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I am seeking a MMO where people group up to grind mobs.
* No quests.
* No soloers.
* No instanced content.
* Keyboard chatting instead of ventrilo / teamspeak.
* It should encourage grouping in some way.
* It shouldn't be based too much on gear / twinking.
* It should have classes or if it is skill based, you shouldn't be able to maximize all the skills.
* You should control a character, not a spaceship. (SciFi theme is fine though)
* There should be no auction house.
* In game money shouldn't be very important.
* It has to have 3D graphics even if they look like 10 years old (like in A.O. for example). In fact i prefer em to look old and blocky.
* There should be some kind of crafting or gathering or both. Not needed to be too advanced though.
* There should be some kind of PvP. Not needed to be too advanced either.
* If it has factions / realms, you should be able to speak with the enemy. In this case i would also prefer it had more than 2 factions / realms.
* Roleplaying should be acceptable and not frowned upon.
"Traditionally, massively multiplier online games have been about three basic gameplay pillars combat, exploration and character progression. In Alganon, in addition to these we've added the fourth pillar to the equation: Copy & Paste."
Comments
So basically what your looking for is the "perfect MMO". I don't believe this game exists.
wut?
Wouldn't no soloers be a reason of forced group so therefore "encouraging" wouldn't be required?
And in game money to be of no importance?
LOL wtf.
FFXI, you don't see soloers because it's just pointless compared to grouping for XP - at least past lvl 10. Money is kinda pointless because gold sellers drove up prices years ago and the whole game has converted to crafting their gear over buying it, cept when a vendor actually has the items in question, and not the AH.
Otherwise - point for point - you are not getting everthing you want from the same game. You should figure that by now....
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
I assume you tried Knight already and for some reasons dont like it anymore.
Try Karos, I am right now testing it and it really looks like oldschool mmos. Quests are weak and nobody does them, you just grind over and over in the same area with other ppl
Nice graphics and music, but be warned, it has pkers and death penalty (exp loss, pretty much later on)
Tell me what you think when you get to lvl15
Playing: Rohan
Played (from best to worst): Shadowbane, Guild Wars, Shayia, Age of Conan, Warhammer, Runes of Magic, Rappelz, Archlord, Knight online, King of Kings, Kal online, Last chaos
wut?
Wouldn't no soloers be a reason of forced group so therefore "encouraging" wouldn't be required?
And in game money to be of no importance?
LOL wtf.
Yes these two are kinda reduntant. About in game money yes i would like to be of little importance. I didn't wrote "no importance". From the few games i have played, on Rubies of Eventide and GW, money were of little importance. And, as i see in your profile, you have played GW too so i don't see a reason you write "LOL wtf".
@Letsinod i don't think there is a reason to overreact and generalize. I am pretty sure if we asked 100 different members of mmorpg.com we would get like 50 different descriptions of the "perfect game". Maybe that is a "perfect game" for me and you but i have seen very different descriptions of "perfect games". I was just detailed on what i ask in contrast maybe to other posters.
I don't think i am asking too much. In fact i think i asked a quite simple game, at least development wise. For a game company, what i wrote above is much less work to do than your usual MMO. No questing means less work for them. No auction house again is less work. No soloing/group friendly from my understanding is just a matter of increasing some numbers (like damage) on the mobs. No instanced content again from my understanding means less work, as you would have to implement both instanced based code and shared based code for a MMO that offers both options. Many other things i asked are based on player population mostly than the developer.
"Traditionally, massively multiplier online games have been about three basic gameplay pillars combat, exploration and character progression. In Alganon, in addition to these we've added the fourth pillar to the equation: Copy & Paste."
Knight? No. What is that? Is that the name of the game?
Karos i have tried a bit, i got an Elf to lvl13. Couldn't find any grouping at all. Only people i would see on Party interface were on lvl 60+ braces. Am i doing something wrong on this?
@GTWander i don't know about FFXI, the whole thing looks out of reach for me. First, there is no trial of the game. If i buy it, i will have to download the whole thing plus do a ton of updates which with my shitty connection will easily take 1 week. Then usually these games (old MMOs) tend to have an established base of high lvl players so there is none to play at low lvls.
"Traditionally, massively multiplier online games have been about three basic gameplay pillars combat, exploration and character progression. In Alganon, in addition to these we've added the fourth pillar to the equation: Copy & Paste."
you say you dont want to be a spaceship meaning that you have considered eve online and took it off your list of games to play but 12 out of 15 of your choices do fit that game. i have yet to see a game that has a better score. you might want to give eve a chance and look past the fact that you are in a ship... (if you want guidance send me a pm and we can chat more about eve)
wut?
Wouldn't no soloers be a reason of forced group so therefore "encouraging" wouldn't be required?
And in game money to be of no importance?
LOL wtf.
Yes these two are kinda reduntant. About in game money yes i would like to be of little importance. I didn't wrote "no importance". From the few games i have played, on Rubies of Eventide and GW, money were of little importance. And, as i see in your profile, you have played GW too so i don't see a reason you write "LOL wtf".
GW is not an MMORPG and is one of the worst games of all time. Latter being opinion.
First of all Rubies of Eventide had 15 out of 15, only bad thing about it is it shutdown. And we 're talking here about a game 8 years ago created by a very small company with a filesize of 320MB and was totally free to play. This proves i am not asking much at all. Instead, for the same list of things (which are less than the total amount of things i liked in RoE), i am eager to pay and download more than 320MB if needed.
About EvE online - i have some information from a RL friend that plays it, and sorry but it fails for me for multiple reasons:
- You write it has no quests but afaik it has missions which should be the same thing.
- My friend plays solo all the time. And my guess is that he shouldn't be the only one...
- From my understanding economy on EvE matters A HELL LOT. I gave examples above of two games that economy doesn't matter that much and they weren't anything like kid games.
But the main reason is that for me, it doesn't even make it into RPG category. I understand EvE more as an RTS.
"Traditionally, massively multiplier online games have been about three basic gameplay pillars combat, exploration and character progression. In Alganon, in addition to these we've added the fourth pillar to the equation: Copy & Paste."
scubee, i meant Knight Online. very old mmo, my first one. 90% of grind was in party even as a rogue. Other classes 100% exp is from pty
i quit Knight because of outdated graphics, grind, macroers (i couldnt find decent macro myself ). but if you dont mind these, try it out
music is nice there too
As for Karos, if u have lvl13 you should realise already that doing repeat quests in party is the best way to lvlup. Its almost the same as pure grind on mobs plus a few seconds of running to npc after completing
well there are always be some asshole high levels but it only keeps me playing on to get my revenge for every time i was pked. i will make them ragequit lol
Playing: Rohan
Played (from best to worst): Shadowbane, Guild Wars, Shayia, Age of Conan, Warhammer, Runes of Magic, Rappelz, Archlord, Knight online, King of Kings, Kal online, Last chaos
First thing too, it is on this sites list of MMOs so other people do think it is a MMO. The discussion have been hold here before and since it is still on the list most people thought it was a MMO.
OP: Eve is the closest thing I can think of.
Everquest 1? I havent played in years, but back then it fit this pretty well. Only problem is as you say it's old and there may not be a ton of low level players to group with.
I am seeking a MMO where people group up to grind mobs.
* No quests. - There are some quests, but the game is not a quest-grind like most. As I recall there are some quests to get you started in the newbie area and after that it's full grind.
* No soloers. - Sure, there are soloers but at least in my day the vast majority of people grouped and not all classes were able to solo. A full group is 6 people.
* No instanced content. - Yes there is some instanced content, but unless this has changed it's restricted to a very few areas in the game - specifically certain raid areas (planes) that you won't see until you're 50+, and most raid zones are not instanced.
* Keyboard chatting instead of ventrilo / teamspeak. - Keyboard chatting, though some guilds may encourage Vent (usually for raiding). Depends on the guild. Would not be required for your average group.
* It should encourage grouping in some way. - Yep, not all classes are solo-able, but are still needed for raiding.
* It shouldn't be based too much on gear / twinking. - Gear is important, but it's not "god" if you're not a melee. Choose a caster character or healer and it won't be such an issue that you're not a twink.
* It should have classes or if it is skill based, you shouldn't be able to maximize all the skills. - Class-based.
* You should control a character, not a spaceship. (SciFi theme is fine though) - Character
* There should be no auction house. - There is a bazaar that was introduced several years after the game went live, as far as I know it's going strong.
* In game money shouldn't be very important. - Money is the currency, it's usually used to buy from other players if that's what you mean by "important".
* It has to have 3D graphics even if they look like 10 years old (like in A.O. for example). In fact i prefer em to look old and blocky. - 3d
* There should be some kind of crafting or gathering or both. Not needed to be too advanced though. - Variety of tradeskills (smithing, tailoring, etc, the usual)
* There should be some kind of PvP. Not needed to be too advanced either. - choose a PvP server
* If it has factions / realms, you should be able to speak with the enemy. In this case i would also prefer it had more than 2 factions / realms. - the RP faction PvP server
* Roleplaying should be acceptable and not frowned upon. - the RP faction PvP server
Knight? No. What is that? Is that the name of the game?
Karos i have tried a bit, i got an Elf to lvl13. Couldn't find any grouping at all. Only people i would see on Party interface were on lvl 60+ braces. Am i doing something wrong on this?
@GTWander i don't know about FFXI, the whole thing looks out of reach for me. First, there is no trial of the game. If i buy it, i will have to download the whole thing plus do a ton of updates which with my shitty connection will easily take 1 week. Then usually these games (old MMOs) tend to have an established base of high lvl players so there is none to play at low lvls.
FFXI used to have 3.99$ trial dvds at Gamestop, don't know if they still do though.
Edit: You can buy it with all expansions etc for 9.99.
Now with 57.3% more flames!
Regarding EVE, just a couple of clarifications:
One of the many ways you can get by in Eve is by doing agent missions. They are absolutely not central to the game, and a huge proportion of the game does them little or not at all.
Re: Soloing: Eve is not like other games where its solo-friendliness means you can never find group/social-oriented things to do. If you find the right kind of corporation, one that's big enough, there will almost always be people to group up and do stuff with. Most of the soloers are just "getting by", either doing solo agent missions or mining asteroids. You might have to do some work to track down a corporation that suits your wishes, but they're out there and you can find/join them.
Re: Economy: Yes, eve has a robust economy, and in-game currency matters a whole lot. Nowadays, though, it's not difficult to get enough money to buy a decent ship & gear and be competitive. Once you're established in a corp and have a role to play within that corp, like everything else in Eve, caring about the economy becomes pretty much optional. There is a ramp-up cost though, no getting away from it.
Re: RPG: Not to be pedantic, but if you want to "play" a role, Eve is one of the best choices. You find a corp that fits your needs, get some experience riding shotgun on mining missions or blockade-running, station-popping, etc. and you'll have a "role" to play. It's not "speaking in character" roleplaying, it's having a serious function that requires serious attention. You won't have to worry about the barrier between RP and OOC when you're engaged in something serious. On top of that, there are a lot of RPers in Eve, and they aren't generally looked down upon.
But if you just can't get past "being a ship", then nothing is going to make it work for you. It's a dealbreaker for lots of ppl.
The trial is free, though. If you're so jaded you can't see straight (like I am right now), it might surprise you.
Note: I don't play eve anymore because I'm more of a solo'er, and eve gets really boring if you're not part of a group.
I can also roleplay the tower in a chess game and shout "is that a peasant at the horizon I see? I will smash it I will! Oh damn I broke one of my merlons!". -- maji
FFXI fits almost every one of your posts to a T except for it has an auction house. Other than that, it looks like FFXI might be your perfect MMO!
Originally posted by Scagweed22
is it the graphics? the repetativenesses? i mean what is the point? you could be so much more productive in real life
Real life brings repetition and pointlessness too. The only thing real life offers is Great graphics. Its kinda expensive too and way to dependent on the cash shop. Totally pay to win as well. No thank you. Ill stick to my games.
Eve's skill system makes it so you literally don't have to play the game, just login, learn, check back in a day and a half. If it wasn't for that, I'd be playing it.
Can't help ya there. Sounds like you want a pretty crappy game though.
"World of Warcraft is the perfect implementation of this genre." - Hilmar Petursson. CEO of CCP.
GW is a MMORPG and is one of the best games of all time.