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Who else out there is silently keeping track of this game to see what happens?
Once a week or so I log on to see if this game has been released yet, what things are going on with beta, and what people think of it.
I feel like this could be a good game, but will probly take a year or so of sheer-survival to get to greatness, if it even survives launch.
Another week goes by, no visible progress.
Comments
the earliest this game will be released is July. I don't care for the wait. Same thing happened with Darkfall. This is an indie MMO. I commend the effort of the company to make this game. I am patiently waiting.
I'm keeping track by trying each new patch a little bit...but I'm not 100% into the beta like I used to be. I have an exciting feeling for the game though...I just don't know when! haha
Disclaimer: This is not a troll post and is not here to promote any negative energy. Although this may be a criticism, it is not meant to offend anyone. If a moderator feels the post is inappropriate, please remove it immediately before it is subject to consideration for a warning. Thank you.
bought this and checking now and then whats going on,i really dont mind if nothing happens,the backbone seems solid and strong allready and thats fine with me.
Generation P
Next week you can check out the patch notes for the BIG patch late next week.
Apparently it's going into Open Beta sometime next week?
I am so excited to play this game because it has so much potential to be great. It will give SV so much respect which it clearly deserves.
It is so unique compared to all the other MMOs out there (Apart from DFO and UO) and it has none of this same old grind, kill X amount of Y type of game play. You're free to do what you want, went you want and how you want.
I am so excited for Mortal Online.
Shh! I'm gangstering!
I 100% guarentee that this game becomes vaporware
in fact its the worst MMO I've ever seen and I've played almost every single one out there
This is not your average MMO. This is a sandbox MMO. If you're fed up of all these crappy japanese like MMOs and want a more realistic, open MMO where nearly everything you do has an impact on your gameplay and a game which requires REAL player skills (FPS sort of skills) then this game may be your "cup of tea".
It's not for everyone but I am sick of MMORPGs now and if this doesnt suit me then i think my MMO hunting days are over because everything is the same these days and Mortal Online is helping to change that.
Shh! I'm gangstering!
Regardless, I am looking forword to MO. It has better sandbox features in it's current state than DF. If somehow the ideas dev's have make it into the game in a working fashen. This will be a great game. That could be many months or longer though. Just go to MO forums and read the beta info every week. That will give you a better idea.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
i dont think you get what I'm saying.....this game is fucking terrible...I've been in beta since day 1 and its still the worst MMO I've ever seen in my life and this has nothing to do with it being in beta. There isn't any content at all in the game whatsoever...its a total fucking joke and a total embarrassment to the MMO genre and is a step backward in the progress of next generation MMO's.
I am in beta as well. Didn't like it much in group A. Left along time and came back to a better experience. The game will release at some point. I hope they wait a month or two. But in my opinion, it can be a very good game for players that want something along the lines of UO.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
if you think this game is even remotely like UO then you're on crack, not sure what else to say
SV should be embarrassed that it can't release a game even half as good as something almost 15 years older than it
A news update about the Release of the game is coming on monday, so stay tuned !
The devs say also that Thursday's patch "will dramatically change the game", I think we all can wait a few days to see if they told the truth or not
I'll make my choice with the feedback of thursday's patch
What do you mean by content? I see lots of content, from an outsiders perspective (no, I refuse to PAY for beta).
It has crafting, house building, townships, open classes, exploration, and open pvp. That is grounds for open player economy and open player politics with open player territories. And by open territories, I mean OPEN. No set lines, only "Oh man x guild usually rolls around here and they are really defensive of their mines... better find a way around if we don't wanna die."
If by content you mean, quests and raids... I'm not interested and never have been. This obviously isn't one of those games and shouldn't be.
Talk sense to a fool and he calls you foolish.
Euripides (484 BC - 406 BC)
If it were open beta then EVERYONE would be able to play it without paying a dime. Don't abuse the term open beta.
Darkfall Travelogues!
it doesnt have crafting and exploration? lol really? exploration of WHAT...theres nothing to explore except for empty open land and a single empty dungeon which has zero reason for existing and there is no economy since everything is extremely easy to get and is therefor, worthless. As for not wanting PvE content well I have to say you're completely clueless and have no idea how these games work and you should be playing a different genre since this entire genre is built upon PvE. You probably might want to look into FPS games instead since thats obviously what you're looking for.
You are seriously misinformed.
Crafting - Is not in. There is currently a place holder ( npc ), and anyone can pretty much craft what they want. Gathering ( the first half of crafting ) is also not finalized as nodes are still infinite.
However, the next update is supposed to add the finalized version. Hopefully it will go well.
Housebuilding - Is there. It is still a little buggy, but not bad. Townships?? Certainly you can create your own community, but there isn't actually any game mechanics to promote a township.
Open Classes - Is not in. Yes, you can be what you want, but there are no secondary skills to level up that would define yourself as a class. Taming is about the closest thing to a class. Thieving was in for a little bit, but was so buggy it was taken out.
Next update is supposed to introduc secondary skills, and hopefully it will go well.
Exploration, nope not there. A different poster already explained to you.
Open PvP, sorta there. Combat is still bugged and there really isn't any reason to PvP, except to PvP. Kinda sound familiar..... D...A...R...K...F...A...L...L. Granted that isn't such a bad reason except that MO wasn't designed with that intention.
If somebody has other FACTUAL information ( a video/screenshot ) it might be a great time to share it.
You are seriously misinformed.
Crafting - Is not in. There is currently a place holder ( npc ), and anyone can pretty much craft what they want. Gathering ( the first half of crafting ) is also not finalized as nodes are still infinite.
However, the next update is supposed to add the finalized version. Hopefully it will go well.
Housebuilding - Is there. It is still a little buggy, but not bad. Townships?? Certainly you can create your own community, but there isn't actually any game mechanics to promote a township.
Open Classes - Is not in. Yes, you can be what you want, but there are no secondary skills to level up that would define yourself as a class. Taming is about the closest thing to a class. Thieving was in for a little bit, but was so buggy it was taken out.
Next update is supposed to introduc secondary skills, and hopefully it will go well.
Exploration, nope not there. A different poster already explained to you.
Open PvP, sorta there. Combat is still bugged and there really isn't any reason to PvP, except to PvP. Kinda sound familiar..... D...A...R...K...F...A...L...L. Granted that isn't such a bad reason except that MO wasn't designed with that intention.
If somebody has other FACTUAL information ( a video/screenshot ) it might be a great time to share it.
I guess you missed my point. I was speaking of post release. Not beta. Beta isn't a game, if you aren't aware as to what a beta is, it is used to test games before release and don't include full features. If you are playing it now and say it sucks, perhaps you should tell them about the bugs you encounter like a good beta tester would.
Talk sense to a fool and he calls you foolish.
Euripides (484 BC - 406 BC)
Then you should have used the word " envision ", and not " see ", but my post was more to inform you and others what is actually in the beta. I don't really give a rats ass if its alpha, beta, or gold. The devs could call their current state of the game " Kool - Aid " if they wanted to.
Thx for all the rude comments. If you hate the game so much why are you in the forums for it?
I get it. Game sux, has no content, is glitchy, attracts bees, and has a 89% chance of giving you aids. I'll be sure to stay away then. Otherwise, the whole point of this thread was to just see who else is standing on the sidelines waiting to see what happens with this game, as an observer. Apparently it is best to stay on the sidelines, otherwise you'll get run over by the nay-sayer train.
See all you imagination-less pansies in wow then.
Talk sense to a fool and he calls you foolish.
Euripides (484 BC - 406 BC)
You are seriously misinformed.
Crafting - Is not in. There is currently a place holder ( npc ), and anyone can pretty much craft what they want. Gathering ( the first half of crafting ) is also not finalized as nodes are still infinite.
However, the next update is supposed to add the finalized version. Hopefully it will go well.
Housebuilding - Is there. It is still a little buggy, but not bad. Townships?? Certainly you can create your own community, but there isn't actually any game mechanics to promote a township.
Open Classes - Is not in. Yes, you can be what you want, but there are no secondary skills to level up that would define yourself as a class. Taming is about the closest thing to a class. Thieving was in for a little bit, but was so buggy it was taken out.
Next update is supposed to introduc secondary skills, and hopefully it will go well.
Exploration, nope not there. A different poster already explained to you.
Open PvP, sorta there. Combat is still bugged and there really isn't any reason to PvP, except to PvP. Kinda sound familiar..... D...A...R...K...F...A...L...L. Granted that isn't such a bad reason except that MO wasn't designed with that intention.
If somebody has other FACTUAL information ( a video/screenshot ) it might be a great time to share it.
I guess you missed my point. I was speaking of post release. Not beta. Beta isn't a game, if you aren't aware as to what a beta is, it is used to test games before release and don't include full features. If you are playing it now and say it sucks, perhaps you should tell them about the bugs you encounter like a good beta tester would.
This is not a beta, its a pseudo released product.
A beta does not charge 60 to 70 dollars to test a game that won't come out for a long time.
Darkfall Travelogues!
Every one here is "waiting to see what happens". That way either side can say, " see I told you so". That is what this entire site is for. But at least you have an answer from a few that know it exists.
How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?
R.A.Salvatore
You are seriously misinformed.
Crafting - Is not in. There is currently a place holder ( npc ), and anyone can pretty much craft what they want. Gathering ( the first half of crafting ) is also not finalized as nodes are still infinite.
However, the next update is supposed to add the finalized version. Hopefully it will go well.
Housebuilding - Is there. It is still a little buggy, but not bad. Townships?? Certainly you can create your own community, but there isn't actually any game mechanics to promote a township.
Open Classes - Is not in. Yes, you can be what you want, but there are no secondary skills to level up that would define yourself as a class. Taming is about the closest thing to a class. Thieving was in for a little bit, but was so buggy it was taken out.
Next update is supposed to introduc secondary skills, and hopefully it will go well.
Exploration, nope not there. A different poster already explained to you.
Open PvP, sorta there. Combat is still bugged and there really isn't any reason to PvP, except to PvP. Kinda sound familiar..... D...A...R...K...F...A...L...L. Granted that isn't such a bad reason except that MO wasn't designed with that intention.
If somebody has other FACTUAL information ( a video/screenshot ) it might be a great time to share it.
I guess you missed my point. I was speaking of post release. Not beta. Beta isn't a game, if you aren't aware as to what a beta is, it is used to test games before release and don't include full features. If you are playing it now and say it sucks, perhaps you should tell them about the bugs you encounter like a good beta tester would.
This is not a beta, its a pseudo released product.
A beta does not charge 60 to 70 dollars to test a game that won't come out for a long time.
I partly agree with your first statement, but it's still a beta they just needed some more money to be able to continue developing for a little while longer.
First they don't charge 60 to 70 dollars it's more in the 50s range and secondly it's not for the beta it's for the game when it's released, being able to try out and help bugfixing the game is a privilege that you get for supporting them.
They are not forcing you to help they are just saying "Hey thanks for the support! If you want you can have a look at the game and help us some more if you like."
I basically agree. It's not exactly a pre-order, nor is it paying for the beta. It's somewhere between.
Still, the purchases are serving the function of pre-ordering as far as the game itself is concerned. Normally, pre-order counts increase the publisher's willingness to pump more money into the product in anticipation of those returns. Considering StarVault's determination to self-publish, their budget can't be based on money they think they'll get, so the model they're using makes sense. It helps that it's obvious that the purchases are going into the development of the game: every time there's a rise in sales, the development kicks into a higher gear.
I was an observer on the sidelines watching this silently for a long time, and I just recently built up enough confidence and enthusiasm to support the development with my own purchase, taking five friends along with me thus far. Feeling pretty good about it, personally.
I basically agree. It's not exactly a pre-order, nor is it paying for the beta. It's somewhere between.
Still, the purchases are serving the function of pre-ordering as far as the game itself is concerned. Normally, pre-order counts increase the publisher's willingness to pump more money into the product in anticipation of those returns. Considering StarVault's determination to self-publish, their budget can't be based on money they think they'll get, so the model they're using makes sense. It helps that it's obvious that the purchases are going into the development of the game: every time there's a rise in sales, the development kicks into a higher gear.
I was an observer on the sidelines watching this silently for a long time, and I just recently built up enough confidence and enthusiasm to support the development with my own purchase, taking five friends along with me thus far. Feeling pretty good about it, personally.
It is absolutely paying for beta.
Simple question -- would SV have had a beta without selling the pre-orders? I'll answer no, because their financials indicated they had no money left until the pre-orders were bought. I'm willing to hear an opposing view, if you can give me some logical reason for it.
It's a paid beta.
Not this again....who cares if it's a paid beta or not? The real answer is this:
This game is a paid beta only if the person who purchased it had the intentions of paying to play the beta.
That's it. So, for some it's a paid beta (they wanted an early glimpse of playing the game). For others (thought of beta as a perk, but bought it out of loyalty to the direction of the game) is not paid beta. Then the extreme (didn't care about beta, but wanted to buy this game) is also not a paid beta.
It depends on the persons real intent (deep down inside).
Let me say that with all that being said, I will admit that I paid early (earlier than release) mostly for the beta opporunity. That's just ME...why go around telling everyone else that they paid for beta? They know deep down whether they did or not and that's all that matters.
k?
Disclaimer: This is not a troll post and is not here to promote any negative energy. Although this may be a criticism, it is not meant to offend anyone. If a moderator feels the post is inappropriate, please remove it immediately before it is subject to consideration for a warning. Thank you.