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SW ToR - state of the game



After the latest videos, SW ToR looks like a singleplayer game with multiplayer capability... nothing like an mmo.

Sure it has complete voice acting. Sure the combat has new features like smugglers cover (looks pretty damn good too) and is action paced, but there is simply so much other stuff wrong:

1. Gameplay is god. I don't want to play a linear game. Period. This game has some branching out, like one branch of a tree, choose to go right or left, but all that happens is that you are herded through pre-planned content. Gameplay shouldn't be that one branch and its small sub-branches. Gameplay should be the whole tree or rather the ability to plant a tree yourself.

2. Avatars look like crap. The voice acting seem phoney when the faces look so dull and plain.

3. No space. No player houses. No skill system.

4. "Iconic" classes looks boring to me. "Sith Warrior". Where is the nuances in that. Hell I would play Champions Online any day over that. For a class game I would rather play AoC. At least the classes is somewhat original there. There is NOTHING interesting to me in those "iconic" classes. It seems to me that each Sith Warrior or Bounty Hunter will be the same with slight variations.

5. Story in an mmo shouldn't be what a company like Bioware says it is. If they spent all this money on creating a DYNAMIC game with the ability to create your own stories, then I would be game.

6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?

7. This game will be overblown with jedis running around. Luckily we won't see too many as the game isn't even massive, but it will be enough to take the rarity out of them. Sure the Old Republic period has more, but still. It is gonna every kid with a light saber and the specialness of the jedi is gone.

8. Freedom of play is not to sit and click on a preset dialogue wheel and run around in a mouse maze chasing a Bioware "story". I want to make my own story. And their world like Hutta just reeks of invisible walls...



In my opinion (!) this game will be a great game for some, fun for a lot, but a complete utter fail as an mmo. All things haven't been revealed, but we don't need a crystal ball to see that this game caters specifically for a certain crowd and that it is more about selling X million boxes and not about longevity.

So far Bioware has revealed nothing that takes it beyond a singleplayer game with some multiplayer capability. Sure it could come, but the videos have already shown that the gameplay is locked down into some specific modes.



 

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CASUAL CONFESSIONS - Draccan's blog
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Comments

  • zazzzazz Member UncommonPosts: 408

    Before people starting freakin out with ya, i will say i agree and was totally not impressed.

     

    Bioware maybe amazing at what they do , but im getting the feeling that they gona get a harsh reality slap when they realise that exporting single player rpg formats into a MMO doesnt work as intended.

    And for love of god i hope you can bypass all that crap dialogue , but since they hold it as essential to the core dynamics of your story im scared to say proberly not.

     

    Im feeling no living breathing world ofr me and friends to adventure in but a living story board dicatated to me with alittle fluff.

    image

  • iamct2327iamct2327 Member Posts: 162

    Meh it's going to be nice though a letdown, tied down to paths depending on your decisions and very instanced. No thanks plus the graphics are okay stylized though im not that impressed at all. Bioware is great at long single player games MMO's I dont think they really know exactly what their doing. I am excited to play WOW 2 (cataclysm) its going to be amazingly fantastic, blizz is on top of their game and I love their games. Also Guild Warts 2 will blow away Star Wars TOR so two MMO's I am looking forward to in 2010 WOW Cataclsym and Guild Wars 2. This will be okay though it may sell well and have 1 million or 2 mil playing it  but that's about it. I wont be buying it.

     

     

    I like WOW and Guild Wars only.  I dont need a Quad core computer and have to spend money just keep my very decent system I have and enjoy my online gaming.

  • storylessstoryless Member Posts: 158
    Originally posted by zazz


    Before people starting freakin out with ya, i will say i agree and was totally not impressed.
     
    Bioware maybe amazing at what they do , but im getting the feeling that they gona get a harsh reality slap when they realise that exporting single player rpg formats into a MMO doesnt work as intended.
    And for love of god i hope you can bypass all that crap dialogue , but since they hold it as essential to the core dynamics of your story im scared to say proberly not.
     
    Im feeling no living breathing world ofr me and friends to adventure in but a living story board dicatated to me with alittle fluff.



     

    I agree with you.

    I think what Bioware have made is an Uberkotor. A possibly great single-player with some networking features.

    However, they have made an incredibly crass mistake in trying to market it as an MMO. Somewhere in Bioware, someone is gambling that players want a single player game that they will have to 'rent' month-after-month rather than 'buy' outright. I wonder if it's going to work. Personally, I feel patronised and manipulated.

  • VaporVapor Member Posts: 35

    I have to disagree with some of whats being said.  You cant call this a linear game knowing what little you know about it.  Also here is what i see from this game compared to others.

    -Comparing it to any other MMOs, each has a basic storyline with side quests that branch off that you can complete. This will be the same way. Bio isnt stupid.

    -As for ICONIC class...well lets see you have a bounty hunter, jedi, or a smugler. Then you have any other mmo with a ranger, dark knight or paladin..etc. Or you can pretend you have something different if it helps you sleep better.

    -As for everyone being a jedi of some sort......well thats the lore in that era of the game and im sure there isnt an overload of shamen or rangers in any other MMO.

    -Every other MMO you have played u get one choice....read the lines built into the story. Boy what a dumb idea Bio has....to let you choose how to change that story even if its only one of two ways. You wont know that until you read about it or do it with another toon. I bet you cant name one other mmo who has given you any choice except wether or not you want to turn in those tiger fangs you killed for.

    -About it not really being an MMO. Well lets think about that......guild wars and meeting in town to get your group then leaving town. Every instance in every other MMO........doesnt seem much like an MMO when my group is out by itself in cave and i dont randomly run into other groups. So they just took that MMO thing and tossed it out the window also. So seems to me its about the same.

    -These arent storm troopers, really. They are just troopers for the republic.  StormTroopers didnt come around til the clone timeframe :)

  • kal08kal08 Member Posts: 90

    This was a troll post or just a horrible view of what is happening with our youth... anyway.... lets reply *sight*


    Originally posted by Draccan
    After the latest videos, SW ToR looks like a singleplayer game with multiplayer capability... nothing like an mmo.

    So, you saw videos that demonstrate a small part of the game. That shows some of the features. A game that is on alpha status. You clearly didnt read the interviews that discuss other features. And you assume you know everything (or close to it) about the game. Wonderful. Keep the good job. By the way, could you email me the next lottery numbers? Okthxbye.

    ps.: some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play.


    Sure it has complete voice acting. Sure the combat has new features like smugglers cover (looks pretty damn good too) and is action paced, but there is simply so much other stuff wrong:

    The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting.



    1. Gameplay is god. I don't want to play a linear game. Period. This game has some branching out, like one branch of a tree, choose to go right or left, but all that happens is that you are herded through pre-planned content. Gameplay shouldn't be that one branch and its small sub-branches. Gameplay should be the whole tree or rather the ability to plant a tree yourself.

    This game is story driven. If you dont like it (and that means you dont like RPG games either) just dont play it. Clearly there are enough people in the world that do like it. Go play KOTOR 1 and 2, Gothic (1, 2, 3), Mass Effect, Ultima Serie, .... if those games are a no-go for you, look elsewhere. Nothing wrong with that. But just cause I dont like something, I dont go around forum that talk about that thing.. that intends to be a place for people that like that thing to form a community.. and bash it... thats soo silly ....



    2. Avatars look like crap. The voice acting seem phoney when the faces look so dull and plain.

    Alpha. The game is on Alpha. And you say you dont like the graphics. Two things wrong about that really:
    a) the retail version will most likely look more polished
    b) clearly not everyone will like the art-style that devs picked for the game. I am not sure which planet you live on, by here on Earth people are allowed to think for themselves and to like or deslike things. Nothing you do will please everyone. Game designers try to please enough people to make theirs games a sucess. Get it?


    3. No space. No player houses. No skill system.
    No space. Probably not. Not a retail release. But the nice thing about MMORPG (did you ever play one?) is that they keep growing after release. WOW. Crazy concept right?

    No player houses. Too early to know it, aint? Maybe they wont release it with the retail version, but you will be able to buy a house/ap after a expansion (paid or not, we dont know about the $$$ system). Maybe you will be able to buy a ship and make it your house (KOTOR style). Who knows! Devs do.. do you? No, so stop pretending you do. Thats soo silly....


    4. "Iconic" classes (...) each Sith Warrior or Bounty Hunter will be the same with slight variations.

    Did you actualy watch the videos? They talked about how a sith warrior can either focus on DPS or tanking as he level up. We dont know about specifics, but that alone destroys your argument. Did you ever play a MMORPG?



    5. Story in an mmo shouldn't be what a company like Bioware says it is. If they spent all this money on creating a DYNAMIC game with the ability to create your own stories, then I would be game.
    So you are saying that you want a sandbox game. Okie. Time to pack your things and try another forum. Check Mortal Online, Fallen EArth, .... this is not what you are looking for *wave hand*. Move along.



    6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?

    Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again.

    ps.: anyone that played any KOTOR is familiar with vibro-swords and the like, and how they are effective against lightsabers.


    7. This game will be overblown with jedis running around. Luckily we won't see too many as the game isn't even massive, but it will be enough to take the rarity out of them. Sure the Old Republic period has more, but still. It is gonna every kid with a light saber and the specialness of the jedi is gone.

    I would like to know where did you buy your crystal ball, I could use one too. See the future is such a cool skill!
    Many people will play Jedi? Many people will also play other classes (some as alts, some as main).
    This is about Starwars and times of war. Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth.


    8. Freedom of play is not to sit and click on a preset dialogue wheel and run around in a mouse maze chasing a Bioware "story". I want to make my own story. And their world like Hutta just reeks of invisible walls...
    Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along.


    In my opinion (...) All things haven't been revealed, but we don't need a crystal ball (...)
    Funny. You seen to do the opposite on your entire post. Duh!

    So far Bioware has revealed nothing that takes it beyond a singleplayer game with some multiplayer capability. Sure it could come, but the videos have already shown that the gameplay is locked down into some specific modes.

    Read my early replies. You fail at the last comment. Oh and the videos show some types of gameplay presented in the game. Crystal ball? Doh!

    Next time just save some time. Why bother talk about something you know almost nothing just cause they are not doing what you want (Sandbox)? Do you really think they will change the entire game goal just cause you /rant you want SWG 2? LoL
     

  • donjuanamigodonjuanamigo Member Posts: 256

    /owned.

  • adamch29adamch29 Member UncommonPosts: 71
    Originally posted by kal08


    This was a troll post or just a horrible view of what is happening with our youth... anyway.... lets reply *sight*
     

    Originally posted by Draccan

    After the latest videos, SW ToR looks like a singleplayer game with multiplayer capability... nothing like an mmo.

     

    So, you saw videos that demonstrate a small part of the game. That shows some of the features. A game that is on alpha status. You clearly didnt read the interviews that discuss other features. And you assume you know everything (or close to it) about the game. Wonderful. Keep the good job. By the way, could you email me the next lottery numbers? Okthxbye.

    ps.: some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play.

     



    Sure it has complete voice acting. Sure the combat has new features like smugglers cover (looks pretty damn good too) and is action paced, but there is simply so much other stuff wrong:

     

    The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting.

     



    1. Gameplay is god. I don't want to play a linear game. Period. This game has some branching out, like one branch of a tree, choose to go right or left, but all that happens is that you are herded through pre-planned content. Gameplay shouldn't be that one branch and its small sub-branches. Gameplay should be the whole tree or rather the ability to plant a tree yourself.

     

    This game is story driven. If you dont like it (and that means you dont like RPG games either) just dont play it. Clearly there are enough people in the world that do like it. Go play KOTOR 1 and 2, Gothic (1, 2, 3), Mass Effect, Ultima Serie, .... if those games are a no-go for you, look elsewhere. Nothing wrong with that. But just cause I dont like something, I dont go around forum that talk about that thing.. that intends to be a place for people that like that thing to form a community.. and bash it... thats soo silly ....

     



    2. Avatars look like crap. The voice acting seem phoney when the faces look so dull and plain.

     

    Alpha. The game is on Alpha. And you say you dont like the graphics. Two things wrong about that really:

    a) the retail version will most likely look more polished

    b) clearly not everyone will like the art-style that devs picked for the game. I am not sure which planet you live on, by here on Earth people are allowed to think for themselves and to like or deslike things. Nothing you do will please everyone. Game designers try to please enough people to make theirs games a sucess. Get it?

     



    3. No space. No player houses. No skill system.

    No space. Probably not. Not a retail release. But the nice thing about MMORPG (did you ever play one?) is that they keep growing after release. WOW. Crazy concept right?

     

    No player houses. Too early to know it, aint? Maybe they wont release it with the retail version, but you will be able to buy a house/ap after a expansion (paid or not, we dont know about the $$$ system). Maybe you will be able to buy a ship and make it your house (KOTOR style). Who knows! Devs do.. do you? No, so stop pretending you do. Thats soo silly....

     



    4. "Iconic" classes (...) each Sith Warrior or Bounty Hunter will be the same with slight variations.

     

    Did you actualy watch the videos? They talked about how a sith warrior can either focus on DPS or tanking as he level up. We dont know about specifics, but that alone destroys your argument. Did you ever play a MMORPG?

     



    5. Story in an mmo shouldn't be what a company like Bioware says it is. If they spent all this money on creating a DYNAMIC game with the ability to create your own stories, then I would be game.

    So you are saying that you want a sandbox game. Okie. Time to pack your things and try another forum. Check Mortal Online, Fallen EArth, .... this is not what you are looking for *wave hand*. Move along.

     

     



    6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?

     

    Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again.

    ps.: anyone that played any KOTOR is familiar with vibro-swords and the like, and how they are effective against lightsabers.

     



    7. This game will be overblown with jedis running around. Luckily we won't see too many as the game isn't even massive, but it will be enough to take the rarity out of them. Sure the Old Republic period has more, but still. It is gonna every kid with a light saber and the specialness of the jedi is gone.

     

    I would like to know where did you buy your crystal ball, I could use one too. See the future is such a cool skill!

    Many people will play Jedi? Many people will also play other classes (some as alts, some as main).

    This is about Starwars and times of war. Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth.

     



    8. Freedom of play is not to sit and click on a preset dialogue wheel and run around in a mouse maze chasing a Bioware "story". I want to make my own story. And their world like Hutta just reeks of invisible walls...

    Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along.

     

     



    In my opinion (...) All things haven't been revealed, but we don't need a crystal ball (...)

    Funny. You seen to do the opposite on your entire post. Duh!



    So far Bioware has revealed nothing that takes it beyond a singleplayer game with some multiplayer capability. Sure it could come, but the videos have already shown that the gameplay is locked down into some specific modes.

     

    Read my early replies. You fail at the last comment. Oh and the videos show some types of gameplay presented in the game. Crystal ball? Doh!

     

    Next time just save some time. Why bother talk about something you know almost nothing just cause they are not doing what you want (Sandbox)? Do you really think they will change the entire game goal just cause you /rant you want SWG 2? LoL

     

    Well said.  I couldn't agree more.  However, you might have taken a wrong turn and accidently came to MMORPG.com.  This is not a forum that is friendly to...well almost any game.  It's the most vile negative cesspool of overgrown mama's boy cry babies who really actually hate the genre of MMO's.  That's just my opinion.  It is entertaining though, I'll give you that!

  • xover33xover33 Member Posts: 70

     Bravo, to Kal for the utterly entertaining Ownage of OP.

    But on the real it seems people who are keeping up with the game are two different branches.

    1)  People who absolutely love the Original Star Wars Galaxies Pre NGE.  These people want this game to be a sandbox MMO and want complete freedom to do whatever the hell they want to do.  Not saying this is bad, though, just saying that FROM THE START Bioware said this game is NOT, I repeat NOT going to be a Sandbox game, but will be a Story Driven game.  How can you have a sandbox game but be story driven. That to me makes no sense.  And People Story Driven means that the game will have a plot that offers choices but is generally pre planned for you, it does not mean you make up the story.  Does anybody else see how absolutely impossible that would be.

    2) People Who love KOTOR Lore, who want there version of KOTOR3, and story is a big part to there MMO"RPG" experience.  People this will be an MMO meaning a Mass amount of people can play it at any time.  It will also be an RPG which means it will be a ROLE PLAYING GAME with stories and actual ROLES to fill.  This game will have crafting, will have a player driven economy, will have raiding and multiplayer instances, and they said it will have some form of PVP.  Tell me how did Bioware fail in marketing this as an MMORPG when the game fits the MMORPG tenets.

    And on a side note, how the hell is the game "linear" when there are a million different choices that you can make which changing the scripting of combat and events that happen later on.  Doesn't "Linear" mean absolutely no choice whatsoever, everyone is going to experience the same mobs, same boss fights, same instances as everyone else?

  • MoiraeMoirae Member RarePosts: 3,318

    Not again.

     

    Every single thing you said is opinion and nothing more. If you don't like it, don't play it.

  • DraccanDraccan Member Posts: 1,050
    Originally posted by kal08


    This was a troll post or just a horrible view of what is happening with our youth... anyway.... lets reply *sight*
     

    Originally posted by Draccan

    After the latest videos, SW ToR looks like a singleplayer game with multiplayer capability... nothing like an mmo.

     

    So, you saw videos that demonstrate a small part of the game. That shows some of the features. A game that is on alpha status. You clearly didnt read the interviews that discuss other features. And you assume you know everything (or close to it) about the game. Wonderful. Keep the good job. By the way, could you email me the next lottery numbers? Okthxbye.

    ps.: some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play.

     



    Sure it has complete voice acting. Sure the combat has new features like smugglers cover (looks pretty damn good too) and is action paced, but there is simply so much other stuff wrong:

     

    The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting.

     



    1. Gameplay is god. I don't want to play a linear game. Period. This game has some branching out, like one branch of a tree, choose to go right or left, but all that happens is that you are herded through pre-planned content. Gameplay shouldn't be that one branch and its small sub-branches. Gameplay should be the whole tree or rather the ability to plant a tree yourself.

     

    This game is story driven. If you dont like it (and that means you dont like RPG games either) just dont play it. Clearly there are enough people in the world that do like it. Go play KOTOR 1 and 2, Gothic (1, 2, 3), Mass Effect, Ultima Serie, .... if those games are a no-go for you, look elsewhere. Nothing wrong with that. But just cause I dont like something, I dont go around forum that talk about that thing.. that intends to be a place for people that like that thing to form a community.. and bash it... thats soo silly ....

     



    2. Avatars look like crap. The voice acting seem phoney when the faces look so dull and plain.

     

    Alpha. The game is on Alpha. And you say you dont like the graphics. Two things wrong about that really:

    a) the retail version will most likely look more polished

    b) clearly not everyone will like the art-style that devs picked for the game. I am not sure which planet you live on, by here on Earth people are allowed to think for themselves and to like or deslike things. Nothing you do will please everyone. Game designers try to please enough people to make theirs games a sucess. Get it?

     



    3. No space. No player houses. No skill system.

    No space. Probably not. Not a retail release. But the nice thing about MMORPG (did you ever play one?) is that they keep growing after release. WOW. Crazy concept right?

     

    No player houses. Too early to know it, aint? Maybe they wont release it with the retail version, but you will be able to buy a house/ap after a expansion (paid or not, we dont know about the $$$ system). Maybe you will be able to buy a ship and make it your house (KOTOR style). Who knows! Devs do.. do you? No, so stop pretending you do. Thats soo silly....

     



    4. "Iconic" classes (...) each Sith Warrior or Bounty Hunter will be the same with slight variations.

     

    Did you actualy watch the videos? They talked about how a sith warrior can either focus on DPS or tanking as he level up. We dont know about specifics, but that alone destroys your argument. Did you ever play a MMORPG?

     



    5. Story in an mmo shouldn't be what a company like Bioware says it is. If they spent all this money on creating a DYNAMIC game with the ability to create your own stories, then I would be game.

    So you are saying that you want a sandbox game. Okie. Time to pack your things and try another forum. Check Mortal Online, Fallen EArth, .... this is not what you are looking for *wave hand*. Move along.

     

     



    6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?

     

    Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again.

    ps.: anyone that played any KOTOR is familiar with vibro-swords and the like, and how they are effective against lightsabers.

     



    7. This game will be overblown with jedis running around. Luckily we won't see too many as the game isn't even massive, but it will be enough to take the rarity out of them. Sure the Old Republic period has more, but still. It is gonna every kid with a light saber and the specialness of the jedi is gone.

     

    I would like to know where did you buy your crystal ball, I could use one too. See the future is such a cool skill!

    Many people will play Jedi? Many people will also play other classes (some as alts, some as main).

    This is about Starwars and times of war. Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth.

     



    8. Freedom of play is not to sit and click on a preset dialogue wheel and run around in a mouse maze chasing a Bioware "story". I want to make my own story. And their world like Hutta just reeks of invisible walls...

    Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along.

     

     



    In my opinion (...) All things haven't been revealed, but we don't need a crystal ball (...)

    Funny. You seen to do the opposite on your entire post. Duh!



    So far Bioware has revealed nothing that takes it beyond a singleplayer game with some multiplayer capability. Sure it could come, but the videos have already shown that the gameplay is locked down into some specific modes.

     

    Read my early replies. You fail at the last comment. Oh and the videos show some types of gameplay presented in the game. Crystal ball? Doh!

     

    Next time just save some time. Why bother talk about something you know almost nothing just cause they are not doing what you want (Sandbox)? Do you really think they will change the entire game goal just cause you /rant you want SWG 2? LoL

     

     

    I honestly don't think your post is worth replying to since it is the usual "you are a troll" reply. But since a few posters seems to think you "own" me, I can't help reply to this nonsense.

    First of all I am 36, so spare me the youth bullshit. Your reply though reeks of immature. You can't seem to make up your mind between personal attacks and replies to my criticism. And you rant on about crystal balls as always. Certain fanboys always seem to think that one shouldn't comment on their game before after launch - and after launch you have to wait for a year to pass to "let the dev team have a chance to fix it"... blah. We have enough info to start addressing the game.

    But let me address the few things you did comment on:

    1. "some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play"

    --> well I have heard that, but since it is all words, so what? Where is the focus on it? Honestly? Do you buy into it? I sure as hell don't. I can't judge an upcoming game based on what they promise for expansions. Instances and raiding are NOT a positive thing for me. It is a true lack of innovation on behalf of mmo companies.

    2. "The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting."

    --> I don't need people to tell me about the AoC voice acting or AoC in general as I was in beta for quite a while and also played after launch. Here is a little truth for you: Voice acting means nothing if the game is in shambles. While AoC only had voice acting for story lines in Tortage, it still wasn't enough if the whole game had it.

    3. "Alpha. The game is on Alpha".

    --> Always the "alpha" card... Funny. The avatars look crap to me. Stiff and boring. Unless it goes through a total change it won't matter if they polish them or not. Since Bioware is not Aventurine who redid their engine and graphics over and over before launching the pile of .. we can expect this to be fairly indicative of the final game. Ergo it is crap. Crap.

    4. "Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again."

    --> Oh so because KOTOR did it - then it is okay? If you can't see something wrong here, then fine. Besides they weren't all droids. And if kiddies want lightsabers, lightsabers they get. That is the LA way of thinking these days.

    5. "Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth."

    --> yea "we" don't want moisture farmers. "We" don't want non-combat classes. All we want is to be heroes. That is what Bioware said. Sad thing is that if everyone are heroes, then NO ONE are heroes. Too bad you don't get it dude. The whole idea that everyone has to be a hero is something Bioware is going to forcefeed us to sell a gazillion boxes to a predominantly large audience. You want to buy into it, fine. Just don't expect most people to do that. They are aiming for the lowest common denominator, by aiming for the youngest possible mmo audience. That is why they are spoonfeeding us stories - because Bioware literally said that we don't want to be in control ourselves and needs to be guided around.

    No one will be heroic. We will all be the same, doing the same stuff, with slight variations, some will follow pre-planned path A, some will follow pre-planned path B and some will linger between the two. But we are all going to head in the same direction in this game. That is what Bioware "story" means.

    6. "Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along."

    --> another of the scare tactics used by gamers (and companies hiding as gamers). Either we take every thing clapping in our hands or just leave. Well here is a news flash: This is an open forum. I get to voice my opinion. In my opinion mmo companies are driving pump and dump schemes like AoC, WAR, SW ToR... sell a lot of boxes and pray for some retention value. They don't care about longevity any more. SW ToR is a huge example of this. They want people to buy it, burn through their content in a few months and leave. And hopefully they have made enough money on it before everyone discovers they have been owned.

    And yea - the only people owned here are the ones (incl. you) who buy into everything a large corporation is telling them.

     

     

     

     

    ____________________________
    CASUAL CONFESSIONS - Draccan's blog
    ____________________________

  • VaporVapor Member Posts: 35

    Im just going to reply to this part:

    4. "Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again."

    --> Oh so because KOTOR did it - then it is okay? If you can't see something wrong here, then fine. Besides they weren't all droids. And if kiddies want lightsabers, lightsabers they get. That is the LA way of thinking these days.

    #4 : There is only one group that holds any lore rights right now in the Star Wars universe dating back to the Old Republic (minus the Bane stories)....guess who that is. What they have had approved is truth in the lore. And It isn't the LA way of thinking that kiddies get lightsabers either, since in this time frame there were  hundreds of jedi on both sides.

    5. "Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth."

    --> yea "we" don't want moisture farmers. "We" don't want non-combat classes. All we want is to be heroes. That is what Bioware said. Sad thing is that if everyone are heroes, then NO ONE are heroes. Too bad you don't get it dude. The whole idea that everyone has to be a hero is something Bioware is going to forcefeed us to sell a gazillion boxes to a predominantly large audience. You want to buy into it, fine. Just don't expect most people to do that. They are aiming for the lowest common denominator, by aiming for the youngest possible mmo audience. That is why they are spoonfeeding us stories - because Bioware literally said that we don't want to be in control ourselves and needs to be guided around.

    No one will be heroic. We will all be the same, doing the same stuff, with slight variations, some will follow pre-planned path A, some will follow pre-planned path B and some will linger between the two. But we are all going to head in the same direction in this game. That is what Bioware "story" means.

    #5 : What he means about every class is heroic is just like you said. If everyone is super then nobody is.  Thats the point. People who know nothing of the SW universe think jedi were like gods. Well a ton of jedi fell to people like jango fett. Luke, Han & Jango are are the "Heroic" type being emulated here so that everyone is on the same level. Its no different than any other MMO who has people nuking and tanking multiple enemies at the same time like they are some kind of god.

    By the way.....you talk about "spoonfeeding", here you have a choice that changes the storyline a little. There is no other MMO out there that gives you "pre-planned path" A, B or C. So now you have that  option and you complain? Do you not think about the storylines in the games you have played or are you Ebay'n your high level toons. Here you have choices and on the otherside of the fence......you can read the script your given and drive on.  So like Bioware is letting you do in the game, pick your path........

     

  • TillerTiller Member LegendaryPosts: 11,449

    The people who have shit to complain about should really take their complaints to the official forums. Problem is they can't handle the heat of people telling them to just GTFO there so they piss and moan here instead. xD

    SWG Bloodfin vet
    Elder Jedi/Elder Bounty Hunter
     
  • adamch29adamch29 Member UncommonPosts: 71
    Originally posted by Draccan

    Originally posted by kal08


    This was a troll post or just a horrible view of what is happening with our youth... anyway.... lets reply *sight*
     

    Originally posted by Draccan

    After the latest videos, SW ToR looks like a singleplayer game with multiplayer capability... nothing like an mmo.

     

    So, you saw videos that demonstrate a small part of the game. That shows some of the features. A game that is on alpha status. You clearly didnt read the interviews that discuss other features. And you assume you know everything (or close to it) about the game. Wonderful. Keep the good job. By the way, could you email me the next lottery numbers? Okthxbye.

    ps.: some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play.

     



    Sure it has complete voice acting. Sure the combat has new features like smugglers cover (looks pretty damn good too) and is action paced, but there is simply so much other stuff wrong:

     

    The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting.

     



    1. Gameplay is god. I don't want to play a linear game. Period. This game has some branching out, like one branch of a tree, choose to go right or left, but all that happens is that you are herded through pre-planned content. Gameplay shouldn't be that one branch and its small sub-branches. Gameplay should be the whole tree or rather the ability to plant a tree yourself.

     

    This game is story driven. If you dont like it (and that means you dont like RPG games either) just dont play it. Clearly there are enough people in the world that do like it. Go play KOTOR 1 and 2, Gothic (1, 2, 3), Mass Effect, Ultima Serie, .... if those games are a no-go for you, look elsewhere. Nothing wrong with that. But just cause I dont like something, I dont go around forum that talk about that thing.. that intends to be a place for people that like that thing to form a community.. and bash it... thats soo silly ....

     



    2. Avatars look like crap. The voice acting seem phoney when the faces look so dull and plain.

     

    Alpha. The game is on Alpha. And you say you dont like the graphics. Two things wrong about that really:

    a) the retail version will most likely look more polished

    b) clearly not everyone will like the art-style that devs picked for the game. I am not sure which planet you live on, by here on Earth people are allowed to think for themselves and to like or deslike things. Nothing you do will please everyone. Game designers try to please enough people to make theirs games a sucess. Get it?

     



    3. No space. No player houses. No skill system.

    No space. Probably not. Not a retail release. But the nice thing about MMORPG (did you ever play one?) is that they keep growing after release. WOW. Crazy concept right?

     

    No player houses. Too early to know it, aint? Maybe they wont release it with the retail version, but you will be able to buy a house/ap after a expansion (paid or not, we dont know about the $$$ system). Maybe you will be able to buy a ship and make it your house (KOTOR style). Who knows! Devs do.. do you? No, so stop pretending you do. Thats soo silly....

     



    4. "Iconic" classes (...) each Sith Warrior or Bounty Hunter will be the same with slight variations.

     

    Did you actualy watch the videos? They talked about how a sith warrior can either focus on DPS or tanking as he level up. We dont know about specifics, but that alone destroys your argument. Did you ever play a MMORPG?

     



    5. Story in an mmo shouldn't be what a company like Bioware says it is. If they spent all this money on creating a DYNAMIC game with the ability to create your own stories, then I would be game.

    So you are saying that you want a sandbox game. Okie. Time to pack your things and try another forum. Check Mortal Online, Fallen EArth, .... this is not what you are looking for *wave hand*. Move along.

     

     



    6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?

     

    Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again.

    ps.: anyone that played any KOTOR is familiar with vibro-swords and the like, and how they are effective against lightsabers.

     



    7. This game will be overblown with jedis running around. Luckily we won't see too many as the game isn't even massive, but it will be enough to take the rarity out of them. Sure the Old Republic period has more, but still. It is gonna every kid with a light saber and the specialness of the jedi is gone.

     

    I would like to know where did you buy your crystal ball, I could use one too. See the future is such a cool skill!

    Many people will play Jedi? Many people will also play other classes (some as alts, some as main).

    This is about Starwars and times of war. Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth.

     



    8. Freedom of play is not to sit and click on a preset dialogue wheel and run around in a mouse maze chasing a Bioware "story". I want to make my own story. And their world like Hutta just reeks of invisible walls...

    Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along.

     

     



    In my opinion (...) All things haven't been revealed, but we don't need a crystal ball (...)

    Funny. You seen to do the opposite on your entire post. Duh!



    So far Bioware has revealed nothing that takes it beyond a singleplayer game with some multiplayer capability. Sure it could come, but the videos have already shown that the gameplay is locked down into some specific modes.

     

    Read my early replies. You fail at the last comment. Oh and the videos show some types of gameplay presented in the game. Crystal ball? Doh!

     

    Next time just save some time. Why bother talk about something you know almost nothing just cause they are not doing what you want (Sandbox)? Do you really think they will change the entire game goal just cause you /rant you want SWG 2? LoL

     

     

    I honestly don't think your post is worth replying to since it is the usual "you are a troll" reply. But since a few posters seems to think you "own" me, I can't help reply to this nonsense.

    First of all I am 36, so spare me the youth bullshit. Your reply though reeks of immature. You can't seem to make up your mind between personal attacks and replies to my criticism. And you rant on about crystal balls as always. Certain fanboys always seem to think that one shouldn't comment on their game before after launch - and after launch you have to wait for a year to pass to "let the dev team have a chance to fix it"... blah. We have enough info to start addressing the game.

    But let me address the few things you did comment on:

    1. "some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play"

    --> well I have heard that, but since it is all words, so what? Where is the focus on it? Honestly? Do you buy into it? I sure as hell don't. I can't judge an upcoming game based on what they promise for expansions. Instances and raiding are NOT a positive thing for me. It is a true lack of innovation on behalf of mmo companies.

    2. "The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting."

    --> I don't need people to tell me about the AoC voice acting or AoC in general as I was in beta for quite a while and also played after launch. Here is a little truth for you: Voice acting means nothing if the game is in shambles. While AoC only had voice acting for story lines in Tortage, it still wasn't enough if the whole game had it.

    3. "Alpha. The game is on Alpha".

    --> Always the "alpha" card... Funny. The avatars look crap to me. Stiff and boring. Unless it goes through a total change it won't matter if they polish them or not. Since Bioware is not Aventurine who redid their engine and graphics over and over before launching the pile of .. we can expect this to be fairly indicative of the final game. Ergo it is crap. Crap.

    4. "Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again."

    --> Oh so because KOTOR did it - then it is okay? If you can't see something wrong here, then fine. Besides they weren't all droids. And if kiddies want lightsabers, lightsabers they get. That is the LA way of thinking these days.

    5. "Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth."

    --> yea "we" don't want moisture farmers. "We" don't want non-combat classes. All we want is to be heroes. That is what Bioware said. Sad thing is that if everyone are heroes, then NO ONE are heroes. Too bad you don't get it dude. The whole idea that everyone has to be a hero is something Bioware is going to forcefeed us to sell a gazillion boxes to a predominantly large audience. You want to buy into it, fine. Just don't expect most people to do that. They are aiming for the lowest common denominator, by aiming for the youngest possible mmo audience. That is why they are spoonfeeding us stories - because Bioware literally said that we don't want to be in control ourselves and needs to be guided around.

    No one will be heroic. We will all be the same, doing the same stuff, with slight variations, some will follow pre-planned path A, some will follow pre-planned path B and some will linger between the two. But we are all going to head in the same direction in this game. That is what Bioware "story" means.

    6. "Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along."

    --> another of the scare tactics used by gamers (and companies hiding as gamers). Either we take every thing clapping in our hands or just leave. Well here is a news flash: This is an open forum. I get to voice my opinion. In my opinion mmo companies are driving pump and dump schemes like AoC, WAR, SW ToR... sell a lot of boxes and pray for some retention value. They don't care about longevity any more. SW ToR is a huge example of this. They want people to buy it, burn through their content in a few months and leave. And hopefully they have made enough money on it before everyone discovers they have been owned.

    And yea - the only people owned here are the ones (incl. you) who buy into everything a large corporation is telling them.

     

     

     

     

    You are the minority friend, not the other way around.

  • ApekzorzApekzorz Member UncommonPosts: 5
    Originally posted by Draccan


     
    I honestly don't think your post is worth replying to since it is the usual "you are a troll" reply. But since a few posters seems to think you "own" me, I can't help reply to this nonsense.
    First of all I am 36, so spare me the youth bullshit. Your reply though reeks of immature. You can't seem to make up your mind between personal attacks and replies to my criticism. And you rant on about crystal balls as always. Certain fanboys always seem to think that one shouldn't comment on their game before after launch - and after launch you have to wait for a year to pass to "let the dev team have a chance to fix it"... blah. We have enough info to start addressing the game.
    But let me address the few things you did comment on:
    1. "some features commented on interviews -> end-game raiding, crafting, instances with groups, probably a future expansion with space play"
    --> well I have heard that, but since it is all words, so what? Where is the focus on it? Honestly? Do you buy into it? I sure as hell don't. I can't judge an upcoming game based on what they promise for expansions. Instances and raiding are NOT a positive thing for me. It is a true lack of innovation on behalf of mmo companies.
    2. "The video was focusing on some cool new stuff (innovations for a MMORPG). Read reviews from AoC. You will find about how people think about full voice acting."
    --> I don't need people to tell me about the AoC voice acting or AoC in general as I was in beta for quite a while and also played after launch. Here is a little truth for you: Voice acting means nothing if the game is in shambles. While AoC only had voice acting for story lines in Tortage, it still wasn't enough if the whole game had it.
    3. "Alpha. The game is on Alpha".
    --> Always the "alpha" card... Funny. The avatars look crap to me. Stiff and boring. Unless it goes through a total change it won't matter if they polish them or not. Since Bioware is not Aventurine who redid their engine and graphics over and over before launching the pile of .. we can expect this to be fairly indicative of the final game. Ergo it is crap. Crap.
    4. "Did you ever play KOTOR? KOTOR 2? Do you know anything about Starwars lore? Do you know anything about the time period the game will be played? Clearly not. Go do your homework and come back later. By the way, the guys with swords... werent they droids? Advanced combat droids of the Republic or something? Better check the video again."
    --> Oh so because KOTOR did it - then it is okay? If you can't see something wrong here, then fine. Besides they weren't all droids. And if kiddies want lightsabers, lightsabers they get. That is the LA way of thinking these days.
    5. "Every class will be heroic. Anyone that plays a Jedi/Sith thinking they are gods (that is... anyone that knows nothing about starwars) will find out soon enough the truth."
    --> yea "we" don't want moisture farmers. "We" don't want non-combat classes. All we want is to be heroes. That is what Bioware said. Sad thing is that if everyone are heroes, then NO ONE are heroes. Too bad you don't get it dude. The whole idea that everyone has to be a hero is something Bioware is going to forcefeed us to sell a gazillion boxes to a predominantly large audience. You want to buy into it, fine. Just don't expect most people to do that. They are aiming for the lowest common denominator, by aiming for the youngest possible mmo audience. That is why they are spoonfeeding us stories - because Bioware literally said that we don't want to be in control ourselves and needs to be guided around.
    No one will be heroic. We will all be the same, doing the same stuff, with slight variations, some will follow pre-planned path A, some will follow pre-planned path B and some will linger between the two. But we are all going to head in the same direction in this game. That is what Bioware "story" means.
    6. "Again. You dont want a RPG with a story. Fine. Go play a sandbox. This is not the game you are looking for... Move along."
    --> another of the scare tactics used by gamers (and companies hiding as gamers). Either we take every thing clapping in our hands or just leave. Well here is a news flash: This is an open forum. I get to voice my opinion. In my opinion mmo companies are driving pump and dump schemes like AoC, WAR, SW ToR... sell a lot of boxes and pray for some retention value. They don't care about longevity any more. SW ToR is a huge example of this. They want people to buy it, burn through their content in a few months and leave. And hopefully they have made enough money on it before everyone discovers they have been owned.
    And yea - the only people owned here are the ones (incl. you) who buy into everything a large corporation is telling them.
     
     
     
     



     

    Honestly the entire game (apart from misc. vids and SS) is words. All we really know is it is story based. So if you cant go on words (expansion or otherwise) then why post words on forms about a game that is all words now? Sure voice acting is nice, and ya if the game is a shamble then its worthless...but you think the game is a shamble because the avatars suck...???

    And yes if KOTOR did it its ok. Why you ask? Because....it was #1 "STAR WARS GAME" for story....and it was an AWARD WINNING bioware game. And since the MMO is gonna be STAR WARS...and THE OLD REPUBLIC...why not go with something that won awards...??? If it isnt broke...why change it? MMO is MMO...fail or success...and a mmo and the concept of it is changing. Shit...even Blizz said it wanted their expanison to have more story.

    And honestly, the hero thing they might "force feed us" and sure people wont buy into it. /wave ? Dont like it dont play it and to troll it. Your right not everyone will "be" a hero...and yes this will be a ploy to make money...because people make mmos to let billions have fun for free? Oh..and making a claim that no one will be heroic is huge. How do you know? also making claims at what bioware is aiming for is huge...you are a dev right? cause thats the only way you would know that.

    And once again...as a mmo you will play it or not. So ya...there is that like it or leave it feeling. And yes this is a forum and your opinion can be voiced...but making huge claims on the little "words" as you say that we get is kinda odd to me. Your posts are all about feelings of yours...not facts, trying to sway people to feel the way you do about the game and what little we know it has to offer as of yet. The game is young..and as you bashed the last dude for...its in Alpha. But facts are facts. SWG and WoW looked different in alpha than they did after.

    And ya- being a mmo free thinker is huge...what mmo do you play that isnt run by a corp. and has alot of people playing it? How much do you think the feed you?

     

     

  • aesperusaesperus Member UncommonPosts: 5,135

    All I can say is... WOW. If this is gunna be t he average response to each new MMO that comes out than the genre is in worse shape than I thought.

    I can understand some of the points the MMO is making. I too wonder how they are going to keep the game from being too linear (or if they are even considering that). However, I think the classes are something they seem to be handling very well. If a sith warrior, bounty hunter, and jedi, have no appeal to you, then why are you even interested in the star wars universe, that's a large chunk of the storylines (or at least what the story lines tend to pivot around). I think they're doing a great job of making classes that seem pretty badass, but aren't immediately overpowered. There's some obvious challenges with trying to create an MMO, in which THE most popular character is supposed to be better than the majority of the rest of the universe. However I agree, that having lightsaber on regular sword battles would be lame, and there needs to be something in place to give lightsabers certain bonus' against armor, but also defensive bonus' against other lightsabers.

    As for the whole alpha thing, it takes a LOT to build these games. A LOT. And in order to make sure things are running smoothly, you generally need some kind of place holders to test the game. It's much easier to produce usable content, and then swap it out for prettier stuff later. I'm not saying they are going to do that, but it would be foolish to write them off for that this early in the game.

    I'll just end by saying MMOs are very much trees. You need to give them a chance to grow. Whether you like the final result or not should be reserved for after it's done. If you keep hacking down trees before they get a chance to flourish, you can hardly complain about MMO companies are getting nervous and pushing out games before they're ready.

    Personally, I was nervous about SWtOR when I first heard about it, and seeing their approach has given me a little bit of hope that it won't be a total fiasco. I'd rather wait and see what the end result will be.

  • MoiraeMoirae Member RarePosts: 3,318
    Originally posted by aesperus


    All I can say is... WOW. If this is gunna be t he average response to each new MMO that comes out than the genre is in worse shape than I thought.
    I can understand some of the points the MMO is making. I too wonder how they are going to keep the game from being too linear (or if they are even considering that). However, I think the classes are something they seem to be handling very well. If a sith warrior, bounty hunter, and jedi, have no appeal to you, then why are you even interested in the star wars universe, that's a large chunk of the storylines (or at least what the story lines tend to pivot around). I think they're doing a great job of making classes that seem pretty badass, but aren't immediately overpowered. There's some obvious challenges with trying to create an MMO, in which THE most popular character is supposed to be better than the majority of the rest of the universe. However I agree, that having lightsaber on regular sword battles would be lame, and there needs to be something in place to give lightsabers certain bonus' against armor, but also defensive bonus' against other lightsabers.
    As for the whole alpha thing, it takes a LOT to build these games. A LOT. And in order to make sure things are running smoothly, you generally need some kind of place holders to test the game. It's much easier to produce usable content, and then swap it out for prettier stuff later. I'm not saying they are going to do that, but it would be foolish to write them off for that this early in the game.
    I'll just end by saying MMOs are very much trees. You need to give them a chance to grow. Whether you like the final result or not should be reserved for after it's done. If you keep hacking down trees before they get a chance to flourish, you can hardly complain about MMO companies are getting nervous and pushing out games before they're ready.
    Personally, I was nervous about SWtOR when I first heard about it, and seeing their approach has given me a little bit of hope that it won't be a total fiasco. I'd rather wait and see what the end result will be.

    So glad to finally hear someone else say this. Unfortunately, the same attitude you are seeing here seem to be the same everywhere. Many of them can't even handle anything innovative at all and seem to want copies of WoW with different graphics.

  • thexratedthexrated Member UncommonPosts: 1,368
    Originally posted by Draccan




    After the latest videos, SW ToR looks like a singleplayer game with multiplayer capability... nothing like an mmo.
    Sure it has complete voice acting. Sure the combat has new features like smugglers cover (looks pretty damn good too) and is action paced, but there is simply so much other stuff wrong:
    1. Gameplay is god. I don't want to play a linear game. Period. This game has some branching out, like one branch of a tree, choose to go right or left, but all that happens is that you are herded through pre-planned content. Gameplay shouldn't be that one branch and its small sub-branches. Gameplay should be the whole tree or rather the ability to plant a tree yourself.
    Well it is not going to be a sandbox.  It will be more like WoW than EVE. This has been known for a long time. You are barking at a dead issue. You have your personal references to the gameplay, I do as well. I have enjoyed countless of hours Bioware games, but also love games like EVE. That does not mean that every game has to have some magical "true" form of gameplay. I hope Bioware keeps to their strenghts.
    2. Avatars look like crap. The voice acting seem phoney when the faces look so dull and plain.
    So many other MMOs have lip synced voice overs. I agree that alpha(?) stage avatars do seem rather bland. They also have only few hairstyles so far. 
    3. No space. No player houses. No skill system.
    Apparently there will be space. Player houses is not really that important to many and there will be a sort of skill system, but it is pretty clearly this is largely level based MMO - like most titles in the market.
    4. "Iconic" classes looks boring to me. "Sith Warrior". Where is the nuances in that. Hell I would play Champions Online any day over that. For a class game I would rather play AoC. At least the classes is somewhat original there. There is NOTHING interesting to me in those "iconic" classes. It seems to me that each Sith Warrior or Bounty Hunter will be the same with slight variations.
    Each of it's own. What do you think the classes should be? Dancer? Bartender?
    5. Story in an mmo shouldn't be what a company like Bioware says it is. If they spent all this money on creating a DYNAMIC game with the ability to create your own stories, then I would be game.
    Yes, the sandbox approach again. This is a Bioware game. I think they are taking the right direction and actually bringing many of the good aspects from single player RPGs to multiplayer environment. I am sorry, but majority of players prefer narrative.
    6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?
    Never played KOTOR it seems. Or read that era comics.
    7. This game will be overblown with jedis running around. Luckily we won't see too many as the game isn't even massive, but it will be enough to take the rarity out of them. Sure the Old Republic period has more, but still. It is gonna every kid with a light saber and the specialness of the jedi is gone.
    We have seen parts of newbie zones and a single flashpoint (instance). Let's draw conclusions from that. However, we do know that they will use zones and instances.
    8. Freedom of play is not to sit and click on a preset dialogue wheel and run around in a mouse maze chasing a Bioware "story". I want to make my own story. And their world like Hutta just reeks of invisible walls...
    Play another game? There is a huge audience for Bioware-style narrative and it is a proven formula. Whereas your type of "create my own story" types only have had very limited success. 
    In my opinion (!) this game will be a great game for some, fun for a lot, but a complete utter fail as an mmo. All things haven't been revealed, but we don't need a crystal ball to see that this game caters specifically for a certain crowd and that it is more about selling X million boxes and not about longevity.
    So far Bioware has revealed nothing that takes it beyond a singleplayer game with some multiplayer capability. Sure it could come, but the videos have already shown that the gameplay is locked down into some specific modes.
    I love you sages who seems to know what the "true" MMO is and how companies who do not follow the formula somehow fail as MMO. So what is a true MMO? SWG and EVE? The rest are what?
    It is true that they have not revealed much of the game. So let's listen to a rant like yours instead.

     

     

    "The person who experiences greatness must have a feeling for the myth he is in."

  • LeucentLeucent Member Posts: 2,371

    I ll make it short. What is so wrong with making a story driven game with lots of dialogue. I for one actually read quests in games, not just click through them. To me this is a great system. Second how can anyone know this will be linear at all, we can t, there simply isn t enough info to know this. Lastly, it s a MMO, things that might not be in at release (which we don t know it s just speculation) will be in the future. I for one could care less if housing etc is in right away. Theres going to be enough to do at the start of the game to even care. Besides it gives you something to look forward to. This is coming from someone who isn t a hater or fanbois as FFXIV is the game i m waiting for. That said I ll be keeping an eye on this as I loved the Star Wars movies.

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Draccan



    6. Storm troopers with swords fighting jedis with light sabers?? Eeerrh? Say again?
     

    I got this far figured the OP never played Kotor and stopped reading.

    And thanks to Tillamook for providing this link darthhater.com/2009/08/21/dissected-demo-walkthrough-video/

    it shows in image 20 that the droids are using the Vibro blades. And what you call storm troopers  (look like republic soldiers to me) in image 22 are using blasters (the soldiers also had vibro blades, but I don't think a single one used it. Or maybe I missed that part, but it's visible on there backs).

    Edit: I figured I would add this considering you have problems seeing a vibroblade vs light saber.

    Wookieepedia: Vibroblade - Vibroblades were a type of bladed melee weapon that used ultrasonic vibrations to increase cutting effectiveness. Swords, pikes, knives, and axes all consisted of the same basic design: the weapon's hilt or handle usually contained a compact ultrasonic generator, causing the blade to vibrate at an incredible speed, making even the slightest glancing blow become a gaping wound. It could be fitted with cortosis weave, allowing it to parry the blows of lightsabers and energy swords

    source: starwars.wikia.com/wiki/Vibroblade

  • NagaliumNagalium Member Posts: 26

     Personnally i wont play SWTOR due to my belief that it will be way too instanced, bad pvp and too easy but this can change when we get further down the road tho but thats where i stand now.

    However i do believe SW TOR will be one of the most polished games when its done for release, believe both Bioware and EA have learned from their buddies at EAmythic. Even though i most likely wont play it i think that this will be one of the biggest mmorpg (or ORPG) on the market and lure alot of the pve players from wow. Actually the first game i think might take alot of wow's market share, never thought aoc nor war would achieve that. Only the fact it's bioware who make's it will attract ALOT of rpg'ers and mmo pve'ers.

    Dont understand why alot of people whine about (insert random mmo here) just because its not their type of game. You should be able to see other mmo's strength's and potential even though its not for you atleast until they proved otherwise.

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Nagalium


     bad pvp

    This is my only concern about the game. PvP is probably one of my favorite aspects of a MMO (flame away). But I plan to play ToR and enjoy anything else it has to offer.

  • NagaliumNagalium Member Posts: 26


    Originally posted by greed0104

    Originally posted by Nagalium

     bad pvp


    This is my only concern about the game. PvP is probably one of my favorite aspects of a MMO (flame away). But I plan to play ToR and enjoy anything else it has to offer.
     

    Yea it will have alot more to offer i agree, but for me though pvp is a big part and i'm talking about non instanced pvp (or very limited instancing), this might change tho who knows its only at alpha stage.
     

     

  • PulsarManPulsarMan Member Posts: 289

    It saddens me that when a game tries to talk about how they want to be different, people complain that they are not discussing how they will be the same. The TOR developers have often said "Hey, we have raids, we have loot, we have pvp, we have the standard stuff...but look at THIS!" and want to show off the things that they are doing, that no one else has.

    Am I the only one who expects a fully functional MMO with the addition of Flash Points (instanced dungeons...think Dead Mines here folks) and team based dialogue ( a bit of decision making ) ?

    To imagine that the entire game will be instanced like Guild Wars is foolhardy. An assumption that has little merit at this point. Instancing for the sake of instancing is foolish and ineffective. Diluting immersion. Which is not the goal of any developer. Much of what  we have seen are snippets of two players (the Sith and Bounty Hunter) running a dungeon, something akin to raid content. We have seen very little of the open world. But we have seen it.

    Any other issues mentioned seem to mainly be difference of preference, and you can't really argue that. If someone does not like the visuals, that's their taste.  As for my personal preference, I like the art direction of this game.

     

    One off topic comment I have. Even though MMO forums(like these) sometimes seem frustrating, and annoying...like watching a group of uninformed 60 year olds rage about health care. No where else will you see a group of people as passionate about their game as an MMO community.  We bitch, we piss, we moan all because we care ever so much and desire our game of choice to be as great as we imagine in our minds. So I say, voice your concerns, share your opinions. Developers listen, and frequent these forums more often than you may normally think. :D 

  • BioNutBioNut Member Posts: 414

    People we should really start to ignore Draccan's threads. He has a clear agenda against SW:TOR and if you don't believe me look at his post record. Every so often he starts a thread or comments in a thread about the same stuff he did in this one. He always states he knows everything, has studied everything and is right. His overly negative posting about a game we know nothing about is not even remotely discussion worthy, in fact I would venture to say this is just trolling.

    He wanted SWG 2 but isn't getting it so he is on a personally crusade to bash SW:TOR and I for one am sick of it. I ask the mods to please review his posting record and lock this thread.

    You are pretencious ended if you can post a "state of game" after watching a single video. Only the devs know the state of a game that is in alpha.

     

     

    Playing: Tera, BF3, ME3

    Waiting on: Guild Wars 2

  • storylessstoryless Member Posts: 158
    Originally posted by tillamook


    The people who have shit to complain about should really take their complaints to the official forums. Problem is they can't handle the heat of people telling them to just GTFO there so they piss and moan here instead. xD

     

    Well, if you were honest, you'd have to admit that you're one of the worst ones when it comes to possing and moaning whenever anybody says anything about this game that isn't fanboi positive. xD.

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