I originally started playing Runescape back when RS classic was the only Runescape out there. I stuck with it, got some skills pretty high up there. I think my best was my Ranged skill at level 83. I mostly played around 2003/2004. To the person who said Runescapes has the most immersive quests in the MMORPG market must have an odd perception of the word immersive. Have you played Lord of the Rings Online? Now that is quest immersion (when you aren't doing the average collect/bounty quests). I might have been out a few years but it couldn't have changed that much.
Indeed, LotRO has some great quests. I'm playing it now. While they may be more immersive (the storytelling is better), I've always felt that RS quests are more of an adventure. LotRO quests, except most of the Book quests, should be called tasks. They're the same as WoW and nearly every other MMO. Yet, while LotRO probably has 10x the "quests" that RS does, RS has better quality in most of them.
RS quests (if you choose not to use a walkthrough) can be quite challenging. Some are easy, of course, but I enjoy the harder ones because of both their difficulty and the fact that they're mostly tied into a story line. The Plague City/Elf chain, the Myreque in Morytania, the... er, well, not one of my favorites, but still... Lost City chain, and now epic, world lore quests like While Guthix Sleeps. I don't know, maybe they're really all the same stuff and they're not that great, but I'll tell you what. Every time I do an RS quest, I feel like I'm going on a real adventure (I need to be skilled beforehand or I can't complete the quest, I need to prepare items, I need to use my brain, etc). And I think that's how quests are supposed to feel. Quality over quantity, please.
Runescape is one of the best MMORPG's there are. Instead of just trying to be funny, it is. The quests in WoW players can only be jealous about the quests in RS as they are much more complex and intricate than "go kill 20 kobolds" -type of quests. RS beats WoW in many other categories too. Go RS!!
P.S. It's not "Guild Wars" , it's "Castle Wars" >_<
I really doubt it, in all of their quests. Hell, some of the quests can be as fun as this, including bombing mob towns, doing specific things during boss fights etc etc.
Runescape is one of the best MMORPG's there are. Instead of just trying to be funny, it is. The quests in WoW players can only be jealous about the quests in RS as they are much more complex and intricate than "go kill 20 kobolds" -type of quests. RS beats WoW in many other categories too. Go RS!!
P.S. It's not "Guild Wars" , it's "Castle Wars" >_<
I really doubt it, in all of their quests. Hell, some of the quests can be as fun as this, including bombing mob towns, doing specific things during boss fights etc etc.
You've never played WoW and don't deny it.
I've played both Runescape and WoW (Several level 80s) and WoWs quests, while there are many, are certainly nowhere near as interesting or engaging as most of Runescape's quests.
Then again, Runescape doesn't pretend to compete with WoW on Raiding, since there really is none in Runescape. However, you're going to need to update your knowledge of Runescape a bit. There are far more challenging PvE boss encounters than the Chaos Elemental.
Sounds like you've never played Runescape, and don't deny it ;-)
I've played both Runescape and WoW (Several level 80s) and WoWs quests, while there are many, are certainly nowhere near as interesting or engaging as most of Runescape's quests. Then again, Runescape doesn't pretend to compete with WoW on Raiding, since there really is none in Runescape. However, you're going to need to update your knowledge of Runescape a bit. There are far more challenging PvE boss encounters than the Chaos Elemental. Sounds like you've never played Runescape, and don't deny it ;-)
WoW raiding = Runescape's questing, to put it simply. It's possible to compare the two. And, yes, I know there's some "God Fight Dungeon", but the videos for it are awful and filled with mobs that seem to be very little.
Considering most of Runescape's quests are pure filler, too, ( sheep farmer quest being an example ) I find it hilarious when people say, "MY GOD RUNESCAPE QUESTS ARE SO GOOD".
WoW Epic Quest - Try and note this isn't the end of the quest.
WoW raiding = Runescape's questing, to put it simply. It's possible to compare the two. And, yes, I know there's some "God Fight Dungeon", but the videos for it are awful and filled with mobs that seem to be very little.
U clearly have no idea about the quests in RS. There are a lot of them where u dont even have to wear an armor, since there is no fight...so u cant compare them with raiding. But as a WOW fan i guess killing means the only fun for u, no wonder u find RS boring Investigating crimes, spying, solving puzzles and using ur brain is much more challenging than hitting buttons to kill.
U clearly have no idea about the quests in RS. There are a lot of them where u dont even have to wear an armor, since there is no fight...so u cant compare them with raiding. But as a WOW fan i guess killing means the only fun for u, no wonder u find RS boring Investigating crimes, spying, solving puzzles and using ur brain is much more challenging than hitting buttons to kill.
Because I'm not an avid roguelike / Dwarf Fortress player, am I? Hurr.
The puzzles are things a five year old could do. ( Really. ) And, even if they can't, they just go to an easily findable Runescape site and get a walkthrough. Which, considering the popularity of the sites, I suspect the vast majority of players do.
They are comparable to raiding quite easily. It's about having your skill level ( gear / talent spec in WoW ) at a certain place for a certain skill and doing obvious actions. There's no brain usage in it at all. An example : Monkey Madness. The main danger in that quest seems to be... Getting killed by things? How surprising.
I've played this game about 7 years, before finally quitting. The biggest problem with this game is there really is no high level content. Sure it's nice hitting the max level and getting a few cape, but theirs no challenge.
EVERYTHING is doable by the level of 90 or so, giving those who worked to get those extra 40-48 combat levels, a giant middle finger to the face.
I understand this game is meant for casual gamers, but the lack of anything really speciall for there most divoted players, really ticks me off.
------------ Seasonal events are a positive major enough to be mentioned, now? And why was the hours upon hours of thrombosis inducing click and click gameplay not put in the Cons section? Or the controlled economy which means you can't help your friends? Nevermind that the "Frequest Updates" are coming less and less frequently and often with far less content, nowadays? Or any of the other HUNDREDS of flaws with the game? It's sad that MMORPG.com is so unwilling to review an MMO adequately, for what I assume is fear of internet backlash. Really, you do not do your readers justice when you let people not post the negatives in your "official" reviews.
You need to hover over the icons, too - monotony is included in the "Cons" section.
I can still help my friends, but honestly, they're too busy making their own money (since it's pretty easy to do so in RuneScape with just a couple of good skills).
Frequent updates coming less and less? Excuse me, they just released another Grandmaster Quest and did a nearly complete overhaul of Barbarian Assault. Perhaps they should only update once every couple of months like other MMOs.
HUNDREDS of flaws? Now you sound like Al Gore saying the world will melt unless we all stop breathing. List them. There are certainly negatives, which the article's author kept mentioning, but there are also positives which you seem to ignore.
And here we have a shill ladies and gentlemen. You can hardly help your friends in this game, and yes they hardly ever update the game compared to how much they used to. The updates are also of much poorer quality then they were in the past.
Barbarian assault got a small update not even worthy of being called a bad patch. It was just a new reward where they changed the color scheme of one of the weapons which probably took them five minutes in paint, an armor set nerf, and a worthless new staff that almost nobody uses.
Grandmaster quest? Releasing a short master quest with a bad plot and decent boss monster a “Grandmaster quest” does not make. The author of this article wrote this review with rose colored glasses.
The article tried to paint too good of a picture for the “new” runescape and ignored many of the game breaking additions they added into the game, and the article didn’t cover the ones that they did mention close to enough. This article sounded more like an advertisement then a game review.
The game hit it’s prime around 2006 and then just went downhill from there. Early rsc and rs2 in 2006 were the best times to play this game. Now the game is just crap.
Runescape is one of the best MMORPG's there are. Instead of just trying to be funny, it is. The quests in WoW players can only be jealous about the quests in RS as they are much more complex and intricate than "go kill 20 kobolds" -type of quests. RS beats WoW in many other categories too. Go RS!!
P.S. It's not "Guild Wars" , it's "Castle Wars" >_<
I really doubt it, in all of their quests. Hell, some of the quests can be as fun as this, including bombing mob towns, doing specific things during boss fights etc etc.
You've never played WoW and don't deny it.
Holy fanboy!
Easy there, Killer. Kind of embarrassing for you acting like that.
People have this thing, It's called taste. Brace yourself! It MIGHT differ from yours. I know right? <gasp>
In my opinion, there is nothing challenging or refreshing about WoW. Everybody else who loves it, more power to you.
This game was popular among a lot of people I know when we were all in middle school, that was many years ago and what truly killed the game for me was the movement from an open pvp world to a "you can't attack him unless you're in the wilderness zone" idea. The game before then was thrilling, there was a sense of danger. That was lost. The final nail in the coffin was the P2P being added in. There are just so many better options out there that paying for RS is a joke.
New MMORPG.com Reviewer Lori May writes this re-review of the classic MMORPG, Runescape.
For many gamers, the mention of Runescape conjures an image low graphics, tedious skill leveling, and a young community (IE: immature players). However, for those of us who have remained loyal to Runescape over the years, the game represents much more: a community which influences new features through content polls and feedback. Seasonal events which are humorous and novel, reliable, quality updates to both the mechanics of the game and the world in which we play. Runescape is one of the few games on the market which has gone through a complete overhaul, essentially creating a sequel with which players could transfer current characters without starting over. The transition of moving everyone from Runescape (now referred to as Runescape Classic) to this new version of the game allowed for many improvements; graphic upgrades, changes to interface, and the elimination of certain in-game requirements (such as sleeping). The original version of Runescape is still accessible, for any players seeking a nostalgic escape.
I hadn't given any thought to trying the game but the writer's comment:
skill(s) featured.
Another popular update remains the addition of "Mini-Games." Added as a break in the monotony of skilling, activities such as "Guild Wars" allow the player a much needed change in their routine. Most of these Mini-Games offer skill experience or item incentives, enabling the player to further their personal objectives through alternative means
This is encouraging. To many game don't have these 'little' things that can re-envigorate interest and provide something differrent to do. GW did do a great job with this in all the special holidays gaming and a constant stream of side quests available. It kept me there for much longer than I would have thought possible and I still pop back in for Winersday along with the Canthan New Year elebrations. They are like mini expansions. Sounds like RS is on the right track.
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics. Reply Add Multi-Quote
Holy fanboy! Easy there, Killer. Kind of embarrassing for you acting like that. People have this thing, It's called taste. Brace yourself! It MIGHT differ from yours. I know right? <gasp> In my opinion, there is nothing challenging or refreshing about WoW. Everybody else who loves it, more power to you.
Let me prefix this by saying I don't play WoW anymore due to the monotony of it.
However, a few of my friends ( three of them, in fact ) were Runescape addicts. I tried to get them to play WoW pre-TBC, but they were having none of it, since they were dead certain that WoW was just a more costly version of Runescape with a bit better graphics. Finally, one day in TBC, I got them to play it, and they are now heavily addicted to it, even after I've quit.
I expect the vast majority of Runescape players that bash WoW are like this, ignorant of what the game actually is, and yet still touting the virtues of Runescape even after everything that made it interesting was destroyed by Jagex in their wankfest attempt at making a blockbuster kiddy MMO.
( And there's something challenging and / or refreshing about Runescape? )
Originally posted by Djfusion Hate it or not, its by far the best Browser MMORPG out right now. Nothing comes close. Sure you can complain about the "small" updates, but atleast they are always working on it, thats more to say than other Free MMOs. I applaud Jagex for staying so strong for so long and making such a huge BROWSER mmo.
While I do think Runescape is a "cute" little browser game, I'd have to argue against it being the greatest. I've played many browser MMO's (not that there are millions out there) and I have to say that my favorite, by far, is Earth Eternal.
Earth Eternal character controls are exactly like the best of all MMO's, it has decent graphics (amazing for a browser), clever little avatars and creatures and the typical run of various (though not entirely unoriginal) skills and quests. Runescape does have it's benefits and I will say that it is more original in its style, but I certainly wouldn't give it the highest mark.
I have noticed that Runescape fans are A LOT like Mac fan-boys/girls with their die-hard defense and over-exaggeration of the games originality and quality, but let's be honest here . . . the graphics and animations are sub-par in todays host of free online MMO's (browser or otherwise), that's before we get into it's drawbacks such as grouping, farming/exploit fixes and PvP content.
That said, I will give it this, it has that original magic I remember when I first began playing MMO's. I had a blast for some reason and even though I continue to laugh at the graphics, when I do start playing again I seem to forget to notice all the lack-luster effects and get sucked right in time after time. So, it's worth a solid defense, but only in the proper context.
Anyways, it's free and all you need is Java, so give it a shot . . . you should have Java installed on your machine anyways!
I used to play Runescape heavily, and my high score spot can atest to that fact (Thadius_Moor, search me if you like), but since about December 2008, I have quit and the reasons are simple...
Much of what made Runescape what it was has been removed, or altered beyond what can be considered "small changes" which people could adapt to.
The most recent change to the Hit Points skill is a prime example. No one wanted it and despite major opposition to it, Jagex seems content in disregarding the displeasure and plans to not go back.
This attitude of changing long-standiong traditions in terms of content and the "dumbing down" of the game is leading to a large segment of the veteran community to have a bad taste in their mouths, leading to the decisions to quit more and more frequently.
What the reviewer has neglected to cover is the unsettled and disgruntled opinions of much of the older class of player who have been there through all the changes and helped Jagex become what it is today. It is, with much dismay, a real slap in the face to the veterans when Jagex makes massive changes without consulting their biggest supporters, and then disregard those same players when they voice their displeasure with the decisions that have been made.
It is also a big mistake, in my opinion, for Jagex to continue to make the game more and more "Newb-Friendly" while disregarding the upper echilon of the skills and game contents in order to attract new players.
If Jagex really cared about it's customers, they would do all they could to ensure all players are served well, at all levels of play rather than strictly focusing on the bottom half of the game as they have been doing ever-so frequently.
Originally posted by ThadiusMoor Much of what made Runescape what it was has been removed, or altered beyond what can be considered "small changes" which people could adapt to.This attitude of changing long-standiong traditions in terms of content and the "dumbing down" of the game is leading to a large segment of the veteran community to have a bad taste in their mouths, leading to the decisions to quit more and more frequently.It is also a big mistake, in my opinion, for Jagex to continue to make the game more and more "Newb-Friendly" while disregarding the upper echilon of the skills and game contents in order to attract new players.If Jagex really cared about it's customers, they would do all they could to ensure all players are served well, at all levels of play rather than strictly focusing on the bottom half of the game as they have been doing ever-so frequently.
I agree whole-hearte . . . hold on a second while I wipe the tear from my eye. Seriously though, if only we had more MMORPG veterans willing to speak up. I think the problem is that Veterans, sick of the way things have progressed, simply leave.
I have (as I'm sure you have too) seen this with so many games. That is, the game is flawed, but people continue to play and instead of fixing things the devs make the cardinal mistake of dumbing down the game to attract newbs . . . or worse yet, they cater to the wrong crowd of complainers (likely newbs who have already gotten mixed up in the game and think it's "too hard"). Removing KoS rules in Vanguard come to mind as does all but destroying cross-classing in Asheron's Call 2.
Great comment. Those words simply aren't said enough.
I've quit the game ever since PVP was totally ruined. Some say it was ruined recently but it was really ruined with runescape 2 (/fail.) Runescape 1 can't be beat, and still play played it on private servers until they fell in popularity/jagex ddosing them.
Loved taking my old rune mage (45def 51mage, combat lvl 30) into lvl 10 wild and doing full bank runs of r2h's from 1 def noobs...
RS2 sucks my nuts. From a player starting in late 02, that hits jagex pretty hard n says allot.
Was this guy okay? Jagex is just taking up a crabload of money because their idea of "an f2p skill" is mostly P2P.
MILLIONS of runescape players were aggervated at jagex because of the huge mass that commonly takes up your bank while you use it during your p2p period. It added up even more whenever "Dungeoneering" was announced to be fully f2p, when jagex lied. Not only that, the mods are mute happy! I was muted for calling someone stupid, and what else is ridiculous: They censor worrds for no reason. sort of like Nexon and DFO.
Now imagine this, runescape with WASD movement with great graphics, decent PvP system, no trade limit and polished just as well as WoW = dream game..
AWMG! That would be so amazing. That, mixed with the massive amount of content and always-growing playerbase, would make Runescape / Jagex / Whatever completely obliterate all other MMO's!
Though the removal of free trade and PvP didn't do much in terms of making me quit, it destroyed a huge amount of their playerbase, which took Jagex a very long while to rebuild. The final thing that put me off was getting 99 mining.
It took me three months of playing 6+ hours a day (Which I say WAS NOT cool on my health) and I had to mine 130,000 gold ore (That's a lot for anyone that doesn't play). When I finally got 99 my playtime was cut in half to around 3 hours a day (much healthier).
Then, when my membership expired, I stopped playing because my parents wouldn't let me re-sub and sell my dragon set and other members-only items.
Now that there is a very highly possible chance that Jagex are bringing back the wilderness and free trade, I might just start playing again. Or I might just stick to my little private server (RSPS just reset economy and I lost 813M cash. Not cool).
People can make so much money luring, pking, staking and scamming! (Not that I scam -.-)
Comments
Indeed, LotRO has some great quests. I'm playing it now. While they may be more immersive (the storytelling is better), I've always felt that RS quests are more of an adventure. LotRO quests, except most of the Book quests, should be called tasks. They're the same as WoW and nearly every other MMO. Yet, while LotRO probably has 10x the "quests" that RS does, RS has better quality in most of them.
RS quests (if you choose not to use a walkthrough) can be quite challenging. Some are easy, of course, but I enjoy the harder ones because of both their difficulty and the fact that they're mostly tied into a story line. The Plague City/Elf chain, the Myreque in Morytania, the... er, well, not one of my favorites, but still... Lost City chain, and now epic, world lore quests like While Guthix Sleeps. I don't know, maybe they're really all the same stuff and they're not that great, but I'll tell you what. Every time I do an RS quest, I feel like I'm going on a real adventure (I need to be skilled beforehand or I can't complete the quest, I need to prepare items, I need to use my brain, etc). And I think that's how quests are supposed to feel. Quality over quantity, please.
Does Runescape have ANYTHING as good at this : Icecrown Citadel Gunship Battle
Oh, here's the best of Runescape PvE: Chaos Elemental
I really doubt it, in all of their quests. Hell, some of the quests can be as fun as this, including bombing mob towns, doing specific things during boss fights etc etc.
You've never played WoW and don't deny it.
Does Runescape have ANYTHING as good at this : Icecrown Citadel Gunship Battle
Oh, here's the best of Runescape PvE: Chaos Elemental
I really doubt it, in all of their quests. Hell, some of the quests can be as fun as this, including bombing mob towns, doing specific things during boss fights etc etc.
You've never played WoW and don't deny it.
I've played both Runescape and WoW (Several level 80s) and WoWs quests, while there are many, are certainly nowhere near as interesting or engaging as most of Runescape's quests.
Then again, Runescape doesn't pretend to compete with WoW on Raiding, since there really is none in Runescape. However, you're going to need to update your knowledge of Runescape a bit. There are far more challenging PvE boss encounters than the Chaos Elemental.
Sounds like you've never played Runescape, and don't deny it ;-)
WoW raiding = Runescape's questing, to put it simply. It's possible to compare the two. And, yes, I know there's some "God Fight Dungeon", but the videos for it are awful and filled with mobs that seem to be very little.
Considering most of Runescape's quests are pure filler, too, ( sheep farmer quest being an example ) I find it hilarious when people say, "MY GOD RUNESCAPE QUESTS ARE SO GOOD".
WoW Epic Quest - Try and note this isn't the end of the quest.
Apparently Runescape's "Hardest" Quest
I think I know what I prefer.
I haven't played Runescape for a long time, no, but it seems to have gotten steadily worse since I left.
U clearly have no idea about the quests in RS. There are a lot of them where u dont even have to wear an armor, since there is no fight...so u cant compare them with raiding. But as a WOW fan i guess killing means the only fun for u, no wonder u find RS boring Investigating crimes, spying, solving puzzles and using ur brain is much more challenging than hitting buttons to kill.
Because I'm not an avid roguelike / Dwarf Fortress player, am I? Hurr.
The puzzles are things a five year old could do. ( Really. ) And, even if they can't, they just go to an easily findable Runescape site and get a walkthrough. Which, considering the popularity of the sites, I suspect the vast majority of players do.
They are comparable to raiding quite easily. It's about having your skill level ( gear / talent spec in WoW ) at a certain place for a certain skill and doing obvious actions. There's no brain usage in it at all. An example : Monkey Madness. The main danger in that quest seems to be... Getting killed by things? How surprising.
I've played this game about 7 years, before finally quitting. The biggest problem with this game is there really is no high level content. Sure it's nice hitting the max level and getting a few cape, but theirs no challenge.
EVERYTHING is doable by the level of 90 or so, giving those who worked to get those extra 40-48 combat levels, a giant middle finger to the face.
I understand this game is meant for casual gamers, but the lack of anything really speciall for there most divoted players, really ticks me off.
You need to hover over the icons, too - monotony is included in the "Cons" section.
I can still help my friends, but honestly, they're too busy making their own money (since it's pretty easy to do so in RuneScape with just a couple of good skills).
Frequent updates coming less and less? Excuse me, they just released another Grandmaster Quest and did a nearly complete overhaul of Barbarian Assault. Perhaps they should only update once every couple of months like other MMOs.
HUNDREDS of flaws? Now you sound like Al Gore saying the world will melt unless we all stop breathing. List them. There are certainly negatives, which the article's author kept mentioning, but there are also positives which you seem to ignore.
And here we have a shill ladies and gentlemen. You can hardly help your friends in this game, and yes they hardly ever update the game compared to how much they used to. The updates are also of much poorer quality then they were in the past.
Barbarian assault got a small update not even worthy of being called a bad patch. It was just a new reward where they changed the color scheme of one of the weapons which probably took them five minutes in paint, an armor set nerf, and a worthless new staff that almost nobody uses.
Grandmaster quest? Releasing a short master quest with a bad plot and decent boss monster a “Grandmaster quest” does not make. The author of this article wrote this review with rose colored glasses.
The article tried to paint too good of a picture for the “new” runescape and ignored many of the game breaking additions they added into the game, and the article didn’t cover the ones that they did mention close to enough. This article sounded more like an advertisement then a game review.
The game hit it’s prime around 2006 and then just went downhill from there. Early rsc and rs2 in 2006 were the best times to play this game. Now the game is just crap.
Does Runescape have ANYTHING as good at this : Icecrown Citadel Gunship Battle
Oh, here's the best of Runescape PvE: Chaos Elemental
I really doubt it, in all of their quests. Hell, some of the quests can be as fun as this, including bombing mob towns, doing specific things during boss fights etc etc.
You've never played WoW and don't deny it.
Holy fanboy!
Easy there, Killer. Kind of embarrassing for you acting like that.
People have this thing, It's called taste. Brace yourself! It MIGHT differ from yours. I know right? <gasp>
In my opinion, there is nothing challenging or refreshing about WoW. Everybody else who loves it, more power to you.
This game was popular among a lot of people I know when we were all in middle school, that was many years ago and what truly killed the game for me was the movement from an open pvp world to a "you can't attack him unless you're in the wilderness zone" idea. The game before then was thrilling, there was a sense of danger. That was lost. The final nail in the coffin was the P2P being added in. There are just so many better options out there that paying for RS is a joke.
Full Sail University - Game Design
Read the Runescape Re-Review.
I hadn't given any thought to trying the game but the writer's comment:
skill(s) featured.
Another popular update remains the addition of "Mini-Games." Added as a break in the monotony of skilling, activities such as "Guild Wars" allow the player a much needed change in their routine. Most of these Mini-Games offer skill experience or item incentives, enabling the player to further their personal objectives through alternative means
This is encouraging. To many game don't have these 'little' things that can re-envigorate interest and provide something differrent to do. GW did do a great job with this in all the special holidays gaming and a constant stream of side quests available. It kept me there for much longer than I would have thought possible and I still pop back in for Winersday along with the Canthan New Year elebrations. They are like mini expansions. Sounds like RS is on the right track.
RS for ever!!!
Basically clicking away text windows ruins every MMO, try to have fun instead of rushing things. Without story and lore all there is left is a bunch of mechanics.
Reply
Add Multi-Quote
Let me prefix this by saying I don't play WoW anymore due to the monotony of it.
However, a few of my friends ( three of them, in fact ) were Runescape addicts. I tried to get them to play WoW pre-TBC, but they were having none of it, since they were dead certain that WoW was just a more costly version of Runescape with a bit better graphics. Finally, one day in TBC, I got them to play it, and they are now heavily addicted to it, even after I've quit.
I expect the vast majority of Runescape players that bash WoW are like this, ignorant of what the game actually is, and yet still touting the virtues of Runescape even after everything that made it interesting was destroyed by Jagex in their wankfest attempt at making a blockbuster kiddy MMO.
( And there's something challenging and / or refreshing about Runescape? )
It's a pretty fun game, I played it for awhile....
But the community is just awful, if you're a part of it you probably don't notice though.
Blinking contest... NOW!
While I do think Runescape is a "cute" little browser game, I'd have to argue against it being the greatest. I've played many browser MMO's (not that there are millions out there) and I have to say that my favorite, by far, is Earth Eternal.
Earth Eternal character controls are exactly like the best of all MMO's, it has decent graphics (amazing for a browser), clever little avatars and creatures and the typical run of various (though not entirely unoriginal) skills and quests. Runescape does have it's benefits and I will say that it is more original in its style, but I certainly wouldn't give it the highest mark.
I have noticed that Runescape fans are A LOT like Mac fan-boys/girls with their die-hard defense and over-exaggeration of the games originality and quality, but let's be honest here . . . the graphics and animations are sub-par in todays host of free online MMO's (browser or otherwise), that's before we get into it's drawbacks such as grouping, farming/exploit fixes and PvP content.
That said, I will give it this, it has that original magic I remember when I first began playing MMO's. I had a blast for some reason and even though I continue to laugh at the graphics, when I do start playing again I seem to forget to notice all the lack-luster effects and get sucked right in time after time. So, it's worth a solid defense, but only in the proper context.
Anyways, it's free and all you need is Java, so give it a shot . . . you should have Java installed on your machine anyways!
I used to play Runescape heavily, and my high score spot can atest to that fact (Thadius_Moor, search me if you like), but since about December 2008, I have quit and the reasons are simple...
Much of what made Runescape what it was has been removed, or altered beyond what can be considered "small changes" which people could adapt to.
The most recent change to the Hit Points skill is a prime example. No one wanted it and despite major opposition to it, Jagex seems content in disregarding the displeasure and plans to not go back.
This attitude of changing long-standiong traditions in terms of content and the "dumbing down" of the game is leading to a large segment of the veteran community to have a bad taste in their mouths, leading to the decisions to quit more and more frequently.
What the reviewer has neglected to cover is the unsettled and disgruntled opinions of much of the older class of player who have been there through all the changes and helped Jagex become what it is today. It is, with much dismay, a real slap in the face to the veterans when Jagex makes massive changes without consulting their biggest supporters, and then disregard those same players when they voice their displeasure with the decisions that have been made.
It is also a big mistake, in my opinion, for Jagex to continue to make the game more and more "Newb-Friendly" while disregarding the upper echilon of the skills and game contents in order to attract new players.
If Jagex really cared about it's customers, they would do all they could to ensure all players are served well, at all levels of play rather than strictly focusing on the bottom half of the game as they have been doing ever-so frequently.
I agree whole-hearte . . . hold on a second while I wipe the tear from my eye. Seriously though, if only we had more MMORPG veterans willing to speak up. I think the problem is that Veterans, sick of the way things have progressed, simply leave.
I have (as I'm sure you have too) seen this with so many games. That is, the game is flawed, but people continue to play and instead of fixing things the devs make the cardinal mistake of dumbing down the game to attract newbs . . . or worse yet, they cater to the wrong crowd of complainers (likely newbs who have already gotten mixed up in the game and think it's "too hard"). Removing KoS rules in Vanguard come to mind as does all but destroying cross-classing in Asheron's Call 2.
Great comment. Those words simply aren't said enough.
Those words simply aren't said enough.
I've quit the game ever since PVP was totally ruined. Some say it was ruined recently but it was really ruined with runescape 2 (/fail.) Runescape 1 can't be beat, and still play played it on private servers until they fell in popularity/jagex ddosing them.
Loved taking my old rune mage (45def 51mage, combat lvl 30) into lvl 10 wild and doing full bank runs of r2h's from 1 def noobs...
RS2 sucks my nuts. From a player starting in late 02, that hits jagex pretty hard n says allot.
Skip this game.
I have played since 2001 i have played on and off, i allways enjoy playing it, i have been playing other games atm got bored after 9 years or so lol.
they actually do have a group play system. its in daemonheim. you can group and go dungeonering.
Was this guy okay? Jagex is just taking up a crabload of money because their idea of "an f2p skill" is mostly P2P.
MILLIONS of runescape players were aggervated at jagex because of the huge mass that commonly takes up your bank while you use it during your p2p period. It added up even more whenever "Dungeoneering" was announced to be fully f2p, when jagex lied. Not only that, the mods are mute happy! I was muted for calling someone stupid, and what else is ridiculous: They censor worrds for no reason. sort of like Nexon and DFO.
read it. love it.
They are bringing back the wildy and getting rid of the trade limit though.
AWMG! That would be so amazing. That, mixed with the massive amount of content and always-growing playerbase, would make Runescape / Jagex / Whatever completely obliterate all other MMO's!
Though the removal of free trade and PvP didn't do much in terms of making me quit, it destroyed a huge amount of their playerbase, which took Jagex a very long while to rebuild. The final thing that put me off was getting 99 mining.
It took me three months of playing 6+ hours a day (Which I say WAS NOT cool on my health) and I had to mine 130,000 gold ore (That's a lot for anyone that doesn't play). When I finally got 99 my playtime was cut in half to around 3 hours a day (much healthier).
Then, when my membership expired, I stopped playing because my parents wouldn't let me re-sub and sell my dragon set and other members-only items.
Now that there is a very highly possible chance that Jagex are bringing back the wilderness and free trade, I might just start playing again. Or I might just stick to my little private server (RSPS just reset economy and I lost 813M cash. Not cool).
People can make so much money luring, pking, staking and scamming! (Not that I scam -.-)