Originally posted by Sandbox Yee, we all saw that you missed the point. We where talking about opinions of the game, if and when it was any good. Then you strike with the fact that it has more players now than before. Big fail, imo.
giant fail. It's not even a question with the current implementation of server consolidation from lack of adequate subs.
I guess I'm missing the point at which they should "go classic"
From beta...to launch....until they "ruined it"....then have tons of people return...and have the game last this long becuase of those who are playing now.....I don't get it....
"This may hurt a little, but it's something you'll get used to. Relax....."
For christ sake, this old and dead topic. Simple answer for all. You can either go and play SWG the way it is now or go and play the EMU for how it once was. Doesn't really matter though, since the population that actually cares for this mmo is very small.
SW fans will have anew mmo to call home and SWG will be just a memory.
They don't have the developers with the knowledge to work on the Pre CU system as they've all left or gone onto other projects so it's not possible. SWG was built on a custom engine where the developers made everything from scratch but failed to create the proper tools to work with and thats why the CU and NGE happened really so they could continue to develop the game, SOE had no choice at that point.
They don't have the developers with the knowledge to work on the Pre CU system as they've all left or gone onto other projects so it's not possible. SWG was built on a custom engine where the developers made everything from scratch but failed to create the proper tools to work with and thats why the CU and NGE happened really so they could continue to develop the game, SOE had no choice at that point.
So . . . how can the EMU teams be doing what they are doing?
Classic servers could have been had in a quick fashion, if SOE had hired people to work on the code. Heck, they could have even fixed the bugs while they were at it.
If a few teams of programmers who know nothing of the code can accomplish what has been accomplished thus far with the EMU's, I am pretty sure SOE could have done it.
They might not even have classic servers anymore. Who knows how they handle their code. It's SOE we're talking about so it wouldn't surprise me if they just overwrote everything and kept no backups whatsoever.
I just dont get why they dont relase this. Im sure they would get tons of new accounts and it cant be that hard to restore what was already there.
Its all still thier, but the kicker is they more than likely cant change it so simply, they would have to rebuild everything they changed. Look at it this way, its the same house with the same furniture, all they did was move the furniture around. Moving it back would cost money and time they more than likely will not invest in. I highly doubt SOE would ever open classic servers. Like most people stateing that boat has floated, since most people have moved on to other games.
And then thier is the flaw of the game itself, it is hard to develope this game. The real gripe is SOE broke the sandbox and then refused to fix it. Crafting used to be a big part of the game, with a complex economy driven by players. Thats all gone and from what Ive seen they are on a path of instance items and items made for the card game that will always be greater than what can be crafted by players. SOE is still on the NGE path, not because it is better, but because it can make them more money.
I have a feeling they just lost too much of the original code to go back. I don't care what any pre-CU fanboi says, Smedley isn't that stupid (which is why Vanguard is still a playable game).
Smedley certainly IS that stupid. Rubenfeld stated in his blog that they still had the code, so the idea that they didn't have the code is simply false.
The main reason they don't do it, however, is because Smedley would probably lose his job if they launched classic servers and they were a success. It would prove that it was the NGE itself, not the way they handled it or communicated it, that was the failure. That means HE was the failure. This is all about protecting the Smedley. In that sense he isn't stupid.
I have a feeling they just lost too much of the original code to go back. I don't care what any pre-CU fanboi says, Smedley isn't that stupid (which is why Vanguard is still a playable game).
Smedley certainly IS that stupid. Rubenfeld stated in his blog that they still had the code, so the idea that they didn't have the code is simply false.
The main reason they don't do it, however, is because Smedley would probably lose his job if they launched classic servers and they were a success. It would prove that it was the NGE itself, not the way they handled it or communicated it, that was the failure. That means HE was the failure. This is all about protecting the Smedley. In that sense he isn't stupid.
At least he knows how to cover his ass, right? If only he had ANY other skills to compliment it.
hmmmm...I tested this game before there was such a thing as "beta testing".....and i never continued after...cause it was unplayable to me.....
so why do we need a "classic" server?
to go back to crap?
I suppose it got better after beta, enough for 300K + people to play it, before the nerf and mismanagement started to have negative effects on the community, and open up for the CU as the "only solution" to every problem since launch, and in the end the NGE, the final defeat of the old game
you prove my point...and then some
It could only improve in order for it to still exist.....common sense rules here....
Your opinion was that the game was crap BEFORE beta; my opinion that the game must have been better since that, 300k+ people was playing it. How does my opinion prove your point?
My assumption is that at some point, after launch, but before the CU, the game had a solid software and a solid community willing to pay for the game. It's THAT period of the game that is worth recreating, not the pre-beta or the current one.
I agree 100%, but wouldn't play it if it was run by S.O.L. er, SOE.
It would make sense and they have done something similar before but they said it won't. #1 - It is not about money but ego. It could embarrass them even further in the industry if that server became the largest population server they have. #2 - Their excuse is that they cannot support both...for instance if a game breaking bug is found they do not have staff to correct it....It is a valid argument given their skeleton crew...besides classic servers will soon be available outside of SOE anyway.
Yes but these make me nervous who knows how long they will stay up. What if i put in a year and the people running it decide to stop.
Those who liked SWG because it was Star Wars are going to have a new game soon, from a team with a proven history of both respecting the setting, and producing games of uniformly high quality. That means that the only real audience for a SWG classic server would be those who were fans more of the style of the gameplay than the Star Wars setting. For that group, there are probably plenty of games in the pipeline with several years of technological advancement under their belts, along with developers who want to actively support them. Hoping for a classic server of SWG is about as productive as hoping someone fishes the real Fallout 3 (from Black Isle) out of the trash and finishes the game that should have been.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
I didn't read through all of the posts so if this was already stated... well... sorry. I just wanted to let the OP know why it isn't "easy" to do what they want.
When software is updated the old code is usually removed. IE: Everything you liked about SWG before NGE.
Sometimes companies will take shortcuts and just erase the parts that will effect the final product or they will disable certain things in case they want to put the back later. But with SWG the problem with this is that they would have to write entirely new code and disable all of the things that make NGE what it is.
So in other words you would have 2 copies of SWG on your computer. One for how the game is currently and one for how the game was previously to NGE.
Not saying it's not possible to do, just very unlikely. Oh, and knowing SWG they'd probably call it SWG:Classic and make you pay $49.99 for the box + montly payment for it.
"There is as yet insufficient data for a meaningful answer."
When has SOE *ever* shown a capacity to learn from mistakes?
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Because SOE are idiots obviously. Look at Vanguard, it easily has the potential to be the best MMO out and they blantantly ignore it . And yes I would def play SWG on oldschool server as well.
Everyone think that what they enjoy will be profitable, and it's not true.
A classic server would most likely be no where near as popular as you'd think it would. And even with the amount of people that would come out and say they'd love it and would join, some of them never would join and others would try it for a month or two and then leave.
The one thing I see misunderstood the most on these forums is how much work/money is involved in doing all the different things people think would be the greatest thing ever and would surely be "easy and cheap". Players, for whatever reason, have a vast misunderstanding of the work and money involved in all these operations.
Sometimes companies will take shortcuts and just erase the parts that will effect the final product or they will disable certain things in case they want to put the back later. But with SWG the problem with this is that they would have to write entirely new code and disable all of the things that make NGE what it is. So in other words you would have 2 copies of SWG on your computer. One for how the game is currently and one for how the game was previously to NGE
I didn't read through all of the posts so if this was already stated... well... sorry. I just wanted to let the OP know why it isn't "easy" to do what they want. When software is updated the old code is usually removed. IE: Everything you liked about SWG before NGE. Sometimes companies will take shortcuts and just erase the parts that will effect the final product or they will disable certain things in case they want to put the back later. But with SWG the problem with this is that they would have to write entirely new code and disable all of the things that make NGE what it is. So in other words you would have 2 copies of SWG on your computer. One for how the game is currently and one for how the game was previously to NGE. Not saying it's not possible to do, just very unlikely. Oh, and knowing SWG they'd probably call it SWG:Classic and make you pay $49.99 for the box + montly payment for it.
If you only know how many already having more than one version.
It was the constant whining on the fourm that made the CU. People seem to forget that. SWG forums during pre-cu was one big cry fest. OH NOES, IMBA THAT, IMBA THAT, BROKEN THAT. Even though it was true, making the CU was pretty much a stupid misstake. Even though i enjoyed CU some months before the NGE...sticking with CU could really have made the game great.
I'm sure most of us would try out the classic servers, if they were to happend. But it woulden't be the same really, once screwd over, always screwd. It's like leting someone rape you for 5 years straight, then the rapist give you the opportunity to rape him. Do you really wanna go there?
Starwars Galaxies, An Empier Diveded, That's what it says on my box anyway.
Comments
Yee, we all saw that you missed the point.
We where talking about opinions of the game, if and when it was any good.
Then you strike with the fact that it has more players now than before. Big fail, imo.
giant fail. It's not even a question with the current implementation of server consolidation from lack of adequate subs.
I guess I'm missing the point at which they should "go classic"
From beta...to launch....until they "ruined it"....then have tons of people return...and have the game last this long becuase of those who are playing now.....I don't get it....
"This may hurt a little, but it's something you'll get used to. Relax....."
Maybe, just maybe, you do not get it, because you stoped playing before beta, as you initialy wrote.
FAIL
I played several times after.....and hoped....but saw no future.....glad some did though
just dont get this
"This may hurt a little, but it's something you'll get used to. Relax....."
I have a feeling they just lost too much of the original code to go back.
I don't care what any pre-CU fanboi says, Smedley isn't that stupid (which is why Vanguard is still a playable game).
For christ sake, this old and dead topic. Simple answer for all. You can either go and play SWG the way it is now or go and play the EMU for how it once was. Doesn't really matter though, since the population that actually cares for this mmo is very small.
SW fans will have anew mmo to call home and SWG will be just a memory.
They don't have the developers with the knowledge to work on the Pre CU system as they've all left or gone onto other projects so it's not possible. SWG was built on a custom engine where the developers made everything from scratch but failed to create the proper tools to work with and thats why the CU and NGE happened really so they could continue to develop the game, SOE had no choice at that point.
So . . . how can the EMU teams be doing what they are doing?
Classic servers could have been had in a quick fashion, if SOE had hired people to work on the code. Heck, they could have even fixed the bugs while they were at it.
If a few teams of programmers who know nothing of the code can accomplish what has been accomplished thus far with the EMU's, I am pretty sure SOE could have done it.
They might not even have classic servers anymore. Who knows how they handle their code. It's SOE we're talking about so it wouldn't surprise me if they just overwrote everything and kept no backups whatsoever.
Do you know for certain?
Its all still thier, but the kicker is they more than likely cant change it so simply, they would have to rebuild everything they changed. Look at it this way, its the same house with the same furniture, all they did was move the furniture around. Moving it back would cost money and time they more than likely will not invest in. I highly doubt SOE would ever open classic servers. Like most people stateing that boat has floated, since most people have moved on to other games.
And then thier is the flaw of the game itself, it is hard to develope this game. The real gripe is SOE broke the sandbox and then refused to fix it. Crafting used to be a big part of the game, with a complex economy driven by players. Thats all gone and from what Ive seen they are on a path of instance items and items made for the card game that will always be greater than what can be crafted by players. SOE is still on the NGE path, not because it is better, but because it can make them more money.
Smedley certainly IS that stupid. Rubenfeld stated in his blog that they still had the code, so the idea that they didn't have the code is simply false.
The main reason they don't do it, however, is because Smedley would probably lose his job if they launched classic servers and they were a success. It would prove that it was the NGE itself, not the way they handled it or communicated it, that was the failure. That means HE was the failure. This is all about protecting the Smedley. In that sense he isn't stupid.
fishermage.blogspot.com
Smedley certainly IS that stupid. Rubenfeld stated in his blog that they still had the code, so the idea that they didn't have the code is simply false.
The main reason they don't do it, however, is because Smedley would probably lose his job if they launched classic servers and they were a success. It would prove that it was the NGE itself, not the way they handled it or communicated it, that was the failure. That means HE was the failure. This is all about protecting the Smedley. In that sense he isn't stupid.
At least he knows how to cover his ass, right? If only he had ANY other skills to compliment it.
I suppose it got better after beta, enough for 300K + people to play it, before the nerf and mismanagement started to have negative effects on the community, and open up for the CU as the "only solution" to every problem since launch, and in the end the NGE, the final defeat of the old game
you prove my point...and then some
It could only improve in order for it to still exist.....common sense rules here....
Your opinion was that the game was crap BEFORE beta; my opinion that the game must have been better since that, 300k+ people was playing it. How does my opinion prove your point?
My assumption is that at some point, after launch, but before the CU, the game had a solid software and a solid community willing to pay for the game. It's THAT period of the game that is worth recreating, not the pre-beta or the current one.
I agree 100%, but wouldn't play it if it was run by S.O.L. er, SOE.
Yes but these make me nervous who knows how long they will stay up. What if i put in a year and the people running it decide to stop.
You mean like how SoE ran the orginal SWG severs?
Sorry, I just had to.
Classic server is never going to happen.
too late for it. most vets don't care anymore honestly.
Those who liked SWG because it was Star Wars are going to have a new game soon, from a team with a proven history of both respecting the setting, and producing games of uniformly high quality. That means that the only real audience for a SWG classic server would be those who were fans more of the style of the gameplay than the Star Wars setting. For that group, there are probably plenty of games in the pipeline with several years of technological advancement under their belts, along with developers who want to actively support them. Hoping for a classic server of SWG is about as productive as hoping someone fishes the real Fallout 3 (from Black Isle) out of the trash and finishes the game that should have been.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
I didn't read through all of the posts so if this was already stated... well... sorry. I just wanted to let the OP know why it isn't "easy" to do what they want.
When software is updated the old code is usually removed. IE: Everything you liked about SWG before NGE.
Sometimes companies will take shortcuts and just erase the parts that will effect the final product or they will disable certain things in case they want to put the back later. But with SWG the problem with this is that they would have to write entirely new code and disable all of the things that make NGE what it is.
So in other words you would have 2 copies of SWG on your computer. One for how the game is currently and one for how the game was previously to NGE.
Not saying it's not possible to do, just very unlikely. Oh, and knowing SWG they'd probably call it SWG:Classic and make you pay $49.99 for the box + montly payment for it.
"There is as yet insufficient data for a meaningful answer."
When has SOE *ever* shown a capacity to learn from mistakes?
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Because SOE are idiots obviously. Look at Vanguard, it easily has the potential to be the best MMO out and they blantantly ignore it . And yes I would def play SWG on oldschool server as well.
www.youtube.com/watch?v=5Ji-9y2iVYQ&feature=related
Everyone think that what they enjoy will be profitable, and it's not true.
A classic server would most likely be no where near as popular as you'd think it would. And even with the amount of people that would come out and say they'd love it and would join, some of them never would join and others would try it for a month or two and then leave.
The one thing I see misunderstood the most on these forums is how much work/money is involved in doing all the different things people think would be the greatest thing ever and would surely be "easy and cheap". Players, for whatever reason, have a vast misunderstanding of the work and money involved in all these operations.
Untrue.
If you only know how many already having more than one version.
It was the constant whining on the fourm that made the CU. People seem to forget that. SWG forums during pre-cu was one big cry fest. OH NOES, IMBA THAT, IMBA THAT, BROKEN THAT. Even though it was true, making the CU was pretty much a stupid misstake. Even though i enjoyed CU some months before the NGE...sticking with CU could really have made the game great.
I'm sure most of us would try out the classic servers, if they were to happend. But it woulden't be the same really, once screwd over, always screwd. It's like leting someone rape you for 5 years straight, then the rapist give you the opportunity to rape him. Do you really wanna go there?
Starwars Galaxies, An Empier Diveded, That's what it says on my box anyway.