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Alganon...If you play these games ya might as well just keep playing WoW. Even the screens in this one look like WoW. Runes of magic Is pretty much WoW but at least is F2p. Can these developers do anything to re invent the wheel? People who say they cant stand WoW anymore then DL this rip off junk are just fooling themselfs. Maybe Devs will get an original idea. we can dream.
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Yes, because WoW is best MMORPG for years... i start to hate copycats
Look at it this way, nobody is forcing you to play them...
Another clone of a yet another WoW clone thread.
Actually the sad part is that the devs advertize it as something new and away from the clones yet they have the exact same UI as wow, the day i saw that screenshot i gave up on the game. Plus another funny thing is there planning on making it a p2p game, go figure.
Yeah, that's why I won't buy a Saturn.. They are just a Ford clone. I mean, they use tires and a steering wheel.. clearly Ford came up with that first. Saturn should have reinvented the tire!
All vehicles have the same basic structure, and they all drive. But, in each different makers' vehicles is a slightly different experience.
The same holds true for MMO's. Of course they are going to use what works, and have the same mechanics that have been proven (even way before WoW existed). But I guarantee you that when you start a character in one of these "Wow Clones", you will have a different experience, different quests, different story to follow. And most likely a different style of graphics (no matter how similiar they may be).
Just like automobiles, something slightly different may make more sense and become more fun just like that. Everyone is different, its what makes us all individuals (to a degree). To those that don't enjoy WoW as much as others, a game like this may be the perfect alternative.
It may even be a better fit for you and your gaming preferences. You never know.
Acidon
wow itself was a clone of everquest . so what you mean is yet another game that builds on what has gone before . as do most game single player or mutliplayer . eve is proberbly the most original mmorpg but thats really a multi player version of elite at heart .
This.
You are very right googajoob7, some people thinks there is no mmorpg before wow but there is..
@ Valgar1 : All mmorpgs like to each other, you just cant find a %100 different game.Try to live with that or dont play anything
This.
You are very right googajoob7, some people thinks there is no mmorpg before wow but there is..
@ Valgar1 : All mmorpgs like to each other, you just cant find a %100 different game.Try to live with that or dont play anything
Look, I have never played Everquest. But I'm going to as go far to say I don't even think WoW and EQ felt the same. From what I have heard the entire experience of playin both was a complete oposite. And mostly people are saying alganon is a WoW clone because of the UI. And I doubt WoW "stole" EQs UI.
I think an exact WoW clone, including visually, could do well if it was F2P.
I think an exact WoW clone, with a very different visual style, could do ok as a P2P.
But a P2P partial WoW clone, with some additional interesting features but a very similar visual style? I think Alganon better make sure their character models appeal to those people who like WoW but dislike WoW's character models.
Howdy troll!
This.
You are very right googajoob7, some people thinks there is no mmorpg before wow but there is..
@ Valgar1 : All mmorpgs like to each other, you just cant find a %100 different game.Try to live with that or dont play anything
Look, I have never played Everquest. But I'm going to as go far to say I don't even think WoW and EQ felt the same. From what I have heard the entire experience of playin both was a complete oposite. And mostly people are saying alganon is a WoW clone because of the UI. And I doubt WoW "stole" EQs UI.
Most of the stuff WoW stole from Everquest. The UI they stole from Asherson's Call 2. What WoW brought new to the table was an endless amount of solo content in MMOs...
Nevertheless; basing something to be a clone, off screenshots and type of UI, is ridiculous.
This.
You are very right googajoob7, some people thinks there is no mmorpg before wow but there is..
@ Valgar1 : All mmorpgs like to each other, you just cant find a %100 different game.Try to live with that or dont play anything
Look, I have never played Everquest. But I'm going to as go far to say I don't even think WoW and EQ felt the same. From what I have heard the entire experience of playin both was a complete oposite. And mostly people are saying alganon is a WoW clone because of the UI. And I doubt WoW "stole" EQs UI.
Most of the stuff WoW stole from Everquest. The UI they stole from Asherson's Call 2. What WoW brought new to the table was an endless amount of solo content in MMOs...
Nevertheless; basing something to be a clone, off screenshots and type of UI, is ridiculous.
Yeah I was not sure what they took.
I agree bashing over something as irrelevant as UI is pretty dumb. I was just pointing out that's what the fuss is about.
Calling games WoW clones is so 2005. If a game is a WoW clone, then, in truth, it is an EQ clone. EQ was designed from table-top RPGs ala Dungeons & Dragons. The standard template of most CRPGs (online or not) come from those non-computer games.
Stop being an echo chamber.
Stop using tired old cliches.
Thank you.
Yeah, people are tired of hearing about "WoW clones" but I think people are calling Alganon a WoW clone because of the UI, graphics and classes.
If you were to actually look at the game then you would see that WoW is clearly an inspiration for much of the game.
When an MMO really is a WoW clone we dont need a ton of people flocking in to say "WoW copied EQ".
Yeah, I was thinking the same thing as a lot of people. I saw this thread name and I laughed, "Hah, let's see this guy get flamed for his dumbass thread... another person claiming a WoW clone...?!".
I went in, and agreed with a lot of you, but then I looked online.
WOW...
It is the same! I honestly thought it was WoW, I thought that it was someone copying a WoW screen and saying it was Alganon to make a point, but nope. Same thing, I went to the official website and looked at screenshots and information. The same stuff.
I understand that people would take things from games that were successful, but what's the point of copying it completely? Wouldn't people just play the original game... considering it is essentially the same thing.
I am not a "fanboy" I actually despise WoW, I avoid it as much as possible. I am not defending it, I am simply pointing out something and informing others that were the same as I initially was; before I looked up more screenshots and information.
I am beginning to think this game is some kind of hoax...
Yeah it is strange. Personally i think both WAR and AoC would have been more successful if they *had* been exact WoW clones but with very different graphical styles, but if you're going to do that, and be P2P, i think a very different graphical style is a minimum even if some of the added features (like Alganon's Gods) sound interesting.
There is a (small?) niche of people who like WoW and WoW's artstyle but who don't like WoW's character models so that, plus a new world to visit might be enough if Alganon makes their models look less like deformed zombie body builders.
Yeah it is strange. Personally i think both WAR and AoC would have been more successful if they *had* been exact WoW clones but with very different graphical styles, but if you're going to do that, and be P2P, i think a very different graphical style is a minimum even if some of the added features (like Alganon's Gods) sound interesting.
There is a (small?) niche of people who like WoW and WoW's artstyle but who don't like WoW's character models so that, plus a new world to visit might be enough if Alganon makes their models look less like deformed zombie body builders.
Thats what im saying. People need to come up with somthing new. They dam near copied the game itself.
As far as EQ goes. EQ1 is NOTHING like WoW. If you have played EQ1 you would know this.
this reminds me of Jeff Strain speech before he departed NCsoft about why most MMOs fail. www.guildwars.com/events/tradeshows/gc2007/gcspeech.php
Playing now: Cities: Skyline / Ori and the Blind Forest / Banished
Good read.
Think about it like this:
If a game is similiar to WoW, it is guaranteed to have at least a few players who will feel home. If it is too different from MMORPG standards, players will be confused and run away.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
Gosh, we mustn't have had this regular topic come up in the last few days - about time we got another one.
Honestly who really cares anymore? If you are not one to play anything other than WoW then that is for you. The MMO industry is no different than say the cable TV market. You can watch a movie on HBO and then the next few days its on Showtime and Cinamax. Same movie different channel. This is because there happens to be people out there that do not watch the same channel, same goes for MMO, there are people out there that maybe cannot purchase a subscription and can only play F2P, then there are people that have played WoW and rather not waste the 14.99 a month so they play a as you call it "WoW clone" and are happy. This is their right as a human to do and play whatever makes them happy, not make you happy. I play a subscription MMO, EVE and dont mind paying the monthly fee since the game play constantly changes for me, it doesnt led you around by the hand and tell you to pick up this item or kill that goblin like others do, I play a few F2P to get that swing a sword fix, but whether they are a "WoW Clone" or not really doesnt effect any aspect of mu day. So really does it matter clones or not?
So basically you are calling players stupid, well thats what developers think aswell.
This should be in the Alganon general discussion not in the overall general discussion.
So basically you are calling players stupid, well thats what developers thonk aswell.
First, people are mostly lazy and many players have an attention span of half a second. They don't want to read long texts or tutorials. They don't want to learn, since they don't consider that fun or playing the game. If the game ain't absolutely inuitive a large portion of the gamers runs away. And MMORPGs are currently intuitive if they are like WoW. The players would understand many games if they'd just take a moment to try to. But instead they log on, randomly click on buttons and expect things to run the way they want to. If it doesn't work, they don't play the game.
Like, I work as a game developer myself. As an example, I had once a game with a highscore list. When they lost/won the game, they were asked if they'd like to have their score saved in the highscore list, and to enter their name if that's the case. The place where people could enter their name I had as default text written "name". Sadly I forgot to disable "name" beeing an allowed nickname. The result was that half of the highscore list entries were full of people called "name", because people didn't read "enter your name" or "do you want your highscore saved". Those sentences were already too long. They just kept randomly clicking on buttons.
So if gamers are stupid? Not in general. It depends on your audience. People who buy a complex flight simulation are different than those buying a game called "barbie's wedding" or MMORPGs.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)