Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!

explorer 64 bit:mmorpg?

drbaltazardrbaltazar Member UncommonPosts: 7,856

ok im searching for a mmo specificly made to take advantage of explorer 64 bit!

are there any avail or explorer 64 is too new?by the way not compatible 64 bit

made for 64 broswer gaming!

Comments

  • AtreyuuAtreyuu Member Posts: 25

    Battle of the Immortals is going to suport 64 bit, closed beta in april

    Realize Realeyes Reallies

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    nice ty for heads up!i ll keep a what on perfect world(boi)

  • TheHatterTheHatter Member Posts: 2,547

    Ummmm.......... you're looking for a text game? :-|

     

    Java or Flash have nothing to do with the browser.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    isnt pirate galaxy a broswer game in java!

    yep i just checked and if you got a fair graphic card this game look good

    ok maybe my card do the grunt of the work but the programer made sure my card could optimise their setting

    broswer looking this nice keep them coming!

  • GTwanderGTwander Member UncommonPosts: 6,035

    Dr.Balt tends to make zero sense. Everytime he start spouting "64 bit. Donnybrook, Donnybrook." I pretend he's just trying to rap or something.

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • PlutonicwoesPlutonicwoes Member UncommonPosts: 343

    Wait, someone uses IE? 

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Plutonicwoes


    Wait, someone uses IE? 

     

    explorer is good ,it suck only if its a spammer at the other end!

    exemple:i clic on you site but that link is double you send me my info i wanted but on the back of it was a java link linked with

    the link i tried to access .yep those make everything work bad but regular non intrusive use is nice

    we ll see how it goes i tend to shy away from flash and java because of the double link problem!end up with ton of junk just like in my regular mail box or tv

    i sent my tv in the trash 7 years ago when i baugfht my computer .men i was happy no more publicity

    ya right!it was like that ,so im reverting back to ms and upping my security setting in explorer when i do that !no more spam

    nice hey!

  • OnecrazyguyOnecrazyguy Member UncommonPosts: 99
    Originally posted by drbaltazar


    ok im searching for a mmo specificly made to take advantage of explorer 64 bit!
    are there any avail or explorer 64 is too new?by the way not compatible 64 bit
    made for 64 broswer gaming!



     

    This will never happen. Why would a developer spend money buliding a game for a target audience that is tiny? You'd have to be a few fries short of a happy meal to do something like this.

  • TheHatterTheHatter Member Posts: 2,547
    Originally posted by Onecrazyguy  


    This will never happen. Why would a developer spend money buliding a game for a target audience that is tiny? You'd have to be a few fries short of a happy meal to do something like this.

     

    How could they, if the whole question doesn't even make sense? Much less a "tiny audience".

  • VrikaVrika Member LegendaryPosts: 7,973

    Programming a game to use exclusively Explorer 64 bit would be like programming a game to use exclusively the calculator program included in Windows. It's doable, but absolutely nothing would be gained, and it's very unlikely that anyone will ever do it.

     

     
  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    32 bit is at the end and at the limit of its life withing 3 years we ll all be 64 bit for the next 20 years minimum

    64 bit techno is goo for 16 hexabyte of ram i wonder if eve has 16 hxabyte of ram for the whole bunch of server they have(ok they are probably at it or very close too .but thats a lot of ram cap for the average mmo gamer so we should be good for 20 year with this techno ,why not make the jump they are garanteed 20 year of peace withis techno

    check 32 bit it lasted what 10 years 15 years so double that its 20 years minimum with 64 bit technology!and thats with the knowledge we know today but they are bound to find workaround like they did for fat 32 etc so i bet its more like 30 without the need to go to another filesystem!

    so in my book it is worth it to have stability for the next 20 years and the fact lot of server from eve went 64 bit also prove im right in this!

  • OnecrazyguyOnecrazyguy Member UncommonPosts: 99
    Originally posted by drbaltazar


    32 bit is at the end and at the limit of its life withing 3 years we ll all be 64 bit for the next 20 years minimum
    64 bit techno is goo for 16 hexabyte of ram i wonder if eve has 16 hxabyte of ram for the whole bunch of server they have(ok they are probably at it or very close too .but thats a lot of ram cap for the average mmo gamer so we should be good for 20 year with this techno ,why not make the jump they are garanteed 20 year of peace withis techno
    check 32 bit it lasted what 10 years 15 years so double that its 20 years minimum with 64 bit technology!and thats with the knowledge we know today but they are bound to find workaround like they did for fat 32 etc so i bet its more like 30 without the need to go to another filesystem!
    so in my book it is worth it to have stability for the next 20 years and the fact lot of server from eve went 64 bit also prove im right in this!



     

    20 years? LOL. Wow you must be smoking some good stuff. GPUs are already running wider than 64 bit. Do you even understand the difference in the bus width of a processor?

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Onecrazyguy

    Originally posted by drbaltazar


    32 bit is at the end and at the limit of its life withing 3 years we ll all be 64 bit for the next 20 years minimum
    64 bit techno is goo for 16 hexabyte of ram i wonder if eve has 16 hxabyte of ram for the whole bunch of server they have(ok they are probably at it or very close too .but thats a lot of ram cap for the average mmo gamer so we should be good for 20 year with this techno ,why not make the jump they are garanteed 20 year of peace withis techno
    check 32 bit it lasted what 10 years 15 years so double that its 20 years minimum with 64 bit technology!and thats with the knowledge we know today but they are bound to find workaround like they did for fat 32 etc so i bet its more like 30 without the need to go to another filesystem!
    so in my book it is worth it to have stability for the next 20 years and the fact lot of server from eve went 64 bit also prove im right in this!



     

    20 years? LOL. Wow you must be smoking some good stuff. GPUs are already running wider than 64 bit. Do you even understand the difference in the bus width of a processor?

     

    we dont have speed issue (for now at least)we have ram limit!thats the main issue we ve been facing since 03!64 bit as a side effect eventally will be learned enough to be faster then 32 bit ,but like agp first 2 gen wont see faster

    but 64 bit bring all the ram you can put in your computer at the game

    but your right !once you go to 64 bit the bottleneck will be further down the pipe!eve as been laughing a lot !why?

    they were surprised their new system was so fast new bottleneck appeared they were delighted why!they could finally test the limit of their system wich those part could never be tested because of other bottleneck

  • OnecrazyguyOnecrazyguy Member UncommonPosts: 99
    Originally posted by drbaltazar

    Originally posted by Onecrazyguy

    Originally posted by drbaltazar


    32 bit is at the end and at the limit of its life withing 3 years we ll all be 64 bit for the next 20 years minimum
    64 bit techno is goo for 16 hexabyte of ram i wonder if eve has 16 hxabyte of ram for the whole bunch of server they have(ok they are probably at it or very close too .but thats a lot of ram cap for the average mmo gamer so we should be good for 20 year with this techno ,why not make the jump they are garanteed 20 year of peace withis techno
    check 32 bit it lasted what 10 years 15 years so double that its 20 years minimum with 64 bit technology!and thats with the knowledge we know today but they are bound to find workaround like they did for fat 32 etc so i bet its more like 30 without the need to go to another filesystem!
    so in my book it is worth it to have stability for the next 20 years and the fact lot of server from eve went 64 bit also prove im right in this!



     

    20 years? LOL. Wow you must be smoking some good stuff. GPUs are already running wider than 64 bit. Do you even understand the difference in the bus width of a processor?

     

    we dont have speed issue (for now at least)we have ram limit!thats the main issue we ve been facing since 03!64 bit as a side effect eventally will be learned enough to be faster then 32 bit ,but like agp first 2 gen wont see faster

    but 64 bit bring all the ram you can put in your computer at the game

    but your right !once you go to 64 bit the bottleneck will be further down the pipe!eve as been laughing a lot !why?

    they were surprised their new system was so fast new bottleneck appeared they were delighted why!they could finally test the limit of their system wich those part could never be tested because of other bottleneck



     

    Well I'm an old guy and I remember the days when people laughed hysterically at 100MB of hard drive space, proclaiming that we'd NEVER need more.

    I didn't say anything about speed, although wider busses do tend to help with that. In general, I think your view of technology is just way off. PC's have barely been around for 30 years so to make a claim that ANYTHING will last 20 years is silly.

    We do in fact have a speed issue, that's why the silicon mfgrs are all going multi-proc because they've reached the physical limits on transistor size. Moore's law states that hardware speed will double every 18 months. Faster cpus mean more intensive use of memory (read: more memory, in vast quantities).

     

  • drbaltazardrbaltazar Member UncommonPosts: 7,856

    one thing is sure !it doesnt really mather anymore !why?

    because if the computer dont bring 64 bit ,the console will bring it ,and if the console dont bring it

    the ONLIVE  service will!saw the new fiber optic service we got not long ago(its called BELL fibe)

    25mb/sec download,7mb/sec upload at those speed this will delay 64 bit

    hell i got 10mb/sec download,  .640mb/sec upload for higher cost!

  • OnecrazyguyOnecrazyguy Member UncommonPosts: 99
    Originally posted by drbaltazar


    one thing is sure !it doesnt really mather anymore !why?
    because if the computer dont bring 64 bit ,the console will bring it ,and if the console dont bring it
    the ONLIVE  service will!saw the new fiber optic service we got not long ago(its called BELL fibe)
    25mb/sec download,7mb/sec upload at those speed this will delay 64 bit
    hell i got 10mb/sec download,  .640mb/sec upload for higher cost!



     

    You lost me there... what does the bus width have to do with the OnLive service or bandwidth coming into your house?

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by Onecrazyguy

    Originally posted by drbaltazar


    one thing is sure !it doesnt really mather anymore !why?
    because if the computer dont bring 64 bit ,the console will bring it ,and if the console dont bring it
    the ONLIVE  service will!saw the new fiber optic service we got not long ago(its called BELL fibe)
    25mb/sec download,7mb/sec upload at those speed this will delay 64 bit
    hell i got 10mb/sec download,  .640mb/sec upload for higher cost!



     

    You lost me there... what does the bus width have to do with the OnLive service or bandwidth coming into your house?

     

    basicly it means well get mmo on 64 bit (streamed via onlive),64 bit via console or 64 bit via computer

    so in short for those that want 64 bit gaming it will be here ,even steam is ready for 64 bit!

  • patri0tzpatri0tz Member UncommonPosts: 185

    Seriously though, what specific advantage are you looking for from a game compiled for 64 bit vs. 32 bit?  A 32 bit process can access up to 4 GB RAM.  To date, no game I've ever installed (single or multiplayer) has attempted to use more than 2 GB unless there was some kind of severe memory leak.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by patri0tz


    Seriously though, what specific advantage are you looking for from a game compiled for 64 bit vs. 32 bit?  A 32 bit process can access up to 4 GB RAM.  To date, no game I've ever installed (single or multiplayer) has attempted to use more than 2 GB unless there was some kind of severe memory leak.

     

    windows alocate 4 gig total for all program in use ,not just your game ,some shared memory lower that pool ,

    so in the end the game itself get at most if its lucky 3 gig on average most  system only acces 2 gig

    aion had to do some sacrifice because they were bumping in the 32 bit barrier too often and player had major lag spike

    things wont get better when aion 2 comes out!the why you havent seen game that use 4 gig is simple

    they cant !they would if they could ,check halo reach ,bungie got the techno (say ty to microsoft)to go beseark on everything

    that game will look good .and will have lot of player and npc on those map!mm i might be wrong here but i think i saw

    a side wall made with tessalation in halo reach if this is confirmed men those xbox will be working overtime

    even if its the small version of their tessalation (xbox version)

  • patri0tzpatri0tz Member UncommonPosts: 185
    Originally posted by drbaltazar

    Originally posted by patri0tz


    Seriously though, what specific advantage are you looking for from a game compiled for 64 bit vs. 32 bit?  A 32 bit process can access up to 4 GB RAM.  To date, no game I've ever installed (single or multiplayer) has attempted to use more than 2 GB unless there was some kind of severe memory leak.

     

    windows alocate 4 gig total for all program in use ,not just your game ,some shared memory lower that pool ,

    so in the end the game itself get at most if its lucky 3 gig on average most  system only acces 2 gig

    aion had to do some sacrifice because they were bumping in the 32 bit barrier too often and player had major lag spike

    things wont get better when aion 2 comes out!the why you havent seen game that use 4 gig is simple

    they cant !they would if they could ,check halo reach ,bungie got the techno (say ty to microsoft)to go beseark on everything

    that game will look good .and will have lot of player and npc on those map!mm i might be wrong here but i think i saw

    a side wall made with tessalation(dx11)in halo reach if this is confirmed men those xbox will be working overtime

    even if its the small version of their tessalation (xbox version)

     

    Windows x64 allocates up to 4 GB for each 32 bit process (see msdn.microsoft.com/en-us/library/aa366778%28VS.85%29.aspx).  Now if you're extolling the benefits of a 64 bit operating system, I won't argue with you there.  But unless an individual process needs to address more than 4 GB for its own use, it won't see any benefit from being recompiled as 64 bit.

  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Originally posted by patri0tz

    Originally posted by drbaltazar

    Originally posted by patri0tz


    Seriously though, what specific advantage are you looking for from a game compiled for 64 bit vs. 32 bit?  A 32 bit process can access up to 4 GB RAM.  To date, no game I've ever installed (single or multiplayer) has attempted to use more than 2 GB unless there was some kind of severe memory leak.

     

    windows alocate 4 gig total for all program in use ,not just your game ,some shared memory lower that pool ,

    so in the end the game itself get at most if its lucky 3 gig on average most  system only acces 2 gig

    aion had to do some sacrifice because they were bumping in the 32 bit barrier too often and player had major lag spike

    things wont get better when aion 2 comes out!the why you havent seen game that use 4 gig is simple

    they cant !they would if they could ,check halo reach ,bungie got the techno (say ty to microsoft)to go beseark on everything

    that game will look good .and will have lot of player and npc on those map!mm i might be wrong here but i think i saw

    a side wall made with tessalation(dx11)in halo reach if this is confirmed men those xbox will be working overtime

    even if its the small version of their tessalation (xbox version)

     

    Windows x64 allocates up to 4 GB for each 32 bit process (see msdn.microsoft.com/en-us/library/aa366778%28VS.85%29.aspx).  Now if you're extolling the benefits of a 64 bit operating system, I won't argue with you there.  But unless an individual process needs to address more than 4 GB for its own use, it won't see any benefit from being recompiled as 64 bit.

     

    yep !only a bunch of stuff can use that ,mo and mmo is one ,probably other

    most are still in 32 bit system ,not many went 64 bit yet it will change this year a lot since a lot waited for beter os to show up before improving xp .

    large adress aware

    physical adress extension are rarelly supported by game dev .

    we use it at our own risk and hope for the best!we ll see w7 is to new yet to know

    i wonder if some checked in the process to see if they were still having issue with the new os!

Sign In or Register to comment.