I don't understand how everyone can be everything all at once. That's kinda a bad way to put it and leave it at that because... So at the highest level, veteran players are going to be able be a dps-tank that casts nuke spells AND can heal? So everyone eventually turns into a dps/tank/healer-paladin? lol
Excuse me for this ignorance on my part but even the official game site's description is a little miscommunicated...
You can be everything you want, but you can't use effectively everything at one time.
In Ryzom, if you try to cast a spell in your warrior gear, your spell will have a BIG malus in power, mana consumption and cast time.
The same thing if you try to hit a monster with magic gloves. It will be ineffective.
So, even if everyone can do everything, during a combat each player has a given place (the tank pull, the wizard throw spells and the healer heal). The next combat, you can switch role if you want by switching gear. Switching gear require some time and you can't do nothing when you are wearing off.
Another important thing, if your are 200 in melee and 100 in magic and you fight a level 150 mob :
- if you kill it only with your magic, you will gain 100% of the mob's xp.
- il you use your melee (even one time) during the combat, you will gain 0 xp.
You can be everything you want, but you can't use effectively everything at one time. In Ryzom, if you try to cast a spell in your warrior gear, your spell will have a BIG malus in power, mana consumption and cast time. The same thing if you try to hit a monster with magic gloves. It will be ineffective. So, even if everyone can do everything, during a combat each player has a given place (the tank pull, the wizard throw spells and the healer heal). The next combat, you can switch role if you want by switching gear. Switching gear require some time and you can't do nothing when you are wearing off.
Another important thing, if your are 200 in melee and 100 in magic and you fight a level 150 mob : - if you kill it only with your magic, you will gain 100% of the mob's xp. - il you use your melee (even one time) during the combat, you will gain 0 xp.
If you are in a team the xp is a bit diffent as the xp is split between the team members.
So if you are lvl 100 in melee and fighting a lvl 100 mob you will get 3000 xp If in a team of two with both people at lvl 100 in melee and fighting a lvl 100 mob you will each get 1600 xp
If you or your team member is a lvl 150 healer and throws one heal during the fight... you will get 2 xp, since the amount of xp is based on the highest skill being used.
* I was using Ballistic Mystix xp chart for Vicious Kipees to determine these amounts. Website: http://ballisticmystix.net
Comments
Gear is easily gotten through crafting.
and imo skills matter most in this game.
so nahh its not gear dependent like alot of the raid focused games on the market.
Playing: EvE, Ryzom
Gear definitely helps, but is easy to come by.
In addition... you can eventually craft your own, since there is no cap on what you can learn or master in this game.
Moonlightmist
It's not gear dependant but crafter dependant.
There is no gear to loot on mobs and NPC merchants sell crap.
You have to buy all your stuff to crafter player (or craft yourself).
I don't understand how everyone can be everything all at once. That's kinda a bad way to put it and leave it at that because... So at the highest level, veteran players are going to be able be a dps-tank that casts nuke spells AND can heal? So everyone eventually turns into a dps/tank/healer-paladin? lol
Excuse me for this ignorance on my part but even the official game site's description is a little miscommunicated...
You can be everything you want, but you can't use effectively everything at one time.
In Ryzom, if you try to cast a spell in your warrior gear, your spell will have a BIG malus in power, mana consumption and cast time.
The same thing if you try to hit a monster with magic gloves. It will be ineffective.
So, even if everyone can do everything, during a combat each player has a given place (the tank pull, the wizard throw spells and the healer heal). The next combat, you can switch role if you want by switching gear. Switching gear require some time and you can't do nothing when you are wearing off.
Another important thing, if your are 200 in melee and 100 in magic and you fight a level 150 mob :
- if you kill it only with your magic, you will gain 100% of the mob's xp.
- il you use your melee (even one time) during the combat, you will gain 0 xp.
wow, nice!
If you are in a team the xp is a bit diffent as the xp is split between the team members.
So if you are lvl 100 in melee and fighting a lvl 100 mob you will get 3000 xp
If in a team of two with both people at lvl 100 in melee and fighting a lvl 100 mob you will each get 1600 xp
If you or your team member is a lvl 150 healer and throws one heal during the fight... you will get 2 xp, since the amount of xp is based on the highest skill being used.
* I was using Ballistic Mystix xp chart for Vicious Kipees to determine these amounts.
Website: http://ballisticmystix.net
Moonlightmist