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Housing and Crafting

More importantly than having a house; however, including having a house; I would like to see the crafting syle of swg and the way the economics worked (everything player made) I also liked the feature of surveying and placing miners in key locations for mineral extraction.  This alone not only gives you something to do in your house but adds a huge amount of extra play value.  The uniqueness of the crafting style surpassed all other mmo's that ive seen and played

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Comments

  • banthisbanthis Member Posts: 1,891

    I think you might be disappointed if you come to SWTOR looking for old aspects in relation to SWG.     I don't believe they're leaning towards a completely player run economy since they're focusing on the iconic parts of the Star Wars Universe and crafting and economy really weren't those.

    They said they have crafting etc etc but I'm betting its closer to what most of the newer games today have in a WoW or Everquest 2 style.

    I've never heard them mentioning housing so...I'm thinking no...or atleast not during the first year or so after launch.

  • SabiancymSabiancym Member UncommonPosts: 3,150

    It's going to be a casual fest.  Don't expect any mechanics from SWG or any other decent game to make it in there.

  • MargulisMargulis Member CommonPosts: 1,614

    Wow some of you guys must be developers of the game you know so much about it already..................

  • tryklontryklon Member UncommonPosts: 1,370

    They did say already they were planninjg to ad housing. There were even some designs of how the housings could look like. About the crafting, I expect it to be something among the line of WoW in options.

    The game will not be "casual" in the sense of the word, It will be something like KoTOR but played online, I think this is what they said.

    So, the game will be based on story, lore, character advancement, moral decisions and with little appeal to the typical "wow" crowd, since it wont have those kind of endgame expectations whatsoever. More like a LoTRO kind of endgame. Finish story and wait for next patch to step a bit further down the line.

     

    All in all I expect a great game, a true RPG like only Bioware can deliver

  • SabiancymSabiancym Member UncommonPosts: 3,150
    Originally posted by tryklon


    They did say already they were planninjg to ad housing. There were even some designs of how the housings could look like. About the crafting, I expect it to be something among the line of WoW in options.
     

     

    Show me where a dev said anything even remotely close to "We are planning housing"

  • banthisbanthis Member Posts: 1,891
    Originally posted by tryklon


    They did say already they were planninjg to ad housing. There were even some designs of how the housings could look like. About the crafting, I expect it to be something among the line of WoW in options.
    The game will not be "casual" in the sense of the word, It will be something like KoTOR but played online, I think this is what they said.
    So, the game will be based on story, lore, character advancement, moral decisions and with little appeal to the typical "wow" crowd, since it wont have those kind of endgame expectations whatsoever. More like a LoTRO kind of endgame. Finish story and wait for next patch to step a bit further down the line.
     
    All in all I expect a great game, a true RPG like only Bioware can deliver



     

    Prove it they've never once in any video or article ever mentioned "we have housing" thats not to say they wont have it after launch as an expansion or a add on or whatever but I'm severly doubting it for launch since its never been touched and it seems kinda like a waste for a launch item. 

    KOTOR is pretty casual.... your fooling yourself if you think they're going after the hardcore diehard type players of the SWG torch carrying SOE haters.   The very things they've talkeda bout for this game are what drove SWG players away. 

    Your out of your mind if you think all the things you list such as story, lore, development etc don't appeal to the typical wow crowd because they do.  Its why so many people love wow.  it has all those things its gameplay just isn't some hardcore darkfall / everquest 1 grind of doom.  Don't get me wrong I personally dont' care for WoW but even I know that what they're doing for SWTOR is going to appeal to WoW fans since many many wow Fans are also star wars fans and also KOTOR fans.    They've also talked about raids and pvp which appeal to WoW crowds as well.  

    I agree that the endgame might be similiar to LOTRO with the story releases but that appeals to WoW crowds you know they do release expansions etc that are story based (although mostly ignored) and LOTRO's end game INVOLVES raids and gear just like WoW its just not the only form of advancedment.

    Bioware's game is going to be awsome its Bioware but thinking it won't appeal to WoW crowds is just utterly ridiculous thinking. 

  • XerathuleXerathule Member UncommonPosts: 114

     Expect a nice user-friendly Star Trek Online version of Star Wars!  It is big business that is build for the masses not for niche!  it will be too easy and trivial.  It could be innovative though, but it will not be anything like the old great MMO's of the past where there was a lot of development put into the game along with it's own engine.

  • IronChuIronChu Champions Online CorrespondentMember UncommonPosts: 82
    Originally posted by Sabiancym

    Originally posted by tryklon


    They did say already they were planninjg to ad housing. There were even some designs of how the housings could look like. About the crafting, I expect it to be something among the line of WoW in options.
     

     

    Show me where a dev said anything even remotely close to "We are planning housing"

     

    www.swtor.com/community/showthread.php?t=38978

    There you go.

  • banthisbanthis Member Posts: 1,891
    Originally posted by Xerathule


     Expect a nice user-friendly Star Trek Online version of Star Wars!  It is big business that is build for the masses not for niche!  it will be too easy and trivial.  It could be innovative though, but it will not be anything like the old great MMO's of the past where there was a lot of development put into the game along with it's own engine.



     

    If SWTOR plays anything like STO with its single server instance retardedness which is NOT a popular mass format...I'll not buy the game.   STO is niche gaming market not because its star trek but because of its P2P with cash shop nickle and dime the customer format. 

    It'll definitely be casual friendly most likely in the style of WoW  but hopefully they innovate and don't just copy because that will be a sad sad day.

  • banthisbanthis Member Posts: 1,891
    Originally posted by Ghostmind

    Originally posted by Sabiancym

    Originally posted by tryklon


    They did say already they were planninjg to ad housing. There were even some designs of how the housings could look like. About the crafting, I expect it to be something among the line of WoW in options.
     

     

    Show me where a dev said anything even remotely close to "We are planning housing"

     

    www.swtor.com/community/showthread.php?t=38978

    There you go.



     

    A link to a forum link to an article that is not an interview or an official posting by the developers is hardly any sort of proof.  Proof needs to be a developer write up not some 3rd party guessing based on the fact they said they'll have traditional trappings of MMOs.  Housing is hardly traditional infact its the most optional feature of the MMO industry. 

    When the devs come out and say "we have housing" I'll be excited but also not care much since 99% of my time will be spent traveling the universe advancing my character not sitting around playing house.

    I think if we start hyping / getting excited about features that have NOT been officially posted on we're bound to be terribly disappointed.  Its best to start hyping and getting excited when they officially talk about the feature because then we KNOW its there and we won't go OMG i got so excited by X persons' write up or all the people talking about the possibility.  Thats the problem with this community we hype get excited over features the devs don't even talk about merely because of the possibility then go into rage fits when it doesn't happen.

  • SovrathSovrath Member LegendaryPosts: 32,780
    Originally posted by banthis




     
    When the devs come out and say "we have housing" I'll be excited but also not care much since 99% of my time will be spent traveling the universe advancing my character not sitting around playing house.
    I think if we start hyping / getting excited about features that have NOT been officially posted on we're bound to be terribly disappointed.  Its best to start hyping and getting excited when they officially talk about the feature because then we KNOW its there and we won't go OMG i got so excited by X persons' write up or all the people talking about the possibility.  Thats the problem with this community we hype get excited over features the devs don't even talk about merely because of the possibility then go into rage fits when it doesn't happen.



     

    That's very true.

    It was actually a slip from one of their people at a game conference and not official confirmation:

    Player housing seems to be an oft requested feature for generally any MMO, but the last place we expected to hear rumors about it was for Star Wars: The Old Republic. Granted, this rumor stems from a BioWare employee at Gamescom being a little too tired and letting "housing" slip as one of the many features of the game. Of course, it's also just as likely that said person was so tired they simply misspoke.

     

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  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Sabiancym


    It's going to be a casual fest.  Don't expect any mechanics from SWG or any other decent game to make it in there.

     

    SWG was casual, and I would dare say far more soloable then WoW.  And since when does decorating a house move the game from casual to hardcore? Wouldn't housing make the game MORE casual? Crafting was no different. Throw out some harvesters, log off and sit on ass until you get some resources. People that thought SWG was hard have no clue wtf they're talking about. SWG was bottom of the barrel ez-mode.

  • DrachasorDrachasor Member Posts: 2,678

    If they have housing, then it will probably be your ship (which also acts as a "hearth" in WoW terms).  That would be quite appropriate. 

  • DeeweDeewe Member UncommonPosts: 1,980
    Originally posted by Drachasor


    If they have housing, then it will probably be your ship (which also acts as a "hearth" in WoW terms).  That would be quite appropriate. 

    Right, that will be the first implementation.

     

    Instanced houses / apartments  will come in second.

     

    Don't ever dream about free for all lots placement as in SWG, it will simply never happen.

     

     

  • Moaky07Moaky07 Member Posts: 2,096
    Originally posted by greed0104

    Originally posted by Sabiancym


    It's going to be a casual fest.  Don't expect any mechanics from SWG or any other decent game to make it in there.

     

    SWG was casual, and I would dare say far more soloable then WoW.  And since when does decorating a house move the game from casual to hardcore? Wouldn't housing make the game MORE casual? Crafting was no different. Throw out some harvesters, log off and sit on ass until you get some resources. People that thought SWG was hard have no clue wtf they're talking about. SWG was bottom of the barrel ez-mode.



     

    I tried it during the CU era, and found all the reports of a chitty game, that were circulating prior to launch, to be correct.

    I wish I had saved my money...although in fairness I still havent found a MMO that makes me wanna devote time to it like EQ1 did. Having purchased SWG, along with EQ2, MxO, Vanguard, DAoC, WOW, and CoH I finally called it quits on MMO gaming a few years back.

    This game should do the trick I am hoping though.

    Other than Jade Empire(which I do own on both PC and X-Box), I have played thru/own every game ever made by Bioware. Although combat was a bit more involved this time in ME2(no infinite ammo clips), the story was still awesome.

    A staple of all Bioware games.

    I am one of those that hope this game is more of a SP experience, as I have been away from MMOs a while. Have no interest in going back to raiding...let alone sandbox play like the OP is asking about in the form of crafters.

    And if it wasnt a Bioware game, I wouldnt be giving it a shot in the first place. I figure the box cost will be worth playing thru the Sp stories alone...not to mention if I enjoy the MMO aspect.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Moaky07

    Originally posted by greed0104

    Originally posted by Sabiancym


    It's going to be a casual fest.  Don't expect any mechanics from SWG or any other decent game to make it in there.

     

    SWG was casual, and I would dare say far more soloable then WoW.  And since when does decorating a house move the game from casual to hardcore? Wouldn't housing make the game MORE casual? Crafting was no different. Throw out some harvesters, log off and sit on ass until you get some resources. People that thought SWG was hard have no clue wtf they're talking about. SWG was bottom of the barrel ez-mode.



     

    I tried it during the CU era, and found all the reports of a chitty game, that were circulating prior to launch, to be correct.

    I wish I had saved my money...although in fairness I still havent found a MMO that makes me wanna devote time to it like EQ1 did. Having purchased SWG, along with EQ2, MxO, Vanguard, DAoC, WOW, and CoH I finally called it quits on MMO gaming a few years back.

    This game should do the trick I am hoping though.

    Other than Jade Empire(which I do own on both PC and X-Box), I have played thru/own every game ever made by Bioware. Although combat was a bit more involved this time in ME2(no infinite ammo clips), the story was still awesome.

    A staple of all Bioware games.

    I am one of those that hope this game is more of a SP experience, as I have been away from MMOs a while. Have no interest in going back to raiding...let alone sandbox play like the OP is asking about in the form of crafters.

    And if it wasnt a Bioware game, I wouldnt be giving it a shot in the first place. I figure the box cost will be worth playing thru the Sp stories alone...not to mention if I enjoy the MMO aspect.

    I'm one of those that looks for both. I don't wanna be in a group every time I sign on and I don't want to play alone all the time either. Most of the people on this site will only be for one or the other.  BioWare will be another company to provide both. So if you're looking for the SP experience it will be there, and since this is an MMO you can count on that experience constantly expanding. The same can be said for those wanting to play with others.

    Off-topic though,I still haven't gotten around to playing ME2 yet. I need to make time for it sometime next week. Gotta get that outta the way before next month when the full expansion to DA:O releases, and there is already a sequel planned for Q1 2011. So I would say they have their plate full atm, and everything to come may be small teasers at what we may encounter in ToR, in terms of game play.

  • Moaky07Moaky07 Member Posts: 2,096

    Greed

    I have run thru DAO a couple of times now, and partly thru my second play thru on ME2. Intend to eventually pick up DAO on PC, to keep along with BG/NWN....but I find nowadays I prefer to game from my 61' projection LCD TV. Granted I am using it for my PC also, but you just cant kick back with a game like ya do on console.

    Doubt I will be able to for TOR, but for SPG, kicking back to play is awesome.

    Folks that may not enjoy Bioware are worrying about TOR...while folks like me take it with a grain of salt that this game will turn out great....especially considering these last 2 offerings.

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • RavingRabbidRavingRabbid Member UncommonPosts: 1,168

    Player housing will be a nice feature but you wont be in it for too long! There will be too much adventure for you to just sit around!

    (BBBBBWWWWWAAAAAAAAAAAHHHHHHH raise plunger in salute to Bioware!)

    All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
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  • StellosStellos Member UncommonPosts: 1,491
    Originally posted by Sabiancym

    Originally posted by tryklon


    They did say already they were planninjg to ad housing. There were even some designs of how the housings could look like. About the crafting, I expect it to be something among the line of WoW in options.
     

     

    Show me where a dev said anything even remotely close to "We are planning housing"



     

    In fact they have said the exact opposite.  They have no intentions at this time to have player housing.  As far as the economy, it will not be like SWG (player ran).  You don't have to be a developer to know these facts.  This information is all open source on their main website if you have any questions.

  • daydreamerxxdaydreamerxx Member UncommonPosts: 178

     Someone said the endgame would be lacking compared to wow, be more like lotro. 

     

    Your wrong. They have made several videos saying they will have a few end game raids. As well as instances. If you look hard enough youll find them. 

     

    They did infact say there will be player housing. However it will be more along the lines of EQ2 or RoM where its a instanced house. IE talking to a npc to transfer to it or alike. They also said it may or may not make it into the launch but it will be a part of the game eventually. 

     

    The game has everything a mmo gamer wants. It would be nice to have swg style crafting but it more than likely will not. The game isnt a swg or runescape or mortal along the lines of classes. The game is built around combat. Just like 90% of all other mmos. 

     

    If your looking to LIVE a life in it, your looking to the wrong game.... Unless your wanting to live the life of a mass murderer/hunter. 

    image

  • Player_420Player_420 Member Posts: 686
    Originally posted by Deewe

    Originally posted by Drachasor


    If they have housing, then it will probably be your ship (which also acts as a "hearth" in WoW terms).  That would be quite appropriate. 

    Right, that will be the first implementation.

     

    Instanced houses / apartments  will come in second.

     

    Don't ever dream about free for all lots placement as in SWG, it will simply never happen.

     

     

    But SWG failed in terms of housing control

    VG style or Shadowbane style would suite me better

    I play all ghame

  • greed0104greed0104 Member Posts: 2,134
    Originally posted by Moaky07


    Greed
    I have run thru DAO a couple of times now, and partly thru my second play thru on ME2. Intend to eventually pick up DAO on PC, to keep along with BG/NWN....but I find nowadays I prefer to game from my 61' projection LCD TV. Granted I am using it for my PC also, but you just cant kick back with a game like ya do on console.
    Doubt I will be able to for TOR, but for SPG, kicking back to play is awesome.
    Folks that may not enjoy Bioware are worrying about TOR...while folks like me take it with a grain of salt that this game will turn out great....especially considering these last 2 offerings.

     

    I don't own a console but I do use a 360 controller for SP games on my PC. So if you got a controller to reach your couch then you're set. I lost touch with console gaming when the 360 and PS3 launched. But it seems I'll have to get back into it with a lot of upcoming games moving off the PC, Dead Space 2 comes to mind.

  • Moaky07Moaky07 Member Posts: 2,096
    Originally posted by greed0104

    Originally posted by Moaky07


    Greed
    I have run thru DAO a couple of times now, and partly thru my second play thru on ME2. Intend to eventually pick up DAO on PC, to keep along with BG/NWN....but I find nowadays I prefer to game from my 61' projection LCD TV. Granted I am using it for my PC also, but you just cant kick back with a game like ya do on console.
    Doubt I will be able to for TOR, but for SPG, kicking back to play is awesome.
    Folks that may not enjoy Bioware are worrying about TOR...while folks like me take it with a grain of salt that this game will turn out great....especially considering these last 2 offerings.

     

    I don't own a console but I do use a 360 controller for SP games on my PC. So if you got a controller to reach your couch then you're set. I lost touch with console gaming when the 360 and PS3 launched. But it seems I'll have to get back into it with a lot of upcoming games moving off the PC, Dead Space 2 comes to mind.



     

    Um who said anything about couch? heh

    I hurt like a summa-bitch most the time(27 yrs of anti inflammatory steroid use so far)....thus I pop pain pills daily and play from bed :)

    Now if I would just brag about my greatest DPS around, I suppose I could be like Sam-da-Man(FoH readers and some others will understand this reference).

    I intend on getting another big screen TV in future so I can game in our fireplace room as well for a change of scenery. I have a 46' Toshiba in living room....but it is CRT....images permenantly would burn in if used it. But when it comes to MMOs, I will have to sit at a PC desk as I find them too involved to kick back while playing.

    If someone had told me at 18 I would get to take drugs/play games all day long while getting paid I would of said Hell yeah. After getting my electronics degree, and having a career....it kind of sucks.

    But I am with ya on games available...I went back to consoles when I left MMO gaming a few yrs back. Prefer not to deal with the drama of it all, and just game. I look at MMO gaming anymore as chasing the same carrot for years. Not only do you have to chase the carrot....but put up with guild BS to do so.

    The variety on consoles allows me to play a plethora of titles. Found a place locally that sells a ton of used games for between 7 to 20 bucks....thus I have 70ish 360 games...not including the ones my daughters have.

    Not to say I wont pick up PC titles...just been a while(NWN2). If I have option of 360 or PC when buying new, then it is always 360. Still havent played The Witcher, and will grab D3 when it launches. Still have HoMM5 series, SW:Empire at War series, and several other PC games sitting unplayed.

    Fire up my accounts to post, once in a while, to get in on the "fun" at places like MMORPG.com.

    Damn sorry...long post....have a few vicos in me today. Take care :)

    Asking Devs to make AAA sandbox titles is like trying to get fine dining on a McDonalds dollar menu budget.

  • impulsebooksimpulsebooks Member Posts: 561
    Originally posted by banthis


    When the devs come out and say "we have housing" I'll be excited but also not care much since 99% of my time will be spent traveling the universe advancing my character not sitting around playing house.



     

    I am sort of that way about housing too. Guild housing would be more exciting to me, as I really do want lots of guild content so my guildies can use it to work toward a goal. You can probably guess that I like grouping and rvr type pvp, as well as guild groups in scenarios etc. I loved the way WAR gave guilds stuff to do like levelling.

    Now then, if  Bioware could see their way clear to making my "player house" a spaceship instead... I would be very happy gamer! I wouldn't want it stuck on a planet though. It would have to be mobile.

    I think I read or saw a video about Jedi. The way they train in starter area, vision quests and stuff. The last thing they do is make their light saber. I know that isn't crafting as such, but I would not be at all surprised if crafting weapons like light sabers is in TOR.

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  • Originally posted by Sabiancym


    It's going to be a casual fest.  Don't expect any mechanics from SWG or any other decent game to make it in there.

     

    Indeed. I think SWG had one of the greatest economies due to the player run system of any game out there. I would really enjoy such an in depth system implemented into another great game, but in the end it probly won't happen. The amount of effort to do crafting on that level isn't what Bioware is looking to do, and in the end I am going to guess the game play is a quick hack and slash diablo 2 style game (which isn't bad, but won't have a place for thoughtful meaningful crafting or housing). I am going to guess that if housing exists it will be like ffxi or anarchy online where you get 1 room, and that 1 room is the same for everyone in a little instance all to yourself where no one can see what is in it and doesn't really do anything for anyone. It won't be anything like the Ultima Online housing or SWG housing that just let you show off your riches to others by the size of your house and by what you put in your house.

     

    One can hope that it will be implemented well, but I don't think Biowares focus is on housing or crafting at all.

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