I see a lote of hate against AOC, but honestly, I think it was a pretty good game. Although I no longer play it, there are plenty that are far lower quality, and I actually had fun with AOC all the way up to end-game, in which I lost interest.
Now games like Asheron's Call 2, Darkfall, Fury, and that horrid Dark and Light game are easily on this list for me. It's a pretty tough match between Dark and Light and Darkfall though, but I think I actually liked Dark and light better. At least I could fly around and snowboard, with actual monsters to kill.
But Darkfall is just terrible in my opinion...I mean, i realize that it's an indie game or whatever based of PvP, but I seriously couldn't stand it after giving it about 2 weeks worth of trying. No mobs, asshole starter zone gankers, no fun combat skills and it feels like you are moving about two miles an hour at sprint.
I got tired of seeing my pasty elf ass every post-gank and called it quits. Why did I ever quit EQ and FFXI to explore my other options? Gah...
For me, it had to me Matrix Online. It was the worst experience I've ever had in a MMO because I couldn't experience a damn thing! I remember logging in and trying to walk. I would walk a block or 2, only to be reset at the point I started at. Needless to say I canceled that quickly.
Originally posted by Wolfenpride I'm torn between WAR, AoC, and DF Expected something that would catch my interest for awhile Got more discs to throw in the trash.
You have got to be kidding me.
WAR although not my cup of tea, was not in any way "The Worst MMO ever".
And DF? Eh for you maybe, because the people that like it, absolutely adore it.
Here while your at it Ill throw my outlandish vote in, Everquest. Worst mmo ever.
Evercrack, raids, raiding, gear geeks, yeah it made popular all the aspects of mmos I absolutely despise.
Dark and Light has to be the worst they promised the world and only gave you a very small rock.BTW did anyone ever get that cloth map they promised?And who won the sword?
An exact WoW clone called 4story, it sucked so hard. don't play it! and by WoW clone I mean clone, from graphics, to content , text fonts, im not kidding, it copied WoW, but anyways dont play it
"Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game." - SEANMCAD
The worst MMO I've ever had the misfortune of playing was With Your Destiny Online. Fortunately, it was a small download, so I did not spend so much time on it altogether. In fact, I think I logged in and played for about five minutes before logging out and uninstalling immediately. There was absolutely no character customisation, the armours were atrocious, and don't get me started on the scenery.
Fortunately, all the games I've played since were way better than this.
To that idiot who said everquest lol you are funny as hell. If everquest wasnt as popular as it was at its peak WOW would never of been made because no one thought there was a market for MMO's until Everquest was so popular. Every other game copies what EQ did including wow then they change it so it fits there game or there target audience. If it wasnt for games like EQ and ones before EQ this genre would of died. Oh and please stop saying wow has 11 mil players. WOW has just over 2 mil US subscribers. Go lookup how many EQ had in the US at its peak. (offically around 450k) at a time when the market was WAY smaller.
Worst MMO ever to me was D&L, EQ2 release (the game is amazing now), Vanguard release (decent now but still bad).
D&L was a joke nothing ive seen was as bad as that. EQ2 was bad because you needed a super computer to play it without lag (same with vanguard). Vanguard still lags, still sucks because they are not developing it they have it on life support to suck $ out of it to get there investment back.
The whole genre sucks! It needs to evolve from the current business model based mechanics with just enough entertainment value to sustain it, into a full fledged entertainment industry. One where the entertainment value keeps people subscribing rather than one that depends on time wasing mechanics or pshychological and emotional addictions.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
To that idiot who said everquest lol you are funny as hell. If everquest wasnt as popular as it was at its peak WOW would never of been made because no one thought there was a market for MMO's until Everquest was so popular. Every other game copies what EQ did including wow then they change it so it fits there game or there target audience. If it wasnt for games like EQ and ones before EQ this genre would of died. Oh and please stop saying wow has 11 mil players. WOW has just over 2 mil US subscribers. Go lookup how many EQ had in the US at its peak. (offically around 450k) at a time when the market was WAY smaller. Worst MMO ever to me was D&L, EQ2 release (the game is amazing now), Vanguard release (decent now but still bad).
D&L was a joke nothing ive seen was as bad as that. EQ2 was bad because you needed a super computer to play it without lag (same with vanguard). Vanguard still lags, still sucks because they are not developing it they have it on life support to suck $ out of it to get there investment back.
Actually, you are clueless about EQ. The market back then was quite large. SOE admitted, when they were making EQ2, that they had more than 2.5 million distinct subscribers try EQ and never retained more than 450K at it's peak. More than 2 million people tried that game and quit because it sucked. Any business would consider that a huge failure on their part. Quite the turnover rate, don't you think? In fact, EQ2 was made to try and grab those 2 million players, they failed miserably. The game does well enough, but it has fewer subscribers than EQ Live, let alone grabbing that market it was striving for.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
All you people listing AoC or Warhammer are on crack. Clearly you haven't played a truely bad MMO.
There are so many horrible ones out there its hard to imagine anyone even listing those.
So many people throw that crutch called "potential" out there for so many games but don't even play them BUT won't got for the throat either..
You wanna talk bad, here are some toppers
Everyone's favorite kicking toy SWG...a piece of SHIT from launch which just got "better" with age.
Ryzom - nice try at a sandbox BUT totally incomplete.
Vanguard....kaboom! How do you spell total failure?
Auto Assault...WTF was that?
Dark and Light
Mourning and all it's other names...its a shame they locked that 2 year old thread here, that was more fun then the game itself could ever hope to be.
Archlord, yeah everyone forgot that launch fiasco with its tiered monthly sub and 50 dollar box.
That silly Sci-Fi one were you were colonist and there was no combat, you fixed doors and air filters....yeah, that was going to work
Sims Online...hello, biggest money maker game franchise in human history and they fucked up the MMO, talk about messing up the greatest potental cash cow in MMO history.
Matrix online .. good bye
Asherons Call 2, talk about a fucking mess of a game
Roma Victor ... lol, another total piece o' poop
Tabula Rasa, space junk
Horizons...did you know they had a zboard for that thing? It was one of the most anticpated games of its day. At least Bowman stuck with it for awhile.
Not to mention the dozens of other worn out fantasy clones hanging on by their fingernails hoping that they will hit the "miracle patch" and millions of subs will come rushing in.....someday, over the rainbow, skys are blue....
One fantasy game I betaed where you died spawning in from character creation because they place monster there..started with a G...I can't remember the name, needless to say...it failed hard.
WISH...even the devs gave up on that big pile of promises that they knew they couldn't deliver on.
Heroes Journey - "we're on a road to nowhere"
That Roman MMO that you were going to collect the squad ...I forgot the name, did the beta...when it worked...and when it did...it didn't. bankrupt before launch thank goodness
Hellgate...banished to limbo...
Lord the list can go on and on. But so many copped out with AoC and Warhammer.
You wanna talk about "the worse MMO ever" you have plenty of garbage in the trashcan to pick from...
Us old timers had to wade through a lot of shit over the years.
- I seriously considered disowning the friend that had the nerve to recommend I try this out.
Worst managed MMO I ever played? Age of Conan
- Funcom provided other gaming companies the perfect blueprint on what not to do when launching and running a new mmorpg especially one that has actual potential.
Worst use of an ip in an MMO I ever played? Dungeons and Dragons Online
What the hell was Turbine and Wizard thinking? Yeah I get Wizard wanted to try and market their new wang-bang pnp rpg edition but seriously...W...T...F? So instead of using content developed for years, stories/lands/adventures out the wazoo and had generations of players that played the game they go for trying to milk their new product? In theory this game should have rocked the mmorpg community but instead they created an uninspiring dungeon crawler that's currently limping along on its last legs. Truly a massive letdown compared to what it could have been.
I suppose I should give an honorable mention to Vanguard but it certainly wasn't the worst I ever played just an immense dissappointment considering the potential the game had.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
I even played it back when it came out and the game had such crap graphics, the worst combat I have ever experienced and it was so buggy and dead. Frigging started in some place where the hills were just blocks like the first Tomb Raider graphics but in 2000 and then I was in some town that looked like it had N64 graphics. It was some harbour or something and there was like 4 polygons to a building and simple textures. There didn't seem to be any easy to find quests and there wasn't any map and the UI was so frigging ugly and hard to use, too much covering the screen. I fell into the water and couldn't get out cause as you move you slowly swim down and I worked out you have to constantly tap space and it takes agesssssssss. Then I couldn't get up a ladder cause it wouldn't allow me and I almost quit but I let myself die to find out I have to make a run back there. It's like fuck this I ain't running back to get stuck again so I left it. Then I went into some barren field and was fighting a mob and I ended up nearly dying so I ran away. However the frigging mob chased me FOREVER so I let it kill me and I quit.
That Roman MMO that you were going to collect the squad ...I forgot the name, did the beta...when it worked...and when it did...it didn't. bankrupt before launch thank goodness
That would of been Gods and Heroes: Rome Rising. I played the beta as well and it was actually a very good game. The reason it failed is because they ran out of money and decided Star Trek Online would make them more money. Sadly, they only ended up with 2 incomplete games and negative money.....
Comments
Top fails that are still around are Vanguard and Darkfall.
Top fails that are no longer around are Auto Assault and Tabula Rasa.
Vanguard takes the cake for worst launch and the rest just straight up Suck.
BTW this is my opinion Fanbois.
for me the winner is:
Dark and Light.
I don't now where the light was in the game. there was only darkness for me
since you may be refering to ones i have played i would say the following
Auto assault ( There was so much they could of done with it to make the chars interesting but did'nt then vista issues)
AOc at release ( I thought it was badly implemented and then they toned it down to get a lower rating)
Wont comment on darkfall or WAr since never played them .
EQ II bad at lauch not bad now
Vanguard I happen to enjoy this one
I see a lote of hate against AOC, but honestly, I think it was a pretty good game. Although I no longer play it, there are plenty that are far lower quality, and I actually had fun with AOC all the way up to end-game, in which I lost interest.
Now games like Asheron's Call 2, Darkfall, Fury, and that horrid Dark and Light game are easily on this list for me. It's a pretty tough match between Dark and Light and Darkfall though, but I think I actually liked Dark and light better. At least I could fly around and snowboard, with actual monsters to kill.
But Darkfall is just terrible in my opinion...I mean, i realize that it's an indie game or whatever based of PvP, but I seriously couldn't stand it after giving it about 2 weeks worth of trying. No mobs, asshole starter zone gankers, no fun combat skills and it feels like you are moving about two miles an hour at sprint.
I got tired of seeing my pasty elf ass every post-gank and called it quits. Why did I ever quit EQ and FFXI to explore my other options? Gah...
I think the entire period from 2008 to now could classify under this, it's almost that Games developers don't know what their audience wants anymore.
For me, it had to me Matrix Online. It was the worst experience I've ever had in a MMO because I couldn't experience a damn thing! I remember logging in and trying to walk. I would walk a block or 2, only to be reset at the point I started at. Needless to say I canceled that quickly.
Dark and Light was the most disappointing and worst MMO I've played. I was so hyped for it for years...
Atleast flying with my dragon was fun for about a week or so
probally EQ or Matrix Online for me
gamertag - Swaffle House
You have got to be kidding me.
WAR although not my cup of tea, was not in any way "The Worst MMO ever".
And DF? Eh for you maybe, because the people that like it, absolutely adore it.
Here while your at it Ill throw my outlandish vote in, Everquest. Worst mmo ever.
Evercrack, raids, raiding, gear geeks, yeah it made popular all the aspects of mmos I absolutely despise.
Lineage 2 is the worst game i actually played, but not for long!
Dark and Light has to be the worst they promised the world and only gave you a very small rock.BTW did anyone ever get that cloth map they promised?And who won the sword?
Star Wars Galaxies NGE.
An exact WoW clone called 4story, it sucked so hard. don't play it! and by WoW clone I mean clone, from graphics, to content , text fonts, im not kidding, it copied WoW, but anyways dont play it
Toss up, D&L or SWG-NGE
Both sucked hard!
Yes of course, wow destroyed the genre, but it isnt that bad. Every korean m2p (mall to play) is way worse
The worst MMO I've ever had the misfortune of playing was With Your Destiny Online. Fortunately, it was a small download, so I did not spend so much time on it altogether. In fact, I think I logged in and played for about five minutes before logging out and uninstalling immediately. There was absolutely no character customisation, the armours were atrocious, and don't get me started on the scenery.
Fortunately, all the games I've played since were way better than this.
Main characters:
Jinn Gone Quiet (Guild Wars)
Princess Pudding (Guild Wars)
To that idiot who said everquest lol you are funny as hell. If everquest wasnt as popular as it was at its peak WOW would never of been made because no one thought there was a market for MMO's until Everquest was so popular. Every other game copies what EQ did including wow then they change it so it fits there game or there target audience. If it wasnt for games like EQ and ones before EQ this genre would of died. Oh and please stop saying wow has 11 mil players. WOW has just over 2 mil US subscribers. Go lookup how many EQ had in the US at its peak. (offically around 450k) at a time when the market was WAY smaller.
Worst MMO ever to me was D&L, EQ2 release (the game is amazing now), Vanguard release (decent now but still bad).
D&L was a joke nothing ive seen was as bad as that. EQ2 was bad because you needed a super computer to play it without lag (same with vanguard). Vanguard still lags, still sucks because they are not developing it they have it on life support to suck $ out of it to get there investment back.
The whole genre sucks! It needs to evolve from the current business model based mechanics with just enough entertainment value to sustain it, into a full fledged entertainment industry. One where the entertainment value keeps people subscribing rather than one that depends on time wasing mechanics or pshychological and emotional addictions.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
Actually, you are clueless about EQ. The market back then was quite large. SOE admitted, when they were making EQ2, that they had more than 2.5 million distinct subscribers try EQ and never retained more than 450K at it's peak. More than 2 million people tried that game and quit because it sucked. Any business would consider that a huge failure on their part. Quite the turnover rate, don't you think? In fact, EQ2 was made to try and grab those 2 million players, they failed miserably. The game does well enough, but it has fewer subscribers than EQ Live, let alone grabbing that market it was striving for.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
Runescape and Tibia
All you people listing AoC or Warhammer are on crack. Clearly you haven't played a truely bad MMO.
There are so many horrible ones out there its hard to imagine anyone even listing those.
So many people throw that crutch called "potential" out there for so many games but don't even play them BUT won't got for the throat either..
You wanna talk bad, here are some toppers
Lord the list can go on and on. But so many copped out with AoC and Warhammer.
You wanna talk about "the worse MMO ever" you have plenty of garbage in the trashcan to pick from...
Us old timers had to wade through a lot of shit over the years.
Worst MMO ever I played? Mu Online
- I seriously considered disowning the friend that had the nerve to recommend I try this out.
Worst managed MMO I ever played? Age of Conan
- Funcom provided other gaming companies the perfect blueprint on what not to do when launching and running a new mmorpg especially one that has actual potential.
Worst use of an ip in an MMO I ever played? Dungeons and Dragons Online
What the hell was Turbine and Wizard thinking? Yeah I get Wizard wanted to try and market their new wang-bang pnp rpg edition but seriously...W...T...F? So instead of using content developed for years, stories/lands/adventures out the wazoo and had generations of players that played the game they go for trying to milk their new product? In theory this game should have rocked the mmorpg community but instead they created an uninspiring dungeon crawler that's currently limping along on its last legs. Truly a massive letdown compared to what it could have been.
I suppose I should give an honorable mention to Vanguard but it certainly wasn't the worst I ever played just an immense dissappointment considering the potential the game had.
1. For god's sake mmo gamers, enough with the analogies. They're unnecessary and your comparisons are terrible, dissimilar, and illogical.
2. To posters feeling the need to state how f2p really isn't f2p: Players understand the concept. You aren't privy to some secret the rest are missing. You're embarrassing yourself.
3. Yes, Cpt. Obvious, we're not industry experts. Now run along and let the big people use the forums for their purpose.
AC2
Everquest
I even played it back when it came out and the game had such crap graphics, the worst combat I have ever experienced and it was so buggy and dead. Frigging started in some place where the hills were just blocks like the first Tomb Raider graphics but in 2000 and then I was in some town that looked like it had N64 graphics. It was some harbour or something and there was like 4 polygons to a building and simple textures. There didn't seem to be any easy to find quests and there wasn't any map and the UI was so frigging ugly and hard to use, too much covering the screen. I fell into the water and couldn't get out cause as you move you slowly swim down and I worked out you have to constantly tap space and it takes agesssssssss. Then I couldn't get up a ladder cause it wouldn't allow me and I almost quit but I let myself die to find out I have to make a run back there. It's like fuck this I ain't running back to get stuck again so I left it. Then I went into some barren field and was fighting a mob and I ended up nearly dying so I ran away. However the frigging mob chased me FOREVER so I let it kill me and I quit.
Worst mmorpg I have ever played!
That would of been Gods and Heroes: Rome Rising. I played the beta as well and it was actually a very good game. The reason it failed is because they ran out of money and decided Star Trek Online would make them more money. Sadly, they only ended up with 2 incomplete games and negative money.....