It looks like you're new here. If you want to get involved, click one of these buttons!
well i was reading an article on a service that will soon go live called onlive
its basically cloud gaming http://en.wikipedia.org/wiki/OnLive for more info
in short you basically stream the game you are playing online meaning you can play high end games like crysis on a low end pc (some people have played crysis on macbook air with little or no lag)
i think this new platform could revolutionize the MMO world, not only will it open a whole new market for gamers as you can have amazing graphics and still allow low end pc users too play (like me) and it would make gaming convienient as all you need is a fast internet connection, so go too any gaming cafe and play with no worries....it also works on televisions so playing your games like AGE OF CONAN on your tv or playing really high end games using Unreal engine 3.....
what are your thoughts could cloud gaming make mmo games better....
Comments
i think if onlive is sucessful it could distroy the gaming market. remove the need for consoles, and make everyone united into on big disfunctional family. it wouldnt revolutionize the mmog. since they would need servers only for that one game. and since its onlive someone could be playing the mmo on the tv with the onlive controller. making mmos even more casual and dumbed down to fit all the functions on a single gamepad.
*sigh* im sad now
This has been beaten to death. Some of their claims are blatent lies and defy the laws of Physics(My favorite being the "new technology" they have that makes ping's under 1ms... Which would only be physically possible if you lived within 186 miles from the server, and even then is completely dependent on the ISP).
Lag will be absolutely a killer for this system, and it could only be successful in little "cells" of service based around the server location.
Beyond that, I don't know why anyone would want to completely remove their ability to own software while they still pay for it.
I don't like the idea, and I don't think it will work or be successful.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
why? onlive doesnt force you too use the gamepad (you can still connect mouse and keyboard) and it wouldnt dumb down anything it would actually make it cheaper for game companies too run as they wont need too focus on distributing the game - here is some good points
- no need for download or patches etc...the game is kept in a server that means that 1 server needs updating and everyone else has, so there wont ever be a moment where you have too have the latest patch for things too work. this also means faster expansion etc....all you need is too upgrade the game on the server.
-low end pc high end graphics - need I say more, a low end pc with shitty specs playing high end games like crysis etc imagine that in mmo terms playing AION on a netbook....awesome
-playing on your tv - obviously you could still use your keyboard and mouse but this is genius playing AoE on your tv or any other MMO is great....
-play anywhere - potentially as long as you have a good internet connection you could play it anywhere....friends house, on holiday etc...no need to bring the game, install it etc...just log in and play.
I'm all for MMOs becoming more like games than simulations, but not at the expense of having to use a controller on my PC. Let me continue to use my mouse and keyboard and assign keys as I see fit and I won't have a problem with it.
With PvE raiding, it has never been a question of being "good enough". I play games to have fun, not to be a simpering toady sitting through hour after hour of mind numbing boredom and fawning over a guild master in the hopes that he will condescend to reward me with shiny bits of loot. But in games where those people get the highest progression, anyone who doesn't do that will just be a moving target for them and I'll be damned if I'm going to pay money for the privilege. - Neanderthal
thats the thing no one knows what is happening or how they run the server or what hardware and software they use...but ppl have tested it and it does work....here
thats gaikai gaming a similair setup too onlive...its looks good too me...sure i dont expect no lag but if you have a fast enough internet i am sure you could play games like wow with ease and no lag.....
thats the thing no one knows what is happening or how they run the server or what hardware and software they use...but ppl have tested it and it does work....here
thats gaikai gaming a similair setup too onlive...its looks good too me...sure i dont expect no lag but if you have a fast enough internet i am sure you could play games like wow with ease and no lag.....
It doesn't matter what hardware they are using. Pings under 1ms like they claim are only possible by the laws of physics if you live within 186 miles of the server. Truth is they have no control over pings, it is all up to the ISP. If this does gain popularity, it will only be in cities that are near the servers.
Any demos you see are of systems running basically on top of the server and therefore will show no lag. For normal people, that 30-100 ping that you normally have will not only be small game updates, but be your movements, and even your frames.
Tried: LotR, CoH, AoC, WAR, Jumpgate Classic
Played: SWG, Guild Wars, WoW
Playing: Eve Online, Counter-strike
Loved: Star Wars Galaxies
Waiting for: Earthrise, Guild Wars 2, anything sandbox.
thats the thing no one knows what is happening or how they run the server or what hardware and software they use...but ppl have tested it and it does work....here
thats gaikai gaming a similair setup too onlive...its looks good too me...sure i dont expect no lag but if you have a fast enough internet i am sure you could play games like wow with ease and no lag.....
It doesn't matter what hardware they are using. Pings under 1ms like they claim are only possible by the laws of physics if you live within 186 miles of the server. Truth is they have no control over pings, it is all up to the ISP. If this does gain popularity, it will only be in cities that are near the servers.
Any demos you see are of systems running basically on top of the server and therefore will show no lag. For normal people, that 30-100 ping that you normally have will not only be small game updates, but be your movements, and even your frames.
if you watched the youtune and read the description it says "This is just a simple demo of our Gaikai video game streaming technology working in a Firefox browser with no installs, no plug-ins. These retail games (selected because we think they are cool) are all being played on a remote server with a 800 mile round trip to my PC." dunno 800 miles seems far enough.......
also if the technology is not possible
“We have nine of the largest game publishers in world signed up,” Pearlman told the BBC. “They have spent several years in some cases actually going and reviewing our technology before allowing us to associate with their company names and allowing us to have access to their first-tier franchises.”
then why would nine of the largest publishers in the world sign up? why would sony get copyright for a similair technology...why would companies even try too release if its not even remotely possible...seems like if it didnt work it would be a suicide mission...why?
u should remember the tech is still fresh so imagine the advancement in lets say 2 years or 3...broadband is getting faster and faster and bigger every year everything is going digital meaning broadband speeds would increase...etc....
What Abrahmm said, probably...
Anyways, the problem is latency (i.e. - ping) , so it's probably fine for non-time critical single player games, assuming servers are widely distributed so there's servers near you. However, MMOs, have centralized servers. So now when you press a button, signals will run from your computer to an MMO server, back to your computer, to the Onlive (or Gaikai) server and back to your computer to update the screen. It suffices to say, your latency will be worse.
Edit: I just looked up the geographical distances... Doesn't look like it matters too much if you're using like say Fiber Optics (which uses light as signals), but I assume server processing are the main brunt of latency. As my knowledge is lacking in this area, I can't say for certain how bad it'll be. But the basic idea is that your current latency will probably be approx. double of what it currently is for MMOs.