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Is World of Warcraft for hardcore players?

 Is World of Warcraft for hardcore MMO players?

I keep arguing with my freind

he has played a level 80 for about 24 hours

has not done 1 raid

has not leveled a character passed level 20

I one the other hand have a level 80 orc shaman (name senzil on the server Wildhammer)

2 peices of val

1 peice of earth

all epiced (cept for 1 trinket thats blue)

I have downed multiple raids

I WILL SHOW MY CHARACTER IN-GAME

his name is Senzil on the server Wildhammer

and I disagree

and he says that WoW is for softcore gamers even at level 80

Now what do you think?

I personally think he should shut the frick up cuz hes never played an 80 and raiding but wat do u think?

15 minutes ago - 4 days left to answer.

Additional Details

will show my character in game also

 

Also he has played pre-NGE SWG

«13

Comments

  • striker09dxstriker09dx Member UncommonPosts: 197

    you and i will now have a fight where i will show you what hardcore really is.

  • KenthoKentho Member Posts: 58

    Yes I think Hardcore people can play WOW.

    I am sure there are Firemen, Policemen, Military personel all playing the game. Those are the hardcores.

    If you are just playing a game and consider yourself to be hardcore because of how you play it. Your kidding yourself. There is no such thing as a hardcore player. they are just video games.

    That is my opinion.

  • SgtFrogSgtFrog Member Posts: 5,001

    wow is casual, people only make it hardcore if they choose to,

     

    image
    March on! - Lets Invade Pekopon

  • TheHavokTheHavok Member UncommonPosts: 2,423

    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.

  • ZippyZippy Member, Newbie CommonPosts: 1,412

    There are no games made for hardcore players.  They all are dumbed and watered down for casual to simple minded whiny players who lack patience or attention span.  The ADHD me now player dominates in MMOs and is in constant need of easy rewards.  All MMOs now have super fast leveling, easy gameplay, no challenge and simple gameplay to accomodate for these players.

    Now that being said WoW has or maybe had some hardcore aspects with raiding.  One of the beauties of WoW's design is it appealed to the simple minded and had raiding to keep more hardcore types playing.  Now it is arguable that with WOTLK the raiding has been dumbed down to casual easy mode. Uldar seems to be a response to the easyness of WOTLK.

    I think all successful MMOs will have to somewhat copy wows design of easy and hardcore elements.  Warhammers failure was lack of endgame and I would say lack of raids.  AOCs failure was not lack of endgame content but just simply lack of content along with a lack of honesty.   For a game to compete with WoW it will IMO have to have a hardcore element to keep people playing which is most likely raiding.  Modern games now cannot do what DAOC and EQ did at releases and require people to spend 50+ days leveling while they create endgame content.

    But there are no MMO's that require patience thought and time anymore.  People complain about Vanguard taking to long to level and one can still reach max level in less than 5 days played. 

    The simple answer is that all games are super easy for the casual players but devs do add hooks to keep the hardcore players playing with raiding.  How hardcore is a matter of value and opinion as many games ideas of raiding may be considered easy mopde that does not allow signifigant seperation between tiers the commitment, challenge and time that many hardcore players would like to see. 

  • cesogcesog Member Posts: 67

    It is all handfed to you, therefore it is casual

  • HousamHousam Member Posts: 1,460


    Originally posted by TheHavok
    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.


    still, in ff11 there are bosses that are still undefeated for years.

  • madeuxmadeux Member Posts: 1,786

    Seeing as you're using a generic term like "Hardcore" that cannot, and never will, be defined, how can anyone expect to give you a satisfactory answer to your questions.

    The game is what you make of it.  You can play it casual if you'd like.  But by my definition, those losers who raid for 4 hours a night, 3 nights a week, would definitely be hardcore.

  • Laughing-manLaughing-man Member RarePosts: 3,655

    Compared to what?

    Other MMOs?  Then no, its a casual game.

     

  • redhands123redhands123 Member Posts: 179

    No its not. Hardcore music is Hardcore. YEAAAAH MOOOOSH

    image

  • karat76karat76 Member UncommonPosts: 1,000
    Originally posted by Kentho


    Yes I think Hardcore people can play WOW.
    I am sure there are Firemen, Policemen, Military personel all playing the game. Those are the hardcores.
    If you are just playing a game and consider yourself to be hardcore because of how you play it. Your kidding yourself. There is no such thing as a hardcore player. they are just video games.
    That is my opinion.

     

     Think you nailed it. Can't be hadcore in a game. Addicted probably but slaying more pixels than other people does not make you hard core.

  • TheHavokTheHavok Member UncommonPosts: 2,423
    Originally posted by Housam


     

    Originally posted by TheHavok

    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.

     



    still, in ff11 there are bosses that are still undefeated for years.

     

    I guess that has WoW beat.  But what im wondering is, if they have not been defeated yet, are they even defeatable? 

  • EuphorykEuphoryk Member Posts: 450

    I have two completely epicced mains, decked in purps from VoA/Naxx and OS, as well as random heroics.

    Epics do not a hardcore player/game make. I consider the game to be extremely casual, yet I was able to gear multiple characters with ease, in a very short period of time.

    In my opinion, the game is far from anything resembling hardcore. It's a great game, and a great time killer, no doubt about that though.

     

  • Adam1902Adam1902 Member UncommonPosts: 537

    WoW is the complete opposite of what you consider a "Hardcore MMO".

    • No death penalty, death has no meaning
    • No risk
    • Instances, the cancer of MMOs. You get your own private little dungeon where you can kill the boss in peace. No fighting over bosses, no PKing to compete for dungeon bosses and their loot.
    • Instanced, consensual PvP, where you choose to PvP if you want.
    • Why can't I kill whoever I want? That other Orc is a little 7 year old, and he's telling me he fucked my mom, now he's stealing my kills. Wait, WHAT!? I can't kill him? He's on my team!?! Let me fucking kill whoever I want if I wish!

    WoW is actually the exact opposite of what people label as "hardcore".  AC2, Everquest, WoW, were the games that begun the nasty softcore "carebear" MMO.

    If you enjoy it, why does it matter if it's for the "hardcore" or not? If you're into that kind of thing, that's fine. WoW, is just not for me I'm afraid. I absolutely hate limitations, and I hate instancing. I like to be able to kill who I wish, and I like to fight other groups of players for my dungeon boss (sometimes killing the boss is the easy part!).

    _________
    Currently playing: Black Desert Korea (Waiting for EU)

    Always hating on instances in MMOs! Open worlds, open PvP, territory control and housing please. More persistence, more fun.

  • HousamHousam Member Posts: 1,460


    Originally posted by TheHavok
    Originally posted by Housam  

    Originally posted by TheHavok
    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.
     

    still, in ff11 there are bosses that are still undefeated for years.



     
    I guess that has WoW beat.  But what im wondering is, if they have not been defeated yet, are they even defeatable? 


    http://kotaku.com/5036371/final-fantasy-xi-boss-takes-at-least-18-hours-to-beat

    they are, but SE like to be bitches :p

  • redhands123redhands123 Member Posts: 179
    Originally posted by Zorndorf

    Originally posted by TheHavok


    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.



     

    You forgot to mention that it was only one  "easy" 10 man Raid that downed Algalon the final boss in today's WotlK Ulduar.

    More than 5 weeks after Ulduar launch, there is still NO guild worldwide who downed the final  boss in the big 25 man variant.

    http://www.wow.com/2009/05/18/ensidia-gets-10-man-algalon-world-first/

    So forget it. Ulduar is too hardcore for the 5.000.000 players.

    At least it shows everyone thinks they "are" the best, but apparently no one is hardcore enough :)))

    Oh BTW: Epics don't mean shit in present day's Wow ---- where are your achievements to prove you can play hardcore ???

     

     

    You also fail to mention that not everyone plays WoW in fact most of the real "Hardcore" MMOers cant stand WoW these days.

    image

  • Laughing-manLaughing-man Member RarePosts: 3,655

    It took 24 hours to kill the hardest monster in FFXI history "Pandimonium Warden"

    http://boardsus.playstation.com/playstation/board/message?board.id=ffxi&thread.id=241353

    That is hardcore, and kinda scary.

    SE stated afterwords that you are not suposed to take that long to do it and that he was defeated in a way they didn't intend.  The actual amount of time is suposed to be closer to 2 hours.

     

    Also it took over a year for anyone to kill this boss the first time

     

    http://wiki.ffxiclopedia.org/wiki/Pandemonium_Warden.

  • redhands123redhands123 Member Posts: 179
    Originally posted by Adam1902


    WoW is the complete opposite of what you consider a "Hardcore MMO".

    No death penalty, death has no meaning
    No risk
    Instances, the cancer of MMOs. You get your own private little dungeon where you can kill the boss in peace. No fighting over bosses, no PKing to compete for dungeon bosses and their loot.
    Instanced, consensual PvP, where you choose to PvP if you want.
    Why can't I kill whoever I want? That other Orc is a little 7 year old, and he's telling me he fucked my mom, now he's stealing my kills. Wait, WHAT!? I can't kill him? He's on my team!?! Let me fucking kill whoever I want if I wish!

    WoW is actually the exact opposite of what people label as "hardcore".  AC2, Everquest, WoW, were the games that begun the nasty softcore "carebear" MMO.
    If you enjoy it, why does it matter if it's for the "hardcore" or not? If you're into that kind of thing, that's fine. WoW, is just not for me I'm afraid. I absolutely hate limitations, and I hate instancing. I like to be able to kill who I wish, and I like to fight other groups of players for my dungeon boss (sometimes killing the boss is the easy part!).

    Basically this guy called it.

     

    It doesnt matter one damn bit about how hard the last boss is for any of the instances that has nothing to do with the game being hardcore.

    image

  • redhands123redhands123 Member Posts: 179
    Originally posted by Zorndorf

    Originally posted by redhands123

    Originally posted by Zorndorf

    Originally posted by TheHavok


    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.



     

    You forgot to mention that it was only one  "easy" 10 man Raid that downed Algalon the final boss in today's WotlK Ulduar.

    More than 5 weeks after Ulduar launch, there is still NO guild worldwide who downed the final  boss in the big 25 man variant.

    http://www.wow.com/2009/05/18/ensidia-gets-10-man-algalon-world-first/

    So forget it. Ulduar is too hardcore for the 5.000.000 players.

    At least it shows everyone thinks they "are" the best, but apparently no one is hardcore enough :)))

    Oh BTW: Epics don't mean shit in present day's Wow ---- where are your achievements to prove you can play hardcore ???

     

     

    You also fail to mention that not everyone plays WoW in fact most of the real "Hardcore" MMOers cant stand WoW these days.



     

    HAHA.

    that's a joke right ?

    Some Wow PVE and PVP players are even sponsored to play Wow.

    What a laugh .

    Yes because WoW is very popular. Popular doesnt make something hardcore.

    image

  • JGMIIIJGMIII Member Posts: 1,282

    One hard raid does not make a game hardcore.

    WoW holds virtually no challenge until you get to the last raid.

    WoW has near no risk at all.

    WoWs game world is solo centric.

    So no WoW is not a hardcore game.

     

     

    Playing: EvE, Ryzom

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Zorndorf

    Originally posted by redhands123

    Originally posted by Zorndorf

    Originally posted by redhands123

    Originally posted by Zorndorf

    Originally posted by TheHavok


    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.



     

    You forgot to mention that it was only one  "easy" 10 man Raid that downed Algalon the final boss in today's WotlK Ulduar.

    More than 5 weeks after Ulduar launch, there is still NO guild worldwide who downed the final  boss in the big 25 man variant.

    http://www.wow.com/2009/05/18/ensidia-gets-10-man-algalon-world-first/

    So forget it. Ulduar is too hardcore for the 5.000.000 players.

    At least it shows everyone thinks they "are" the best, but apparently no one is hardcore enough :)))

    Oh BTW: Epics don't mean shit in present day's Wow ---- where are your achievements to prove you can play hardcore ???

     

     

    You also fail to mention that not everyone plays WoW in fact most of the real "Hardcore" MMOers cant stand WoW these days.



     

    HAHA.

    that's a joke right ?

    Some Wow PVE and PVP players are even sponsored to play Wow.

    What a laugh .

    Yes because WoW is very popular. Popular doesnt make something hardcore.

    Ok, and what does $200.000 price money and sponsored pro players make out in a game .. that has 60% of the MMO market in the west...(including the FTP models).

     

     

     

     

     

    How does that make a game hardcore?

    Playing: EvE, Ryzom

  • redhands123redhands123 Member Posts: 179
    Originally posted by Zorndorf

    Originally posted by redhands123

    Originally posted by Zorndorf

    Originally posted by redhands123

    Originally posted by Zorndorf

    Originally posted by TheHavok


    I will say this, since the introduction of Ulduar, Blizzard's latest raid instance, only one guild has defeated every single encounter-which includes the last encounter to defeat Algalon the Observer.  1 guild out of millions and millions of players, and it was only 10 people who have claimed that kill.



     

    You forgot to mention that it was only one  "easy" 10 man Raid that downed Algalon the final boss in today's WotlK Ulduar.

    More than 5 weeks after Ulduar launch, there is still NO guild worldwide who downed the final  boss in the big 25 man variant.

    http://www.wow.com/2009/05/18/ensidia-gets-10-man-algalon-world-first/

    So forget it. Ulduar is too hardcore for the 5.000.000 players.

    At least it shows everyone thinks they "are" the best, but apparently no one is hardcore enough :)))

    Oh BTW: Epics don't mean shit in present day's Wow ---- where are your achievements to prove you can play hardcore ???

     

     

    You also fail to mention that not everyone plays WoW in fact most of the real "Hardcore" MMOers cant stand WoW these days.



     

    HAHA.

    that's a joke right ?

    Some Wow PVE and PVP players are even sponsored to play Wow.

    What a laugh .

    Yes because WoW is very popular. Popular doesnt make something hardcore.

    Ok, and what does $200.000 price money and sponsored pro players make out in a game .. that has 60% of the MMO market in the west...(including the FTP models).

     

     

     

     

    lol EXACTLY! A hardcore game would scare the shit out of people with its super harsh death penalties / ganking / SUPER un-user-friendly gameplay / difficult combat thrown in there for good measure.

    image

  • horseraddishinfinityhorseraddishinfinity Member Posts: 32

    Warcraft is hardcore when you play 5 shamans at once in pvp. Even more hardcore when you are able to kill these hydras.

  • Laughing-manLaughing-man Member RarePosts: 3,655
    Originally posted by Zorndorf

    Originally posted by JGMIII


    One hard raid does not make a game hardcore.
    WoW holds virtually no challenge until you get to the last raid.
    WoW has near no risk at all.
    WoWs game world is solo centric.
    So no WoW is not a hardcore game.
     
     



     

    FAIL all over. Take the RAiD achievements: only 1% of Raiders have the top Raider titles and achievements.

    And PvP gear in WotLK is based on a rated chess like ladder competition.

    Meaning the best PvP weapons can only be gained at 1850 rating. Meaning the only best  pvp players can have them.

    ... the title of Deadly Gladiator and achievement  is ONLY awarded to the best player of 20 clustered servers.

    That is the best out of a ... 200.000 players.

    ----- > If that is not a hardcore COMPETITION than nothing is hardcore.

    Wow trolls always loose against Blizzard.

    You should know that.

     

     

     

    There is no need to accuse him of Trolling, hes merely stating his opinion, hes not seeking a hostile response you just gave him one anyway.

    The fluff at the end doesn't make a game "hardcore"

    Giving titles to people who are really good at the game, does not make it hard core.

    Making only the BEST gear available to the BEST players does not make it hard core when that gear is just as good as PvE raid gear that is easily obtained by people who even barely contributed.

    Again the word hardcore is objective but in most people's mind I imagine it would be difficult to progress, not just difficult to get the BEST.

     

  • JGMIIIJGMIII Member Posts: 1,282
    Originally posted by Zorndorf

    Originally posted by JGMIII


    One hard raid does not make a game hardcore.
    WoW holds virtually no challenge until you get to the last raid.
    WoW has near no risk at all.
    WoWs game world is solo centric.
    So no WoW is not a hardcore game.
     
     



     

    FAIL all over. Take the RAiD achievements: only 1% of Raiders have the top Raider titles and achievements.

    And PvP gear in WotLK is based on a rated chess like ladder competition.

    Meaning the best PvP weapons can only be gained at 1850 rating. Meaning the only best  pvp players can have them.

    ... the title of Deadly Gladiator and achievement  is ONLY awarded to the best player of 20 clustered servers.

    That is the best out of a ... 200.000 players.

    ----- > If that is not a hardcore COMPETITION than nothing is hardcore.

    Wow trolls always loose against Blizzard.

    You should know that.

     

     

     

    When you die in WoW can you be looted of that nice purple armor set?

    Do you delevel when you die?

    Can somone destroy months to years of progress in WoW?

    Does the game world require a group at all to advance while leveling?

    WoW is a carebear game I don;t give a rats ass if they toss you guys an achievments time sink or a tourney on a sperate server that actually not even apart of WoW.

    Playing: EvE, Ryzom

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