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The arrogance at cryptic

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Comments

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by nikoliath

    Originally posted by kaiser3282

    Originally posted by nikoliath


     I really do not get it. The way some of you behave is beyond belief. Why do you have this over zealous feeling of entitlement and high status? You've paid $50 / £30 for a video game. It works, there is stuff to do. Why do you guys behave as if you have bought a ticket to paradise with all your worldly possessions only to find you have a bus ticket to nowhere?
     
    Some of the rantings are so far out, get a perspective, it's a computer game. Yes you are paying customers but this is a "luxury item". This isn't poor service from your electricity supplier, you aren't waking up each week to find your freezer defrosted. This isn't a car that left you stranded on the way home from the show room.
     [Mod Edit]



     

    Sure it may be considered a luxury, but its still a product and service that you pay for with certain expectations of quality and content, usually based on promises from the companies themselves. Its not like we pull these things out of thin air (at least in most cases). Take other games like WAR for example. Both leading up to, and even after launch we were promised certain content, fixes for major issues, etc.... but they didnt deliver on their promises, and so 90% of their players left the game over several months.

    Think of it like this. Say you go to burger king and order a value meal, and they just toss the bun, burger, condiments, fries in the bag all mixed together and then pour the drink on top of it. Are you getting the product your ordered? sure, its all there in the bag, but is the way it was given to you considered acceptable? wouldnt you be pretty pissed and demand a refund or something, or would you just say oh well i got everything  i ordered and eat your soda soaked pile of food? we expect certain levels of quality in all of our products and services, thats simply the way the world works. when youre the one paying for a product, if it doesnt meet your expectations after being told you would receive something specific, youve got every right to complain.

    This is the problem, many "mmo vets" expect FAR too much, especially at the beginning of a 3,4,5 year project. You guys want it all NOW. There is not an MMO in existance that has launched with every single feature in place and working. Your food analogy is also proof of my comment, its way over the top. Food served like would be considered unedible, STO is working fine, as far as new MMO's go.

     

    Perhaps its closer to asking for as BigMac, you get home and the lettuce is missing. Do you phone McDonalds and rant down the phone? No. You think, silly sods and eat the burger. Next time you have the choice of going else where.

     

    Wrong.. One prime example is WoW.. WoW released and launched with PvE content for both HORDE and ALLIANCE.. WoW released with end game of multiple dungeons.. WoW was released with a flowing world with minimal zoning..  WoW was released with almost 2,000 quest.. YES, they were similar in nature as kill x of mob y.. but atleast with the different zones and variety of mobs, it didn't  feel the same..  Even LoTRO was released in better shape then STO..   STO just doesn't meet my standards of a $15 a month MMO, and I know I'm not alone :)  

  • kaiser3282kaiser3282 Member UncommonPosts: 2,759
    Originally posted by nikoliath

    Originally posted by kaiser3282

    Originally posted by nikoliath


     I really do not get it. The way some of you behave is beyond belief. Why do you have this over zealous feeling of entitlement and high status? You've paid $50 / £30 for a video game. It works, there is stuff to do. Why do you guys behave as if you have bought a ticket to paradise with all your worldly possessions only to find you have a bus ticket to nowhere?
     
    Some of the rantings are so far out, get a perspective, it's a computer game. Yes you are paying customers but this is a "luxury item". This isn't poor service from your electricity supplier, you aren't waking up each week to find your freezer defrosted. This isn't a car that left you stranded on the way home from the show room.
     [Mod Edit]



     

    Sure it may be considered a luxury, but its still a product and service that you pay for with certain expectations of quality and content, usually based on promises from the companies themselves. Its not like we pull these things out of thin air (at least in most cases). Take other games like WAR for example. Both leading up to, and even after launch we were promised certain content, fixes for major issues, etc.... but they didnt deliver on their promises, and so 90% of their players left the game over several months.

    Think of it like this. Say you go to burger king and order a value meal, and they just toss the bun, burger, condiments, fries in the bag all mixed together and then pour the drink on top of it. Are you getting the product your ordered? sure, its all there in the bag, but is the way it was given to you considered acceptable? wouldnt you be pretty pissed and demand a refund or something, or would you just say oh well i got everything  i ordered and eat your soda soaked pile of food? we expect certain levels of quality in all of our products and services, thats simply the way the world works. when youre the one paying for a product, if it doesnt meet your expectations after being told you would receive something specific, youve got every right to complain.

    This is the problem, many "mmo vets" expect FAR too much, especially at the beginning of a 3,4,5 year project. You guys want it all NOW. There is not an MMO in existance that has launched with every single feature in place and working. Your food analogy is also proof of my comment, its way over the top. Food served like would be considered unedible, STO is working fine, as far as new MMO's go.

     

    Perhaps its closer to asking for as BigMac, you get home and the lettuce is missing. Do you phone McDonalds and rant down the phone? No. You think, silly sods and eat the burger. Next time you have the choice of going else where.



     

    True, your food analogy may be a bit more realistic, but you get the point. If it was something simple like the lettuce missing, no big deal, but when youre leaving out more impiortant things, like the meat (which in many cases would be the same as missing overall content from a game, or even a lack of end game content which is usually the goal of the game) then it makes a big difference. I understand, not everyone is perfect and sometimes things dont go as planned, and you have to make changes. but when you develop a product or game, and release it only half finished and lacking big chunks of content and major features (the meat), thats a whole lot different than say having a few minor bugs or leaving out a few small features (the lettuce). Im just tired of seeing these companies push a unfinished product on us, while still charging us the same price or more compared to games we used to get fully completed, all while promising to add the rest of the game in later, when in reality they need to change it to "we will add everything in later IF you all keep playing and giving us your money, but we'll decide when we want to give it to you". Using WAR as an example again, they basically did that, gave us an incomplete game, missing amongst other things 4 of the 6 capital cities, while saying it will be added in later. some of us continue dplaying in hopes that it would happen, but yet over a year later, not only was it never added, they have even admitted to completely scrapping the plans to add it it in ever. i bought the game, expecting a certain amount of content, but i never received it. I think thats pretty similar to what is happening, or people are worried about happening with games like STO.

  • tort0429tort0429 Member UncommonPosts: 297
    Originally posted by Malickie


    When are MMO gamers going to wise up and realize if you don't treat Devs with some form of respect, you're not going to get much in return?
    It's always about the devs being "evil" never about players being childish and obnoxious. The guy didn't want to put up with complaints he can't do anything about. Which is a concept lost on gamers, the guy you're talking to isn't the guy in charge. He's the stooge sent to send you the message laid out by the guy in charge.
    What other business do you have to deal with this much grief from your customers? Not many I can think of on a level similar to what's required by an MMO developer, if they want to have a public face anyway. Wading through the trenches is a community managers job, if a dev is doing it, it's to strike up a real conversation with their customers, far to often do they learn this is a  mistake.
    Most game forums are about the equivalent of an angry mob waving pitchforks, all because they're to arrogant to realize, their creating the communication problem not developers.
    Give respect and it comes back on you, ignore your part in this scenario, things end up like explained above.
    Who is the truly arrogant one in this scenario? The dev sending a message about a delay, or customers bent out of shape because they think they'd do better?
    This goes for every game/company mind you not just Cryptic.

     

    Well written and an intelligent response.   I think what is really happening here and in many other sites is a change in how people what to communicate on these forums.  I think the mature folks are getting bored and have had it with the complainers just for the sake of complaining.  People want facts and are demanding more facts instead of speculation.  Even if the facts are not good, facts are facts.

    The  complainers are losing ground, there rants are becoming more and more old and tiresome and less and less folks are reading their posts and taking them seriously.  Finally, I hope, these boards will turn to be constructive instead of a place just to vent or throw a tantrum.    Change is coming.

     

    [Mod Edit]

     

  • RavingRabbidRavingRabbid Member UncommonPosts: 1,168
    Originally posted by Malickie


    When are MMO gamers going to wise up and realize if you don't treat Devs with some form of respect, you're not going to get much in return?
    It's always about the devs being "evil" never about players being childish and obnoxious. The guy didn't want to put up with complaints he can't do anything about. Which is a concept lost on gamers, the guy you're talking to isn't the guy in charge. He's the stooge sent to send you the message laid out by the guy in charge.
    What other business do you have to deal with this much grief from your customers? Not many I can think of on a level similar to what's required by an MMO developer, if they want to have a public face anyway. Wading through the trenches is a community managers job, if a dev is doing it, it's to strike up a real conversation with their customers, far to often do they learn this is a  mistake.
    Most game forums are about the equivalent of an angry mob waving pitchforks, all because they're to arrogant to realize, their creating the communication problem not developers.
    Give respect and it comes back on you, ignore your part in this scenario, things end up like explained above.
    Who is the truly arrogant one in this scenario? The dev sending a message about a delay, or customers bent out of shape because they think they'd do better?
    This goes for every game/company mind you not just Cryptic.



     

    Outstanding post! Im always torn because 1) I dont like companies giving me an unfinished game 2) If gamers would good constructive critisms and not spew hate then the developers might listen.

    After all the developers dont have to make games at all nor do we have to buy them. Everyone will be left bird watching!

    (BBBBBBWWWWWWAAAAAHHHHHHHH raises salute to Malickie post!)

    All my opinions are just that..opinions. If you like my opinions..coolness.If you dont like my opinion....I really dont care.
    Playing: ESO, WOT, Smite, and Marvel Heroes

  • RydesonRydeson Member UncommonPosts: 3,852

    Ahhhh  I see.. so when a used car salesman sells me a car that is missing some key components.. I should kiss his ass with respect to get what he didn't give me when I first bought it?   I'm glad that was cleared up.. TY

    PS.. Respect is not a right nor is it given freely . In my world  you have to EARN it :) 

  • BunglermooseBunglermoose Member Posts: 63
    Originally posted by Securion

    Maybe Cryptic should try to actually finish the games they make before making good people pay hard earned cash for them? Um?
     

     

    Nobody held a gun to my head and made me buy it. Just sayin'.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by Bunglermoose

    Originally posted by Securion

    Maybe Cryptic should try to actually finish the games they make before making good people pay hard earned cash for them? Um?
     

     

    Nobody held a gun to my head and made me buy it. Just sayin'.

     

    and many never travel to the internet to find reviews or forums to surf..  I've seen the "ads" all over Syfy channel and the like, what I saw isn't exactly what is in the game..   I know..  STO probably used the Papa John's excuse of "Puffery"..

    Main Entry: puff·ery

    Pronunciation: ?p?-f(?-)r?

    Function: noun

    Date: 1782

    : exaggerated commendation especially for promotional purposes : hype

  • tort0429tort0429 Member UncommonPosts: 297
    Originally posted by Rydeson


    Ahhhh  I see.. so when a used car salesman sells me a car that is missing some key components.. I should kiss his ass with respect to get what he didn't give me when I first bought it?   I'm glad that was cleared up.. TY
    PS.. Respect is not a right nor is it given freely . In my world  you have to EARN it :) 

     

    No, you should do something constructive like write a letter of complaint to his boss and then meet his boss in person and then maybe go to the better business bureau.  Nobody is suggesting to accept things the way they are if in fact they are unfair or wrong.  What most of us want, is constructive communication that will be taken seriously.    Right now, game developers and companies see us as ranting children.  How much "earned" respect do you think that will get us?

     

  • aleosaleos Member UncommonPosts: 1,943
    Originally posted by Rydeson


    Ahhhh  I see.. so when a used car salesman sells me a car that is missing some key components.. I should kiss his ass with respect to get what he didn't give me when I first bought it?   I'm glad that was cleared up.. TY

    Exactly now your getting the hang of it.  Lets say you paid a hooker 20 bucks for a handjahb then afterwords you get charged an extra 5 for busting a nut.  Its not normal because busting a nut usualy comes with the handjahb but because youve been getting one for the same price for the last 15 years you wont mind paying an extra 5 bucks for something that used to be free. 

  • PyukPyuk Member UncommonPosts: 762

    Arrogance or not, fans can be a bunch of immature, whiney pains-in-the-asses on game forums, completely forgetting about any civility. It's not a defense for Cryptic and some of their shinanigans, but it is a reality that fans can make it extremely difficult for devs to be friendly with, or even tolerate.

    I make spreadsheets at work - I don't want to make them for the games I play.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by kaiser3282

    Originally posted by nikoliath


     I really do not get it. The way some of you behave is beyond belief. Why do you have this over zealous feeling of entitlement and high status? You've paid $50 / £30 for a video game. It works, there is stuff to do. Why do you guys behave as if you have bought a ticket to paradise with all your worldly possessions only to find you have a bus ticket to nowhere?
     
    Some of the rantings are so far out, get a perspective, it's a computer game. Yes you are paying customers but this is a "luxury item". This isn't poor service from your electricity supplier, you aren't waking up each week to find your freezer defrosted. This isn't a car that left you stranded on the way home from the show room.
     [Mod Edit]



     

    Sure it may be considered a luxury, but its still a product and service that you pay for with certain expectations of quality and content, usually based on promises from the companies themselves. Its not like we pull these things out of thin air (at least in most cases). Take other games like WAR for example. Both leading up to, and even after launch we were promised certain content, fixes for major issues, etc.... but they didnt deliver on their promises, and so 90% of their players left the game over several months.

    Think of it like this. Say you go to burger king and order a value meal, and they just toss the bun, burger, condiments, fries in the bag all mixed together and then pour the drink on top of it. Are you getting the product your ordered? sure, its all there in the bag, but is the way it was given to you considered acceptable? wouldnt you be pretty pissed and demand a refund or something, or would you just say oh well i got everything  i ordered and eat your soda soaked pile of food? we expect certain levels of quality in all of our products and services, thats simply the way the world works. when youre the one paying for a product, if it doesnt meet your expectations after being told you would receive something specific, youve got every right to complain.

     

    This is the official posting of what STO is about:



    In Star Trek Online, the Star Trek universe will appear for the first time on a truly massive scale.

    In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy.

    Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star.

    Immerse yourself in the future of the Trek universe as it moves into the 25th century: a time of shifting alliances and new discoveries.

    Adventure in the Final Frontier

    Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe.

    Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future. In 2409, Star Trek Online exists in a timeframe beyond even the latest movies, so everything you experience will be brand new, but still based on all the fiction you love.

    You are the captain

    Star Trek Online will be the first AAA MMO to feature space and ground combat at launch.

    Missions will take you and your friends into the depths of space, across exotic planets, and even inside starships! As the Captain of your very own ship, it's up to you to lead your crew on missions that span a number of locations. You call the shots, no matter where you are.

    When you're in space, you direct the action - be it in the middle of a high-tension battle, where you can maneuver in 3-D space and fire a vast array of weaponry at your enemies, or as you enter warp to explore parts of the galaxy never before documented.

    On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands four subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales?

    Total customization

    Using Cryptic’s Total Customization technology, every ship you command can be customized by you, from its color to its construction.

    Your ship will retain a Star Trek "feel," but it will also represent your style. What’s more, anyone can create their own species in Star Trek Online, meaning you can tell your own story about how you came to be in the galaxy. Leave your mark on the Star Trek universe!

    Built by veterans with you in mind

    Star Trek Online is being developed by Cryptic Studios, creators of the massively successful City of Heroes and City of Villains. It’s built on the Cryptic Engine, a core technology that means our designers can focus less on a game’s nuts and bolts and more on creating a game that captures Star Trek’s essence, guaranteeing that both longtime fans of Star Trek and people new to the universe will feel at home.

    Join us in Star Trek Online, and boldly go where no one has gone before!

    ________________________________________________________________

    Here's the FAQ:

    Q: What is Star Trek Online?

    A: Star Trek® Online is a massively multiplayer online role-playing game set in the Star Trek universe. Star Trek Online is currently in development for the PC. Game features will include customizable ships and characters from the Klingon Empire and United Federation of Planets, ground, space and shipboard gameplay and unique options for player-generated content.

    Top

    Q: What is an MMORPG?

    A: MMORPG is an acronym for massively multiplayer online role-playing game. In an MMORPG, millions of players from around the world can interact with each other to socialize or achieve common goals in a persistent gameplay world.

    Top

    Q: How can I play Star Trek Online? Is there a download for the game?

    A: Star Trek Online is an online game available for purchase from a number of retailers, some of which allow you to download the game. For a full list of retailers, visit our retail page.

    Top

    Q: When will Star Trek Online be released?

    A: Star Trek Online will be available in North America on February 2, 2010. It will be available in Europe on February 5, 2010.

    Top

    Q: Will a monthly fee be required to play?

    A: Yes. Basic plans begin at $14.99/month. For more information about this and other pricing plans, visit our subscription page.

    Top

    Q: Will everyone be the Captain of their own ship?

    A: Yes, but you will have to earn the responsibility and skill to command larger and more powerful vessels. Remember, in Star Trek as well as naval tradition, whoever commands the ship is the "Captain," even if it is not your current rank.

    Top

    Q: Can I play something other than a Captain like a Doctor or an Engineer?

    A: Everyone is a Captain, (remember, if you command a ship, you are automatically a Captain), and you will command a crew, but that does not limit your role. Your character will still be able to choose from a variety of career paths, such as Engineer, Tactical Officer, Doctor, Science Officer, etc. Your career path is your root, and will affect your skills, and how you command your crew. Consider Jean-Luc Picard, Beverly Crusher, Worf and Kathryn Janeway. Picard was an archeologist and diplomat, Crusher was a doctor, Worf a security/tactical officer, and Janeway was a scientist. Each eventually chose a career in command and became ship captains. This does not mean the game will limit your ship choices based on your profession – far from it. The examples are simply an example of how the game design was inspired.

    Top

    Q: How will I be able to play with my friends?

    A: In space, you can form teams and do missions together. Space battles will occur between multiple player and NPC vessels. When you do a ground mission, the mission owner can build an away team that consists of other players. Outside of combat, there will be numerous community building features, locations, hubs and events that will bring players together.

    Top

    Q: Is there be PvP?

    A: Yes. We offer a faction vs. faction PvP ruleset, as well as a competitive PvE mechanic.

    Top

    Q: Are there PvP, PvE and RP rule set servers?

    A: There is only one Star Trek Online server. PvP is restricted to designated sectors of space (far-off reaches of unclaimed territory). Consensual PvP and competitive PvE occur between the realm borders (the Neutral Zone).

    Top

    Q: Is there an economy?

    A: Yes, there is an economy that makes sense in the Star Trek universe. Players trade Starfleet Merit and Klingon Honor, as well as Energy Credits, for goods and services.

    Top

    Q: When does the game take place?

    A: Approximately 30 years after the events in Star Trek Nemesis. The game starts in 2409. Technology has advanced and the galaxy is a much more volatile place.

    Top

    Q: What races can I play?

    A: You're able to play many popular races from the Star Trek universe, including Humans, Andorians, Vulcans, Gorn, Klingons, Nausiccans and Orions. You may also create your own race with its own custom look and attributes.

    Top

    Q: Do I need to be well-versed in Star Trek lore in order to play Star Trek Online?

    A: No, even the most casual Star Trek fan will enjoy and appreciate the world. For those not familiar with the Star Trek universe, Star Trek Online will be a new experience with as much depth as each individual is comfortable with exploring. However, the world will be rich with lore from every series and movie that will satisfy even the most devout Trek fan.

    Top

    Q: What is Cryptic using from the previous development?

    A: Star Trek Online is entirely based on Cryptic's design and built using Cryptic Studios' technology and assets. The former studio that we acquired the Star Trek game rights from had a huge amount of concept art created for their game – much of that is applicable, and we are taking advantage of it. But Cryptic's engine, technology platform and content pipelines have become so mature that with a small team we can quickly ramp up a project.

    Top

    Q: What are the system requirements?

    A: The minimum system requirements are:

    * OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)

    * CPU: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 3800+

    * Memory: 1GB RAM

    * Video: NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD Graphics

    * Sound: DirectX 9.0c Compatible Soundcard

    * DirectX: Version 9.0c or Higher

    * HDD: 10GB Free Disk Space

    * Network: Internet Broadband Connection Required

    * Disc: 6X DVD-ROM

    The recommended system specifications are:

    * OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)

    * CPU: Intel E8400 Core 2 Duo or AMD Athlon X2 5600+

    * Memory: 2GB RAM+

    * Video: NVIDIA GeForce 8800 / ATI Radeon HD 3850+

    * Sound: DirectX 9.0c Compatible Soundcard

    * DirectX: Version 9.0c or Higher

    * HDD: 10GB Free Disk Space

    * Network: Internet Broadband Connection Required

    * Disc: 6X DVD-ROM



    Top

    Q: Will I need to have to have an internet connection to play Star Trek Online?

    A: Yes.

    Top

    Q: Are there realistic travel times in space?

    A: Travel times are semi-realistic, with a focus on fun. Space is big, and it can take a very long time to travel great distances. That travel time can be impractically long. We will introduce transwarp conduit technology and worm holes to allow players to travel to distant sectors of the galaxy without needing days or weeks of gameplay to do so.

    Top

    Q: How does the new Star Trek movie affect Star Trek Online?

    A: Star Trek Online exists in the Star Trek universe's "standard timeline," whereas the latest Star Trek movie exists in an alternate timeline created when Nero and Spock entered a singularity and were transported back in time. For a full explanation, please see our article explaining how Star Trek XI affects Star Trek Online.

    ----------------------------------------------------------------------------------------------------------

    I am interested in what promises they have broken....please highlight them for me.

  • aleosaleos Member UncommonPosts: 1,943

     can you still do this? 

     

    www.youtube.com/watch

  • AkumaDaimyoAkumaDaimyo Member Posts: 185

    Cry more about my post. What I said hold true. OP is mad that the devs at cryptic don't put up with temper tantrums.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by aleos


     can you still do this? 
     
    www.youtube.com/watch

     

    Yep.

  • aleosaleos Member UncommonPosts: 1,943
    Originally posted by Zorgo

    Originally posted by aleos


     can you still do this? 
     
    www.youtube.com/watch

     

    Yep.

    if you can create your own race why are they selling races on the market place?

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    Originally posted by AgtSmith


     
    I agree that the idea that they are going to patch STO into something it is not is silly - it is now mostly everything it will ever be save then adding here and there more of the same.  However, that said, I find it hard to believe you cannot see the big difference between patching in new content now and later after people are required to pay another $15.  
    It is very easy to understand because it all comes down to one simple word: trust. I trust that the reason this patch is being delayed is exactly the reason they say it is. You and some others who hate the game do not trust anything that Cryptic says so you will always believe it happened for the most insidious reason.
    The difference is simple - Cryptic launched a game, again, that is unfinished and lacking content and they are now expecting people to pay more $$$ to get access to part of what should have been in the game at launch.  Sure, content shouldn't go live before it is done right - nobody argues that.  But in the same vein the game shouldn't go live before it is done right and clearly Cryptic had no issue rushing when it benefited them, now they want to take their time when that time cost customers money - and that is simply wrong.



     



    Benefited them? How did releasing the game in February benefit them? The holiday season had already passed.Was there some other game coming out in the coming months that would have stolen their thunder? Couldn't have been TOR because last read said that wasn't coming until 2011.So how exactly did it benefit them to release the game in February?

    Far as the unfinished bit, I'm at Commander and have yet to run out of stuff to do. The only part of the game where that holds any validity is with the Klingon faction. I'll grant you on that count there should have been more to do than PVP for Klingons and everyone on  the official forums agree with that.

    Content being added after the monthly fees hit for some people isn't wrong because they've already been adding content since it launched.No one is putting a gun to your head and saying you HAVE to pay another months fee. It doesn't cost you anything if you cancel. Then you don't have to pay anything. You'll miss out on the new content, but then again that is the choice YOU made, not anyone else.

    Currently Playing: World of Warcraft

  • AgtSmithAgtSmith Member Posts: 1,498
    Originally posted by Zorgo 

    I am interested in what promises they have broken....please highlight them for me.

     

    In Star Trek Online, the Star Trek universe will appear for the first time on a truly massive scale.

    Total falsehood. Massive scale? You can go from Earth to the four corners of the ST Universe in a matter of a few minutes, load time included.

     

    In this massively multiplayer online game from Cryptic Studios, players can pioneer their own destiny as Captain of a Federation starship. Or, they can become a Klingon Warlord and expand the Empire to the far reaches of the galaxy.

    Slight hyperbole. There is no Empire building or expanding or any way to affect the world (i.e. the maps pretending to be a world) in any way.

     

    Players will have the opportunity to visit iconic locations from the popular Star Trek fiction, reach out to unexplored star systems, and make contact with new alien species. With Episode Missions, every moment spent playing Star Trek Online will feel like a new Star Trek episode in which you are the star.

    Falsehood. Contant with new species? This is not in the game, certianly not in any meaningful way unless you are just counting that faces on mission text or NPCs can take any form.

     

    Explore strange new worlds and seek out new life and new civilizations in a vast, expanding universe.

    Falsehood.  Again, no expanding universe or even a persistent universe - just some small static maps joined by tons of loading screens.  No new worlds, just small maps pretending to be a world and civilizations?  I have yet to see a single map, ground or otherwise, I could cross in a matter of a couple minutes - there is no civilization or vast world here.

     

    Establish contact with new races, discover resources and uncover mysteries that will influence Star Trek's future. In 2409, Star Trek Online exists in a timeframe beyond even the latest movies, so everything you experience will be brand new, but still based on all the fiction you love.

    Falsehood.  Contant new races. again total BS.  Discover resources?  Not in the game. 

     

    Star Trek Online will be the first AAA MMO to feature space and ground combat at launch.

    Meaningless.  How many space MMOs are there even?  And as far as an AAA MMO, I think few objective people would even call this an MMO , let alone an AAA MMO.

     

    Missions will take you and your friends into the depths of space, across exotic planets, and even inside starships! As the Captain of your very own ship, it's up to you to lead your crew on missions that span a number of locations. You call the shots, no matter where you are.

    Misleading at best.  Across exotic planets?  If that means a map no bigger than most FPS games then I suppose that counts, but I hardly think of exploring the depths of space and exotic planets means loading to maps so small you can run across them in a minute or two.

     

    When you're in space, you direct the action - be it in the middle of a high-tension battle, where you can maneuver in 3-D space and fire a vast array of weaponry at your enemies, or as you enter warp to explore parts of the galaxy never before documented.

    False and misleading.  There is no 3D space movement, you move in STO on two planes, the Z axis is extremely limited in movement.And exploring never before documented parts of space?  Not even close - everything is pre made, pre scripted, linear and very non sandbox - there is no open world to explore, space or ground.

     

    On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands four subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales?

    Hyperbole and overstatement.  BOFFs are 'controlable' but hardly in "any manner you choose" - they have a follow mode, a don't fire mode, and a stand here mode - that is about it.  Most MMOs I have played afford far, far, far more 'control' over pets.

     

    Total customization

    Using Cryptic’s Total Customization technology, every ship you command can be customized by you, from its color to its construction.

    Exageration. You get customization for sure, but within very limited framework especially in terms of ships. Character creator is good, no doubt about that but beyond the character creator the customization options are pretty limited and certainly far from 'total customization'.

     

    Your ship will retain a Star Trek "feel," but it will also represent your style. What’s more, anyone can create their own species in Star Trek Online, meaning you can tell your own story about how you came to be in the galaxy. Leave your mark on the Star Trek universe!

    True and false.  You can make your own character look and even species within the character creator but the rest is totally false.  You have no way to tell your own story unless they are claiming the text field in a character bio as a game feature.  And there is no way to leave a mark on the STO universe as the universe is static and non persistence and fully instanced.

     

    Built by veterans with you in mind

    Please.  They had their deadline, their bottom line in mind - not gamers. 

     

    Star Trek Online is being developed by Cryptic Studios, creators of the massively successful City of Heroes and City of Villains. It’s built on the Cryptic Engine, a core technology that means our designers can focus less on a game’s nuts and bolts and more on creating a game that captures Star Trek’s essence, guaranteeing that both longtime fans of Star Trek and people new to the universe will feel at home.

    Telling.  Funny how they left out Champions Online from that, especially since this game is nearly the same in terms of its lack of content, lack of polish, simplistic design, no persistent world, and overall unfinished state.

     

    Join us in Star Trek Online, and boldly go where no one has gone before!

    LOL.  As long as that place you boldly want to go is an instance we have crafted for you and you have  a mission you hold that allows you to enter that area (that is right, save a few areas you can only enter systems and planets you have active missions for).

     

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  • AgtSmithAgtSmith Member Posts: 1,498
    Originally posted by ktanner3




    It is very easy to understand because it all comes down to one simple word: trust. I trust that the reason this patch is being delayed is exactly the reason they say it is. You and some others who hate the game do not trust anything that Cryptic says so you will always believe it happened for the most insidious reason.


    Benefited them? How did releasing the game in February benefit them? The holiday season had already passed.Was there some other game coming out in the coming months that would have stolen their thunder? Couldn't have been TOR because last read said that wasn't coming until 2011.So how exactly did it benefit them to release the game in February?
    Far as the unfinished bit, I'm at Commander and have yet to run out of stuff to do. The only part of the game where that holds any validity is with the Klingon faction. I'll grant you on that count there should have been more to do than PVP for Klingons and everyone on the official forums agree with that.
    Content being added after the monthly fees hit for some people isn't wrong because they've already been adding content since it launched.No one is putting a gun to your head and saying you HAVE to pay another months fee. It doesn't cost you anything if you cancel. Then you don't have to pay anything. You'll miss out on the new content, but then again that is the choice YOU made, not anyone else.


     

    First, I do not hate the game - I simply do not think it is anywhere near an MMO that should be charging a monthly fee.  At best it is a Guild Wars type game and they should package up the content updates every few months and sell them for $25 or so, or make them bigger and sell for a full $50 every 5 or 8 months.

     

    As for trust - it isn't about trust.  I saw what they did with Champions and now with STO - I am just taking my cues from their actions.

     

    As for how it benefits them, are you serious?  You cannot see the benefit to collecting $50 for a copy of the beta client and a $15 a month sub fee while beta/development finishes as a benefit?  Seriously, you cannot argue the fact that they stand to make a lot of money offering up the game for sale now rather than in 6 months or a year or so when it would more thoroughly and properly be 'done' - even if they lose subs from the poor state of the game they are getting paid for development most games go through with no box sales or subscription money incoming.

     

    As for the new content.  Again, are you serious?  At launch the game gets widely criticized as being, Like Champions, very light on content and having no endgame so they respond with a very public announcement of all the coming content and state clearly it is coming in the first couple weeks after live.  So people buy, some fools buy lifetimes subs, as it seems maybe this is not CO all over again and they are going to actually finish the game and no just sell a half assed product.  Then low and behold most of the first 30 days passes with no comment until they rescind that promise of content and announce it will not be out until after people shell out another $15.  Just on the face it is wrong because they clearly used the original announcement to entice buyers of the game but didn't deliver on what was essentially part of their sales pitch.  And even for those that choose to leave and not pay a sub they are jipped because they got a game that out of the box was incomplete and lacking half of what most MMOs have much of which was claimed to be in the game by Cryptic, or shortly to be updated after launch.

     

    It is just more of the same spin-spin-spin promise-promise-promise and never deliver crap that Cryptic did with Champions and is now doing with STO.  I can think of no developer that represents more clearly what is wrong with this genre than Cryptic, so while I do not have to subscribe to the game (and I won't), I will comment on their crappy way of doing things.

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  • RydesonRydeson Member UncommonPosts: 3,852

    AgtSmith for Pres 2010  :)

  • nikoliathnikoliath Member UncommonPosts: 1,154
    Originally posted by AgtSmith

    Originally posted by Zorgo 

    I am interested in what promises they have broken....please highlight them for me.

     

    False and misleading.  There is no 3D space movement, you move in STO on two planes, the Z axis is extremely limited in movement.And exploring never before documented parts of space?  Not even close - everything is pre made, pre scripted, linear and very non sandbox - there is no open world to explore, space or ground.

     Why do people have to tell lies. There is 3D movement, the only limitation is the pitch of the Z axis. You can still "climb" and "descend"

    Pre-made? Err yes it would have to be to some extent, or did you expect to actually experience something unique that no other person, programmer has?

    On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands four subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales?

    Hyperbole and overstatement.  BOFFs are 'controlable' but hardly in "any manner you choose" - they have a follow mode, a don't fire mode, and a stand here mode - that is about it.  Most MMOs I have played afford far, far, far more 'control' over pets.

     

    What sort of extra "control" ?



    Just asking.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by nikoliath

    Originally posted by AgtSmith

    Originally posted by Zorgo 

    I am interested in what promises they have broken....please highlight them for me.

     

    False and misleading.  There is no 3D space movement, you move in STO on two planes, the Z axis is extremely limited in movement.And exploring never before documented parts of space?  Not even close - everything is pre made, pre scripted, linear and very non sandbox - there is no open world to explore, space or ground.

     Why do people have to tell lies. There is 3D movement, the only limitation is the pitch of the Z axis. You can still "climb" and "descend"

    Pre-made? Err yes it would have to be to some extent, or did you expect to actually experience something unique that no other person, programmer has?

    On the ground, you lead your away team across exciting terrain, interacting with allies and battling enemies. Every Captain commands four subordinates on the ground, all of which can be directed to act in any manner you choose. Can you lead them safely through dangerous locales?

    Hyperbole and overstatement.  BOFFs are 'controlable' but hardly in "any manner you choose" - they have a follow mode, a don't fire mode, and a stand here mode - that is about it.  Most MMOs I have played afford far, far, far more 'control' over pets.

     

    What sort of extra "control" ?



    Just asking.

     

    yeah.. and technically a sheet of paper is 3d as well.. but I wouldn't be so anal to pass it off anything more then 2 dimentional :)

  • BizkitNLBizkitNL Member RarePosts: 2,546
    Originally posted by ktanner3

    Originally posted by Malickie


    When are MMO gamers going to wise up and realize if you don't treat Devs with some form of respect, you're not going to get much in return?
    It's always about the devs being "evil" never about players being childish and obnoxious. The guy didn't want to put up with complaints he can't do anything about. Which is a concept lost on gamers, the guy you're talking to isn't the guy in charge. He's the stooge sent to send you the message laid out by the guy in charge.
    What other business do you have to deal with this much grief from your customers? Not many I can think of on a level similar to what's required by an MMO developer, if they want to have a public face anyway. Wading through the trenches is a community managers job, if a dev is doing it, it's to strike up a real conversation with their customers, far to often do they learn this is a  mistake.
    Most game forums are about the equivalent of an angry mob waving pitchforks, all because they're to arrogant to realize, their creating the communication problem not developers.
    Give respect and it comes back on you, ignore your part in this scenario, things end up like explained above.
    Who is the truly arrogant one in this scenario? The dev sending a message about a delay, or customers bent out of shape because they think they'd do better?
    This goes for every game/company mind you not just Cryptic.



     

    QFT. And by the way this is what was actually said...

    "Guys,

    This is what happens in game development, it's the reason why we use "Soon" a bunch. I spent a little extra time making it extra cool, so its running a little late... When the video was made, that was the target date.

    I'm giving you a update now so you know whats going on. If the thread turns into hate and bile, it will definately be the last time I give you a update on stuff I'm working "

    I don't see anything wrong with trying to keep forum conversation to a civilised tone.I also don't see anything wrong with delaying a patch to make sure that the bugs are worked out. If the patch was released with problems, the same people whining over the delay would be whining that it was released with bugs.  



     

    The wrong thing here is that he expects those people to suddenly act all appropriate. If they don't, he's gonna stop giving updates on his work, effectively hurting everyone that reads the forums, rather than just the people turning the thread into hate and bile.

    Now, this kind of thing might work in group-based events, like say.......the military, where the entire group has to run another 10 miles because one lazy git couldn't be arsed to get a move on the last 10 miles. But since this is the internet, the anonymous internet, what good will it do?

    It's just silly.

    10
  • RydesonRydeson Member UncommonPosts: 3,852

    btw.. Key phrase there.. "IF the thread turns into hate and bile"..... note the biggest word there that is spelled with two letters.. IF..    For those that read the entire post the thread has been going on for quite some time and there was no hate and bile, other then the normal moans and groans...  What this git did was treat everyone like they were grade school kids in class..

    I think this is a very good "freudian slip" of this thoughts..  Gozer probably honestly thinks that most everyone on the forums and game are immature lil kids, and therefore he speaks down to them like a teacher does to a rowdy class..  He has done this BS before preemptively telling people he's not going to take any shit..  On the 3rd strike, he should be banned from the forums, I don't give a shit of he's an employee or not.. Lately he's just as guilty in causing drama on the forums as those he points a finger at .

  • pmaurapmaura Member UncommonPosts: 530

    I 100% agree with the deveolper work in retail for a while, there comes a point witha custumer where there only so many fuck yous you take, when a custumer is beligerant for beligerants sack which the anominty of the interenet seems to give people there comes a point where you go fuck you back and throw them out the store and you know what on the few instances I have done that the other custumers applaud you becuase they dont like hearing whining people either.

    if its contstuctive critizism fine but fuck you it sucks is not.

    The arrogance of this thread is the original poster thinking its ok to belittle people and crap on them and that the developer should sit there and take it. No one has to take disrespect. the fact the developer is explaining things telling you whats going on is a sign of respect for the community.

    Yeah STO has Issues hell I voice them, but cryptic was forced to release the game in 2 years but so far they really are slowly trying to get it toghether, and to make people resub your right, but thats also called business, but its not the borg content I think thats why the klingon content doest comet ill march.

  • RydesonRydeson Member UncommonPosts: 3,852
    Originally posted by pmaura


    I 100% agree with the deveolper work in retail for a while, there comes a point witha custumer where there only so many fuck yous you take, when a custumer is beligerant for beligerants sack which the anominty of the interenet seems to give people there comes a point where you go fuck you back and throw them out the store and you know what on the few instances I have done that the other custumers applaud you becuase they dont like hearing whining people either.
    if its contstuctive critizism fine but fuck you it sucks is not.
    The arrogance of this thread is the original poster thinking its ok to belittle people and crap on them and that the developer should sit there and take it. No one has to take disrespect. the fact the developer is explaining things telling you whats going on is a sign of respect for the community.
    Yeah STO has Issues hell I voice them, but cryptic was forced to release the game in 2 years but so far they really are slowly trying to get it toghether, and to make people resub your right, but thats also called business, but its not the borg content I think thats why the klingon content doest comet ill march.

     

    You must of failed to read the post right above you..... did you miss the "   IF   " word in Gozer's statement..  There was no attacking him or bile in the post.. Therefore there was NO reason for Gozer to start the pissing contest.. He wasn't defending his honor or being insulted directly by anyone..  

    I can just see Gozer working at Customer Service window at a store..  A person walks up holding a shirt (which most likely is being returned to store for refund).. Gozer doesn't say hello, how can I help you.. nope.. he says to customer, "If you are going to give me shit, im not going to help you".....  Let me say this very clear, that type of conduct ANYWHERE else besides an online forum would get you FIRED.. period.. on the spot.. 

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