Aion looks way better then AOC so i dont know what this Troll bull shit is. I played both races Elyos to 15, and Asmodian to 40 (chinese beta) Know where is there buggy things that you fight in a boxed room? i never saw such a think acctually unless you are blind you can see QUEST'S!!!! there isnt even a quest to kill bugs in a house or anything that is "Box" Shaped so TROLL. I have a little advice for the graphics tho. A. Buy a new Graphic card Newegg.com B. Visit Canirunit.com before buying a game to see if you can first run it and see how well you can run it. If you have actually even played aion which i highly dought since everything you said in your post was complete BS none of it makes sence to someone who has actually played through the lvl's you mentioned. Buy yeah tell your mom you need to Upgrade from your 2002 Gateway Fail PC and you need to be a big boy and build your own system. True gamers Build there own PC's.
This is the other thing about this game that worries me. Some people are getting really defensive about criticism, just like they did with Warhammer. After a month of Warhammer, I saw it was nothing but a scenario-grind on a bad engine with way too many servers. I was flamed to hell for commenting about that until about 4 months later when everyone had left the game, when the fanbois finally came around to realizing it was true.
As for "box", I didn't mean a literal box, I meant a small enclosed area. In WoW or LOTRO if you've got a quest to kill 10 whatever (all I saw was bugs or bug-looking things in this game so far), you've got a large area to do it in, and can often find them when you're moving through a large (at least by comparison) expanse working on other quests. In this game, you've got 10 bugs to kill and there's 20 and they're all in this small walled in area. Next quest is to kill 15 bugs, and they're all in another small closed in area. And so on (until the game magically opens up at level 30 I guess...)
There's criticism and there's criticism.
Some of the comments made are way off base. Some, depending on taste are quite on.
For instance, the whole "it's like a ftp game but with better graphics? Sorry, bs. Really. I would much more easily say it's like WoW (though not quite as polished in certain areas) than a f2p game.
f2p games are junky. Shaiya, Perfect World? junky. This has a lot more to it than those games.
Are the quests a bit mundane? Many are. Though lotro, other than the main quest, has so many of those I couldn't count. And many that are "go kill x over yonder". Now, go kill y. Now, go back and there's some sort of leader, kill him, it, as well.
But sure, the quests for the most part are mundane.I've played a few that were actually very nice, one of them even a bit touching, but for the most part, aside from the main story, many are just utilitarian.
I also think that players should be sceptical of people who say that games change after lvl x.
However, in reality, this game DOES change. The game play starts weighting toward a more pvp focused game. Whether a player likes this or not his his/her choice, but it does change. That is a fact. You might hate how it's implemented but one moment there's no pvp and the next moment it's a choice/chance of pvp. I've also played Lineage 2 and quite frankly NC does sieges well. very well. way better than warhammer I can tell you that. So I am not worried about Aion's sieges.
Is the world linear? Yeah, from what I"ve seen up to lvl 21 it is. I don't like this and I'm sure other won't either. will it open up toward a more Vangaurd lilke world? I doubt it. It might open up more but I can't see, other than the abyss, it becoming open like vanguard or L2.
As for the criticims, players need to make intelligent criticism. Asian grinder get thrown around but I've done as more grinding in a game like vangaurd and even EQ 2 than I've done in Aion. I think players are miffed because they can't just zip to cap.
But when I see players saying it's a mistake to have rift pvp or that having a death penalty is bad well, that's personal opinion but it doesn't make it a bad game.
If the pvp sucks the sure, bad game. If the sieges suck, then sure bad game. same with quests and I have to say that if there wasn't any pvp I wouldn't suggest this game for a pve game as many of the quests aren't really that captivating.
Still, some good ones. The shugo who allows himself to be kidnapped so he can be close to a hobgoblin he pines for? Then you have to lure her to him so he can pour his heart out.
Or the statue that lost it's head which is a bit touching. I even liked the lost wedding ring where you have a choice to return it to the husband who lost it or to his wife.
Or the quest where a woman pines for her lost love and asks you to deliver a mesage to him (spoiler/spoiler/spoiler) only to have him become confused and tell you that she has been dead for years. .
So there is some good stuff there. But there's also a lot of "oh, kill a few, I don't know, let's say 10" types of quests. Anyone who is tired of that and who has no interest in thepvp portion of the game might become bored.
But when I see players say the game is grindy and the death penatly is too harsh or that things cost too much (even though you get a lot of money through drops and vendor stuff), or that there shouldn't be pvp then I just have to think that players are trying to turn this game into some other game. Many times it seems like they are trying to turn it into WoW.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Also, first impressions are important. If the OP feels jaded after first 10 levels, I suggest trying other games. Wow... That's an unusually reasonable attitude to display for these forums. You're not from around here are ya? :-p
Also, in the OP's defense, they say they have *doubts* about whether the gameplay *dramatically* changes after level 10. "Dramatically" is a pretty significant qualifier. And even then, they're expressing it as a doubt... They're not declaring it a statement of fact.
FWIW, I played in a couple beta weekends and, frankly, it's not all I'd thought it would be either. My first (and second, actually) impression was pretty underwhelming overall.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
People can say that by level 10, you have not experienced enough of the game to make a judgment call and its not fair because the game gets better or really begins at level 20 or 25 or whatever. The problem is, it doesn't matter because ultimately if you don't like the game by level 10 or 15 or whatever and not finding it fun, you won't stay around until it gets good. If may not be fair and it may not be "right", but that is how marketing works. If I have read the first few chapters of the book, I won't read the whole thing even if the end is promised to be good. I will walk out of a movie if I hate the first 30 minutes or so, I could care less about the end. As much as people don't want to admit it, the first 10 levels is enough to judge any game for yourself. Period. Every game I have played and stayed with any lengthy time, I loved from the moment I logged in. I loved 1-20 in AOC, loved the early levels or WAR, enjoyed leveling 1-10 in WOW and loved EVERY level of DAOC. So its bull about the first 10 levels not counting or mattering. That is where you hook players. If the player isn't hooked immediately, they are not going to stay for 10 more levels much less 40 more. Its the truth. Now granted, Aion either appeals to players in the first 10 levels or it repulses them. And going by the number of posts both ways, Aion is for a lot of players and not for a lot of players. I made my decision not to play by level 12 or so and I am not going to play. I hated the first 12 levels the first time and there was no way I was going to do it again and again (considering it would be the same thing for every alt). I was not having fun, found the game boring and honestly, I could care less what happens at level 20 or 25. Aion failed to hook me and make me want to play....and obviously others feel the same way.
Very well said, and I agree.
The "you didn't play long enough, so you can't comment" argument has always rang a bit hollow, because I guarantee most every person who's ever said it about a given game has left within the first 10 levels in another game because they didn't like it.
I've said to people about FFXI that the game really starts to "move" at around level 30, but that's because that's about what level you are when the missions really start to get going, the storyline turns darker/more serious, your character is drawn more into the events, you can unlock advanced jobs, etc. etc. etc. However, I also realize that if someone isn't enjoying it by level 5, much less 10, they probably aren't sticking around... and I can't blame them for that.
It's not a fault of the game, per se... Aion obviously attracts many players, so there *is* something there. It's just not something for everyone. Some people need to stop acting like someone not liking the game they like is some kind of heresy or something.
"If you just step away for a sec you will clearly see all the pot holes in the road, and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
People can say that by level 10, you have not experienced enough of the game to make a judgment call and its not fair because the game gets better or really begins at level 20 or 25 or whatever. The problem is, it doesn't matter because ultimately if you don't like the game by level 10 or 15 or whatever and not finding it fun, you won't stay around until it gets good. If may not be fair and it may not be "right", but that is how marketing works. If I have read the first few chapters of the book, I won't read the whole thing even if the end is promised to be good. I will walk out of a movie if I hate the first 30 minutes or so, I could care less about the end. As much as people don't want to admit it, the first 10 levels is enough to judge any game for yourself. Period. Every game I have played and stayed with any lengthy time, I loved from the moment I logged in. I loved 1-20 in AOC, loved the early levels or WAR, enjoyed leveling 1-10 in WOW and loved EVERY level of DAOC. So its bull about the first 10 levels not counting or mattering. That is where you hook players. If the player isn't hooked immediately, they are not going to stay for 10 more levels much less 40 more. Its the truth. Now granted, Aion either appeals to players in the first 10 levels or it repulses them. And going by the number of posts both ways, Aion is for a lot of players and not for a lot of players. I made my decision not to play by level 12 or so and I am not going to play. I hated the first 12 levels the first time and there was no way I was going to do it again and again (considering it would be the same thing for every alt). I was not having fun, found the game boring and honestly, I could care less what happens at level 20 or 25. Aion failed to hook me and make me want to play....and obviously others feel the same way.
Very well said, and I agree.
The "you didn't play long enough, so you can't comment" argument has always rang a bit hollow, because I guarantee most every person who's ever said it about a given game has left within the first 10 levels in another game because they didn't like it.
I've said to people about FFXI that the game really starts to "move" at around level 30, but that's because that's about what level you are when the missions really start to get going, the storyline turns darker/more serious, your character is drawn more into the events, you can unlock advanced jobs, etc. etc. etc. However, I also realize that if someone isn't enjoying it by level 5, much less 10, they probably aren't sticking around... and I can't blame them for that.
It's not a fault of the game, per se... Aion obviously attracts many players, so there *is* something there. It's just not something for everyone. Some people need to stop acting like someone not liking the game they like is some kind of heresy or something.
I think that's a good post and I agree. Quite frankly I would say it's a flaw in the game that it changes in the way it does. A game should naturally ramp you up to the later experiences. I honestly don't know why they thought this was a good thing. My guess is that they wanted playes to learn the world and the game before the pvp game started. But 20 levels seems a bit much for that.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
Well, those 20 levels can be reached in just a long weekend (less if you are experienced with the beta). So it's not that bad really. How long did it take people to reach level 25 in vanilla WoW with a fresh character? (not today, these days levelling is really really easy).
Well, those 20 levels can be reached in just a long weekend (less if you are experienced with the beta). So it's not that bad really. How long did it take people to reach level 25 in vanilla WoW with a fresh character? (not today, these days levelling is really really easy).
well, I would agree with you and think it's a non-factor. However, I suppose some people are saying that regardless of the time spent, if the game doens't capture them then it's a done deal.
I personally think that anything worthwhile, for the most part, needs to be explored, needs to be experienced in its entiretly or at least needs to be given a very good chance.
Heck, one of my very best friends was a person who, had I just taken her at face value would not have been one of my good friends.
Sometimes you have to dig deeper. Yet, since this is entertainment, people have qualifiers for such things.
Like Skyrim? Need more content? Try my Skyrim mod "Godfred's Tomb."
I agree with many points of the last few points, but I also like to play devil's advocate as it gives a fair minded view on things.
One of those things I have to question (not my viewpoint but something I noticed) is that it's really hard to argue with someone about a first impression by saying "wait til lvl 30". I mean why? If you are not cloning a game and are trying to imply something new would you have to wait til 60% of the level progress to find out if you like it or not? You're going to decide whether you want to play the game or not long before then.
Now for the more veteran mmo'ers I understand... but to fall back on something NEW as "give it a month" seems well... more of a kneejerk reaction as opposed to being supportive (no offense to anyone). Although at times it just takes more communication from the person who is voicing doubts, but to try to convince someone to keep playing something that they aren't sure of (especially with a sub game) can produce misgiving thoughts and trepidation.
In short, if a game cannot deliver a decent first impression by level 10, then that person trying the game will most likely be opposed to playing it at all.
For me, I'm REALLY interested in the pvp and can understand the desire to hit that 30 mark and am gladly throwing my money at it, but that doesn't mean I can ask everyone else to do the same hehe.
When I first played EQ (my first mmo) I knew by level 10 whether or not I wanted to play. Same with WoW and a bunch of other f2p mmo's. And more importantly by then I had a good understanding of what I wanted from a game too.
I only mentioned the speed of levelling as a measure of time. I enjoyed the time it took me to reach level 20 and I'm sure I'll enjoy it again once the game launches. The game did capture my attention for the first few levels. It was specially refreshing to see some old ideas and some new ideas blend in.
I still have one thing that I need to clarify with the game. That's, whether I should roll a female or a male avatar. I'm usually pro male, since it's easier to associate with, but then again, females look so pretty (sexy) in Asian games. That's something the western artists never seem able to capture properly.
This is the other thing about this game that worries me. Some people are getting really defensive about criticism, just like they did with Warhammer. After a month of Warhammer, I saw it was nothing but a scenario-grind on a bad engine with way too many servers. I was flamed to hell for commenting about that until about 4 months later when everyone had left the game, when the fanbois finally came around to realizing it was true. As for "box", I didn't mean a literal box, I meant a small enclosed area. In WoW or LOTRO if you've got a quest to kill 10 whatever (all I saw was bugs or bug-looking things in this game so far), you've got a large area to do it in, and can often find them when you're moving through a large (at least by comparison) expanse working on other quests. In this game, you've got 10 bugs to kill and there's 20 and they're all in this small walled in area. Next quest is to kill 15 bugs, and they're all in another small closed in area. And so on (until the game magically opens up at level 30 I guess...)
In WoW, there may have been a few quests with mobs spread out across a zone. For the most part, you went to the area where they were and killed them. I see no difference. WAR was the same and I'm guessing LOTRO has something similar. I really don't remember too many quests with the mobs to kill being spread across whole maps. If you're complaining because mobs for a quest are surrounded by a wall, i dont know what to tell you. If the walls were taken down, mobs left in the same place, it wouldn't be any different.
Wasn't the point of this thread to discuss the most over hyped game ever?
I thought wow already held that title and would never reliquish it until Blizzard sells the property.
The facts are that wow will always be the mmo all others are compared to because of its insane subscriber base...but lets look at facts, firstly over 50% of the subs are asian, with a SIZABLE percentage being botters/plers, and other unsavory types. Secondly, wow is the EASIEST main stream mmo...ever...by a sizable margin. In fact, i read an article someplace that mentally handicapped children and adults could play wow with little trouble and even make their way to 80 and CONTRIBUTE IN GROUPS AND RAIDS.
Wow is NOT the best mmo...its just the most populous. Is China the best country? lol!
That said, Aion's hype is a bit of a curiosity. It SHOULDN'T be this popular...looking like the much hated (in the west) lineage II and playing like a pretty hybrid of wow and asian mmos, it really hasn't changed any of the core formulas that were introduced to mmos by games like UO and EQ (which are the REAL trend-setters...what original concepts has wow introduced...daily quests? rofl.
Honestly, I think the hype of aion comes from its promise of PVPVE in a setting that has both rewards and punishment. In wow, you are NEVER punished, for anything...even death is only an inconvenience. In Aion, dying in the abyss costs you abyss points (the equivalent of honor points) which are not only used to redeem items and skills, but also as a tool for ranking players in their factions, with the highest ranks reserved for fewer and fewer players, and allowing for greater and greater rewards.
WoW is a gear/honor grind, and is 1000% more fun to play a character from 1-80, than AT 80, imho.
I think Aion might be the opposite...not quite as fun to level from 1-50, but giving much greater and game-influencing rewards and incentives once you get to the level cap.
Originally posted by holdenhamlet Originally posted by krieblood Aion looks way better then AOC so i dont know what this Troll bull shit is. I played both races Elyos to 15, and Asmodian to 40 (chinese beta) Know where is there buggy things that you fight in a boxed room? i never saw such a think acctually unless you are blind you can see QUEST'S!!!! there isnt even a quest to kill bugs in a house or anything that is "Box" Shaped so TROLL. I have a little advice for the graphics tho. A. Buy a new Graphic card Newegg.com B. Visit Canirunit.com before buying a game to see if you can first run it and see how well you can run it. If you have actually even played aion which i highly dought since everything you said in your post was complete BS none of it makes sence to someone who has actually played through the lvl's you mentioned. Buy yeah tell your mom you need to Upgrade from your 2002 Gateway Fail PC and you need to be a big boy and build your own system. True gamers Build there own PC's.
This is the other thing about this game that worries me. Some people are getting really defensive about criticism, just like they did with Warhammer. After a month of Warhammer, I saw it was nothing but a scenario-grind on a bad engine with way too many servers. I was flamed to hell for commenting about that until about 4 months later when everyone had left the game, when the fanbois finally came around to realizing it was true. As for "box", I didn't mean a literal box, I meant a small enclosed area. In WoW or LOTRO if you've got a quest to kill 10 whatever (all I saw was bugs or bug-looking things in this game so far), you've got a large area to do it in, and can often find them when you're moving through a large (at least by comparison) expanse working on other quests. In this game, you've got 10 bugs to kill and there's 20 and they're all in this small walled in area. Next quest is to kill 15 bugs, and they're all in another small closed in area. And so on (until the game magically opens up at level 30 I guess...)
They get really defensive because of dumb ass posts like this one.
What I really wanna know is what game you DO like. What was your first mmo?
There was no point to this thread. The game is certainly not over-hyped. Most people have never even heard of it. And there is nothing in the OP's post that even comes close to justifying the "worst" part. The only hype comes from the people that have played it and enjoyed it. No one is claiming that it is revolutionary, just that it's fun. There are enough people that are disappointed with, or just sick of, the other MMORPG's on the market, that just being fun is all they need.
Granted, fun is relative. What is fun for some, may not be fun for others. No game will ever appeal to everyone, not even WoW. I will never understand why some people feel the need to try so hard to convince those that enjoy a game, that they aren't really having fun.
I bought a pre-order and have tried to play this game but I just can't manage to play for more than an hour or two. Admittingly, I've only made it to level 10, but I have doubts as to if the game dramatically changes after that.
Graphics in-game are very dissapointing compared with how the game appears in screenshots, gameplay seems worse than WoW- just with really flashy animations, and the entire first 10 levels was spent grinding little bug-like creatures in small and walled-off areas. I could see this game as a free-to-play and I might try it if it was, but I could not see forking over more than the 5 dollars I already wasted on it. So... I really don't get the appeal. I understand there hasn't been a major MMORPG release recently, but are people really that desperate that they want to play "this"?
This has to be the most ridiculous post I have ever seen... This is deffinately a joke, Ashton where are you?
I bought a pre-order and have tried to play this game but I just can't manage to play for more than an hour or two. Admittingly, I've only made it to level 10, but I have doubts as to if the game dramatically changes after that.
Graphics in-game are very dissapointing compared with how the game appears in screenshots, gameplay seems worse than WoW- just with really flashy animations, and the entire first 10 levels was spent grinding little bug-like creatures in small and walled-off areas. I could see this game as a free-to-play and I might try it if it was, but I could not see forking over more than the 5 dollars I already wasted on it. So... I really don't get the appeal. I understand there hasn't been a major MMORPG release recently, but are people really that desperate that they want to play "this"?
I bought a pre-order and have tried to play this game but I just can't manage to play for more than an hour or two. Admittingly, I've only made it to level 10, but I have doubts as to if the game dramatically changes after that.
Graphics in-game are very dissapointing compared with how the game appears in screenshots, gameplay seems worse than WoW- just with really flashy animations, and the entire first 10 levels was spent grinding little bug-like creatures in small and walled-off areas. I could see this game as a free-to-play and I might try it if it was, but I could not see forking over more than the 5 dollars I already wasted on it. So... I really don't get the appeal. I understand there hasn't been a major MMORPG release recently, but are people really that desperate that they want to play "this"?
Hate to say it, but the OP is dead-on correct.
You and the op share the same shitty opinion?
Grats!!
That was sarcasm, because afterall its just a opinion. I Mean you might think Crysis has bad graphics for all I know.
Comments
This is the other thing about this game that worries me. Some people are getting really defensive about criticism, just like they did with Warhammer. After a month of Warhammer, I saw it was nothing but a scenario-grind on a bad engine with way too many servers. I was flamed to hell for commenting about that until about 4 months later when everyone had left the game, when the fanbois finally came around to realizing it was true.
As for "box", I didn't mean a literal box, I meant a small enclosed area. In WoW or LOTRO if you've got a quest to kill 10 whatever (all I saw was bugs or bug-looking things in this game so far), you've got a large area to do it in, and can often find them when you're moving through a large (at least by comparison) expanse working on other quests. In this game, you've got 10 bugs to kill and there's 20 and they're all in this small walled in area. Next quest is to kill 15 bugs, and they're all in another small closed in area. And so on (until the game magically opens up at level 30 I guess...)
There's criticism and there's criticism.
Some of the comments made are way off base. Some, depending on taste are quite on.
For instance, the whole "it's like a ftp game but with better graphics? Sorry, bs. Really. I would much more easily say it's like WoW (though not quite as polished in certain areas) than a f2p game.
f2p games are junky. Shaiya, Perfect World? junky. This has a lot more to it than those games.
Are the quests a bit mundane? Many are. Though lotro, other than the main quest, has so many of those I couldn't count. And many that are "go kill x over yonder". Now, go kill y. Now, go back and there's some sort of leader, kill him, it, as well.
But sure, the quests for the most part are mundane.I've played a few that were actually very nice, one of them even a bit touching, but for the most part, aside from the main story, many are just utilitarian.
I also think that players should be sceptical of people who say that games change after lvl x.
However, in reality, this game DOES change. The game play starts weighting toward a more pvp focused game. Whether a player likes this or not his his/her choice, but it does change. That is a fact. You might hate how it's implemented but one moment there's no pvp and the next moment it's a choice/chance of pvp. I've also played Lineage 2 and quite frankly NC does sieges well. very well. way better than warhammer I can tell you that. So I am not worried about Aion's sieges.
Is the world linear? Yeah, from what I"ve seen up to lvl 21 it is. I don't like this and I'm sure other won't either. will it open up toward a more Vangaurd lilke world? I doubt it. It might open up more but I can't see, other than the abyss, it becoming open like vanguard or L2.
As for the criticims, players need to make intelligent criticism. Asian grinder get thrown around but I've done as more grinding in a game like vangaurd and even EQ 2 than I've done in Aion. I think players are miffed because they can't just zip to cap.
But when I see players saying it's a mistake to have rift pvp or that having a death penalty is bad well, that's personal opinion but it doesn't make it a bad game.
If the pvp sucks the sure, bad game. If the sieges suck, then sure bad game. same with quests and I have to say that if there wasn't any pvp I wouldn't suggest this game for a pve game as many of the quests aren't really that captivating.
Still, some good ones. The shugo who allows himself to be kidnapped so he can be close to a hobgoblin he pines for? Then you have to lure her to him so he can pour his heart out.
Or the statue that lost it's head which is a bit touching. I even liked the lost wedding ring where you have a choice to return it to the husband who lost it or to his wife.
Or the quest where a woman pines for her lost love and asks you to deliver a mesage to him (spoiler/spoiler/spoiler) only to have him become confused and tell you that she has been dead for years. .
So there is some good stuff there. But there's also a lot of "oh, kill a few, I don't know, let's say 10" types of quests. Anyone who is tired of that and who has no interest in thepvp portion of the game might become bored.
But when I see players say the game is grindy and the death penatly is too harsh or that things cost too much (even though you get a lot of money through drops and vendor stuff), or that there shouldn't be pvp then I just have to think that players are trying to turn this game into some other game. Many times it seems like they are trying to turn it into WoW.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Very well said, and I agree.
The "you didn't play long enough, so you can't comment" argument has always rang a bit hollow, because I guarantee most every person who's ever said it about a given game has left within the first 10 levels in another game because they didn't like it.
I've said to people about FFXI that the game really starts to "move" at around level 30, but that's because that's about what level you are when the missions really start to get going, the storyline turns darker/more serious, your character is drawn more into the events, you can unlock advanced jobs, etc. etc. etc. However, I also realize that if someone isn't enjoying it by level 5, much less 10, they probably aren't sticking around... and I can't blame them for that.
It's not a fault of the game, per se... Aion obviously attracts many players, so there *is* something there. It's just not something for everyone. Some people need to stop acting like someone not liking the game they like is some kind of heresy or something.
and the cash shop selling asphalt..." - Mimzel on F2P/Cash Shops
Very well said, and I agree.
The "you didn't play long enough, so you can't comment" argument has always rang a bit hollow, because I guarantee most every person who's ever said it about a given game has left within the first 10 levels in another game because they didn't like it.
I've said to people about FFXI that the game really starts to "move" at around level 30, but that's because that's about what level you are when the missions really start to get going, the storyline turns darker/more serious, your character is drawn more into the events, you can unlock advanced jobs, etc. etc. etc. However, I also realize that if someone isn't enjoying it by level 5, much less 10, they probably aren't sticking around... and I can't blame them for that.
It's not a fault of the game, per se... Aion obviously attracts many players, so there *is* something there. It's just not something for everyone. Some people need to stop acting like someone not liking the game they like is some kind of heresy or something.
I think that's a good post and I agree. Quite frankly I would say it's a flaw in the game that it changes in the way it does. A game should naturally ramp you up to the later experiences. I honestly don't know why they thought this was a good thing. My guess is that they wanted playes to learn the world and the game before the pvp game started. But 20 levels seems a bit much for that.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
Well, those 20 levels can be reached in just a long weekend (less if you are experienced with the beta). So it's not that bad really. How long did it take people to reach level 25 in vanilla WoW with a fresh character? (not today, these days levelling is really really easy).
well, I would agree with you and think it's a non-factor. However, I suppose some people are saying that regardless of the time spent, if the game doens't capture them then it's a done deal.
I personally think that anything worthwhile, for the most part, needs to be explored, needs to be experienced in its entiretly or at least needs to be given a very good chance.
Heck, one of my very best friends was a person who, had I just taken her at face value would not have been one of my good friends.
Sometimes you have to dig deeper. Yet, since this is entertainment, people have qualifiers for such things.
Godfred's Tomb Trailer: https://youtu.be/-nsXGddj_4w
Original Skyrim: https://www.nexusmods.com/skyrim/mods/109547
Serph toze kindly has started a walk-through. https://youtu.be/UIelCK-lldo
I agree with many points of the last few points, but I also like to play devil's advocate as it gives a fair minded view on things.
One of those things I have to question (not my viewpoint but something I noticed) is that it's really hard to argue with someone about a first impression by saying "wait til lvl 30". I mean why? If you are not cloning a game and are trying to imply something new would you have to wait til 60% of the level progress to find out if you like it or not? You're going to decide whether you want to play the game or not long before then.
Now for the more veteran mmo'ers I understand... but to fall back on something NEW as "give it a month" seems well... more of a kneejerk reaction as opposed to being supportive (no offense to anyone). Although at times it just takes more communication from the person who is voicing doubts, but to try to convince someone to keep playing something that they aren't sure of (especially with a sub game) can produce misgiving thoughts and trepidation.
In short, if a game cannot deliver a decent first impression by level 10, then that person trying the game will most likely be opposed to playing it at all.
For me, I'm REALLY interested in the pvp and can understand the desire to hit that 30 mark and am gladly throwing my money at it, but that doesn't mean I can ask everyone else to do the same hehe.
When I first played EQ (my first mmo) I knew by level 10 whether or not I wanted to play. Same with WoW and a bunch of other f2p mmo's. And more importantly by then I had a good understanding of what I wanted from a game too.
are you serious? lol
I only mentioned the speed of levelling as a measure of time. I enjoyed the time it took me to reach level 20 and I'm sure I'll enjoy it again once the game launches. The game did capture my attention for the first few levels. It was specially refreshing to see some old ideas and some new ideas blend in.
I still have one thing that I need to clarify with the game. That's, whether I should roll a female or a male avatar. I'm usually pro male, since it's easier to associate with, but then again, females look so pretty (sexy) in Asian games. That's something the western artists never seem able to capture properly.
In WoW, there may have been a few quests with mobs spread out across a zone. For the most part, you went to the area where they were and killed them. I see no difference. WAR was the same and I'm guessing LOTRO has something similar. I really don't remember too many quests with the mobs to kill being spread across whole maps. If you're complaining because mobs for a quest are surrounded by a wall, i dont know what to tell you. If the walls were taken down, mobs left in the same place, it wouldn't be any different.
Wasn't the point of this thread to discuss the most over hyped game ever?
I thought wow already held that title and would never reliquish it until Blizzard sells the property.
The facts are that wow will always be the mmo all others are compared to because of its insane subscriber base...but lets look at facts, firstly over 50% of the subs are asian, with a SIZABLE percentage being botters/plers, and other unsavory types. Secondly, wow is the EASIEST main stream mmo...ever...by a sizable margin. In fact, i read an article someplace that mentally handicapped children and adults could play wow with little trouble and even make their way to 80 and CONTRIBUTE IN GROUPS AND RAIDS.
Wow is NOT the best mmo...its just the most populous. Is China the best country? lol!
That said, Aion's hype is a bit of a curiosity. It SHOULDN'T be this popular...looking like the much hated (in the west) lineage II and playing like a pretty hybrid of wow and asian mmos, it really hasn't changed any of the core formulas that were introduced to mmos by games like UO and EQ (which are the REAL trend-setters...what original concepts has wow introduced...daily quests? rofl.
Honestly, I think the hype of aion comes from its promise of PVPVE in a setting that has both rewards and punishment. In wow, you are NEVER punished, for anything...even death is only an inconvenience. In Aion, dying in the abyss costs you abyss points (the equivalent of honor points) which are not only used to redeem items and skills, but also as a tool for ranking players in their factions, with the highest ranks reserved for fewer and fewer players, and allowing for greater and greater rewards.
WoW is a gear/honor grind, and is 1000% more fun to play a character from 1-80, than AT 80, imho.
I think Aion might be the opposite...not quite as fun to level from 1-50, but giving much greater and game-influencing rewards and incentives once you get to the level cap.
http://steamcommunity.com/id/darksider
I don't use xfire anymore.
I Steam =D
16 pages in and the OP finally responds....
I think you were just looking to start a flame war.
This thread should of been locked immediately.
This is the other thing about this game that worries me. Some people are getting really defensive about criticism, just like they did with Warhammer. After a month of Warhammer, I saw it was nothing but a scenario-grind on a bad engine with way too many servers. I was flamed to hell for commenting about that until about 4 months later when everyone had left the game, when the fanbois finally came around to realizing it was true.
As for "box", I didn't mean a literal box, I meant a small enclosed area. In WoW or LOTRO if you've got a quest to kill 10 whatever (all I saw was bugs or bug-looking things in this game so far), you've got a large area to do it in, and can often find them when you're moving through a large (at least by comparison) expanse working on other quests. In this game, you've got 10 bugs to kill and there's 20 and they're all in this small walled in area. Next quest is to kill 15 bugs, and they're all in another small closed in area. And so on (until the game magically opens up at level 30 I guess...)
They get really defensive because of dumb ass posts like this one.
What I really wanna know is what game you DO like. What was your first mmo?
Aion and worst should not belong in the same sentence.
There was no point to this thread. The game is certainly not over-hyped. Most people have never even heard of it. And there is nothing in the OP's post that even comes close to justifying the "worst" part. The only hype comes from the people that have played it and enjoyed it. No one is claiming that it is revolutionary, just that it's fun. There are enough people that are disappointed with, or just sick of, the other MMORPG's on the market, that just being fun is all they need.
Granted, fun is relative. What is fun for some, may not be fun for others. No game will ever appeal to everyone, not even WoW. I will never understand why some people feel the need to try so hard to convince those that enjoy a game, that they aren't really having fun.
This has to be the most ridiculous post I have ever seen... This is deffinately a joke, Ashton where are you?
Hate to say it, but the OP is dead-on correct.
You and the op share the same shitty opinion?
Grats!!
That was sarcasm, because afterall its just a opinion.
I Mean you might think Crysis has bad graphics for all I know.