wow is the reason that the normal gamer/person knows what mmorpg is.
You mean Everquest.
Really? Was Everquest that popular?
I ask sincerely, as I was still an RTS freak at the time it was released.
Everquest and Asheron's Call was mmorpg king before wow came out. And they still are #1 for definition as "mmorpg".
I remember seeing Everquest on the shelves and thinking that I should wait a few years to let the genre evolve before jumping in. I thought the game looked bad and I couldn't stand the artwork. I was only 21 at the time but still ..... *facepalm*
Woops.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Everquest wasn't known by the general population like WoW was. Heck, when I was playing Everquest my friends (who were console gamers) had no idea what it was. WoW brought MMORPGs to the mainstream, not Everquest.
Everquest had a max of what... 400k subs? Compare that to WoW's 12.5 million... Heck, even UO had ~200k subs and was widely known within the MMORPG community, so why not claim that's the reason a normal gamer knows what a MMORPG is?
Everquest wasn't known by the general population like WoW was. Heck, when I was playing Everquest my friends (who were console gamers) had no idea what it was. WoW brought MMORPGs to the mainstream, not Everquest. Everquest had a max of what... 400k subs? Compare that to WoW's 12.5 million... Heck, even UO had ~200k subs and was widely known within the MMORPG community, so why not claim that's the reason a normal gamer knows what a MMORPG is?
I don't think anymore WoW have 12.5 millions of players, not even close.
PC gaming in general is suffering, to point the finger and WoW/blizzard and blame them for hurting a genre that's been exclusive to PC gaming for a long time is inconsiderate. We as PC gamers should be thanking blizzard for keeping PC titles in the in show with consoles. If it wasn't for them, if it wasn't for WoW, the PC as a gaming platform would be in a world of shit and things would be ALOT worse.
Interesting thought, but on the other hand I suppose I could say WOW is what drove me from PC gaming andto the console. It wouldnt be any more accurate than your statement although if you think the MMO's to have released since WOW have been good for the genre or PC gaming I guess my statement could be acceptable as well. I dont know that WOW killed the genre but it sure has hell changed it and IMO not for the better.
Even if you want to follow that line of fault, you can't BLAME WoW for being successful.
They came up with a winning formula. WoW is GOOD at being WoW. It's clean, polished, and really good at being what it is. Of course, WoW-clones are always sub-par, because they can't out-WoW WoW.
Things will improve when someone else comes up with an alternative formula that also works. It might be in the form of building a "new hardcore" game, or perhaps another casual friendly game but in a sandbox world. Whatever the case, said game would have to do something original, and do it well.
------ Played - UO, FFXI, WAR, WoW, EVE Currently - Bored.
wow is the reason that the normal gamer/person knows what mmorpg is.
You mean Everquest.
Really? Was Everquest that popular?
I ask sincerely, as I was still an RTS freak at the time it was released.
Yes, before Blizzard's great big hype machine came along Everquest was The MMO to play at that time. People actually enjoyed playing mmos before WoW released.
It's hard to tell if you're trolling or not, but on the off chance that you are serious...
When EQ came out, the MMO gamer was not your average gamer and was certainly not your average person. Paying a monthly fee for a single game was not widely accepted, and MMOs were still rather foreign.
1999 was a year when multiplayer strategy games were all the rage. AOE2, Alpha Centauri, Worms Armageddon, Dungeon Keeper 2 and CnC Tiberian Sun were some of the big hits that year. EQ was well known among MMO gamers and grew in popularity, but it was still a geek's game as far as most gamers were concerned.
When WoW came out, it brought all levels of gamers into the fold. The Warcraft/Starcraft strategy gamers, the Diablo players, and the incredibly large Warhammer fanbase were all part of the many groups brought into MMOs because of WoW. World of Warcraft turned a geek's gaming platform into mainstream gaming.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
Everquest wasn't known by the general population like WoW was. Heck, when I was playing Everquest my friends (who were console gamers) had no idea what it was. WoW brought MMORPGs to the mainstream, not Everquest. Everquest had a max of what... 400k subs? Compare that to WoW's 12.5 million... Heck, even UO had ~200k subs and was widely known within the MMORPG community, so why not claim that's the reason a normal gamer knows what a MMORPG is?
I don't think anymore WoW have 12.5 millions of players, not even close.
Blizzard recently stated that WOW's sub number total has been hovering at approximately 11.5 million since 2008. It hasn't grown in quite a while.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
When EQ was popular, access to the internet was still expensive. When wow came out, it was way cheeper. EQ just released some years ago, but without EQ, there wouldnt be wow.
Blizzard made their game. And they made it good. The truth is until today there is no other developer to offer such quality in a game. I don't try to defend Blizzard. Give me a better game and I will love it as I did with WoW.
Who keeps game devs company's to make a good game or better that WoW with out copy&paste it?
QFT. Pretty much all that needs to be said in this thread.
In War - Victory. In Peace - Vigilance. In Death - Sacrifice.
Everquest wasn't known by the general population like WoW was. Heck, when I was playing Everquest my friends (who were console gamers) had no idea what it was. WoW brought MMORPGs to the mainstream, not Everquest. Everquest had a max of what... 400k subs? Compare that to WoW's 12.5 million... Heck, even UO had ~200k subs and was widely known within the MMORPG community, so why not claim that's the reason a normal gamer knows what a MMORPG is?
I don't think anymore WoW have 12.5 millions of players, not even close.
Blizzard recently stated that WOW's sub number total has been hovering at approximately 11.5 million since 2008. It hasn't grown in quite a while.
Blizzard has not released hard numbers ever because they are false . They recently said 11.5 million wow that must mean that china banning WoW from there country didnt affect there 6 million subs that China brought to WoW???
But anyways to the people who are naive to think EQ wasnt popular r didnt advertise there were countless movies comerical tv shows and a few other things that all showed EQ stuff dont belive me watch the big fat kid with his bright yellow Everquest Shirt in the move The New Guy.
Tv shows that showed EQ was Portal as well as Game pro TV . I hate WoW and always will but do i know its sucesfull yes is it the best game nope not evan close has it brought more people to the genre yes. The biggest problem i see is most companies try to compete with wow and going for unrealistic numbers SoE and a few others i know do not if SoE wanted so much money why make Free Reams Free with there 7 million subs Why dose Perfect world have over 50 million registered accounts?
The Genre has its diffrent trype of players some are old Vets like me who think a new version of EQ needs to be released that will give us all something to do again i know im tired of trying to find a replacement yes i can go back there anytime but the problem now is for the last 8 years what is left to accomplish for me?
WoW made the Genre more popular but was it really for the better? that is for each and every person to decide i cant do that alone. For me it made it worse it dumbed down the Genre to a point of no return. but thats my 2 cents and to all the people naive to think Everquest never had more then 1 million players your wrong it had way over that number untill about 2003ish then the numbers went down and kept going down untill it rest now at about 100K subs
PC gaming in general is suffering, to point the finger and WoW/blizzard and blame them for hurting a genre that's been exclusive to PC gaming for a long time is inconsiderate. We as PC gamers should be thanking blizzard for keeping PC titles in the in show with consoles. If it wasn't for them, if it wasn't for WoW, the PC as a gaming platform would be in a world of shit and things would be ALOT worse.
Interesting thought, but on the other hand I suppose I could say WOW is what drove me from PC gaming andto the console. It wouldnt be any more accurate than your statement although if you think the MMO's to have released since WOW have been good for the genre or PC gaming I guess my statement could be acceptable as well. I dont know that WOW killed the genre but it sure has hell changed it and IMO not for the better.
Well...whether people like the idea or not, Blizzard and Valve are the lifeline of PC gaming in general. But that's a topic of much discussion i'll leave out for now.
I don't think anymore WoW have 12.5 millions of players, not even close.
Blizzard recently stated that WOW's sub number total has been hovering at approximately 11.5 million since 2008. It hasn't grown in quite a while.
Blizzard has not released hard numbers ever because they are false . They recently said 11.5 million wow that must mean that china banning WoW from there country didnt affect there 6 million subs that China brought to WoW???
SaintViktor made a thread about this like a week ago or something, so I'm not taking credit here.
Mike Morhaime from Blizzard disclosed this info, not me click . Sorry if it's bad news for you, but I for one am thrilled that this behemoth of a game is finally winding down.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Blizzard made their game. And they made it good. The truth is until today there is no other developer to offer such quality in a game. I don't try to defend Blizzard. Give me a better game and I will love it as I did with WoW.
Who keeps game devs company's to make a good game or better that WoW with out copy&paste it?
QFT. Pretty much all that needs to be said in this thread.
ONLY thing that made WoW so big is blizzard, ONLY reason WoW made MMOs mainstream is they already had a huge fan base of the well known company with some really solid titles....and the press giving loads of free advertise since it been quite a sensation millions of ppl would be "dumb" enough to pay 15$/month for a product they already bought once.
heck I know ppl who thought WoW were the first MMO.
I dont agree with the OP of beating at WoW but do really not like MMOs became mainstream, since mainstream want action....not virtual worlds. and no virtual world doesnt mean ppl want to live online, it means they are into MMORPGs.
This is ridiculous, yet another purist. WoW wouldn't hold so many subscribers if it was full of shit. It actually is a good game and many people enjoy it - wether it fits your definition of MMORPG or not. The world does not revolve around you. Get over it.
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
Sigh.....another lets bash WOW thread. How many more times must this dead horse be beaten. Your either naive or dumb to thnk that people's innovation, know how, and ability dont want to make money. They arent in it for the "love of the game". Any good developer wants as many people playing thier game as possible. Sorry that in your opinion WOW ruined things but maybe you should take a step back out of MMO gaming for a while and possibly come back with a fresh perspective.
People who make threads like this somewhere along the way forgot that playing a game was suppose to be about having fun.
(BBBBBBBBWWWWWWWWWWAAAAAAAAAAAHHHHHHHH fored plungers at WOW bashers)
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care. Playing: ESO, WOT, Smite, and Marvel Heroes
WOW only killed the MMO legacy for the uber nerds. Its been a long time since anyone cared about what they think=) The rest of us had fun playing a great game and have evolved with the genre. The few elitists left can go play UO on private shards, put on bakers hats or home made chain mail and speak in ye ol' english in their basements and have a grand ol' time.
To the OP, you just had to make a NEW account on Valentines day to rant, hehe.
Originally posted by Kazlin Blizzard has not released hard numbers ever because they are false . They recently said 11.5 million wow that must mean that china banning WoW from there country didnt affect there 6 million subs that China brought to WoW???
You realize that financial report is realesed in accordance with applicable law and other regulations so they can't make false claims in it?
And for your information, WOW is again operating in Chaina.
Honestly being troll is one thing, but attacking sub numbers of WOW, one of very few MMOs that actually regularly publish official info on active subscriptions makes you look like retard. Again, validity of these documents is regulated by the law so they can't lie in them or they would be in for some serious shitstorm
Blizzard has not released hard numbers ever because they are false . They recently said 11.5 million wow that must mean that china banning WoW from there country didnt affect there 6 million subs that China brought to WoW???
You realize that financial report is realesed in accordance with applicable law and other regulations so they can't make false claims in it?
And for your information, WOW is again operating in Chaina.
Honestly being troll is one thing, but attacking sub numbers of WOW, one of very few MMOs that actually regularly publish official info on active subscriptions makes you look like retard. Again, validity of these documents is regulated by the law so they can't lie in them or they would be in for some serious shitstorm
Anyone who believes any numbers reported by any business is fooling themselves. Oh its the law, well that changes the operation of a business I guess? Someone needs a reality check and its not the "retards" who question the practice of any big business. I will go on your retard list as well, ive never believed sub numbers released by Blizz any more than I believe anyone who is trying to sell me something.
You realize that financial report is realesed in accordance with applicable law and other regulations so they can't make false claims in it? And for your information, WOW is again operating in Chaina. Honestly being troll is one thing, but attacking sub numbers of WOW, one of very few MMOs that actually regularly publish official info on active subscriptions makes you look like retard. Again, validity of these documents is regulated by the law so they can't lie in them or they would be in for some serious shitstorm
Anyone who believes any numbers reported by any business is fooling themselves. Oh its the law, well that changes the operation of a business I guess? Someone needs a reality check and its not the "retards" who question the practice of any big business. I will go on your retard list as well, ive never believed sub numbers released by Blizz any more than I believe anyone who is trying to sell me something.
Oh so their numbers are false just because you say so right? Doesn't matter that they are released in legal document, doesn't matter Blizzard have virtualy no reason to risk and lie in those documents cause even with half of the subs they would still have biggest western p2p MMO. Doesn't matter there is ton of other companies that would gladly back stab them anytime if they could get hands of any usable proof.
No no, only thing that matters is you and your tinfoil hat.
GO ON, prove they are lying, become a hero of every WOW hater on the planet i dare you
Oh and i forgot, last sub numbers show 0 growth, if they are lying anyways why the hell would they show they have 0 growth? Think logically, at least try...
It's not Blizzard's or WoW's fault the genre is in the state it's in. Blizzard isn't forcing these other developers to do a damn thing. It's their own fault for trying to follow in the footsteps of WoW, or expecting the amount of players/money that WoW has.
GO ON, prove they are lying, become a hero of every WOW hater on the planet i dare you
I don't think grandpagamer will ever become that kind of hero, lol. But I do agree with you that Blizzard has little reason to lie considering their incredible success. The only circumstance I could imagine them twisting the truth at this point is if their numbers had actually been in decline since 2008. Then I could understand why they maintain that the numbers are stable.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Oh so their numbers are false just because you say so right? Doesn't matter that they are released in legal document, doesn't matter Blizzard have virtualy no reason to risk and lie in those documents cause even with half of the subs they would still have biggest western p2p MMO. Doesn't matter there is ton of other companies that would gladly back stab them anytime if they could get hands of any usable proof.
No no, only thing that matters is you and your tinfoil hat.
GO ON, prove they are lying, become a hero of every WOW hater on the planet i dare you
Oh and i forgot, last sub numbers show 0 growth, if they are lying anyways why the hell would they show they have 0 growth? Think logically, at least try...
<Mod Edit>
No, I'm saying their numbers are right because they release them in legal document.
It's your word against their legal document, you are no one of importance (well at least while you post anonymously) they are huge company and their financial report and other financial documents are probably split into pieces by army of people searching for any and every reason to hang them.
Why are we even discussing it...
BTW stop the personal attacks. I believe whatever seems most reasonable and probable truth with all the knowledge i can get. Look at my join date and post count, im neither a fanboy or hater, hell for most part i just keep away from this forums (for very good reason), but sometimes i have this urge to punch obvious troll in the face.
Anyways if you have any data that can even suggest they are lying then present it, cause 'i say so' is no discussion at all.
Comments
You mean Everquest.
Really? Was Everquest that popular?
I ask sincerely, as I was still an RTS freak at the time it was released.
Everquest and Asheron's Call was mmorpg king before wow came out. And they still are #1 for definition as "mmorpg".
I remember seeing Everquest on the shelves and thinking that I should wait a few years to let the genre evolve before jumping in. I thought the game looked bad and I couldn't stand the artwork. I was only 21 at the time but still ..... *facepalm*
Woops.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
Everquest wasn't known by the general population like WoW was. Heck, when I was playing Everquest my friends (who were console gamers) had no idea what it was. WoW brought MMORPGs to the mainstream, not Everquest.
Everquest had a max of what... 400k subs? Compare that to WoW's 12.5 million... Heck, even UO had ~200k subs and was widely known within the MMORPG community, so why not claim that's the reason a normal gamer knows what a MMORPG is?
I don't think anymore WoW have 12.5 millions of players, not even close.
Interesting thought, but on the other hand I suppose I could say WOW is what drove me from PC gaming andto the console. It wouldnt be any more accurate than your statement although if you think the MMO's to have released since WOW have been good for the genre or PC gaming I guess my statement could be acceptable as well. I dont know that WOW killed the genre but it sure has hell changed it and IMO not for the better.
Even if you want to follow that line of fault, you can't BLAME WoW for being successful.
They came up with a winning formula. WoW is GOOD at being WoW. It's clean, polished, and really good at being what it is. Of course, WoW-clones are always sub-par, because they can't out-WoW WoW.
Things will improve when someone else comes up with an alternative formula that also works. It might be in the form of building a "new hardcore" game, or perhaps another casual friendly game but in a sandbox world. Whatever the case, said game would have to do something original, and do it well.
------
Played - UO, FFXI, WAR, WoW, EVE
Currently - Bored.
You mean Everquest.
Really? Was Everquest that popular?
I ask sincerely, as I was still an RTS freak at the time it was released.
Yes, before Blizzard's great big hype machine came along Everquest was The MMO to play at that time. People actually enjoyed playing mmos before WoW released.
It's hard to tell if you're trolling or not, but on the off chance that you are serious...
When EQ came out, the MMO gamer was not your average gamer and was certainly not your average person. Paying a monthly fee for a single game was not widely accepted, and MMOs were still rather foreign.
1999 was a year when multiplayer strategy games were all the rage. AOE2, Alpha Centauri, Worms Armageddon, Dungeon Keeper 2 and CnC Tiberian Sun were some of the big hits that year. EQ was well known among MMO gamers and grew in popularity, but it was still a geek's game as far as most gamers were concerned.
When WoW came out, it brought all levels of gamers into the fold. The Warcraft/Starcraft strategy gamers, the Diablo players, and the incredibly large Warhammer fanbase were all part of the many groups brought into MMOs because of WoW. World of Warcraft turned a geek's gaming platform into mainstream gaming.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
"Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre
I don't think anymore WoW have 12.5 millions of players, not even close.
Blizzard recently stated that WOW's sub number total has been hovering at approximately 11.5 million since 2008. It hasn't grown in quite a while.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
When EQ was popular, access to the internet was still expensive. When wow came out, it was way cheeper. EQ just released some years ago, but without EQ, there wouldnt be wow.
QFT. Pretty much all that needs to be said in this thread.
In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.
I don't think anymore WoW have 12.5 millions of players, not even close.
Blizzard recently stated that WOW's sub number total has been hovering at approximately 11.5 million since 2008. It hasn't grown in quite a while.
Blizzard has not released hard numbers ever because they are false . They recently said 11.5 million wow that must mean that china banning WoW from there country didnt affect there 6 million subs that China brought to WoW???
But anyways to the people who are naive to think EQ wasnt popular r didnt advertise there were countless movies comerical tv shows and a few other things that all showed EQ stuff dont belive me watch the big fat kid with his bright yellow Everquest Shirt in the move The New Guy.
Tv shows that showed EQ was Portal as well as Game pro TV . I hate WoW and always will but do i know its sucesfull yes is it the best game nope not evan close has it brought more people to the genre yes. The biggest problem i see is most companies try to compete with wow and going for unrealistic numbers SoE and a few others i know do not if SoE wanted so much money why make Free Reams Free with there 7 million subs Why dose Perfect world have over 50 million registered accounts?
The Genre has its diffrent trype of players some are old Vets like me who think a new version of EQ needs to be released that will give us all something to do again i know im tired of trying to find a replacement yes i can go back there anytime but the problem now is for the last 8 years what is left to accomplish for me?
WoW made the Genre more popular but was it really for the better? that is for each and every person to decide i cant do that alone. For me it made it worse it dumbed down the Genre to a point of no return. but thats my 2 cents and to all the people naive to think Everquest never had more then 1 million players your wrong it had way over that number untill about 2003ish then the numbers went down and kept going down untill it rest now at about 100K subs
wow got 11.5 mio, number realeased LAST Week by blizzard.
If you think those numbers are false you fail.
Also, TBC got legal in china now.
Interesting thought, but on the other hand I suppose I could say WOW is what drove me from PC gaming andto the console. It wouldnt be any more accurate than your statement although if you think the MMO's to have released since WOW have been good for the genre or PC gaming I guess my statement could be acceptable as well. I dont know that WOW killed the genre but it sure has hell changed it and IMO not for the better.
Well...whether people like the idea or not, Blizzard and Valve are the lifeline of PC gaming in general. But that's a topic of much discussion i'll leave out for now.
Blizzard recently stated that WOW's sub number total has been hovering at approximately 11.5 million since 2008. It hasn't grown in quite a while.
Blizzard has not released hard numbers ever because they are false . They recently said 11.5 million wow that must mean that china banning WoW from there country didnt affect there 6 million subs that China brought to WoW???
SaintViktor made a thread about this like a week ago or something, so I'm not taking credit here.
Mike Morhaime from Blizzard disclosed this info, not me click . Sorry if it's bad news for you, but I for one am thrilled that this behemoth of a game is finally winding down.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
QFT. Pretty much all that needs to be said in this thread.
ONLY thing that made WoW so big is blizzard, ONLY reason WoW made MMOs mainstream is they already had a huge fan base of the well known company with some really solid titles....and the press giving loads of free advertise since it been quite a sensation millions of ppl would be "dumb" enough to pay 15$/month for a product they already bought once.
heck I know ppl who thought WoW were the first MMO.
I dont agree with the OP of beating at WoW but do really not like MMOs became mainstream, since mainstream want action....not virtual worlds. and no virtual world doesnt mean ppl want to live online, it means they are into MMORPGs.
This is ridiculous, yet another purist. WoW wouldn't hold so many subscribers if it was full of shit. It actually is a good game and many people enjoy it - wether it fits your definition of MMORPG or not. The world does not revolve around you. Get over it.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
Sigh.....another lets bash WOW thread. How many more times must this dead horse be beaten. Your either naive or dumb to thnk that people's innovation, know how, and ability dont want to make money. They arent in it for the "love of the game". Any good developer wants as many people playing thier game as possible. Sorry that in your opinion WOW ruined things but maybe you should take a step back out of MMO gaming for a while and possibly come back with a fresh perspective.
People who make threads like this somewhere along the way forgot that playing a game was suppose to be about having fun.
(BBBBBBBBWWWWWWWWWWAAAAAAAAAAAHHHHHHHH fored plungers at WOW bashers)
All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
Playing: ESO, WOT, Smite, and Marvel Heroes
WOW only killed the MMO legacy for the uber nerds. Its been a long time since anyone cared about what they think=) The rest of us had fun playing a great game and have evolved with the genre. The few elitists left can go play UO on private shards, put on bakers hats or home made chain mail and speak in ye ol' english in their basements and have a grand ol' time.
To the OP, you just had to make a NEW account on Valentines day to rant, hehe.
You realize that financial report is realesed in accordance with applicable law and other regulations so they can't make false claims in it?
And for your information, WOW is again operating in Chaina.
Honestly being troll is one thing, but attacking sub numbers of WOW, one of very few MMOs that actually regularly publish official info on active subscriptions makes you look like retard. Again, validity of these documents is regulated by the law so they can't lie in them or they would be in for some serious shitstorm
You realize that financial report is realesed in accordance with applicable law and other regulations so they can't make false claims in it?
And for your information, WOW is again operating in Chaina.
Honestly being troll is one thing, but attacking sub numbers of WOW, one of very few MMOs that actually regularly publish official info on active subscriptions makes you look like retard. Again, validity of these documents is regulated by the law so they can't lie in them or they would be in for some serious shitstorm
Anyone who believes any numbers reported by any business is fooling themselves. Oh its the law, well that changes the operation of a business I guess? Someone needs a reality check and its not the "retards" who question the practice of any big business. I will go on your retard list as well, ive never believed sub numbers released by Blizz any more than I believe anyone who is trying to sell me something.
Oh so their numbers are false just because you say so right? Doesn't matter that they are released in legal document, doesn't matter Blizzard have virtualy no reason to risk and lie in those documents cause even with half of the subs they would still have biggest western p2p MMO. Doesn't matter there is ton of other companies that would gladly back stab them anytime if they could get hands of any usable proof.
No no, only thing that matters is you and your tinfoil hat.
GO ON, prove they are lying, become a hero of every WOW hater on the planet i dare you
Oh and i forgot, last sub numbers show 0 growth, if they are lying anyways why the hell would they show they have 0 growth? Think logically, at least try...
What?!?!
That isn't a fact, that's your opinion and there's no reason to go any further into your post.
the numbers are true.
It's not Blizzard's or WoW's fault the genre is in the state it's in. Blizzard isn't forcing these other developers to do a damn thing. It's their own fault for trying to follow in the footsteps of WoW, or expecting the amount of players/money that WoW has.
I don't think grandpagamer will ever become that kind of hero, lol. But I do agree with you that Blizzard has little reason to lie considering their incredible success. The only circumstance I could imagine them twisting the truth at this point is if their numbers had actually been in decline since 2008. Then I could understand why they maintain that the numbers are stable.
"Mr. Rothstein, your people never will understand... the way it works out here. You're all just our guests. But you act like you're at home. Let me tell you something, partner. You ain't home. But that's where we're gonna send you if it harelips the governor." - Pat Webb
No, I'm saying their numbers are right because they release them in legal document.
It's your word against their legal document, you are no one of importance (well at least while you post anonymously) they are huge company and their financial report and other financial documents are probably split into pieces by army of people searching for any and every reason to hang them.
Why are we even discussing it...
BTW stop the personal attacks. I believe whatever seems most reasonable and probable truth with all the knowledge i can get. Look at my join date and post count, im neither a fanboy or hater, hell for most part i just keep away from this forums (for very good reason), but sometimes i have this urge to punch obvious troll in the face.
Anyways if you have any data that can even suggest they are lying then present it, cause 'i say so' is no discussion at all.