Originally posted by huskiblu Huh, no wonder I don't post on forums much. Too much errr...stuff...to wade through. My original point is that everyone should be happy a ST game is coming out. It may not be the next WoW, EVE, etc. But, it will be Star Trek none the less. Even if just in looks and sounds, it will be Star Trek. The last Star Trek game came out what? And don't include the simple games (like Star Trek D-A-C). This is a start, hopefully, a good one.
Ehh, a bad Star Trek game generally makes the industry less inclined to make another. That Star Trek Turn-Based Strategy game that came out (was it like a decade ago...been a while anyhow) was terrible. There's no reason to be happy just because it is Star Trek, imho. I didn't like Star Trek Nemesis and if I had known the movie was going to be that bad (didn't read anything about it beforehand for what it is worth), I wouldn't have seen it or been excited to go see it.
Originally posted by huskiblu Yes, this post may be silly. But no one is happy about anything. If you think you can do better, than maybe you should have obtained the rights to make the game. Oh, you didn't? Well, sit back and see what happens. Fine for those who say "wait and see", fine for those who want to buy it. But, the complaints should be left for when it's released.
If they announced that giant flying pink space ponies were going to be a significant threat in the game, and that they'd look like "My Little Pony" figures and shoot their horn out (which would grow back immediately) as a weapon and came from Pony-atic Space, I don't think you'd say we shouldn't complain before release. Once you accept that, then we're just haggling over what provides enough reason to complain. Some, like myself, say there is enough reason. Others, like you, say there is not.
IMHO, one thing you guys do need to taking into consideration is the game that launches will not be representitive of the game it will be about 6 to 12 months out. Don't pre-order or play an MMO at launch, you are setting yourself up for massive disappointment. It takes these games about a year to sort themselves out.
Since WHEN is it okay for the developers of ANY MMO to put out an incomplete game? This is a mindset we need to move away from, people.
That's what we're arguing against here. I'm not paying for an ongoing beta, and as far as I can tell, this game is far from finished yet. The developers are putting it out now to rake in some further development cash (not one dime of which will go to quality content, it'll go to appeasing the existing playerbase who are determined to like it just because it's Star Trek, the ones who will be whining, very quickly, about how crappy and 'unbalanced' the combat system is).
Well that's what I'm talking about. The idiots who pre-order having no clue about the quality of the game because they either have the fanboi blinders on or just have marshmellows for brains. (and a few who are genuinely new to MMOs)
MMO's are notorious for poor launches but as long as people keep buying 800k - 1 mil boxes at launch (and then dropping off) nothing will change.
The only message you can send is with your wallet so if you fork out the cash before you even know or buy it before reviews are out...it just perpetuates the ugly cycle. Look at AION right now, already trying to patch the game with massive revamps and content additions and changes.
Only a gullible fool would pre-order any MMO or think the launch is going to a solid representation of the game.
The irony about your statement is the ones they will devote the resources too (balance and combat) are going to be the first ones to bail on the game and start the virtual hate crusade against the game. Before the first 30 days are up this forum will be filled with an endless stream of hate post...just like every other MMO to launch in the last 6 years.
This is how the game ends, not after the launch but before.
Well that's what I'm talking about. The idiots who pre-order having no clue about the quality of the game because they either have the fanboi blinders on or just have marshmellows for brains. (and a few who are genuinely new to MMOs) MMO's are notorious for poor launches but as long as people keep buying 800k - 1 mil boxes at launch (and then dropping off) nothing will change. The only message you can send is with your wallet so if you fork out the cash before you even know or buy it before reviews are out...it just perpetuates the ugly cycle. Look at AION right now, already trying to patch the game with massive revamps and content additions and changes. Only a gullible fool would pre-order any MMO or think the launch is going to a solid representation of the game.
The irony about your statement is the ones they will devote the resources too (balance and combat) are going to be the first ones to bail on the game and start the virtual hate crusade against the game. Before the first 30 days are up this forum will be filled with an endless stream of hate post...just like every other MMO to launch in the last 6 years. This is how the game ends, not after the launch but before.
I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek. The same will go with the Star Wars fans, DC Comic fans, etc. So what? Yeah, it's not going to be a wonderful game at first, I played enough MMO's to know that. But I want to be on the ground floor of the game, so five years later I have my epic starship with mini shuttlecraft pets and a title of "Borg Killer".
Well that's what I'm talking about. The idiots who pre-order having no clue about the quality of the game because they either have the fanboi blinders on or just have marshmellows for brains. (and a few who are genuinely new to MMOs) MMO's are notorious for poor launches but as long as people keep buying 800k - 1 mil boxes at launch (and then dropping off) nothing will change. The only message you can send is with your wallet so if you fork out the cash before you even know or buy it before reviews are out...it just perpetuates the ugly cycle. Look at AION right now, already trying to patch the game with massive revamps and content additions and changes. Only a gullible fool would pre-order any MMO or think the launch is going to a solid representation of the game.
The irony about your statement is the ones they will devote the resources too (balance and combat) are going to be the first ones to bail on the game and start the virtual hate crusade against the game. Before the first 30 days are up this forum will be filled with an endless stream of hate post...just like every other MMO to launch in the last 6 years. This is how the game ends, not after the launch but before.
I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek. The same will go with the Star Wars fans, DC Comic fans, etc. So what? Yeah, it's not going to be a wonderful game at first, I played enough MMO's to know that. But I want to be on the ground floor of the game, so five years later I have my epic starship with mini shuttlecraft pets and a title of "Borg Killer".
That plan will work so long as Cryptic doesn't do what many developers do and nerf skills and equipment with every patch. Then you'll be changing your ship and templates on an almost monthly basis, even five years from now.
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I think Cryptic is really in a hard place about this game. Really if they make this a purely Star Trek game for only the Trekkies I dont think anyone will buy it. Yes Trek has hardcore fans but how many of them are MMORPG'ers. Hell trekkies cant even keep a show on tv. Im reminded of the joke that the Onion did that trekkies hated the JJ Abrams Star Trek because it was interesting and fun.....what does that say to Cryptic???? Do they do a MMO like Star Trek the motion picture or one like the new movie???
Cryptic has two games under its belt (3 if you wanna be picky) "Champions Online", "City of Heroes/Villains". So even before CO, they had already proven they can bring a successful game to market. Perpetual had "Gods&Heroes" (was in beta for it too) and "STO". They totally scr**** the pooch on "G&H" and then lost the "STO" franchise soon after. IMHO, "STO" is in better hands and I'm looking forward to "STO". I 'm a hardcore trekkie (just shy of learning Klingon), and I like what I see so far.
(Edit: FYI, from what I saw of Perpetual's early screens/ideas I really disliked...and for the record I actually liked G&H. Needed a ****ton of polish, but I think they should have released.)
Having said that, the nay-saying I've read is not only expected but some of it is actually deserved. Cryptic has a tendency to make their games too focused on customization and not focused enough on content and varied gameplay (i.e., keeping the game interesting ALL the way through from first level to last). Look at COH/COV when it initially came out (yes, I was there at launch)...lots of customization, but not enough varied content, NPCs, mission-types, etc. From what I played of CO (beta) I saw pretty much the same thing. Now, COH/COV has LOADS more content/mission-types/etc. on top of all the customization (a way better game IMHO than CO at the moment) but it took them years to get to that point. Hence, I'm expecting the same thing to happen in STO. Lots of customization and probably initially very fun, but I expect it to drag mid-level and at top-level until they add more content (I also expect PvP-related content to be so-so, but not great. IMHO Cryptic does a much better job on the PvE side than the PvP side).
-------------- Played: Age of Conan, DDO, Saga of Ryzom, SWG, DaOC, MxO, EQ2, and so on... Wish List: Jumpgate Evolution, Star Wars: TOR, Star Trek
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I fail to see why that would make any difference. If you care so much about canon and being accurate with the IP, then the fact that Starfleet Command was a singleplayer game shouldn't matter.
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I fail to see why that would make any difference. If you care so much about canon and being accurate with the IP, then the fact that Starfleet Command was a singleplayer game shouldn't matter.
I didn't play it a lot (only played my brother's game a bit), but I thought it was fairly accurate IP-wise (at least as far as the battles went). Maybe I'm wrong on that. Didn't go over crew interaction that I recall or a lot of stuff like that, but it was billed as just a combat game, so that's to be expected. Anyhow, the point I was trying to make was two-fold:
1. SFC wasn't an RPG, so it didn't need to have a lot of RPG elements like crew interaction (people didn't expect it). Just like Star Trek: Armada 1/2 didn't have that either.
2. People generally expect MMORPGs to create a roughly believable world. Now what that means from person to person varies, but for Star Trek a lot of people would expect crew interaction to be there. Probably more related to the RPG aspect than the MMO aspect.
Personally, like I said, I don't find the like of crew interaction or personalities surprising, but it is disappointing. I think if they took another year or two developing they could figure out a system for that (though they'd still be NPCs of some sort). Wouldn't even make the development time for STO unusually long.
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek." *sigh*
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I fail to see why that would make any difference. If you care so much about canon and being accurate with the IP, then the fact that Starfleet Command was a singleplayer game shouldn't matter.
I didn't play it a lot (only played my brother's game a bit), but I thought it was fairly accurate IP-wise (at least as far as the battles went). Maybe I'm wrong on that. Didn't go over crew interaction that I recall or a lot of stuff like that, but it was billed as just a combat game, so that's to be expected. Anyhow, the point I was trying to make was two-fold:
1. SFC wasn't an RPG, so it didn't need to have a lot of RPG elements like crew interaction (people didn't expect it). Just like Star Trek: Armada 1/2 didn't have that either.
2. People generally expect MMORPGs to create a roughly believable world. Now what that means from person to person varies, but for Star Trek a lot of people would expect crew interaction to be there. Probably more related to the RPG aspect than the MMO aspect.
Personally, like I said, I don't find the like of crew interaction or personalities surprising, but it is disappointing. I think if they took another year or two developing they could figure out a system for that (though they'd still be NPCs of some sort). Wouldn't even make the development time for STO unusually long.
My point has nothing to do with the crew interaction but with the combat itself .If you have a problem with an HT system, which you have made quite clear here, because of it not being "star trekkie" then the same should apply to federation ships launching missiles and dropping mines along with the other un-trekkie weapons that were available in that game.
Originally posted by ktanner3 My point has nothing to do with the crew interaction but with the combat itself .If you have a problem with an HT system, which you have made quite clear here, because of it not being "star trekkie" then the same should apply to federation ships launching missiles and dropping mines along with the other un-trekkie weapons that were available in that game.
I was just making a comment on what people were saying and why they might be saying it. I don't particular see a point into getting into an argument regarding a game I barely played. In any case, people expect an MMORPG to have a somewhat broad scope (even if very often they do not), so I think that's at play here.
If the game really had that many problems, then I am sure people complained about them. If it had really fun gameplay then they probably still played it despite that. It isn't like it cost money every month to play it, right? If you want to look at it from an economics perspective, an MMORPG is going to be judged by a different standard since it costs a LOT more money to play it.
Originally posted by ktanner3 My point has nothing to do with the crew interaction but with the combat itself .If you have a problem with an HT system, which you have made quite clear here, because of it not being "star trekkie" then the same should apply to federation ships launching missiles and dropping mines along with the other un-trekkie weapons that were available in that game.
I was just making a comment on what people were saying and why they might be saying it. I don't particular see a point into getting into an argument regarding a game I barely played. In any case, people expect an MMORPG to have a somewhat broad scope (even if very often they do not), so I think that's at play here.
If the game really had that many problems, then I am sure people complained about them. If it had really fun gameplay then they probably still played it despite that. It isn't like it cost money every month to play it, right? If you want to look at it from an economics perspective, an MMORPG is going to be judged by a different standard since it costs a LOT more money to play it.
Comments
Ehh, a bad Star Trek game generally makes the industry less inclined to make another. That Star Trek Turn-Based Strategy game that came out (was it like a decade ago...been a while anyhow) was terrible. There's no reason to be happy just because it is Star Trek, imho. I didn't like Star Trek Nemesis and if I had known the movie was going to be that bad (didn't read anything about it beforehand for what it is worth), I wouldn't have seen it or been excited to go see it.
If they announced that giant flying pink space ponies were going to be a significant threat in the game, and that they'd look like "My Little Pony" figures and shoot their horn out (which would grow back immediately) as a weapon and came from Pony-atic Space, I don't think you'd say we shouldn't complain before release. Once you accept that, then we're just haggling over what provides enough reason to complain. Some, like myself, say there is enough reason. Others, like you, say there is not.
Since WHEN is it okay for the developers of ANY MMO to put out an incomplete game? This is a mindset we need to move away from, people.
That's what we're arguing against here. I'm not paying for an ongoing beta, and as far as I can tell, this game is far from finished yet. The developers are putting it out now to rake in some further development cash (not one dime of which will go to quality content, it'll go to appeasing the existing playerbase who are determined to like it just because it's Star Trek, the ones who will be whining, very quickly, about how crappy and 'unbalanced' the combat system is).
Well that's what I'm talking about. The idiots who pre-order having no clue about the quality of the game because they either have the fanboi blinders on or just have marshmellows for brains. (and a few who are genuinely new to MMOs)
MMO's are notorious for poor launches but as long as people keep buying 800k - 1 mil boxes at launch (and then dropping off) nothing will change.
The only message you can send is with your wallet so if you fork out the cash before you even know or buy it before reviews are out...it just perpetuates the ugly cycle. Look at AION right now, already trying to patch the game with massive revamps and content additions and changes.
Only a gullible fool would pre-order any MMO or think the launch is going to a solid representation of the game.
The irony about your statement is the ones they will devote the resources too (balance and combat) are going to be the first ones to bail on the game and start the virtual hate crusade against the game. Before the first 30 days are up this forum will be filled with an endless stream of hate post...just like every other MMO to launch in the last 6 years.
This is how the game ends, not after the launch but before.
I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek. The same will go with the Star Wars fans, DC Comic fans, etc. So what? Yeah, it's not going to be a wonderful game at first, I played enough MMO's to know that. But I want to be on the ground floor of the game, so five years later I have my epic starship with mini shuttlecraft pets and a title of "Borg Killer".
"I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek."
*sigh*
I want to be part of the game when it starts up. Yup, I am a fanboi who preordered because it is Star Trek. The same will go with the Star Wars fans, DC Comic fans, etc. So what? Yeah, it's not going to be a wonderful game at first, I played enough MMO's to know that. But I want to be on the ground floor of the game, so five years later I have my epic starship with mini shuttlecraft pets and a title of "Borg Killer".
That plan will work so long as Cryptic doesn't do what many developers do and nerf skills and equipment with every patch. Then you'll be changing your ship and templates on an almost monthly basis, even five years from now.
Currently Playing: World of Warcraft
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Currently Playing: World of Warcraft
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I think Cryptic is really in a hard place about this game. Really if they make this a purely Star Trek game for only the Trekkies I dont think anyone will buy it. Yes Trek has hardcore fans but how many of them are MMORPG'ers. Hell trekkies cant even keep a show on tv. Im reminded of the joke that the Onion did that trekkies hated the JJ Abrams Star Trek because it was interesting and fun.....what does that say to Cryptic???? Do they do a MMO like Star Trek the motion picture or one like the new movie???
I'd have been happy with a little bit of both. And I'd even have waited longer for Cryptic to put out a better game.
I'd have been happy with a little bit of both. And I'd even have waited longer for Cryptic to put out a better game.
2, 4, and 6 are better sources of inspiration. First Contact is good too. The first and last movie aren't so hot, imho.
Cryptic has two games under its belt (3 if you wanna be picky) "Champions Online", "City of Heroes/Villains". So even before CO, they had already proven they can bring a successful game to market. Perpetual had "Gods&Heroes" (was in beta for it too) and "STO". They totally scr**** the pooch on "G&H" and then lost the "STO" franchise soon after. IMHO, "STO" is in better hands and I'm looking forward to "STO". I 'm a hardcore trekkie (just shy of learning Klingon), and I like what I see so far.
(Edit: FYI, from what I saw of Perpetual's early screens/ideas I really disliked...and for the record I actually liked G&H. Needed a ****ton of polish, but I think they should have released.)
Having said that, the nay-saying I've read is not only expected but some of it is actually deserved. Cryptic has a tendency to make their games too focused on customization and not focused enough on content and varied gameplay (i.e., keeping the game interesting ALL the way through from first level to last). Look at COH/COV when it initially came out (yes, I was there at launch)...lots of customization, but not enough varied content, NPCs, mission-types, etc. From what I played of CO (beta) I saw pretty much the same thing. Now, COH/COV has LOADS more content/mission-types/etc. on top of all the customization (a way better game IMHO than CO at the moment) but it took them years to get to that point. Hence, I'm expecting the same thing to happen in STO. Lots of customization and probably initially very fun, but I expect it to drag mid-level and at top-level until they add more content (I also expect PvP-related content to be so-so, but not great. IMHO Cryptic does a much better job on the PvE side than the PvP side).
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Played: Age of Conan, DDO, Saga of Ryzom, SWG, DaOC, MxO, EQ2, and so on...
Wish List: Jumpgate Evolution, Star Wars: TOR, Star Trek
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I fail to see why that would make any difference. If you care so much about canon and being accurate with the IP, then the fact that Starfleet Command was a singleplayer game shouldn't matter.
Currently Playing: World of Warcraft
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I fail to see why that would make any difference. If you care so much about canon and being accurate with the IP, then the fact that Starfleet Command was a singleplayer game shouldn't matter.
I didn't play it a lot (only played my brother's game a bit), but I thought it was fairly accurate IP-wise (at least as far as the battles went). Maybe I'm wrong on that. Didn't go over crew interaction that I recall or a lot of stuff like that, but it was billed as just a combat game, so that's to be expected. Anyhow, the point I was trying to make was two-fold:
1. SFC wasn't an RPG, so it didn't need to have a lot of RPG elements like crew interaction (people didn't expect it). Just like Star Trek: Armada 1/2 didn't have that either.
2. People generally expect MMORPGs to create a roughly believable world. Now what that means from person to person varies, but for Star Trek a lot of people would expect crew interaction to be there. Probably more related to the RPG aspect than the MMO aspect.
Personally, like I said, I don't find the like of crew interaction or personalities surprising, but it is disappointing. I think if they took another year or two developing they could figure out a system for that (though they'd still be NPCs of some sort). Wouldn't even make the development time for STO unusually long.
I don't think there is anything wrong for wanting to play the game only because it's Star Trek. Yeah, Cryptic knows they will make bank off me. And? I will enjoy it regardless, cause it's a Star Trek MMO. And ya know, the more videos I see, the more impressed I am. The ship battles are impressive, and I have heard nothing but good things about it. Ground combat does resemble Champions Online, so, I hope it moves away from that so I don't feel it's that. But, yeah, *sigh* all ya want. Ill be living it up and loving it.
Im on the band wagon . No game can be perfect. As long as they do a good job of representing the Star Trek Uni it will be fun. To much nit picking, and IF it does NOT have this or that it will suck hoopLa.
So true.I can nitpick every Star Trek movie or game if I wanted to and say that they suck because of this or that. Starfleet Command is my favorite example of this. The game was based off of a board game called Starfleet Battles and it broke canon left and right. The game had a HUGE following and I don't think it was all non-trekkers playing it.
Starfleet Command wasn't supposed to be a Role-Playing Game though. Anyhow, I have to say STO overall isn't a surprising take on Star Trek for an MMO (given the market), but it is disappointing.
I fail to see why that would make any difference. If you care so much about canon and being accurate with the IP, then the fact that Starfleet Command was a singleplayer game shouldn't matter.
I didn't play it a lot (only played my brother's game a bit), but I thought it was fairly accurate IP-wise (at least as far as the battles went). Maybe I'm wrong on that. Didn't go over crew interaction that I recall or a lot of stuff like that, but it was billed as just a combat game, so that's to be expected. Anyhow, the point I was trying to make was two-fold:
1. SFC wasn't an RPG, so it didn't need to have a lot of RPG elements like crew interaction (people didn't expect it). Just like Star Trek: Armada 1/2 didn't have that either.
2. People generally expect MMORPGs to create a roughly believable world. Now what that means from person to person varies, but for Star Trek a lot of people would expect crew interaction to be there. Probably more related to the RPG aspect than the MMO aspect.
Personally, like I said, I don't find the like of crew interaction or personalities surprising, but it is disappointing. I think if they took another year or two developing they could figure out a system for that (though they'd still be NPCs of some sort). Wouldn't even make the development time for STO unusually long.
My point has nothing to do with the crew interaction but with the combat itself .If you have a problem with an HT system, which you have made quite clear here, because of it not being "star trekkie" then the same should apply to federation ships launching missiles and dropping mines along with the other un-trekkie weapons that were available in that game.
Currently Playing: World of Warcraft
I was just making a comment on what people were saying and why they might be saying it. I don't particular see a point into getting into an argument regarding a game I barely played. In any case, people expect an MMORPG to have a somewhat broad scope (even if very often they do not), so I think that's at play here.
If the game really had that many problems, then I am sure people complained about them. If it had really fun gameplay then they probably still played it despite that. It isn't like it cost money every month to play it, right? If you want to look at it from an economics perspective, an MMORPG is going to be judged by a different standard since it costs a LOT more money to play it.
I was just making a comment on what people were saying and why they might be saying it. I don't particular see a point into getting into an argument regarding a game I barely played. In any case, people expect an MMORPG to have a somewhat broad scope (even if very often they do not), so I think that's at play here.
If the game really had that many problems, then I am sure people complained about them. If it had really fun gameplay then they probably still played it despite that. It isn't like it cost money every month to play it, right? If you want to look at it from an economics perspective, an MMORPG is going to be judged by a different standard since it costs a LOT more money to play it.
Fair enough.
Currently Playing: World of Warcraft