It looks like you're new here. If you want to get involved, click one of these buttons!
I know there are many aspects to an MMORPG collectively that generally keeps many players interested. I would like to think for many however, if there was only ONE factor to choose that stood out from the rest, what is it in regards to keeping your interest in MMORPG's? You cannot post here and say nothing because by being in these forums you are expressing some form of interest within the industry.
Now in regards to the thread title, I'll begin:
For me, its the social interactions period. This includes all good and also all bad interaction. I love helping out others that need it when I feel they deserve it but I also love spiting people just to show them that I can be annoying.
That's what makes EVE Online such a great game for myself. One moment, I'll be salvaging another players Level 4 missions, the next moment, I'll be begging enemy corp members to spare my ship, I was just sitting in my Probe looking for someone to ninja.
Even in World of Warcraft where I can steal a mob that someone from the opposing faction spent time to summon only to hope that the group of 5 members from that person's guild would stop camping me.
Overall, its great to play with others even if they are your opposition rather than by yourself and against the A.I.
Comments
The people I play with. There are many things I dislike about WoW but because many of my guildies were playing it I went back numerous times now. There are games that I enjoy more than WoW but without my friends and guildmates, they just feel empty or meaningless to me.
I guess the only thing that keeps me around is the combat systems and mechanics. I like to theory craft small scale pvp. I enjoy the depth it brings. It most definitely isn't the mmorpg that keeps me around. Nah, I couldn't care less about leveling, gearing up etc. I've been playing mmo's since the dawn of Ultima Online and I'm pretty much past the feeling of "large persistent worlds" and all the jazz that goes along with it.
So yea that's really the only reason I play these games. It's my only option if I want the 3rd person action combat, that a lot of people play online. I just see the rest as a necessary evil. I know damn well a class based action pvp game, that provided arenas of different modes would ever be released. Yea yea, go play an FPS I know and I do play them, but those are also in the first person view and you're shooting people at range with guns.
Being one who just started out, I know that I don't have enough experiance to say i'm hooked yet. Howerver I will say that what I'm looking for to keep me going, is to experiance a more broader game than the average console RPG.
Today is the first day of the rest of your life.
Boredom. I only play *ANY* game because I'm bored and want something to do in my spare time. That's not always MMOs, in fact it's rarely MMOs anymore. I can also read a book, play a console game, go out with friends, spend time with my family, etc. MMOs earn my business or they don't. Mostly they don't.
Played: UO, EQ, WoW, DDO, SWG, AO, CoH, EvE, TR, AoC, GW, GA, Aion, Allods, lots more
Relatively Recently (Re)Played: HL2 (all), Halo (PC, all), Batman:AA; AC, ME, BS, DA, FO3, DS, Doom (all), LFD1&2, KOTOR, Portal 1&2, Blink, Elder Scrolls (all), lots more
Now Playing: None
Hope: None
This.
Currently Playing: DAOC Uthgard
Previously Played: UO, DAOC, Shadowbane, AC2, SWG, Horizons, COX, WOW, EQ2, LOTRO, AOC, WAR, Vanguard, Rift, SWTOR, ESO, GW2.
Because occasionally something different is released that's worth playing.
The community is generally the most important thing in an MMORPG to me, but what keeps me playing nowadays is pretty much just the economy. I like to farm stuff and make money.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Several things actually for me. I stay with MMO's because consoles games have an ending at some point while MMO's keep going. Graphics are important, as well as an open world feeling. I do like pvp aspect of MMO's as well as some group play.
(AAAAAAAAAAAAHHHHHHHHHHHHHH goes quiet.....looks around... music kicks in...begins to dance like John Travolta)
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: ESO, WOT, Smite, and Marvel Heroes
Friends - people in general. That's about it. My only wish is that we'd get a good sandbox game again...and not Darkfall, or wannabe sandbox games like FE. I'm talking a real sandbox game here. God I think I have a new calling in life. To design and make the kind of MMORPG I would like to play. Now if I can just raise the money.
It is my destiny to make a truly epic MMORPG. Bring back that feeling of true epicness that is missing in so many of these games. Bring back the feeling of wonder. Bring back that feeling of "Oh shit, that's a dragon and I have how many arrows?" Bring back the days of crawling in dungeons with the feeling of danger may lurk around the next corner and what riches might I find buried beneath the ruins. OMG what I wouldn't give for a truly EPIC Sandbox MMORPG with a huge seamless world, dynamic world, filled with wonder, magic, knights, thieves, dragons, gypsy's, taverns, Inn's, towns, cities, and just rich in lore.
Either that or a good and I mean truly epic sci-fi based sandbox game. ::sigh::
Let me see, I am X years old now...it takes on average 5 years to make a decent MMORPG, it'll take some time to raise the money so expect mine to be out sometime in the year 2015 or 16, if the world does not come to an end on Dec 21st, 2012.
Speed of levels is what keeps me interested in mmorpgs. WoW did a terrific job on doing this and future mmorpgs are doing the same. I got my eye on the Secret World right now because they won't have any levels at all, that's awesome.
The people I play with and avatar customisation.
I know why I play MMOs more than SP games.
It's the sense of permanence and longevity.
Knowing when I log off that everything I did while "in" the game mattered to some degree; that when I log back in my progress has been saved. That may sound daft, given that any SP game also has a save feature, but when one considers the difference in between the length of time one plays an MMO and an SP it makes more sense.
To me, at at least.
Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
The drama.
Its always the people. But I like the fact you can find and meet someone new any day...sometimes from across the world. Best games for me are the ones where it is truely international
Como Esta usted?
Torrential: DAOC (Pendragon)
Awned: World of Warcraft (Lothar)
Torren: Warhammer Online (Praag)