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The gameplay, thats it, very simple. As a long time mmo player i've tried maybe every mmo on the market and every single time i end up coming back to warcraft, let me try to exlain my pov on other games, only the top ive played after wow.
Age of Conan, its a great game but it suffers from several problems compared to wow, first of all is the necessity to have a much better rig, this obviously turns off many players. Then we have a completely instanced world and everyone knows that to many loading screens can become a bor, not to mention that many times a group of friends end up in different instances of the same zone.
The gameplay is actually good and the movements feel real, but the combat system is not good, the combo system ends up being boring after a while and the fact that every character blocks the way to the others makes it very awckward when instancing and raiding, sometimes its even diffcult to be near a boss with so many ppl.
LoTRO, well this is a great game also, but come on, what are those damn characters doing there? They move funny, the combat is boring and the classes are not that different one from the others.
The game has alot of features but it has no endgame.
It's a good game for fans but the lack of a fluid combat system and credible characters made it a turn down for me.
Everquest 2, the game that strated as the rival of warcraft is probably the best online rpg in the market right now, but it has many problems from where i see it, the characters once again feel strange, the alternate models are much better than the first ones but the animations and movement stay the same and lets face it, when they run they repeat the same arm animation every 2 seconds or so, its like an animated gif running.
The features of this game are huge but a major turn down for me is the bad performance this game delivers, in one zone im playing it at 70 fps and suddenly after traveling there I am at 18 fps with almost or no scenery change.
The worst of all here is the times we have to teleport from zone to zone, i mean, to go from Freeport to Zek i have like 4 or 5 teleporters each one with loading screens, i spent more time loading than playing.
At the end i am back at warcraft, because the characters feel correct in their surrounding, the combat is fast paced, it has virtually no bugs, excellent performance in an extremely stable client and no loadings between zones, except for the punctual port to other world.
Blizzard may not be the best company to innovate in their games but they surely know how to do a good product.
All in all the player doesnt care about the graphics or the millions of features, just to be able to play without worrying to much, probably because there are enough worries in real life, and a game is supposed to be a thing we do to have fun.
Comments
wow is rally an excellent game,althought sometimes there are some bugs ,i've played several games,no one game like wow attracti me so much .It brings me special feeling whiich i never go through.i agree with you what you mention above .Can you introduce me some good net to know more about the info about wow? Thank you advance!
I have tried to quit WoW. Stayed away for about three months. In this time I have tried loads of other MMOs, F2P, P2P, SciFi, Sports, Fantasy, Space, got into betas, you name it.
None managed to keep me coming back for more than 3 days in a row. I came back to WoW and had instant fun.
So yes. WoW is here to stay at least another 2-3 years. Specially with the new patch downscaling mounts requirement for lowbie players. *sigh* oh how I yearned to reach 40 to get a mount and realized I didn't got the cash for it... memories...
Better to be crazy, provided you know what sane is...
Lol serious yor xfire shows that you are playing 182 days wow! junkie^^
I play wow on the official server since last year, but i am bored from the game. it seems like its always the same
when it seems u get the carrot blizzard lift up the rod and you are doing the same.
Wow has eaten a lot of my free time and
actually i am an fps so i dont mind.. i am out!
I don't see why WoW "needs" to be beaten in the first place. The game is fun for those who still play it, which is all that matters in the end. Those who stopped playing it (like me) was basically out of boredom, or burn out if you like. The rest of the games mentioned don't need to 'beat' Wow, they just need to co-exist and offer alternatives.
I don't think I'll get into details on why the games mentioned are a decent viable alternative for those bored with WoW, because it leads to pointless arguments. In the end we play what we enjoy and we stop playing when this enjoyment fades. In this regard, WoW will remain on top as long as it refreshes their population faster than it loses it due to boredom (and is doing a pretty good job so far).
Beating World of Warcraft is like Outback Steakhouse trying to beat McDonalds in sales. Its probably never going to happen.
Don't be terrorized! You're more likely to die of a car accident, drowning, fire, or murder! More people die every year from prescription drugs than terrorism LOL!
This thread is beating such a dead horse, but I just had to post and applaud you. That is a really, really good analogy.
I admit that WoW's gameplay mechanics are the best I've tried so far. I played for about 3 years and stopped a few months before WAR came out. WAR didn't turn out to be that great, but I refuse to go back to WoW. Aion will be the last MMO I try (already tried the Chinese, I mean try the NA game at end game). I'm so fed up with almost the same exact mechanics in every MMO.
I could care less if WoW is beaten or gets shut down. I don;t think I will be playing MMOs until we see something completely new (at least to the genre). At this point the core mechanics of MMOs are the same, and after years of playing them, it's just not as fun.
To Zorndorf:
My plan is to experience both Champions online and Aion when they come out and stick to whichever I feel is better. It's hard to explain to somebody that still loves a game how it feels to be bored by it. Even if that game is the best thing ever, it comes the time when somebody has just too much of it. When you, eventually, get to that point you'll understand what I'm talking about. As for the "WoW winner", I already stated that I'm looking for my personal fun, not some notion of ill conceived popularity. If I was after popularity, I'd be checking Free realms, but unfortunately I dislike RMT.
The lore is different, which is a plus and a minus at the same time. A plus because you'll get introduced into the world ingame (like Everquest 2), instead of following a known IP (like LOTRO), or a rip off IP (like WoW). As for people growing wings in their backs, it makes as much sense as pulling dragon mounts out of your backpack.
As for my friends IRL, they actually either completely stopped or gone totally casual. The great raid guild I was a part of disbanded recently. My guess is that they got tired as well. We do talk about the "good old days" frequently and we do have good memories of the game. When I have more than 300days (I think I underestimate this number) played, I think I am entitled to feel as bored as I do. Oh, and I don't need to respawn on these forums, I happen to have just one life and no rezz scrolls (hehe).
As for these forums, I don't think you understand how I monitor them. I don't search individual games. Instead I use the "recent" function of the forums and just visit whichever topic seems interesting to me. If you use this function, you'll find out that it doesn't list which part of the forum each topic resides. Basically, like every other post I made, was made because I found the topic interesting.
"Why WoW can't be beaten"
You can't be further from the truth if you think that I'm a WoW hater. Even now, when I'm utterly bored and in no mood to restart this game, I'm still thankful for its contribution. I'm thankful, not because it brought a mass appeal on the market, which is true. I'm thankful because it keeps all the asshat developers from mass producing second class MMOs and spoon-feed us with their RMT crap. As long as WoW remains the king (and I hope it does for as much as possible), the rest of the producers will keep on focusing on producing AAA subscription based games based on quality.
It also depends on taste i played wow till lvl 20 and i never touched it again and that was like when it came out
WoW is a great game and I dont think it will ever die completely not for a long time, like someone here I also have more than 300 days played on this game, what really drove me away was the rinse and repeat of the end game raiding the constant worrying and organizational needs, Its not that I dont like having to organize alot of people (i was a GM of a high end raiding guild for over 2 years) but the fact it does require a very specific group of players to achieve anything, if the 2 or 3 key healers arent online then you cant do anything even if you have 40 very good dps, or if you 1 really well equiped tank is missing your pretty much screwed for new tries on X boss, ultimately this killed the game for me, I like raiding, organized PVPs and other guild based events, but the constant same dungeon grind and the organizational needs that are required are just not fun anymore after 4 years of playing.
Leveling is great fun and exploring the content (on your first time) is really well done, but by WOTLK everyone was simply rushing through content using QuestHelper and other addons just to "GET IT DONE" rather than enjoying it, the game that will IN MY OPINION be able to compete with wow is a game that provides the fun of raiding and dungeon crawling with a longer period of leveling enjoyment and re-usability of ALL areas of the game, I hate the fact that most areas you only really get to play for 1 or 2 days and then they are useless.
if i remember correctly, everyone said that Everquest could not be beaten also.....
Hindsight is always 20-20.
I think a lot of people need to realise one thing about World of Warcraft: It is psycholgically addictive, even to those who feel they are immune to addiction.
World of Warcraft does have a stable client... but it is no more stable that the LotrO client, the WAR client or the Eve Client... to name but a few. In fact, everytime Blizzard have released an expansion or content patch, there have been major problems with the client post-downtime. The content in WoW is churned over, over and over again. It's not a case of little innovation. It's simply a case that Blizzard deliver the same things all the time. The characters do not look well placed either, especially when you look at them using some of the new spell and ability effects. For example, the Priests Mind Flay ability does not look like it belongs n that world. It looks like a sodding laser beam, which it isn't.
I can't say that WoW isn't a good game becaue that clearly isn't true. I don't think it is the best game however. I also think a lot of WoW players sugar-coat the whoel affair for some odd reason. You never see one admitting that it has some pretty hefty flaws. Arena - fail. Battlegrounds - fail. Story - fail.
World of Warcraft is far, far from perfect and as long as that is the case, statements like, "warcraft can't be beaten," are ignorant. It really isn't a case of beating it. It's a case of beating Blizzard at their own game. When you have players like Bethesda and Bioware prep'ing MMOs, you can pretty much guess that there is going to be some kind of revolution in the MMO world. Bioware know how to make an RPG and have far more experience at taking and refining than Blizzard. They also combine that with an inherent ability to innovate in certain regards. So, SWTOR will be a contendor and will make an impact. Bethesda are the single best sand box RPG developer in the world, so you can pretty much gather that - whenever TES Online comes out - it will also make an impact. Both studios have thousands of fans and thousands of dedicated supports. Both have millions of dollars behind them and neither are foolish.
World of Warcraft is not and never has been infallible. The developers that have tried to take it on have been fools. I think the competition has learnt its lesson now and things are about to change. If they don't, I'll eat my words of course.
http://www.themmoquest.com - MMO commentary from an overly angry brit. OFFICIALLY LAUNCHED!
From what you posted I concluded that WoW (as expected) needs competition (the healthier the better) in order for improvements to start rolling faster. All those features carbon copied from WAR is a testament that even this minor competition presented helped improve gameplay for WoW players. In fact, I wouldn't be surprised if the next expansion or even next content update includes open group quests.
A bit out of topic, but oh well ...
If it could just get some goddamn housing, like guild housing, be a lot happier. Other games are leaving WoW behind with their features.
At least the new druid bear and cat textures will keep a few happy for a while. Too bad I don't have a druid.
In my many years on this planet i have learnt to not use the term Never as it always tends to come back and bite you when you least expect it too.
Wow for me was one of them games I didnt like at all, I was in beta and never wanted to play the real game as far to simple for me. However what it did do was bring more masses to the table, weather that's been a good thing or not only time will tell. But it did bring a lot more younger people to the table and with that came their attitude too.
MMO have change and weather that's for the best who knows but sadly wow for me never floated my boat and to this day I dislike it.
Bandit
Asbo
It's the "best" because it appeals to millions of pre-pubescent boys?
After comments like this I usually go and check the personal details of the poster, trying to understand where all this insecurity is stemming from.
http://www.themmoquest.com - MMO commentary from an overly angry brit. OFFICIALLY LAUNCHED!
WoW has introduced server side open quests long ago. I remember it was horde vs alliance to open AQ (am I right? I forgot). I was so busy farming the humanoids to donate cloths.
Are you sure you experienced how open group quests work in WAR? Because what you're describing is not it.
Oh well dont know if the game can be beaten or not but to many people like me who played this game for 3+ years the game is just gettin boring. I quitted the game and playin now Runes of Magic (a good free 2 play WoW clone ) till i find somethin more interestin..(maybe Aion will be a good one)
You can never beeat WoW in sheer number of players because the mass is ignorant, including myself.
I loved WoW when I played it 6 months ago, but to me the game got boring....guess I'm moving to a new MMO.
WoW probably won't be beaten subscription wise anytime soon. Only way WoW is going to fall off of it's mountain is if Blizzard releases something new that directly competes with WoW(wouldn't be a smart move if you ask me), or the hoards of simpletons realize they are running an endless gear treadmill(highly unlikely).
The only things I credit WoW for doing very well are the very stable, bug free game play, and a very nice world /world physics. Beyond that, the game is mediocre at best.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.