely wonderful, some lag but entirely playable day one and LotRO I believe has set the standard for smooth launch). The only problem was, Adventurine thought they were smarter than all the other developers out there and decided they didn't need to do things the tried and true way of software development, especially for a system that is designed to handle so many people.
Such a shame too, as it will probably lead us to 20 more years of EQ clones, which is the last thing the industry needed, since Adventurine actually had some innovation in their concept, but like so many other companies that think outside of the box in the MMO genre, they just couldnt' handle the reality of the logistics.
A risk is defined as anything that could have a positive(good), or negative(bad) outcome (lower partial moment is greater than 0).
Preorders are risky, because most games (like darkfall) hadn't been tested in launch conditions, so that even a positive beta experience does not necessarily imply a good launch.
This is a sequence of characters intended to produce some profound mental effect, but it has failed.
If you pay and unproven plummer before he did anything you take a risk. He might not show up of give you a bad plum work. Same when you pay for unproven game beforehand. You take a risk.