Um, I'd agree with you that ported games will run slower... 30%? doubt it. Native games could actually run faster. Some Wine games actually run faster. I don't know where you get your information from, but I'd suggest looking elsewhere.
I doubt it too. Wine is actually just an application layer which translates the machine code from Windows platform to host platform. So, logically there shouldn't be 30% performance drop. And truly in some cases you may get better performance with wine (as there not many irrelevant dependencies are running behind).
I guess still it's a long time to see most of the games are ported for Linux natively. Currently Linux is used in production environment where entertainment is much less prioritarized than stability, security and other productivity issues. Also (I don't know why) OpenGL is not promoted as hard as it should be, so the graphics issue is always there with non-windows platforms. And probably the most important reason is, *nix platform is not a good playground for copy-paste coders :-), and I guess that's why most of the coders lean toward windows (remember millions of crappy software made with VB). Linux never took steps to move into home users segment, where entertainment is the most important part on top of everything (even those people who work on their home computer and want to play game sometimes).
Let it be Linux or Mac gaming has never taken as seriously as it has taken on windows (probably the market share moved windows in that direction). There's also option for virtualization, but still you won't get the reasonable performance. All the virtualization software that exist today just try to emulate VGA adapter with 3D graphics but they're not up-to-the-mark. If your game uses high-end shaders and you have a latest graphics card (physical) still you can't use the potential of that card with virtualization. So to have gaming experience to full extent you have no other choice than windows for computers and/or gaming console. And for good working platform, windows can never beat Linux/Mac. Atleast my personal experience says so.
P.S. sorry for going a bit off-topic and not providing game list for linux.
A good programmer is the person who creates thousands of bugs while fixing hundreds!
I'm just now joining the ranks of the linux army. I downloaded up a copy of Fedora, but was wondering if there was a better linux OS for gaming purposes.
My laptop is too old to be used as a windows gaming box, but I thought if I put linux on it, it might have more free resources? Does this make any sense? Using a GUI like Gnome will allow more performance to be available for games?
LineageII | LoTRO | RFO | 9Dragons | Aion | Perfect World | Ether Saga | Dungeon Runners | GuildWars 1 and 2 | Hellgate London | tCoS | Warhammer | AoC | Tabula Rasa | SWTOR youtube.com/gcidogmeat
I'm just now joining the ranks of the linux army. I downloaded up a copy of Fedora, but was wondering if there was a better linux OS for gaming purposes.
My laptop is too old to be used as a windows gaming box, but I thought if I put linux on it, it might have more free resources? Does this make any sense? Using a GUI like Gnome will allow more performance to be available for games?
I personally dig Linux Mint since it comes with most of the restricted extras right out of the box. As far as desktops go, smaller is better if you want raw speed. The most useable lightweight Linux desktop available right now is Xfce.
I also understand that there is a gamer's edition of Ubuntu floating around that contains large number of open source native Linux games. It all depends on what kinds of games you're planning on running. If you're primarily running Windows games, then you should probably just run Windows. If you want to know what will run under Wine, check out the App Database.
Second Life (its iffy as an MMO but it on The Big List, so...) has a Linux client that runs great.
Runs awesome except for sound issues. None of the mainstream games however work or have the same play quality as they do in Windows. Shame, cause I love Ubuntu. But, even with a $5/month subscription to Cedega and Wine installed, Second Life is the only MMO I can run on Linux. Pokerstars works fine though in Cedega.
With Ryzom going open source, it seems the first thing that is on opensource community's agenda is porting the client (and the server) to Linux. And as far as i understood, with that client (as long as there are no cheats into it) it will be 100% legal to connect to the official servers of the game.
"Traditionally, massively multiplier online games have been about three basic gameplay pillars combat, exploration and character progression. In Alganon, in addition to these we've added the fourth pillar to the equation: Copy & Paste."
linux is great for everything apart from gaming and dont blame linux for that blame the devs who dont make the source for the game available too linux users
No, blame the Linux users for thinking that the source of every company's income should be available freely to everyone else.
Games on Linux are bad. Driver support on Linux is bad. Running games in a VirtualBox Windows XP Session on Linux is very LOL...
Linux gaming is and will always lag behind that on Windows, at least for the commercial titles, because Linux has notoriously bad driver support and Linux distro makers are not allowing for the proprietary drivers to be packaged with the Operating system.
Not all gamers are techno geeks and not all MMO players are extremely well versed in computer literacy. Installing device drivers can break your system in Linux, and make you reinstall everything at some times.
Linux just isn't a user friendly OS at the moment, and the open source fanatics are holding it back in the gaming industry because of zealotry and hatred for all things not open source. They act as if all graphics card developers make crappy on-board graphics chipsets like Intel and are willing to part with their IP on a whim.
As a result of that, Linux gets bad support from the card makers, the drivers are worse than for Windows as a result, compounding the issue.
Bottom line is that Linux is such a non-stable platform to develop for that it ends up costing way too much in developing and supporting commercial applications for it. That is why most of the commercial Linux software is NOT consumer/desktop software, but business and/or server applications.
Mac OS X succeeds as a UNIX operating system because Apple took what was open and closed it up a bit. Operating systems cannot become stable-enough platforms for developers when they are prone to control by many entities (1000 distros) and move every other month. Being controlled by one entity makes developers feel better. Would you bet all of your investments on the success of a community-driven product? Linux simply moves too fast, too often, and too unpredictable to be a viable option for serious commercial desktop and game application development, at the moment.
Apple is based on BSD. BSD and Linux are not the same. I'm sure it can make porting easier depending on which APIs you use, and how the application is developed, but applications of this size are usually never trivial ports.
Ubuntu is like the WoW of Linux. You use it for a while but always end up complaining because so much is either missing or dumbed down.
I would not call Linux great as a desktop system. I would, however, call it great as a development system (but I would rate Solaris above it in that area). It is a niche system that does well for Open Source zealots, but with Mac OS X as a viable Windows alternative... Why even bother dealing with Linux and it's problems/deficiencies?
Bill is that you, come on Bill arent you supposed to be at that M$ meeting instead of on here complaining because your upset that linux pwns you.
Comments
I doubt it too. Wine is actually just an application layer which translates the machine code from Windows platform to host platform. So, logically there shouldn't be 30% performance drop. And truly in some cases you may get better performance with wine (as there not many irrelevant dependencies are running behind).
I guess still it's a long time to see most of the games are ported for Linux natively. Currently Linux is used in production environment where entertainment is much less prioritarized than stability, security and other productivity issues. Also (I don't know why) OpenGL is not promoted as hard as it should be, so the graphics issue is always there with non-windows platforms. And probably the most important reason is, *nix platform is not a good playground for copy-paste coders :-), and I guess that's why most of the coders lean toward windows (remember millions of crappy software made with VB). Linux never took steps to move into home users segment, where entertainment is the most important part on top of everything (even those people who work on their home computer and want to play game sometimes).
Let it be Linux or Mac gaming has never taken as seriously as it has taken on windows (probably the market share moved windows in that direction). There's also option for virtualization, but still you won't get the reasonable performance. All the virtualization software that exist today just try to emulate VGA adapter with 3D graphics but they're not up-to-the-mark. If your game uses high-end shaders and you have a latest graphics card (physical) still you can't use the potential of that card with virtualization. So to have gaming experience to full extent you have no other choice than windows for computers and/or gaming console. And for good working platform, windows can never beat Linux/Mac. Atleast my personal experience says so.
P.S. sorry for going a bit off-topic and not providing game list for linux.
A good programmer is the person who creates thousands of bugs while fixing hundreds!
I'm just now joining the ranks of the linux army. I downloaded up a copy of Fedora, but was wondering if there was a better linux OS for gaming purposes.
My laptop is too old to be used as a windows gaming box, but I thought if I put linux on it, it might have more free resources? Does this make any sense? Using a GUI like Gnome will allow more performance to be available for games?
youtube.com/gcidogmeat
I personally dig Linux Mint since it comes with most of the restricted extras right out of the box. As far as desktops go, smaller is better if you want raw speed. The most useable lightweight Linux desktop available right now is Xfce.
I also understand that there is a gamer's edition of Ubuntu floating around that contains large number of open source native Linux games. It all depends on what kinds of games you're planning on running. If you're primarily running Windows games, then you should probably just run Windows. If you want to know what will run under Wine, check out the App Database.
Second Life (its iffy as an MMO but it on The Big List, so...) has a Linux client that runs great.
Just a bad game! Plain and simple!
my cell phone use Linux sys
Runs awesome except for sound issues. None of the mainstream games however work or have the same play quality as they do in Windows. Shame, cause I love Ubuntu. But, even with a $5/month subscription to Cedega and Wine installed, Second Life is the only MMO I can run on Linux. Pokerstars works fine though in Cedega.
With Ryzom going open source, it seems the first thing that is on opensource community's agenda is porting the client (and the server) to Linux. And as far as i understood, with that client (as long as there are no cheats into it) it will be 100% legal to connect to the official servers of the game.
"Traditionally, massively multiplier online games have been about three basic gameplay pillars combat, exploration and character progression. In Alganon, in addition to these we've added the fourth pillar to the equation: Copy & Paste."
Bill is that you, come on Bill arent you supposed to be at that M$ meeting instead of on here complaining because your upset that linux pwns you.
You necrod a 2yr old thread to post this?