As the above states, have they fixed PvE mobs for new members since the "revamp of AI" that made it impossible to kill anything but the most basic of mobs.
They did dial back the machine gun magic attacks from some mobs like goblin shaman. I'm not sure about the other mobs. I've never had any issues with other basic mobs besides those.
Stat gains are faster than launch, but unchanged since the last big patch. After reading this thread, you will see that stats aren't as important as other things like mastery and skill/weapon rank. In fact, they're the least important of the numbers that affect combat.
Current: None Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu Future: The Repopulation, ArcheAge, Black Desert, EQN
They did dial back the machine gun magic attacks from some mobs like goblin shaman. I'm not sure about the other mobs. I've never had any issues with other basic mobs besides those. Stat gains are faster than launch, but unchanged since the last big patch. After reading this thread, you will see that stats aren't as important as other things like mastery and skill/weapon rank. In fact, they're the least important of the numbers that affect combat.
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
I am the type of player where I like to do everything and anything from time to time.
They did dial back the machine gun magic attacks from some mobs like goblin shaman. I'm not sure about the other mobs. I've never had any issues with other basic mobs besides those. Stat gains are faster than launch, but unchanged since the last big patch. After reading this thread, you will see that stats aren't as important as other things like mastery and skill/weapon rank. In fact, they're the least important of the numbers that affect combat.
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
From the general opinion of your post i don't think you aware of the fact that the vet has to really carry good equipment with him, He has to risk his high ranked weapons and how he can be sure in between the 5 newb looking persons there isn't any vet player ?
Point is it doesn't help with your paperskill alone (that is anyway earned btw) to have the advantage you describe you have to carry and risk good equipment with u too, if someone has to loose something worth in such a scenario then its the vet.
-----MY-TERMS-OF-USE-------------------------------------------------- $OE - eternal enemy of online gaming -We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
They did dial back the machine gun magic attacks from some mobs like goblin shaman. I'm not sure about the other mobs. I've never had any issues with other basic mobs besides those. Stat gains are faster than launch, but unchanged since the last big patch. After reading this thread, you will see that stats aren't as important as other things like mastery and skill/weapon rank. In fact, they're the least important of the numbers that affect combat.
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
Yes a high stats player will be hard to take down by a group of newb players, but stats are not the main reason why. The main reason why would be the vet player has MUCH better armor, weapons and skills (more spells/attacks, not necessarily skillz).
There's a video floating around YouTube that shows a relative newb using good armor and weapons to take down "older" players 1v1. He's not taking down someone in full infernal or dragon, but he is taking down people who've been in the game longer.
You do NOT have to grind your skills/spells up first before you can play your own way. I've been playing my own way for 2 months now. Sure I get rolled by vets, but that doesn't bother me that much. I expect it to happen. That will eventually change, but I'm not going to turn the game into a grind-fest just so I can not get rolled so fast. If I see a red coming, I'll run to towers. If no towers are nearby, I'll use the terrain to evade and escape.
Current: None Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu Future: The Repopulation, ArcheAge, Black Desert, EQN
They did dial back the machine gun magic attacks from some mobs like goblin shaman. I'm not sure about the other mobs. I've never had any issues with other basic mobs besides those. Stat gains are faster than launch, but unchanged since the last big patch. After reading this thread, you will see that stats aren't as important as other things like mastery and skill/weapon rank. In fact, they're the least important of the numbers that affect combat.
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
From the general opinion of your post i don't think you aware of the fact that the vet has to really carry good equipment with him, He has to risk his high ranked weapons and how he can be sure in between the 5 newb looking persons there isn't any vet player ?
Point is it doesn't help with your paperskill alone (that is anyway earned btw) to have the advantage you describe you have to carry and risk good equipment with u too, if someone has to loose something worth in such a scenario then its the vet.
From a noob perspective, I don't care what he can lose. All I care is that 5 of us couldn't kill him and he ruined our gaming experience. We had to basically log off because he would just pop in once in 5-10 minute on a mount (not much risk there), kill us for faction and leave. Rinse and repeat.
he did 48-49 dmg per hit to me. Only top tier weapons do that much damage?
I am the type of player where I like to do everything and anything from time to time.
IMHO, I think they could/should raise stat gain a bit more but the skill gain seems challenging yet fair.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
Yes a high stats player will be hard to take down by a group of newb players, but stats are not the main reason why. The main reason why would be the vet player has MUCH better armor, weapons and skills (more spells/attacks, not necessarily skillz). There's a video floating around YouTube that shows a relative newb using good armor and weapons to take down "older" players 1v1. He's not taking down someone in full infernal or dragon, but he is taking down people who've been in the game longer. You do NOT have to grind your skills/spells up first before you can play your own way. I've been playing my own way for 2 months now. Sure I get rolled by vets, but that doesn't bother me that much. I expect it to happen. That will eventually change, but I'm not going to turn the game into a grind-fest just so I can not get rolled so fast. If I see a red coming, I'll run to towers. If no towers are nearby, I'll use the terrain to evade and escape.
I've seen a lot of videos where people claim they took out a vet (a char with shiny armor). But in reality, without actually looking at that other char stats/skills, there is no way of knowing how many skills he has. Maybe that other guy was just like what the first guy was - a well dressed noob. So if I see a naked person fighting a fully armored person with a huge polearm, that naked guy that looks like a noob may be 10 times tougher then the dressed one.
I guess my own way differs from your way - I personally like PvP, but I like a fair PvP. I got griefed several times, and I tried to change my strategy. The first time i died i was meleeing. No chance of winning. I tried to keep the distance and use bow/magic - i quickly ran out of mana and I got outmaneuvered by the vet because he had a mount and he moved a lot quicker then I. The very last time I engaged in PvP I ran for towers and just fought from there. I avoided 95% of his bow shots and magic, and I hit him about 10-15 times with bow and magic (he was lagging bad), but it was a stalemate at the very best - he couldn't come close and I couldn't go out and fight. So I did what I did before in that situation - I loged and never came back.
Those few griefers wanted us noobs for the simple reason, they needed faction. They came because they knew we stood no chance in fighting back. One of those griefers told me just that. He was fairly polite about it, but he wouldn't back off. Oh and before someone mentions it, I did try to join the clan but I got no reply for days. My application never got processed, or the clan was inactive, I don't really know.
In any case, there is nothing worse for a game then total freedom for one person to ruin fun and enjoyment of another.
I am the type of player where I like to do everything and anything from time to time.
Originally posted by jimmyman99 Originally posted by NizurYes a high stats player will be hard to take down by a group of newb players, but stats are not the main reason why. The main reason why would be the vet player has MUCH better armor, weapons and skills (more spells/attacks, not necessarily skillz). There's a video floating around YouTube that shows a relative newb using good armor and weapons to take down "older" players 1v1. He's not taking down someone in full infernal or dragon, but he is taking down people who've been in the game longer. You do NOT have to grind your skills/spells up first before you can play your own way. I've been playing my own way for 2 months now. Sure I get rolled by vets, but that doesn't bother me that much. I expect it to happen. That will eventually change, but I'm not going to turn the game into a grind-fest just so I can not get rolled so fast. If I see a red coming, I'll run to towers. If no towers are nearby, I'll use the terrain to evade and escape.
I've seen a lot of videos where people claim they took out a vet (a char with shiny armor). But in reality, without actually looking at that other char stats/skills, there is no way of knowing how many skills he has. Maybe that other guy was just like what the first guy was - a well dressed noob. So if I see a naked person fighting a fully armored person with a huge polearm, that naked guy that looks like a noob may be 10 times tougher then the dressed one.
This can be true at times (which is one reason I love DFO), except you just need to watch for what spells/attacks they're using in the video. When you're a newb, you have a very limited amount of attacks you can use.
I guess my own way differs from your way - I personally like PvP, but I like a fair PvP. I got griefed several times, and I tried to change my strategy. The first time i died i was meleeing. No chance of winning. I tried to keep the distance and use bow/magic - i quickly ran out of mana and I got outmaneuvered by the vet because he had a mount and he moved a lot quicker then I. The very last time I engaged in PvP I ran for towers and just fought from there. I avoided 95% of his bow shots and magic, and I hit him about 10-15 times with bow and magic (he was lagging bad), but it was a stalemate at the very best - he couldn't come close and I couldn't go out and fight. So I did what I did before in that situation - I loged and never came back.
I've had the exact same situation happen to me. The only thing that saved my butt was the towers. After a while, the red will move on. If he doesn't, go somewhere else. Ask for help in chat. Talk with them. A lot of PKers are actually decent people. I've been PKed and carried on a good conversation with some for 10+ minutes afterwards. I've had some give me tips and pointers on what I did wrong when trying to avoid them. I've had some not take anything of mine, or even give me some stuff afterwards.
Those few griefers wanted us noobs for the simple reason, they needed faction. They came because they knew we stood no chance in fighting back. One of those griefers told me just that. He was fairly polite about it, but he wouldn't back off. Oh and before someone mentions it, I did try to join the clan but I got no reply for days. My application never got processed, or the clan was inactive, I don't really know.
In any case, there is nothing worse for a game then total freedom for one person to ruin fun and enjoyment of another.
I hear you on the freedom for one to ruin the game for another. There's nothing more frustrating in any game where some asshat gets their jollies from pissing off and griefing others. If it's the same person all the time, you might try getting in touch with a GM. Tell them the situation. They might do something about it.
I'm not sure which starting area you were in, but it sounds like it was pretty harsh. I've been PKed, but it doesn't bother me. Griefers are a different story. Thankfully I've only come across one consistent griefer. I know when I see them, I'm going to be killed several times. Luckily I've got friends and clan-mates who hate his guts and will go out of their way to hunt him down.
I'm not sure why the clan you applied to never responded. My application was accepted within 10 minutes. Maybe they're a small or inactive clan? Maybe they're extremely picky about who they let in? I don't know, but you should try a few others.
In the end, the game may not be for you. It's not like you haven't given it a good shot. Maybe the game just isn't suited for your playstyle?
Current: None Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu Future: The Repopulation, ArcheAge, Black Desert, EQN
i played since launch for the next 2-3 months..griefing for me was dramaticaly low when i joined a Clan... but raising skill,gather mats for crafting and everything else was a bit hard to follow after i got a job.. plus the fact my fps droped unplayble low in sieges (about 5 fps sometimes and even crash)..and the very bad ui/chat made me wanna quit...
I given a shot to the game just before the second big patch... and i noticed some nice changes..but my worst issue that was the UI/Chat was still there without any improvement...plus the fact that everyone waited for the new big patch and NA players were waiting Trasfer made the game a bit empty..i tried kill some skels they were a bit easier to kill but still were too hard mostly cause of the fast respawn and the drops werent rewarding enough to make me wanna do that for long.. i tried to kill some birdy-mobs (near oromea) but it was still imposible for me without dieying... And i wasnt to low in skills/weapon skill/magic skill cause i was a part of "wall of pain" etc for 20 days or more...
so for me game need some more care before i go back and hopefully i will have more time from my side..cause its rly worth it..
Just the UI/Chat and im back actually ;-)
btw i didnt had the chance the second time to check sieges and performance...
does anyone got a similar spec pc with me so can give me the average performance right now in sieges and casual pve in high graphical detail (with only shadows on medium)
CPU :Q6600 2934mhz
Ram: 4gigs
GPU: Nvidia 9600GT 512mb ram
Windows 7 64bit
Any ideas of what i can expect if i gonna come back and what i should consider upgrade in the near future to be able to enjoy it a bit more before i change completely my rig?
I have a clan mate with a 9600 and she gets about 60fps on average and can play in sieges, not sure about the rest of her system but I reckon you can get atleast 30-40 in sieges.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
Originally posted by NizurYes a high stats player will be hard to take down by a group of newb players, but stats are not the main reason why. The main reason why would be the vet player has MUCH better armor, weapons and skills (more spells/attacks, not necessarily skillz).
There's a video floating around YouTube that shows a relative newb using good armor and weapons to take down "older" players 1v1. He's not taking down someone in full infernal or dragon, but he is taking down people who've been in the game longer.
You do NOT have to grind your skills/spells up first before you can play your own way. I've been playing my own way for 2 months now. Sure I get rolled by vets, but that doesn't bother me that much. I expect it to happen. That will eventually change, but I'm not going to turn the game into a grind-fest just so I can not get rolled so fast. If I see a red coming, I'll run to towers. If no towers are nearby, I'll use the terrain to evade and escape.
I've seen a lot of videos where people claim they took out a vet (a char with shiny armor). But in reality, without actually looking at that other char stats/skills, there is no way of knowing how many skills he has. Maybe that other guy was just like what the first guy was - a well dressed noob. So if I see a naked person fighting a fully armored person with a huge polearm, that naked guy that looks like a noob may be 10 times tougher then the dressed one.
This can be true at times (which is one reason I love DFO), except you just need to watch for what spells/attacks they're using in the video. When you're a newb, you have a very limited amount of attacks you can use.
That is a good point.
I guess my own way differs from your way - I personally like PvP, but I like a fair PvP. I got griefed several times, and I tried to change my strategy. The first time i died i was meleeing. No chance of winning. I tried to keep the distance and use bow/magic - i quickly ran out of mana and I got outmaneuvered by the vet because he had a mount and he moved a lot quicker then I. The very last time I engaged in PvP I ran for towers and just fought from there. I avoided 95% of his bow shots and magic, and I hit him about 10-15 times with bow and magic (he was lagging bad), but it was a stalemate at the very best - he couldn't come close and I couldn't go out and fight. So I did what I did before in that situation - I loged and never came back.
I've had the exact same situation happen to me. The only thing that saved my butt was the towers. After a while, the red will move on. If he doesn't, go somewhere else. Ask for help in chat. Talk with them. A lot of PKers are actually decent people. I've been PKed and carried on a good conversation with some for 10+ minutes afterwards. I've had some give me tips and pointers on what I did wrong when trying to avoid them. I've had some not take anything of mine, or even give me some stuff afterwards.
while I can't say the PKers/griefers were rude or immature (one of them actually explained why he is doing it), they were nevertheless persistent in their hunt for the noobs.
Those few griefers wanted us noobs for the simple reason, they needed faction. They came because they knew we stood no chance in fighting back. One of those griefers told me just that. He was fairly polite about it, but he wouldn't back off. Oh and before someone mentions it, I did try to join the clan but I got no reply for days. My application never got processed, or the clan was inactive, I don't really know.
In any case, there is nothing worse for a game then total freedom for one person to ruin fun and enjoyment of another.
I hear you on the freedom for one to ruin the game for another. There's nothing more frustrating in any game where some asshat gets their jollies from pissing off and griefing others. If it's the same person all the time, you might try getting in touch with a GM. Tell them the situation. They might do something about it.
I never bothered with GMs because as far as I know, they haven't broken any rules - its an FFA PvP environment and anything goes. I understood that when I joined DF. What I didn't expect, however, is the fact that I was absolutely useless in fighting off those PKers.
I'm not sure which starting area you were in, but it sounds like it was pretty harsh. I've been PKed, but it doesn't bother me. Griefers are a different story. Thankfully I've only come across one consistent griefer. I know when I see them, I'm going to be killed several times. Luckily I've got friends and clan-mates who hate his guts and will go out of their way to hunt him down.
I was a mirdain on EU1.
I'm not sure why the clan you applied to never responded. My application was accepted within 10 minutes. Maybe they're a small or inactive clan? Maybe they're extremely picky about who they let in? I don't know, but you should try a few others.
I dont know either, I applied to the largest (or 2nd largest) clan on the list (sorry, already forgot its name :S) 3 days before I quit and i never got invited.
In the end, the game may not be for you. It's not like you haven't given it a good shot. Maybe the game just isn't suited for your playstyle?
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
I am the type of player where I like to do everything and anything from time to time.
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
I disagree. That's its biggest asset. Freedom and danger. I don't want to play a game in which there is no danger. It makes you a better player.
It's unfortunate you were not able to get away from the situation when there are many sandbox tools you could have employed to help your situation. This game just doesn't sound like its for you though. Some game handhold you through the tough times, darkfall doesn't.
Originally posted by Nizur I hear you on the freedom for one to ruin the game for another. There's nothing more frustrating in any game where some asshat gets their jollies from pissing off and griefing others. If it's the same person all the time, you might try getting in touch with a GM. Tell them the situation. They might do something about it.
I never bothered with GMs because as far as I know, they haven't broken any rules - its an FFA PvP environment and anything goes. I understood that when I joined DF. What I didn't expect, however, is the fact that I was absolutely useless in fighting off those PKers.
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
PKing isn't against any rules, but I believe griefing is. In any case, it's still worth checking with a GM and explaining that you're being griefed by the same player. A few kills isn't worth reporting, but if the same player continues killing you repeatedly for any real length of time you should at least try reporting it.
And I disagree with your last sentence. The freedom given to the players is the game's biggest strength. Without that level of freedom, the game wouldn't be as fun or exciting.
Have you tried Vanguard? It sounds like it would be worth checking out. I played it for a few months before unsubbing for financial reasons. It's a really good PvE game.
Current: None Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu Future: The Repopulation, ArcheAge, Black Desert, EQN
I suppose most of them are ANG and other BALLS OF STEAL members.
The whole alignment system needs to be changed. Right now farming noobs is one of the fastest way to regain lost alignment points. They should replace the whole system with something similar to Mortal Online, which in fact borrowed part of its mechanics from Ultima Online.
I haven't been paying attention to patch notes or anything but from playing the game at NA release for 2 months and just now playing again. It seems they have added more ways to gain stats, for example when NA release just opened the only way you could get dexterity was to shoot a bow. But I jotted down all my stats and set my guy sprinting afk while i slept and he gained stats in dexterity, vitality, and quickness. Another example, when creating arrows at release would not net any stat gains, but now it raises vitality.
Those are just two things that I have noticed about stat gains, the speed at which stats gain from harvesting and stuff still seems to be the same, but more things include stat gains now, so overtime you would be gaining alot fast stats then you would have at release.
I hear you on the freedom for one to ruin the game for another. There's nothing more frustrating in any game where some asshat gets their jollies from pissing off and griefing others. If it's the same person all the time, you might try getting in touch with a GM. Tell them the situation. They might do something about it.
I never bothered with GMs because as far as I know, they haven't broken any rules - its an FFA PvP environment and anything goes. I understood that when I joined DF. What I didn't expect, however, is the fact that I was absolutely useless in fighting off those PKers.
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
PKing isn't against any rules, but I believe griefing is. In any case, it's still worth checking with a GM and explaining that you're being griefed by the same player. A few kills isn't worth reporting, but if the same player continues killing you repeatedly for any real length of time you should at least try reporting it.
I do not think reporting him to GM would be useful since he was following proper game mechanics - he was PvPing me in the noob area. Its the game mechanic fault to allow such freedom for him to do it. My 10 days are over so its too late for it anyway.
And I disagree with your last sentence. The freedom given to the players is the game's biggest strength. Without that level of freedom, the game wouldn't be as fun or exciting.
Well, can't argue much about that. My closing statement in this matter is: I would agree 100% with you if PvP would of been fair for both sides (like in Planetside), but with unfair PvP I do not agree that total freedom is its strength. I guess we agree to disagree on this point.
Have you tried Vanguard? It sounds like it would be worth checking out. I played it for a few months before unsubbing for financial reasons. It's a really good PvE game.
Yup, Ive tried it and its a great game, but several major issues, i.e. lack of players prevent me from re-subbing
Good arguments there, sir. Good luck with your game.
I am the type of player where I like to do everything and anything from time to time.
Comments
stat gains are a little faster in pve compared to players but it's still pretty slow but skill gains is really fast now
They did dial back the machine gun magic attacks from some mobs like goblin shaman. I'm not sure about the other mobs. I've never had any issues with other basic mobs besides those.
Stat gains are faster than launch, but unchanged since the last big patch. After reading this thread, you will see that stats aren't as important as other things like mastery and skill/weapon rank. In fact, they're the least important of the numbers that affect combat.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
From the general opinion of your post i don't think you aware of the fact that the vet has to really carry good equipment with him, He has to risk his high ranked weapons and how he can be sure in between the 5 newb looking persons there isn't any vet player ?
Point is it doesn't help with your paperskill alone (that is anyway earned btw) to have the advantage you describe you have to carry and risk good equipment with u too, if someone has to loose something worth in such a scenario then its the vet.
-----MY-TERMS-OF-USE--------------------------------------------------
$OE - eternal enemy of online gaming
-We finally WON !!!! 2011 $OE accepted that they have been fired 2005 by the playerbase and closed down ridiculous NGE !!
"There was suppression of speech and all kinds of things between disturbing and fascistic." Raph Koster (parted $OE)
Yes a high stats player will be hard to take down by a group of newb players, but stats are not the main reason why. The main reason why would be the vet player has MUCH better armor, weapons and skills (more spells/attacks, not necessarily skillz).
There's a video floating around YouTube that shows a relative newb using good armor and weapons to take down "older" players 1v1. He's not taking down someone in full infernal or dragon, but he is taking down people who've been in the game longer.
You do NOT have to grind your skills/spells up first before you can play your own way. I've been playing my own way for 2 months now. Sure I get rolled by vets, but that doesn't bother me that much. I expect it to happen. That will eventually change, but I'm not going to turn the game into a grind-fest just so I can not get rolled so fast. If I see a red coming, I'll run to towers. If no towers are nearby, I'll use the terrain to evade and escape.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
What he said, stats on their own do not add that much to your dmg or hp. Its a combination of stats, skills and items.
However, what a lot of people do not realize before starting the game - there is a huge difference between a player with low stats/skills/items and a player with high stats/skills/items. The difference is such that 5-10 players with low stats/skills/items can't kill a single player with high stats/skills/items. So, this promotes griefing, which was a huge turnoff for me. Furthermore, in response to those that say skills/items are gained fast - they are gained fast if your play style is to rush things and get PvP competitive and you have a guide/friend to give you pointers which skills to grind first.
What I am trying to say here, from the day 1 to the day where you can effectively defend yourself 1 on 1 you cannot chose your playstyle, you must become PvP competitive to survivein DF first. Which was another turnoff for me. I like to play my own way, taking it slowly, experimenting with crafting, PvE, different weapon styles, explore, do questing, blah blah. I don't want to buy the game and grind for several weeks those necessary skills required to have a decent chance of surviving griefers. I like to play with my pace.
From the general opinion of your post i don't think you aware of the fact that the vet has to really carry good equipment with him, He has to risk his high ranked weapons and how he can be sure in between the 5 newb looking persons there isn't any vet player ?
Point is it doesn't help with your paperskill alone (that is anyway earned btw) to have the advantage you describe you have to carry and risk good equipment with u too, if someone has to loose something worth in such a scenario then its the vet.
From a noob perspective, I don't care what he can lose. All I care is that 5 of us couldn't kill him and he ruined our gaming experience. We had to basically log off because he would just pop in once in 5-10 minute on a mount (not much risk there), kill us for faction and leave. Rinse and repeat.
he did 48-49 dmg per hit to me. Only top tier weapons do that much damage?
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
IMHO, I think they could/should raise stat gain a bit more but the skill gain seems challenging yet fair.
"Censorship is never over for those who have experienced it. It is a brand on the imagination that affects the individual who has suffered it, forever." - Noam Chomsky
I've seen a lot of videos where people claim they took out a vet (a char with shiny armor). But in reality, without actually looking at that other char stats/skills, there is no way of knowing how many skills he has. Maybe that other guy was just like what the first guy was - a well dressed noob. So if I see a naked person fighting a fully armored person with a huge polearm, that naked guy that looks like a noob may be 10 times tougher then the dressed one.
I guess my own way differs from your way - I personally like PvP, but I like a fair PvP. I got griefed several times, and I tried to change my strategy. The first time i died i was meleeing. No chance of winning. I tried to keep the distance and use bow/magic - i quickly ran out of mana and I got outmaneuvered by the vet because he had a mount and he moved a lot quicker then I. The very last time I engaged in PvP I ran for towers and just fought from there. I avoided 95% of his bow shots and magic, and I hit him about 10-15 times with bow and magic (he was lagging bad), but it was a stalemate at the very best - he couldn't come close and I couldn't go out and fight. So I did what I did before in that situation - I loged and never came back.
Those few griefers wanted us noobs for the simple reason, they needed faction. They came because they knew we stood no chance in fighting back. One of those griefers told me just that. He was fairly polite about it, but he wouldn't back off. Oh and before someone mentions it, I did try to join the clan but I got no reply for days. My application never got processed, or the clan was inactive, I don't really know.
In any case, there is nothing worse for a game then total freedom for one person to ruin fun and enjoyment of another.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
I've seen a lot of videos where people claim they took out a vet (a char with shiny armor). But in reality, without actually looking at that other char stats/skills, there is no way of knowing how many skills he has. Maybe that other guy was just like what the first guy was - a well dressed noob. So if I see a naked person fighting a fully armored person with a huge polearm, that naked guy that looks like a noob may be 10 times tougher then the dressed one.
This can be true at times (which is one reason I love DFO), except you just need to watch for what spells/attacks they're using in the video. When you're a newb, you have a very limited amount of attacks you can use.
I guess my own way differs from your way - I personally like PvP, but I like a fair PvP. I got griefed several times, and I tried to change my strategy. The first time i died i was meleeing. No chance of winning. I tried to keep the distance and use bow/magic - i quickly ran out of mana and I got outmaneuvered by the vet because he had a mount and he moved a lot quicker then I. The very last time I engaged in PvP I ran for towers and just fought from there. I avoided 95% of his bow shots and magic, and I hit him about 10-15 times with bow and magic (he was lagging bad), but it was a stalemate at the very best - he couldn't come close and I couldn't go out and fight. So I did what I did before in that situation - I loged and never came back.
I've had the exact same situation happen to me. The only thing that saved my butt was the towers. After a while, the red will move on. If he doesn't, go somewhere else. Ask for help in chat. Talk with them. A lot of PKers are actually decent people. I've been PKed and carried on a good conversation with some for 10+ minutes afterwards. I've had some give me tips and pointers on what I did wrong when trying to avoid them. I've had some not take anything of mine, or even give me some stuff afterwards.
Those few griefers wanted us noobs for the simple reason, they needed faction. They came because they knew we stood no chance in fighting back. One of those griefers told me just that. He was fairly polite about it, but he wouldn't back off. Oh and before someone mentions it, I did try to join the clan but I got no reply for days. My application never got processed, or the clan was inactive, I don't really know.
In any case, there is nothing worse for a game then total freedom for one person to ruin fun and enjoyment of another.
I hear you on the freedom for one to ruin the game for another. There's nothing more frustrating in any game where some asshat gets their jollies from pissing off and griefing others. If it's the same person all the time, you might try getting in touch with a GM. Tell them the situation. They might do something about it.
I'm not sure which starting area you were in, but it sounds like it was pretty harsh. I've been PKed, but it doesn't bother me. Griefers are a different story. Thankfully I've only come across one consistent griefer. I know when I see them, I'm going to be killed several times. Luckily I've got friends and clan-mates who hate his guts and will go out of their way to hunt him down.
I'm not sure why the clan you applied to never responded. My application was accepted within 10 minutes. Maybe they're a small or inactive clan? Maybe they're extremely picky about who they let in? I don't know, but you should try a few others.
In the end, the game may not be for you. It's not like you haven't given it a good shot. Maybe the game just isn't suited for your playstyle?
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
i played since launch for the next 2-3 months..griefing for me was dramaticaly low when i joined a Clan... but raising skill,gather mats for crafting and everything else was a bit hard to follow after i got a job.. plus the fact my fps droped unplayble low in sieges (about 5 fps sometimes and even crash)..and the very bad ui/chat made me wanna quit...
I given a shot to the game just before the second big patch... and i noticed some nice changes..but my worst issue that was the UI/Chat was still there without any improvement...plus the fact that everyone waited for the new big patch and NA players were waiting Trasfer made the game a bit empty..i tried kill some skels they were a bit easier to kill but still were too hard mostly cause of the fast respawn and the drops werent rewarding enough to make me wanna do that for long.. i tried to kill some birdy-mobs (near oromea) but it was still imposible for me without dieying... And i wasnt to low in skills/weapon skill/magic skill cause i was a part of "wall of pain" etc for 20 days or more...
so for me game need some more care before i go back and hopefully i will have more time from my side..cause its rly worth it..
Just the UI/Chat and im back actually ;-)
btw i didnt had the chance the second time to check sieges and performance...
does anyone got a similar spec pc with me so can give me the average performance right now in sieges and casual pve in high graphical detail (with only shadows on medium)
CPU :Q6600 2934mhz
Ram: 4gigs
GPU: Nvidia 9600GT 512mb ram
Windows 7 64bit
Any ideas of what i can expect if i gonna come back and what i should consider upgrade in the near future to be able to enjoy it a bit more before i change completely my rig?
I have a clan mate with a 9600 and she gets about 60fps on average and can play in sieges, not sure about the rest of her system but I reckon you can get atleast 30-40 in sieges.
"Of all tyrannies, a tyranny sincerely exercised for the good of its victims may be the most oppressive. It would be better to live under robber barons than under omnipotent moral busybodies. The robber baron's cruelty may sometimes sleep, his cupidity may at some point be satiated; but those who torment us for our own good will torment us without end for they do so with the approval of their own conscience"
CS Lewis
I've seen a lot of videos where people claim they took out a vet (a char with shiny armor). But in reality, without actually looking at that other char stats/skills, there is no way of knowing how many skills he has. Maybe that other guy was just like what the first guy was - a well dressed noob. So if I see a naked person fighting a fully armored person with a huge polearm, that naked guy that looks like a noob may be 10 times tougher then the dressed one.
This can be true at times (which is one reason I love DFO), except you just need to watch for what spells/attacks they're using in the video. When you're a newb, you have a very limited amount of attacks you can use.
That is a good point.
I guess my own way differs from your way - I personally like PvP, but I like a fair PvP. I got griefed several times, and I tried to change my strategy. The first time i died i was meleeing. No chance of winning. I tried to keep the distance and use bow/magic - i quickly ran out of mana and I got outmaneuvered by the vet because he had a mount and he moved a lot quicker then I. The very last time I engaged in PvP I ran for towers and just fought from there. I avoided 95% of his bow shots and magic, and I hit him about 10-15 times with bow and magic (he was lagging bad), but it was a stalemate at the very best - he couldn't come close and I couldn't go out and fight. So I did what I did before in that situation - I loged and never came back.
I've had the exact same situation happen to me. The only thing that saved my butt was the towers. After a while, the red will move on. If he doesn't, go somewhere else. Ask for help in chat. Talk with them. A lot of PKers are actually decent people. I've been PKed and carried on a good conversation with some for 10+ minutes afterwards. I've had some give me tips and pointers on what I did wrong when trying to avoid them. I've had some not take anything of mine, or even give me some stuff afterwards.
while I can't say the PKers/griefers were rude or immature (one of them actually explained why he is doing it), they were nevertheless persistent in their hunt for the noobs.
Those few griefers wanted us noobs for the simple reason, they needed faction. They came because they knew we stood no chance in fighting back. One of those griefers told me just that. He was fairly polite about it, but he wouldn't back off. Oh and before someone mentions it, I did try to join the clan but I got no reply for days. My application never got processed, or the clan was inactive, I don't really know.
In any case, there is nothing worse for a game then total freedom for one person to ruin fun and enjoyment of another.
I hear you on the freedom for one to ruin the game for another. There's nothing more frustrating in any game where some asshat gets their jollies from pissing off and griefing others. If it's the same person all the time, you might try getting in touch with a GM. Tell them the situation. They might do something about it.
I never bothered with GMs because as far as I know, they haven't broken any rules - its an FFA PvP environment and anything goes. I understood that when I joined DF. What I didn't expect, however, is the fact that I was absolutely useless in fighting off those PKers.
I'm not sure which starting area you were in, but it sounds like it was pretty harsh. I've been PKed, but it doesn't bother me. Griefers are a different story. Thankfully I've only come across one consistent griefer. I know when I see them, I'm going to be killed several times. Luckily I've got friends and clan-mates who hate his guts and will go out of their way to hunt him down.
I was a mirdain on EU1.
I'm not sure why the clan you applied to never responded. My application was accepted within 10 minutes. Maybe they're a small or inactive clan? Maybe they're extremely picky about who they let in? I don't know, but you should try a few others.
I dont know either, I applied to the largest (or 2nd largest) clan on the list (sorry, already forgot its name :S) 3 days before I quit and i never got invited.
In the end, the game may not be for you. It's not like you haven't given it a good shot. Maybe the game just isn't suited for your playstyle?
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
I disagree. That's its biggest asset. Freedom and danger. I don't want to play a game in which there is no danger. It makes you a better player.
It's unfortunate you were not able to get away from the situation when there are many sandbox tools you could have employed to help your situation. This game just doesn't sound like its for you though. Some game handhold you through the tough times, darkfall doesn't.
PKing isn't against any rules, but I believe griefing is. In any case, it's still worth checking with a GM and explaining that you're being griefed by the same player. A few kills isn't worth reporting, but if the same player continues killing you repeatedly for any real length of time you should at least try reporting it.
And I disagree with your last sentence. The freedom given to the players is the game's biggest strength. Without that level of freedom, the game wouldn't be as fun or exciting.
Have you tried Vanguard? It sounds like it would be worth checking out. I played it for a few months before unsubbing for financial reasons. It's a really good PvE game.
Current: None
Played: WoW, CoX, SWG, LotRO, EVE, AoC, VG, CO, Ryzom, DF, WAR
Tried: Lineage2, Dofus, EQ2, CoS, FE, UO, Wurm, Wakfu
Future: The Repopulation, ArcheAge, Black Desert, EQN
I suppose most of them are ANG and other BALLS OF STEAL members.
The whole alignment system needs to be changed. Right now farming noobs is one of the fastest way to regain lost alignment points. They should replace the whole system with something similar to Mortal Online, which in fact borrowed part of its mechanics from Ultima Online.
I haven't been paying attention to patch notes or anything but from playing the game at NA release for 2 months and just now playing again. It seems they have added more ways to gain stats, for example when NA release just opened the only way you could get dexterity was to shoot a bow. But I jotted down all my stats and set my guy sprinting afk while i slept and he gained stats in dexterity, vitality, and quickness. Another example, when creating arrows at release would not net any stat gains, but now it raises vitality.
Those are just two things that I have noticed about stat gains, the speed at which stats gain from harvesting and stuff still seems to be the same, but more things include stat gains now, so overtime you would be gaining alot fast stats then you would have at release.
I never bothered with GMs because as far as I know, they haven't broken any rules - its an FFA PvP environment and anything goes. I understood that when I joined DF. What I didn't expect, however, is the fact that I was absolutely useless in fighting off those PKers.
Funny thing is - I liked a lot of features in DF, some of them were unpolished, but nevertheless enjoyable. I wouldn't have bothered writing anything on DF forums if I did not like the game. It was a pleasant experience up to the point where some other player decided to ruin it to me. Thats the biggest fault of the game IMO.
PKing isn't against any rules, but I believe griefing is. In any case, it's still worth checking with a GM and explaining that you're being griefed by the same player. A few kills isn't worth reporting, but if the same player continues killing you repeatedly for any real length of time you should at least try reporting it.
I do not think reporting him to GM would be useful since he was following proper game mechanics - he was PvPing me in the noob area. Its the game mechanic fault to allow such freedom for him to do it. My 10 days are over so its too late for it anyway.
And I disagree with your last sentence. The freedom given to the players is the game's biggest strength. Without that level of freedom, the game wouldn't be as fun or exciting.
Well, can't argue much about that. My closing statement in this matter is: I would agree 100% with you if PvP would of been fair for both sides (like in Planetside), but with unfair PvP I do not agree that total freedom is its strength. I guess we agree to disagree on this point.
Have you tried Vanguard? It sounds like it would be worth checking out. I played it for a few months before unsubbing for financial reasons. It's a really good PvE game.
Yup, Ive tried it and its a great game, but several major issues, i.e. lack of players prevent me from re-subbing
Good arguments there, sir. Good luck with your game.
I am the type of player where I like to do everything and anything from time to time.
http://en.wikipedia.org/wiki/Holodomor - pre-WW2 genocide.