I have no problem with F2P games or the cash shops that support them. I hop on them from time to time and have fun when I'm playing them. There have been a few cash shops I've spent a little money in. But I've never felt it was necesary to buy from them just because they are there. Some people are just overly competetive when it comes to themepark style games (the same ones who get mad when they die a few times in a PUG and begin to avoid them religeously) and they are usually the ones using terms like "forced to buy" and "unfair advantage". Personally I've never felt like I'm in competition with anyone on these games, because they are just that a game and I'm there to have fun at my own pace, not someone elses. If you are the kind who feel cash shops are a temptation that can't be avoided well, maybe thats weakness you should confront and conquer. Just because there's a McDonalds on every corner doesn't mean you have to eat there all the time does it?
IMO the F2P games are designed to be fun when you use the cash shop, and a boring grind when you don't.
That doesn't mean a player has no self control, it means a player doesn't like a boring grind.
Then, if on top of that, you're not a shopper, the game isn't much fun.
I don't like shopping, I like playing a game.
If I'm spending rl money, I don't feel like I'm playing a game, I feel like I'm shopping.
And if the game is designed to be the ultimate fun it can be without buying anything at the cash shop, then why would anyone purchase anything at the cash shop, which means the game would go broke?
And, if you do need to purchase stuff at the cash shop to have the ultimate fun the game offers, then why would you play a game at some lower setting of fun?
But if the higher setting of fun requires you to shop, then that defeats the whole purpose of a fun game for me, because shopping is the opposite of fun for me.
But some people love to shop. If that's you, have fun shopping in your cash shop games.
But to say people that dont' love shopping have no self control? I don't think so.
I do not care to play free2play games with a cash shop, but I have nothing against them. That is how they make their money. I will tell you I am completely against a pay2play game trying to double dip with a cash shop on top of the sub. I pay a sub for the complete game. When a game adds a item shop on top of my sub fee, no matter what items are in it, I quit. I quit World of Warcraft because of it among other reasons.
yay i like them, well sometimes, i have found games where you spend ur money and boom, ur superpowered instantly better than everyone else in game, i have a huge nay for that, but as long is its something small, like character looks, or small exp boosts, or movement speed boosts, or stuff liek that sure y not long as they arent overpowering u or instantly makeing u super high lvl with best gear or something ;D
Yay of course, otherwise how am I going to be able to continue gaming when I'm short of money?
And anyway, I never once felt the urge to be the best player on my server, so I don't find it necessary to spend loads of money on cash shops. However, I will buy from cash shops if I really like the game, and want to support it. After all, this is the main revenue for these companies, and I would want to show my support and to kind of thank the developers for coming up with such a game. And yes, I have spent money on cash shop items before, and that is for Atlantica Online, because I really did enjoy the game and if Guild Wars had a paybycash option, I'd gladly spend on that as well.
I'm also able to spend less on a cash shop than on a pay to play game as well, because I make sure that my spending does not go beyond fifteen dollars, and I only spend on the cash shop if I am able to afford it, and so far, this has been extremely successful.
In my opinion it is not the cash shop that's the problem. The problem is the massive grind that those games impose in order to effectively force players to buy XP items from the shop. They also tend to have barely any content or story, being just large fields of mindless mobs that you wade into for XP to get to the next level. It's pretty boring.
There are also cost issues with the shops. Back when I played Jade Dynasty I seriously considered buying a set of clothes for my character. My assumption was that it couldn't possibly be expensive, maybe ~$3-ish, but my god! Was I ever wrong. The cost of a single full suit was something like $30 USD once you added all of the parts, and I recall that a different suit was even more expensive. In addition to these absurd costs the suits had a time limit. It simply vanished in about two weeks or so. Obviously I did not spend the money on it, and in fact, I uninstalled the game and I avoid any of PWI's titles. I simply won't have anything to do with them.
So anyway, I don't see the cash shops themselves as being the problem. I see the problem being the absurdity that tends to go in tandem with the cash shops that's the problem. We need a company with their head screwed on straight. Then I'll be a happy F2P gamer.
Personally I also avoid a MMO that combines a monthly subscription with a cash shop, and I will do that for as long as I can. However I recognize that this appears to be growing into a norm of the genre. It's so sad.
unfortunately, in non-sub games that have cash shops I end up spending well over what Id spend on a normal subscription (sometimes $50 a month) and thats just on fluff items mostly. Being a collector has its down sides
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
I dont play F2P games with cash shop where progress is measured by the amount of money you can put in it instead of time.
whats a free to play mmo that hasnt a cash shop? im kinda sure there are none there are very few fantasy mmo's that ive not play for atleast 1 week of those still open atleast 75% have some way to trade cash shop for ingame items , that in its self levels the cash shop playing field .
F2P just agree with me more at this point once ive max lvl a toon or 2 in a game it grows stale i may bounce over and play it once in a while , but i dont want to pay monthly for a game i may not play at all that month .
with out cash shops theres no F2P gaming , with out F2P gaming theres way way less gamers , less gamers would be less mmo income , less income would jezz if the games commin out not blow what would less income do to them, i dont want to know
I have no problem with F2P games or the cash shops that support them. I hop on them from time to time and have fun when I'm playing them. There have been a few cash shops I've spent a little money in. But I've never felt it was necesary to buy from them just because they are there. Some people are just overly competetive when it comes to themepark style games (the same ones who get mad when they die a few times in a PUG and begin to avoid them religeously) and they are usually the ones using terms like "forced to buy" and "unfair advantage". Personally I've never felt like I'm in competition with anyone on these games, because they are just that a game and I'm there to have fun at my own pace, not someone elses. If you are the kind who feel cash shops are a temptation that can't be avoided well, maybe thats weakness you should confront and conquer. Just because there's a McDonalds on every corner doesn't mean you have to eat there all the time does it?
IMO the F2P games are designed to be fun when you use the cash shop, and a boring grind when you don't.
That doesn't mean a player has no self control, it means a player doesn't like a boring grind.
Then, if on top of that, you're not a shopper, the game isn't much fun.
I don't like shopping, I like playing a game.
If I'm spending rl money, I don't feel like I'm playing a game, I feel like I'm shopping.
And if the game is designed to be the ultimate fun it can be without buying anything at the cash shop, then why would anyone purchase anything at the cash shop, which means the game would go broke?
And, if you do need to purchase stuff at the cash shop to have the ultimate fun the game offers, then why would you play a game at some lower setting of fun?
But if the higher setting of fun requires you to shop, then that defeats the whole purpose of a fun game for me, because shopping is the opposite of fun for me.
But some people love to shop. If that's you, have fun shopping in your cash shop games.
But to say people that dont' love shopping have no self control? I don't think so.
If the player doesn't like a boring grind then that means the game may very well not be the right game for the player. There are many P2P games out there described as a "boring grind" to many of the community, usually in that case they don't continue to give their money to play. Personally I don't get why a person would continue to play a game they are not having fun in or are bored with.
You say if you're spending rl money, you don't feel like you're playing a game. Does that mean you don't like the pay to play model either, since you're spending real life money on a game? It certainly does come down to self control, some people are easily tempted to spend they are called impulse buyers, some sit on their earnings and don't feel compelled to get everything now, because they use "self control".
Oh and just to clarify the ones I'm talking about are the ones who feel they have to spend outrageous amounts on cash shop items just to compete, they have absolutley no self control. They let the "need to compete" get the better of them.
Yay! Give me a Cash shop with cute outfits, or sexy outfits, and I'm sold. I especially like the maid outfits, or lolita outfits. Those are usually my favorite. Cat, Bunny, etc outfits are cute too, to a lesser extent.
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
Will you go to a free exhibition baseball or hockey game? To me if the game is free and good and I have time I don’t see why not.
Will you buy hotdogs, sodas and such? Sure I will if they are reasonably priced and I want them.
Now, what if they sell snacks and sodas for $50 each? The hell no! What if that vendors refuse to move unless you buy something from them? I’ll get the hell out of the game.
I play mmo for fun. I only buy from cash shops when I want to. If I don’t want to pay and they don’t offer me any entertainment then so long, bye bye, farewell.
If the game is fun without using the cash shop, then I'll play it.
If it has a cash shop and is F2P then that's a positive. As I don't buy from cash shops, the reality of the situation is that other people are essentially paying my subscription fee. I get to play for free, and they support the game with cash shop purchases.
There's no downside.
Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
I have no problem with F2P games or the cash shops that support them. I hop on them from time to time and have fun when I'm playing them. There have been a few cash shops I've spent a little money in. But I've never felt it was necesary to buy from them just because they are there. Some people are just overly competetive when it comes to themepark style games (the same ones who get mad when they die a few times in a PUG and begin to avoid them religeously) and they are usually the ones using terms like "forced to buy" and "unfair advantage". Personally I've never felt like I'm in competition with anyone on these games, because they are just that a game and I'm there to have fun at my own pace, not someone elses. If you are the kind who feel cash shops are a temptation that can't be avoided well, maybe thats weakness you should confront and conquer. Just because there's a McDonalds on every corner doesn't mean you have to eat there all the time does it?
IMO the F2P games are designed to be fun when you use the cash shop, and a boring grind when you don't.
That doesn't mean a player has no self control, it means a player doesn't like a boring grind.
Then, if on top of that, you're not a shopper, the game isn't much fun.
I don't like shopping, I like playing a game.
If I'm spending rl money, I don't feel like I'm playing a game, I feel like I'm shopping.
And if the game is designed to be the ultimate fun it can be without buying anything at the cash shop, then why would anyone purchase anything at the cash shop, which means the game would go broke?
And, if you do need to purchase stuff at the cash shop to have the ultimate fun the game offers, then why would you play a game at some lower setting of fun?
But if the higher setting of fun requires you to shop, then that defeats the whole purpose of a fun game for me, because shopping is the opposite of fun for me.
But some people love to shop. If that's you, have fun shopping in your cash shop games.
But to say people that dont' love shopping have no self control? I don't think so.
If the player doesn't like a boring grind then that means the game may very well not be the right game for the player. There are many P2P games out there described as a "boring grind" to many of the community, usually in that case they don't continue to give their money to play. Personally I don't get why a person would continue to play a game they are not having fun in or are bored with.
You say if you're spending rl money, you don't feel like you're playing a game. Does that mean you don't like the pay to play model either, since you're spending real life money on a game? It certainly does come down to self control, some people are easily tempted to spend they are called impulse buyers, some sit on their earnings and don't feel compelled to get everything now, because they use "self control".
Oh and just to clarify the ones I'm talking about are the ones who feel they have to spend outrageous amounts on cash shop items just to compete, they have absolutley no self control. They let the "need to compete" get the better of them.
Paying the sub fee is no different than buying the box. I'm purchasing the game like I would purchase some tennis shoes.
That's OUTSIDE the game.
I don't like to shop INSIDE the game.
My sub fee is OUTSIDE the game. I don't have to shop and buy things when I pay a sub fee INSIDE the game.
Get it?
Spending real life money ON a game, no problem, I don't mind paying for things, just like I buy a movie ticket.
Spending real life money IN a game is shopping. I will go to the mall if I want to shop. And I don't want to shop unless I need some new tennis shoes. Which means my old tennis shoes are worn out, and I will procrastinate getting new ones, because shopping isn't my thing.
If you like shopping, great. I'm glad they make cash shops for you. You can also try QVC, Ebay, and lots of other shopping sites online.
I voted NAY. Mainly because when you do that and then listen hard enough, you can hear the sound of Richard Aihoshi bashing in his keyboard with his face.
All kidding aside, I have yet to enjoy a cash shop option game. However don't think that my opinion of them makes the RMT model a bad one. For example for research purposes I spent some time on a few donation based private servers of "A Certain Big Name MMO". On every one there was a startling number of players that were willing to pay at least, and in some cases more, than a yearly subscription to retail would have cost, to get uber geared and leveled characters without having to sit through the grind they would have had in retail. That alone proved to me that the RMT model is going to become a far more widespread payment option in online gaming, whether I like it or not.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
I said yay, I love the cash shop model games, its my type of games, I am a casual player, I like to hop from game to game, I cant stand being in one game more than two months, even in those two months I dont play all the time but if I am playing a p2p game I am constrained by the monthly fee I am paying,
I am the kind of person who when pays for something loves to take all his money worth from, so that means I would really be playing the game alot which really isnt my style, and for ppl saying F2P games are inferiour or lower on quality than their P2P counterparts, I would tell them they are not entirely true
I played WOW trial, I hated it, the graphics was bad, the old towns were empty and from what I heard the community is quite bad which I didnt stay long to experience, I only played it for 20 mins, I played fallen earth which was bad too, only P2P game I loved and supscribed to was EVE online but I guess thats the exception of the rule for me.
now for F2P, I played ROM and loved it, which was called a wow clone I guess, I played silkroad online which was my favourite game till now due to its original idea of triangle of trade(theif, hunter, trader), I admit that alot of F2P titles was bad but I found some which far surpases the P2P titles.
They cripple the bird's wing, and then condemn it for not flying as fast as they.Malcolm X
smile:i agre with you f2p learned a lot in a short while and if what is advertised from forsaken world is true forsaken world will be THE best game out there. some dont like farmville!lol!70 million love it!so i guess its another niche market!
you sound like a 13yo that never got enough money to pay P2P games. Not saying you are, but you totally look like one
how do I recognize them?
they hype to hell and back F2P games still unreleased, then a couple months after release they find out it was nothing but grind craps with Pay2Excel cash shops, and move on to the next upcoming crap that they will hype to hell and back.
Comments
IMO the F2P games are designed to be fun when you use the cash shop, and a boring grind when you don't.
That doesn't mean a player has no self control, it means a player doesn't like a boring grind.
Then, if on top of that, you're not a shopper, the game isn't much fun.
I don't like shopping, I like playing a game.
If I'm spending rl money, I don't feel like I'm playing a game, I feel like I'm shopping.
And if the game is designed to be the ultimate fun it can be without buying anything at the cash shop, then why would anyone purchase anything at the cash shop, which means the game would go broke?
And, if you do need to purchase stuff at the cash shop to have the ultimate fun the game offers, then why would you play a game at some lower setting of fun?
But if the higher setting of fun requires you to shop, then that defeats the whole purpose of a fun game for me, because shopping is the opposite of fun for me.
But some people love to shop. If that's you, have fun shopping in your cash shop games.
But to say people that dont' love shopping have no self control? I don't think so.
f2p is a scam and a blight.
cash stops are a scam and a blight.
Buy a game once to have a license, pay the monthly fee and screw off with the rest of the scam-alicious stupid ideas.
I do not care to play free2play games with a cash shop, but I have nothing against them. That is how they make their money. I will tell you I am completely against a pay2play game trying to double dip with a cash shop on top of the sub. I pay a sub for the complete game. When a game adds a item shop on top of my sub fee, no matter what items are in it, I quit. I quit World of Warcraft because of it among other reasons.
Cash shops are evil. They went and called the gummerment on me, and then they done took my baby!!!
Writer / Musician / Game Designer
Now Playing: Skyrim, Wurm Online, Tropico 4
Waiting On: GW2, TSW, Archeage, The Rapture
IMO
yay i like them, well sometimes, i have found games where you spend ur money and boom, ur superpowered instantly better than everyone else in game, i have a huge nay for that, but as long is its something small, like character looks, or small exp boosts, or movement speed boosts, or stuff liek that sure y not long as they arent overpowering u or instantly makeing u super high lvl with best gear or something ;D
Yay of course, otherwise how am I going to be able to continue gaming when I'm short of money?
And anyway, I never once felt the urge to be the best player on my server, so I don't find it necessary to spend loads of money on cash shops. However, I will buy from cash shops if I really like the game, and want to support it. After all, this is the main revenue for these companies, and I would want to show my support and to kind of thank the developers for coming up with such a game. And yes, I have spent money on cash shop items before, and that is for Atlantica Online, because I really did enjoy the game and if Guild Wars had a paybycash option, I'd gladly spend on that as well.
I'm also able to spend less on a cash shop than on a pay to play game as well, because I make sure that my spending does not go beyond fifteen dollars, and I only spend on the cash shop if I am able to afford it, and so far, this has been extremely successful.
Main characters:
Jinn Gone Quiet (Guild Wars)
Princess Pudding (Guild Wars)
In my opinion it is not the cash shop that's the problem. The problem is the massive grind that those games impose in order to effectively force players to buy XP items from the shop. They also tend to have barely any content or story, being just large fields of mindless mobs that you wade into for XP to get to the next level. It's pretty boring.
There are also cost issues with the shops. Back when I played Jade Dynasty I seriously considered buying a set of clothes for my character. My assumption was that it couldn't possibly be expensive, maybe ~$3-ish, but my god! Was I ever wrong. The cost of a single full suit was something like $30 USD once you added all of the parts, and I recall that a different suit was even more expensive. In addition to these absurd costs the suits had a time limit. It simply vanished in about two weeks or so. Obviously I did not spend the money on it, and in fact, I uninstalled the game and I avoid any of PWI's titles. I simply won't have anything to do with them.
So anyway, I don't see the cash shops themselves as being the problem. I see the problem being the absurdity that tends to go in tandem with the cash shops that's the problem. We need a company with their head screwed on straight. Then I'll be a happy F2P gamer.
Personally I also avoid a MMO that combines a monthly subscription with a cash shop, and I will do that for as long as I can. However I recognize that this appears to be growing into a norm of the genre. It's so sad.
You can't have a F2P game without some sort of cash shop... How are they going to make money?
I dont play F2P games with cash shop where progress is measured by the amount of money you can put in it instead of time.
hell I love cash shops
unfortunately, in non-sub games that have cash shops I end up spending well over what Id spend on a normal subscription (sometimes $50 a month) and thats just on fluff items mostly. Being a collector has its down sides
"If you want a picture of the future, imagine a robot foot stomping on a human face -- forever."
whats a free to play mmo that hasnt a cash shop? im kinda sure there are none there are very few fantasy mmo's that ive not play for atleast 1 week of those still open atleast 75% have some way to trade cash shop for ingame items , that in its self levels the cash shop playing field .
F2P just agree with me more at this point once ive max lvl a toon or 2 in a game it grows stale i may bounce over and play it once in a while , but i dont want to pay monthly for a game i may not play at all that month .
with out cash shops theres no F2P gaming , with out F2P gaming theres way way less gamers , less gamers would be less mmo income , less income would jezz if the games commin out not blow what would less income do to them, i dont want to know
IMO the F2P games are designed to be fun when you use the cash shop, and a boring grind when you don't.
That doesn't mean a player has no self control, it means a player doesn't like a boring grind.
Then, if on top of that, you're not a shopper, the game isn't much fun.
I don't like shopping, I like playing a game.
If I'm spending rl money, I don't feel like I'm playing a game, I feel like I'm shopping.
And if the game is designed to be the ultimate fun it can be without buying anything at the cash shop, then why would anyone purchase anything at the cash shop, which means the game would go broke?
And, if you do need to purchase stuff at the cash shop to have the ultimate fun the game offers, then why would you play a game at some lower setting of fun?
But if the higher setting of fun requires you to shop, then that defeats the whole purpose of a fun game for me, because shopping is the opposite of fun for me.
But some people love to shop. If that's you, have fun shopping in your cash shop games.
But to say people that dont' love shopping have no self control? I don't think so.
If the player doesn't like a boring grind then that means the game may very well not be the right game for the player. There are many P2P games out there described as a "boring grind" to many of the community, usually in that case they don't continue to give their money to play. Personally I don't get why a person would continue to play a game they are not having fun in or are bored with.
You say if you're spending rl money, you don't feel like you're playing a game. Does that mean you don't like the pay to play model either, since you're spending real life money on a game? It certainly does come down to self control, some people are easily tempted to spend they are called impulse buyers, some sit on their earnings and don't feel compelled to get everything now, because they use "self control".
Oh and just to clarify the ones I'm talking about are the ones who feel they have to spend outrageous amounts on cash shop items just to compete, they have absolutley no self control. They let the "need to compete" get the better of them.
Yay! Give me a Cash shop with cute outfits, or sexy outfits, and I'm sold. I especially like the maid outfits, or lolita outfits. Those are usually my favorite. Cat, Bunny, etc outfits are cute too, to a lesser extent.
~Miles "Tails" Prower out! Catch me if you can!
Come Join us at www.globalequestria.com - Meet other fans of My Little Pony: Friendship is Magic!
Not liking F2P+cash shop games, is not the same as being against their existence. So where is the 'I dont care' option?
Will you go to a free exhibition baseball or hockey game? To me if the game is free and good and I have time I don’t see why not.
Will you buy hotdogs, sodas and such? Sure I will if they are reasonably priced and I want them.
Now, what if they sell snacks and sodas for $50 each? The hell no! What if that vendors refuse to move unless you buy something from them? I’ll get the hell out of the game.
I play mmo for fun. I only buy from cash shops when I want to. If I don’t want to pay and they don’t offer me any entertainment then so long, bye bye, farewell.
If the game is fun without using the cash shop, then I'll play it.
If it has a cash shop and is F2P then that's a positive. As I don't buy from cash shops, the reality of the situation is that other people are essentially paying my subscription fee. I get to play for free, and they support the game with cash shop purchases.
There's no downside.
Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
IMO the F2P games are designed to be fun when you use the cash shop, and a boring grind when you don't.
That doesn't mean a player has no self control, it means a player doesn't like a boring grind.
Then, if on top of that, you're not a shopper, the game isn't much fun.
I don't like shopping, I like playing a game.
If I'm spending rl money, I don't feel like I'm playing a game, I feel like I'm shopping.
And if the game is designed to be the ultimate fun it can be without buying anything at the cash shop, then why would anyone purchase anything at the cash shop, which means the game would go broke?
And, if you do need to purchase stuff at the cash shop to have the ultimate fun the game offers, then why would you play a game at some lower setting of fun?
But if the higher setting of fun requires you to shop, then that defeats the whole purpose of a fun game for me, because shopping is the opposite of fun for me.
But some people love to shop. If that's you, have fun shopping in your cash shop games.
But to say people that dont' love shopping have no self control? I don't think so.
If the player doesn't like a boring grind then that means the game may very well not be the right game for the player. There are many P2P games out there described as a "boring grind" to many of the community, usually in that case they don't continue to give their money to play. Personally I don't get why a person would continue to play a game they are not having fun in or are bored with.
You say if you're spending rl money, you don't feel like you're playing a game. Does that mean you don't like the pay to play model either, since you're spending real life money on a game? It certainly does come down to self control, some people are easily tempted to spend they are called impulse buyers, some sit on their earnings and don't feel compelled to get everything now, because they use "self control".
Oh and just to clarify the ones I'm talking about are the ones who feel they have to spend outrageous amounts on cash shop items just to compete, they have absolutley no self control. They let the "need to compete" get the better of them.
Paying the sub fee is no different than buying the box. I'm purchasing the game like I would purchase some tennis shoes.
That's OUTSIDE the game.
I don't like to shop INSIDE the game.
My sub fee is OUTSIDE the game. I don't have to shop and buy things when I pay a sub fee INSIDE the game.
Get it?
Spending real life money ON a game, no problem, I don't mind paying for things, just like I buy a movie ticket.
Spending real life money IN a game is shopping. I will go to the mall if I want to shop. And I don't want to shop unless I need some new tennis shoes. Which means my old tennis shoes are worn out, and I will procrastinate getting new ones, because shopping isn't my thing.
If you like shopping, great. I'm glad they make cash shops for you. You can also try QVC, Ebay, and lots of other shopping sites online.
I voted NAY. Mainly because when you do that and then listen hard enough, you can hear the sound of Richard Aihoshi bashing in his keyboard with his face.
All kidding aside, I have yet to enjoy a cash shop option game. However don't think that my opinion of them makes the RMT model a bad one. For example for research purposes I spent some time on a few donation based private servers of "A Certain Big Name MMO". On every one there was a startling number of players that were willing to pay at least, and in some cases more, than a yearly subscription to retail would have cost, to get uber geared and leveled characters without having to sit through the grind they would have had in retail. That alone proved to me that the RMT model is going to become a far more widespread payment option in online gaming, whether I like it or not.
"Gypsies, tramps, and thieves, we were called by the Admin of the site . . . "
I said yay, I love the cash shop model games, its my type of games, I am a casual player, I like to hop from game to game, I cant stand being in one game more than two months, even in those two months I dont play all the time but if I am playing a p2p game I am constrained by the monthly fee I am paying,
I am the kind of person who when pays for something loves to take all his money worth from, so that means I would really be playing the game alot which really isnt my style, and for ppl saying F2P games are inferiour or lower on quality than their P2P counterparts, I would tell them they are not entirely true
I played WOW trial, I hated it, the graphics was bad, the old towns were empty and from what I heard the community is quite bad which I didnt stay long to experience, I only played it for 20 mins, I played fallen earth which was bad too, only P2P game I loved and supscribed to was EVE online but I guess thats the exception of the rule for me.
now for F2P, I played ROM and loved it, which was called a wow clone I guess, I played silkroad online which was my favourite game till now due to its original idea of triangle of trade(theif, hunter, trader), I admit that alot of F2P titles was bad but I found some which far surpases the P2P titles.
They cripple the bird's wing, and then condemn it for not flying as fast as they.Malcolm X
smile:i agre with you f2p learned a lot in a short while and if what is advertised from forsaken world is true
forsaken world will be THE best game out there.
some dont like farmville!lol!70 million love it!so i guess its another niche market!
you sound like a 13yo that never got enough money to pay P2P games. Not saying you are, but you totally look like one
how do I recognize them?
they hype to hell and back F2P games still unreleased, then a couple months after release they find out it was nothing but grind craps with Pay2Excel cash shops, and move on to the next upcoming crap that they will hype to hell and back.