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Star Trek Online: Lifetime Subscriptions Announced!

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  • GreenLanternFanGreenLanternFan Member Posts: 374
    Originally posted by daylight01

    Originally posted by banthis


    Being able to play as a liberated borg as the only perk to the Lifetime Subscription is hardly worth the 40 dollar increase over the original / standard Lifetime price of Champions and even Lord of the Rings.   the fact they talk about character slots means STO is getting a cash shop too....rofl :)  I pretty much expected the shop with Champions but for Star Trek?! 
     
    I'm laughing my ass off at anyone crazy enough to buy the STO lifetime.  Its a rip off.  Atleast for the Champions one they got 2 exclusive costume sets, 4 additional character slots, and entrance to the STO closed beta (which ended up not being worth it) oh and a special fox bat action figure (ingame pet).

    In all fairness mate that is your opinion.

    I have no idea how bad CO was but this game (at least for me )is a lot of fun and the potential is scary,from what I heard about CO the game was almost a non-starter,I can not confirm this,but I have to be honest this game not only has the potential to go right to the top it is already a very solid and fun game.

    Is it worth the cash for a lifetime sub?

    Well for me it is,I can spend that money in a month on steam games and be bored(remember it is only 4 new games)so the thought if I do get bored after maybe 2-3 months and come back 2-3 months later after patches then yes it is worth the cash.

    I know not evey mmo is the same but my mates that bought the lifetime sub for lotro are laughing right now,with STO I am willing to take that chance.



    I, myself bought the Lotro lifeitme and I'm extremely happy I did. Having said that, comparing Cryptic to Turbine is like comparing a fast food hamburger to prime rib.







     

    Your fail comment, failed.

  • GreenLanternFanGreenLanternFan Member Posts: 374
    Originally posted by Gyrus

    Originally posted by Guillermo197


    LMAO!  Here we go again!
    People that get suckered in with lifetime sub, especially after the whole CO fiasco, deserve to be scammed now.
    I won't feel any pitty for them. Not this time.

    I just came from another site and logic has left the building.

    It's like a feeding frenzy... Cryptic could release a box full of dead hamsters and they will still clean up on this.

     

     

    And other developers will watch and learn...



    and that is exactly why Cryptic stopped giving a $#!% about the product itself!





     

    Your fail comment, failed.

  • MrtorresMrtorres Member Posts: 1

    I think the lifetime subscription would be a great option to have after the game has been out for a month or two. The reason for this is because of the game need to be tried and tested by the rest of us first to see what kinda bugs the game has and see if the game is hacker proof. I for one don't want my lifetime subscription spoiled by a bunch of hackers that may just kill  the game. I have been playing Star Trek online games along time and in the past I have been dissappointed because the powers that be decided to pull the plug and shut down the servers becuse the game wasn't making the money they wanted. So who's to say the same wont happen here? I want assuranced I will beable to play here for the rest of my life if I choose to do so. And so far I haven't seen any. So like I said in the begining once the game has been out for a while and tested by the general public then make life time subscription available at a affordable price.

    Thank you and I hope this gives the ppl who read it food food for thought.

    MrTorres

    Live Long and Prosper

  • olepiolepi Member EpicPosts: 3,017

    It sounds a little fishy to me, you have to buy the LIFETIME subscription BEFORE you get to play the game?!?

    The open beta is just that, a beta, it is not a free trial of the game. A lot (most) of the game is missing or turned off in the beta. You cannot make a lifetime decision on a couple of weeks of playtime on a restricted beta copy.

    I really liked CoH, and it was great that they released huge amounts of improvements for free. If they said that lifetime for STO included the updates for free, it might be a good deal. However, if they charge for updates, add a cash shop, etc, then the lifetime subscription doesn't look too good to me.

     

    ------------
    2024: 47 years on the Net.


  • April-RainApril-Rain Member UncommonPosts: 316

    I bought the 6 month offer on champions which runs out next month, i don't even have the game installed any more.

    Im going to stick to monthly with sto for sure, wasted enough on champions.

    My m8 got offered a half price lifetime  lotro sub by codemasters, at the time i was subbing so did not get the offer but next time that comes up i will snap one up straight away.

    Playing: FFXIV
    Future: wishing for SWG 2, World of Warcraft Classic
    Played: Most current and extinct MMO's - 18 Years in....

    Interesting Fact - I own 27 Tarantula's

  • brad813brad813 Member Posts: 103

    First of all you don't have to buy anything, but you at least have the option.  As far as the so called cash shop, even WoW has one, but granted it is limited to special services and features.  A cash shop is an excellent idea when it serves as a segmental expansion where it features races and classes that not everyone may want.  Unfortunately with some item shops, the companies  have gotten carried away or players use it as a way to farm.

  • LexiscatLexiscat Member Posts: 204

    If you have the expendable income, why not get this option if you like the game?

    There are much bigger rip offs then this. I've had dinners cost almost as much, and that was only one night with friends & family.  This offer is for the life of the service being offered.

     

    I am not an advocate of companies finding new ways to charge us for entertainment, but that is reality.

    “Nothing excites jaded Grandmasters more than a theoretical novelty”

  • BifkekBifkek Member UncommonPosts: 17
    Originally posted by VultureSkull

    Originally posted by Bifkek

    Originally posted by Frobner


    Do not preorder - or buy lifetime subs of ANY games.  Never - ever.
    The fact that they are adding Borg as ONLY awailable if you have lifetime sub is a disgrace and once again shows how a gaming developer and a publisher is NOT thinking about the game - ONLY the money they could make.  And ofc Im talking about the money they could make BEFORE the game is even launched - and ppl might realise that its not even playable.
    Do NOT preorder


    Do NOT buy lifetime subs.
     
    The gamers can influence how we want to see the future.  And we want games to play.  Thats all.  The job of the developer is to release the game in playable state and THEN the gamers can buy them IF they like what they see from trials, from reviews - but MAINLY what they hear from other gamers.
     
     

    I couldn't agree more. I can't think of a single solid reason why the lifetime sub can't be offered until at least the end of the first month post-release. Call it what you want, but I see that as both a chain-yank on the usual gamer's impulse of "I gotta get it now, or else! ARGGH!!" and a lack of confidence in customer rentention. I know retention is likely one of the biggest problems developers face, but moves like this make that especially clear.

    And about "selling" an exclusive race, I don't know, maybe the industry's changing and I don't realize; but why are developers selling their game in pieces like this?  Don't even get me started on how terrible RMTs can be. How soon until devs decide to create their game in such a way that they make money off of every single aspect of it? Sorry, expansions is where I draw the line. I figured selling a box (or...simply a retail key to access the game...) and latching on a monthly fee was enough...but I guess I'm wrong. Either developers really need it or they're just being greedy while putting up smoke and mirrors. Whatever happened to simply making a fun game, I thought gamers liked those? "Businesses need to make money, DUH" - I don't want to hear it. There's a difference between creating and selling a game to make money and creating a money-making vehicle disguised as a game. The latter is the foundation for craptasticness.

     Sure, I may have the wrong impression of Cryptic, but I hate the way they market their games, which I personally feel are quite shallow. Hell - and I'm sure Atari influenced this - their games feel very "arcadey" compared to more engaging MMOs. Maybe the players are to blame; it seems like this is all of question of lack of faith in one's product vs. being realistic about how rigid the industry can be. But again, these are all just my thoughts.

     

    It's a huge gamble I'd never take, but for anyone who decides or has decided to partake in it, I hope you can enjoy the game for at least 15-16 month's and get your money's worth. CO showed us a lot of (significant) things can change (significantly) on release day and thereafter.



     

    Yeah you draw the line at Expansions, which, like it or not, is a massive form of RMT. And like it or not RMT is unofficial rife in almost all games(MMOs), made available by Gold Sellers.

    Let me ask you : what the difference between going  to an RMT and buying an item with real cash and going to buy gold from a gold seller with real cash and then buying same item from the auction house? Answer= RMT is safe and you wont get your cc details stolen etc.

    And finally, there are a lot of moaners that complain that MMO companies want to make money and the same people complain that games are not released complete, polished and content rich.

     If MMO devs dont make money how on earth are they going to make the games you want? You think your government  subsidises them lol!

    It is not as if the MMO producers are rolling in cash, it is a poor industry and the only ones who will pay for it are the players(us). So either pay up or shut down cos you cannot have your cake and eat it!! Sounds like you want free entertainment load of cheap skates!

    My God guys wake up and smell the coffee already!!



     

    "Don't even get me started on how terrible RMTs can be." That's what I said. It's right there. I'm not exactly sure what point you're trying to make about RMTs but I have never considered buying gold, nor do I ever plan to. The thing I dislike about the general ideas behind RMTs (server transfers, name changes, etc. aside) is that to me, it's like the developers are holding back.

    So instead of buying the game and paying your sub for everything, certain things are put aside so they can be "sold" seperately. Naturally this works for F2P games, and it's obvious why they're there in the first place. If "it's just fluff" and all that, then why even spend the resources to put them in? But I suppose they're that appealling for some people, even in games that already have a monthly subscription...Anyways, I am of course in no position whatsoever to tell people how to spend their money, it's just a trend I disagree with.

    And all that stuff you wrote in red just shows you didn't read most of my post. Seems like you stopped on the RMTs bit.

  • kakarotragekakarotrage Member Posts: 280

    The only way I would ever consider buying life time subscription is if I have played a game for like 6 months and don't see myself stopping soon... you have to be a sucker to do it if you only played up to a few weeks.

    World of Warcraft is a proof that MMORPG quality should affect schedule/budget and not the other way around.

  • FrobnerFrobner Member Posts: 649
    Originally posted by VultureSkull
     
    Yeah you draw the line at Expansions, which, like it or not, is a massive form of RMT. And like it or not RMT is unofficial rife in almost all games(MMOs), made available by Gold Sellers.
    Let me ask you : what the difference between going  to an RMT and buying an item with real cash and going to buy gold from a gold seller with real cash and then buying same item from the auction house? Answer= RMT is safe and you wont get your cc details stolen etc.
    And finally, there are a lot of moaners that complain that MMO companies want to make money and the same people complain that games are not released complete, polished and content rich.
     If MMO devs dont make money how on earth are they going to make the games you want? You think your government  subsidises them lol!
    It is not as if the MMO producers are rolling in cash, it is a poor industry and the only ones who will pay for it are the players(us). So either pay up or shut down cos you cannot have your cake and eat it!! Sounds like you want free entertainment load of cheap skates!
    My God guys wake up and smell the coffee already!!

    There is just half truth in your statment.  Of course MMO devs need to make money to make games.  The question is HOW are they going to do that.  

    Making an MMO game is expensive - Just like designing a new car.  If you do not have the funds to create the MMO that you are Promoting - then just skip it.  Or go design a bicycle instead if the funds dont cut for the car.  Get it ? 

    Good games do not need sale tricks to prevail... Bad games do ... AOC - WAR, Champions online.  All these game launched with FAULTY concepts of general gameplay.  ALL of them were said to be this and that - when in fact they were noting other than a pre-order trick to "feed the developers". 

    I have yet to see a top notch game beeing totally ignored cause it didn't get the right publishity... And that publishity is from the GAMERS. 

     

     

  • Player_420Player_420 Member Posts: 686

    Have fun paying $240.00 - then $15.00 for a respec - then $5.00 for a cute cuddly pet! - Then $10.00 for a new crew outfit! - Then $9.99 for a new char slot!

    Cryptic wtf happened to you guys?

    LOTRO offers lifetime subs - they did NOT introduce cash shops into their game. Simple as that.

    I play all ghame

  • BlurrBlurr Member UncommonPosts: 2,155
    Originally posted by MMO_Doubter

    Originally posted by Blurr


    I've been playing MMOs since they started and I hate to brake it to you, but just because we had it cheap before, doesn't mean we should have it cheap now.
    Where is your breaking point? What wouldn't you personally pay for? Like any sane person, I judge this on a case-by-case basis. Not based on some set of idealistic rules I'm trying to artificially force into the community because I think all mmos and players should be exactly my way. For example, Global Agenda. I really like that style of gameplay, but the game just doesn't offer me enough to pay monthly for it. I would consider getting it and doing the free version, but I already own TF2 which fills enough of that gameplay for me. That doesn't mean I go to the GA forums and start bitching that they should make the game free to buy too. I vote with my wallet, which is the most signifigant vote that you can give. If developers want my money, they will make a game that I want to pay for.
    Offering lifetime subscriptions is a way to give a reward to people who are willing to commit to a game early.
    No, it's not a reward. No more than an extended warranty for an appliance is a reward. It is a business strategy.


    It is a gamble that you will quit playing the game before you have spent more on monthly sub fees than the cost of the lifetime sub. How many players do you think will play this game for a year and a half?
    Cryptic believes less than half will, or this wouldn't be offered.

    This couldn't be more false. There's no difference between a lifetime sub and a 3 or 6 month sub. You subscribe to a certain amount of time upfront, and you get some sort of reward. If you subscribe to a larget amount of time, you get a larget reward. The only difference is a lifetime is the largest amount of time you can subscribe to, and it comes with an additional ingame reward, which by the way doesn't offer any real gameplay advantage here either. It's like when you get your cellphone for $0 if you sign up for a 3 year contract. Nobody freaks out when WoW or other games do this. "Oh my god, they're offering 6 month subs, they must be betting that you won't play more than half that so they can take your money now" Does that make sense? Absolutely not.  
    Some people know they like a game this much, shouldn't they be allowed to buy in if they want to? People are allowed to make their own decisions, calling them names and saying the company is just trying to steal their money is juvenile and seems bitter.

    Scamming isn't stealing. 

    Also I have to say, this whole "scam" argument that people are making is perhaps the dumbest argument I've ever heard. Game companies don't spend millions of dollars and years of work developing a game, only to get to launch day and say "Oh it sucks, lets gouge them for money and run off with it". That is literally a dumb argument.  It's entirely contrary to the idea of an MMO, where the majority of money is made off of subscriptions.

    If anything, the lifetime sub deal is MORE restrictive than the CO one was. Shorter availability, higher cost, smaller group of people who are eligible to get it.

    Caveat emptor stinks as social policy.



     

    Worse is hold people's hands because they're too stupid to make a decision for themselves.

    "Because it's easier to nitpick something than to be constructive." -roach5000

  • GreenLanternFanGreenLanternFan Member Posts: 374
    Originally posted by Player_420


    Have fun paying $240.00 - then $15.00 for a respec - then $5.00 for a cute cuddly pet! - Then $10.00 for a new crew outfit! - Then $9.99 for a new char slot!
    Cryptic wtf happened to you guys?
    LOTRO offers lifetime subs - they did NOT introduce cash shops into their game. Simple as that.



    And LOTRO also didn't force players into buying the Lifetime sub before the game was even released.


     

    Your fail comment, failed.

  • Game-WolfGame-Wolf Member Posts: 100

    sucks that they won't give players a chance to play the game for maybe a month frist to see if they like it...i'm going to buy the game but i can't buy a lifetime subscription before i play the game..... who would???

  • madjackredmadjackred Member Posts: 36

    I'm kind of amused by all the hate going on here.  MT's are here to stay, we're going to see more of them in more games.  I'm not going to deprive myself of a game I like so I can feel like I'm somehow Sticking It To The Man.  If the game lasts more than 16 months, I've got my money's worth.  It's that simple.  I got a lifetime on LotRO and was pretty happy with that outcome. 

    Playable borg?  I could take it or leave it.  Extra slots are handy, but whether it's a big deal or not depends on how many slots we get to begin with.  I'm a alt junkie, so I'll probably fill them if it's 5 or 155.  The extras aren't the point of interest for me, it's the long term deal.  So, if Cryptic goes under in the next 16-17 months, gosh.  I'll swig a bottle of Somebody or Other Told Me So and be annoyed.  I doubt we'll see that happening though.  Granted, I was in CB for quite some time, enough to get a feel for if I liked the basic system and where it was heading, so I can see why someone who hasn't had a sample wouldn't buy the whole thing up front.  

  • Game-WolfGame-Wolf Member Posts: 100
    Originally posted by madjackred


    I'm kind of amused by all the hate going on here.  MT's are here to stay, we're going to see more of them in more games.  I'm not going to deprive myself of a game I like so I can feel like I'm somehow Sticking It To The Man.  If the game lasts more than 16 months, I've got my money's worth.  It's that simple.  I got a lifetime on LotRO and was pretty happy with that outcome. 
    Playable borg?  I could take it or leave it.  Extra slots are handy, but whether it's a big deal or not depends on how many slots we get to begin with.  I'm a alt junkie, so I'll probably fill them if it's 5 or 155.  The extras aren't the point of interest for me, it's the long term deal.  So, if Cryptic goes under in the next 16-17 months, gosh.  I'll swig a bottle of Somebody or Other Told Me So and be annoyed.  I doubt we'll see that happening though.  Granted, I was in CB for quite some time, enough to get a feel for if I liked the basic system and where it was heading, so I can see why someone who hasn't had a sample wouldn't buy the whole thing up front.  



     

    and what if you end up hating the game after the frist 2 months....it's a lot of money to put down for a game before you ever get to play it....most people don't want to get burned like that.....

  • GozerTCGozerTC Member UncommonPosts: 119

    Am I the only one who is getting more and more wary the more news comes out about this game?  



    First off the ground combat just seems totally hokey and City of Heroes Esque.  Lots of people standing around and basically standing still and shooting.  Though I did notice flanking bonuses so there's maybe some tactics going on there somewhere. I'm only watching videos of people playing the Beta (thank you Giantbomb) so I have no first hand knowledge here so I can be a little iffy on this bit.

    Then there is the whole Champions Online thing and it's Lifetime that pays for STO beta access.  That was a big mess.

    Now this life time offer before the game is out of Beta?  No thanks.  This is only reenforcing my desire to not pay for this game in box form nor even think about paying for it at all utnil I can play it.  The entire thing seems to fishy to me and I'm too big a Trekkie to jump into this from faith alone.  Been burned to many times.  :

     

     

    Current Game: Asssasins Creed 2(PS3, Gamer Tag: Happy_Hubby)
    Current MMO: World of Warcraft and World of Tanks
    Former Subscribed MMO: Star Trek Online, Aion, WoW, Guild Wars, Eve Online, DAoC, City of Heroes, Shattered Galaxy, 10six.
    Tried: Too many to list

  • GyrusGyrus Member UncommonPosts: 2,413
    Originally posted by madjackred


    I'm kind of amused by all the hate going on here.  MT's are here to stay, we're going to see more of them in more games.  I'm not going to deprive myself of a game I like so I can feel like I'm somehow Sticking It To The Man.  If the game lasts more than 16 months, I've got my money's worth.  It's that simple.  I got a lifetime on LotRO and was pretty happy with that outcome. 
    ...

    If the game lasts more than 16 months...

    I would say the question isn't how long the game lasts - but how long your fun lasts?

    I just posted this on another forum where STO fever seems to have taken hold

    ...based on what I have read the game is 'fun'.

    The critical question is however - is it long term fun?

    Because that is what makes MMOs succeed or fail.

    Interestingly, many developers do not seem to know the difference.

    For example:

    Sid Meier's Pirates! (2004) was fun. It was a great game. You played it through a couple of times and after about two weeks to a month you were done. Sometimes you may even drag it out again for a week when you have nothing else to play?

    And it really doesn't matter in that case because you already paid for the box. The Developer has already got all the money they ever really expected to get from you. They don't care if you play for a week - or a year.

    Pirates of the Burning Sea (2008) was also 'fun'. In much the same way as Sid Meier's Pirates! in many ways (the Travel Map even looked like Sid Meier's Pirates). But what works for a single player game does not work for a MMO. MMOs need players to stay - not just because their revenue models depend on it - but because their community depends on it. Community is another element an MMO needs that really doesn't matter for single player games.

    So an MMO needs that long term fun factor.

    Pirates of the Burning Sea didn't have that.

    Neither did Champions Online.

    Both games were 'fun' but not that sort of fun that makes people want to stay and keep playing for months.

    And this is where my interest has been in STO and why the Lifetime Subscription with pre-order ONLY has got my attention.

    I have read lots of accounts of the STO Beta and I have to say Cryptic have been clever. They have never allowed players to find out if the game is long term fun or not.

    Restricting Beta Test "windows" to just a few hours at a time keeps players in that short term zone.

    It keeps players wanting that next 'hit'.

    But what many players are not asking themselves is "If I could play this game everyday on my own terms would I still want to? Will this game still be fun in a month?"

    I think Cryptic knows the answer.

    I think Cryptic knows that this game is 'short term fun' like Champions Online. I think they know that after release the player retention will be poor and that's why I think they are offering all these 'sweet deals' now.

     

    I think that developers have realized that the heavily instanced world designs do not work for MMOs.

    It breaks the 'immersion' and that is a bigger factor than many of us realized.  It doesn't seem like much - but it works like Chinese Water Torture - eventually breaking you down one loading screen at a time.

    This is why I think SOE's The Agency went on the back burner after the player reaction to PotBS.

    DDO uses a similar approach of course - and that seems to be working - but ironically the instanced approach is appropriate for the material there.

    DDO will be the WoW of 'instanced MMOs' - it works.  But if other developers think they can clone it's success they are in for a rude shock.  Like people have tried to clone WoW - you can't copy a complete package unless you have the whole package.

    IMHO the STO IP would not survive a DDO style F2P + Cash Shop style presentation.  It's simply a different audience expectation.

    I really think Cryptic know all this... but their engine doesn't allow them to do this any other way... and it's waaaay to late to do anything else.

    So, with cries of "I'MA GEETINK TEH PRE ORDA!" ringing out across the internet Cryptic are cashing in.

    They know the bubble is going to burst so they are getting what they can out of it now.

     

    The sad thing is though that the Star Trek IP is so huge it will attract many first time MMO players to the genre.

    And many will be so badly burned they will never return.

    "There is no love like your first love" - from "Blowing up Galaxies", The Escapist.

     

     

    Nothing says irony like spelling ideot wrong.

  • daylight01daylight01 Member Posts: 2,250

    image

    If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

    http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

  • delateurdelateur Member Posts: 156

    I think someone has yet to have laid down the main points of a lifetime subscription in terms that everyone (pro or con) can understand. Here's the crux of it:

    A lifetime subscription is only of value to the consumer if all of the following occur:

    1) You enjoy the game for at least as long as the FULLY DISCOUNTED price that you would have paid if you hadn't bought it. In most cases, this will work out to around $12/month, not $15. So, you lifetimers have to get two years of enjoyment out of the game.

    2) Cryptic has to care enough about the game to keep it running at least that long. They're under no obligation to ensure you get your money's worth and can shut the game down at any time, assuming their reasons are not fraudulent (for instance, the player base dwindles to nearly nothing and it costs more to keep the servers up than they are able to bring in. They CAN close down at any time that is reasonable given the cost of development and the profits they are unable to make at a certain point.).

    3) Cryptic has to commit to continually improving the game, otherwise even the most diehard person is going to get bored with the original content. I'm sure this will happen for a time, but who knows how long it will last?

    I'm obviously not a fan of the lifetime subscription, but that's just because it removes a lot of the power from the hands of the consumer, where it belongs. If you love the game, great, you can pay a few months at a time, still save money, and enjoy it each and every month, while STILL being able to take a break for however long and come back to resubscribe. You're actually giving Cryptic less reason (financially) to support this game that you all love. It seems great now, but when they are looking at only lifetimers left online with no other money coming in, how long will your game realistically survive?

  • GreenLanternFanGreenLanternFan Member Posts: 374
    Originally posted by delateur


    I think someone has yet to have laid down the main points of a lifetime subscription in terms that everyone (pro or con) can understand. Here's the crux of it:
    A lifetime subscription is only of value to the consumer if all of the following occur:
    1) You enjoy the game for at least as long as the FULLY DISCOUNTED price that you would have paid if you hadn't bought it. In most cases, this will work out to around $12/month, not $15. So, you lifetimers have to get two years of enjoyment out of the game.
    2) Cryptic has to care enough about the game to keep it running at least that long. They're under no obligation to ensure you get your money's worth and can shut the game down at any time, assuming their reasons are not fraudulent (for instance, the player base dwindles to nearly nothing and it costs more to keep the servers up than they are able to bring in. They CAN close down at any time that is reasonable given the cost of development and the profits they are unable to make at a certain point.).
    3) Cryptic has to commit to continually improving the game, otherwise even the most diehard person is going to get bored with the original content. I'm sure this will happen for a time, but who knows how long it will last?
    I'm obviously not a fan of the lifetime subscription, but that's just because it removes a lot of the power from the hands of the consumer, where it belongs. If you love the game, great, you can pay a few months at a time, still save money, and enjoy it each and every month, while STILL being able to take a break for however long and come back to resubscribe. You're actually giving Cryptic less reason (financially) to support this game that you all love. It seems great now, but when they are looking at only lifetimers left online with no other money coming in, how long will your game realistically survive?
     



    Nice logical thinking, Spock would be proud! Everyone that is on the fence should read your post 2-3 times just so it sinks in.



    However, the problem that I see in regards to this offer of a lifetime sub as opposed to the LOTRO lifetime sub that many people seem to be comparing it to, is in fact your third point. While it is very obvious to most that Turbine has done a fine job in this area with LOTRO, does Cryptic have a similar track record and are they likely to do the same with STO?


     

    Your fail comment, failed.

  • PalebanePalebane Member RarePosts: 4,011
    Originally posted by daylight01

    Originally posted by Palebane

    Originally posted by VultureSkull


    I can not understand the black lash against this offer. We are consumers and Cryptic are offering us a CHOICE. This is the basis of the free market states that we all leave in. No one forces us do anything.....
    It is up to you to take it or leave it. Ofc no one knows what will happen in the future but at the end of the day it is a choice. Your choice.
    I commend Cryptic for offering this choice to its consumers!

    I choose to get all content that has been made for the game on launch day, without having to give them an arm or a leg. I am very worried that other developers may try the same crap.

    No-one is saying you have to give them an arm and a leg,I do not see anywhere that it says "to play this game you must have a lifetime sub"

    It is an option,If I am out for a meal with my wife and the waiter asks if I would like to see the wine list I do not start shouting at him because he offered me something extra..I either accept and pay for the wine or just say no thanks and I go on and enjoy my meal.

    I think quite a few are just complaining as they seen a chance to complain about something.

    So, I guess it's ok for restaurants to charge regular price for food, but triple the cost for drinks? The content (Borg as a playable race) is in the game already. It should be available to everyone. If you think that is complaining, well I guess you are right.

    Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.

  • delateurdelateur Member Posts: 156

    @MrcdesOwnr: Thanks! I do try to make my posts as structured and understandable as possible, so I don't spend many more posts clarifying my original position. :)

    I would add, however, to those who are excited about the Borg as a character class, that if you do NOT buy the lifetime subscription, you are almost guaranteeing that you will be able to purchase this option at a later date, or have it made available as a veteran reward for free. No company wants to see its labor go to waste, which is exactly what will happen if nobody purchases a lifetime subscription. Sure, some people will have the benefit of playing one out of the gate, but for those who wait, they're going to get a chance to play one down the road, once they've learned about all the skills, etc., so they can make the coolest Borg engineer ever!

  • daylight01daylight01 Member Posts: 2,250

     I agree they will maybe add it to the STO shop but I would not hold my breath for it,I think the chances of seeing it this year will be very very low.

    image

    If someone had came up to me in 1980 when I was on my Atari 2600 and said we will be playing games with thousands of people at the same time.I guess my response would have been,"but I only have 2 joysticks"

    http://www.mmorpg.com/discussion2.cfm/thread/235780/page/8

  • DrachasorDrachasor Member Posts: 2,678
    Originally posted by daylight01


     http://www.mmorpg.com/discussion2.cfm/thread/266094/Lifetime-subs-will-be-available-after-the-general-release.html

    With significant financial and special in-game incentives to buying it BEFORE release, which is before, as someone wisely said, you can actually tell if the game will have long-term appeal to you.

     

    I know a big part of why you are getting STO is about how much potential you feel it has, but as someone indicated above, potential is meaningless without the ability and desire to deliver on that potential.  Cryptic hasn't shown much ability to explore potential in the past with other games -- and there's easily just as much potential in a superhero game as there is in Star Trek.  Yeah, they could make it so you can use atmospheres to hide your ship, have open-ended first-contact that's not a Pass/Fail mission but one with variable results depending on your choices, exploration of undiscovered planets and systems that can be revisited later, deep non-combat gameplay, explorable ships with events and problems to solve on-ship, etc, etc, etc.  I honestly don't see any reason to think Cryptic is capable of making good content like that, given their past work; heck, I don't think they're interested.  So yes, in a sense STO has a lot of potential, much like all MMOs that have ever been released, but I don't see any reason to think it will remotely reach it.

    Someone else in this thread talked about how only people who'd play for 2 years would buy a life-time sub, but that's just not how economics works.  People buy stuff they don't like all the time.  People pay for things to last longer than they are interested in them all the time.  If we were rational actors, then we'd not do that (without good reason), but if there's anything knowledge of economies show it is that people AREN'T rational actors.  Heck, there's an entire successful industry (advertising) that's focused on getting people to not be rational actors in economies.  One should be wary of this, as one is wary of game companies that really want you to give them a bunch of money when you don't even know what critical components of their game is like (end-game in STO, for instance).

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