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Lord of the Rings Online vs Aion

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  • illanadanillanadan Member Posts: 314
    Originally posted by Gameloading


     

     Lotro on the other hand does little that World of Warcraft doesn't do better.
     

     

     

    Eh... The last line is backwards :/ 

    "WoW on the other hand does little that LoTRO doesn't do better.

    As for the Fantasy Setting of course LoTRO is going to use it... IT IS LORD OF THE RINGS. The difference is in the quality of the quests and the immersion. 

    Now on to Aion. The art style has been seen countless times in countless other Asian grinds, just slightly more polished here. The setting has been seen before to. There is no real lore to immerse yourself in let alone ANY immersion in the game at all.

     

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  • PapadamPapadam Member Posts: 2,102
    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

    Yea Aion looks different from all other mmorpgs... Well except the hundreds of korean grinders out there that looks exactly the same. Plus there are like 4 upcoming MMOs with the exact same art style as Aion only "cooler" or flashier...

    Meanwhile I cant think of a MMO with a simillar art style and setting like LotrO.

    If WoW = The Beatles
    and WAR = Led Zeppelin
    Then LotrO = Pink Floyd

  • FormlessOneFormlessOne Member UncommonPosts: 35
    Originally posted by farfanugon


    i read your question like this "what would you rather have a nice new kitty or raging hemorrhoids" the 2 games are that far apart



     

    Not sure I would've chosen those particular endpoints for the scale, but I fully agree with the poster's sentiment.

    image

  • SgtFrogSgtFrog Member Posts: 5,001
    Originally posted by Papadam

    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

    Yea Aion looks different from all other mmorpgs... Well except the hundreds of korean grinders out there that looks exactly the same. Plus there are like 4 upcoming MMOs with the exact same art style as Aion only "cooler" or flashier...

    Meanwhile I cant think of a MMO with a simillar art style and setting like LotrO.

    Looks like any other medieval fantasy mmorpg to me.

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    March on! - Lets Invade Pekopon

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Papadam

    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

    Yea Aion looks different from all other mmorpgs... Well except the hundreds of korean grinders out there that looks exactly the same. Plus there are like 4 upcoming MMOs with the exact same art style as Aion only "cooler" or flashier...

    Meanwhile I cant think of a MMO with a simillar art style and setting like LotrO.

    I don't know of any mmorpg that has the same theme Aion has.



    You seriously can't think of an MMO with elves and dwarves?

     

  • EmeraqEmeraq Member UncommonPosts: 1,063

    I have an active sub to Aion, and a lifetime to LOTRO, so for me it's both... with that said I take long breaks from both of them because I get burnt out easily... Gamers ADD I suppose.

  • spankybusspankybus Member UncommonPosts: 1,367
    Originally posted by Emeraq


    I have an active sub to Aion, and a lifetime to LOTRO, so for me it's both... with that said I take long breaks from both of them because I get burnt out easily... Gamers ADD I suppose.

     

    /signed in the same boat...the games get old, and so do I.

    Frank 'Spankybus' Mignone
    www.spankybus.com
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  • OddbotOddbot Member Posts: 31
    Originally posted by ironlevi

    On the other hand the combat and animations in Aion are way more responsive and fluid than in LotRO. It really takes some getting used to and was ultimately the reason I left LotRO.

     

    LOTRO tuned up the combat signifigantly in the latest xpac. Combat is much more responsive now.

    For me LOTRO is a much better game than Aion. Much more immersive, much better story, much better writing, Classes that are more fun to play. Aion is a pretty cookie-cutter Korean grinder in a prettier package trying to pass itself of as more than that. PvP is supposed to be it's big draw yet you have to grind grind grind before you can get into the good stuff. The game is shallow, This can be seen in it's zones that are small and very constricting, there's really no exploration at all, with lots of narrow paths instead. The areas feel more like attractions at a zoo, not immersive at all, whereas LOTRO's zones are huge and sprawling (North Downs and Forochel are two especially IMMENSE zones), and actually feel like real areas in a real iving breathing world.

    The economy in Aion is also goldseller's heaven. The whole game is super dependent on it's in-game currency.  Aion may turn out to be more, but right now it really doesn't have much that other MMOs have and do better. What I really don't get is how Aion has already been out for a year in Korea before it hit the US and still feels pretty lacking in content. What the hell were the devs doing for that year???  

  • AxehiltAxehilt Member RarePosts: 10,504
    Originally posted by Gameloading

    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.



     

    So you think it'd be acceptable if a game had you grind a single mob type for 200 hours to reach max level?

    200 hours of the same mob is going to be equally as enjoyable to you as fighting a variety of monsters and running a variety of quests that ask you to do other tasks (possibly not killing-related)?

    You have a very unique view on things if so. 

    "What is truly revealing is his implication that believing something to be true is the same as it being true. [continue]" -John Oliver

  • HeretiqueHeretique Member RarePosts: 1,536


    Originally posted by Hrayr2148
    I played Aion for 5 months and now I am playing LoTRO.  I have a 49 Templar in Aion with half a level to go and for the life of me, I can't get myself to log on and play.
     
    Aion has a lot of potential but it lacks content.  It is also more "grindy" than LoTRO.  This may sound harsh but I don't believe Aion has a soul or an identity.  AT THIS POINT IN TIME, it seems really shallow.  I'd wait till 2.0 before playing Aion.  It's due out in the next few months.
    As for LoTRO, it is probably the most underrated MMO on the market.  The quests are go kill X for Y drop, just like any other MMO BUT, they are beautifully written.  The Book/Story arcs are brilliantly designed.  The game is fun and challenging.  You never feel frustrated.  The first Dungeon in LOTRO I did (The Great Barrow) is better designed than most of the current dungeons in Aion.
    Aion has a lot of room to grow while LOTRO has been out for three years.  It also depends on if you prefer PvE or PvP.  Aion is primarily a PvP game with some end game PvE as well, but nothing special.  LoTRO is purely a PvE game with a little PvP on the side (called Monster Play).
     
    I'd recommend trying to get a free trial with LOTRO and seeing if you like it.  The graphics are dated but they do have a hi rez DircectX 10 version out that looks nice.
    I do not believe Aion has a free trial, so trying it out will cost you money.

    I would say this is the best post on this thread. I played LOTRO but was "too pve" if you could say - nothing wrong with that just at the time I was seeking a more PvP standpoint for a game to play. LOTRO is visually stunning and so is Aion.

    I quit Aion with my lvl 50 after I got the miragent set. The PvP in the abyss is sort of a luck of a draw type of game when you run into situations. I will most likely go back once Aion 2.0/3.0 is released, so far the latest patch coming up looks very promising but like above poster said, try the free trial for LOTRO to see if you would consider the game an option.

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Axehilt

    Originally posted by Gameloading

    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.



     

    So you think it'd be acceptable if a game had you grind a single mob type for 200 hours to reach max level?

    200 hours of the same mob is going to be equally as enjoyable to you as fighting a variety of monsters and running a variety of quests that ask you to do other tasks (possibly not killing-related)?

    You have a very unique view on things if so. 



     

    You don't have to grind a single mob for 200 hours.

    In lotro you will eventually run out of unique quests to do. It is simply inevitable. The difference between Aion and Lotro is that it takes longer to get to the max cap in Aion. This gives developers more time to release new content. Sure you will be repeating the same content but you're still getting a sense of progression.



    With that said, the difference between Lotro and Aion's leveling isn't as big as some people like to say it is. We're only a few months after release and there are already plenty of people at or near the cap.  

  • CitiusCitius Member Posts: 69

     I didn't enjoy LOTRO as much as everyone else.  Yes it was fun but it was nothing different.  There is little pvp as others have said with the main focus on PVE.  However, I didn't find it anything to exciting.  

     

    Yet I have never played Aion and from what I hear it is a grindfest.  However so was WoW and millions enjoyed that.  I say try both and see which one is for you, best of luck.

     

    Played: World of Warcraft (5Y), WarHammer (3M), Anarchy Online, Runescape (5+Y), Lord of the Rings Online, Runes of Magic, City of Heroes/Villains, Dungeons and Dragons Online, Fallen Earth (1M)

    Currently Playing: Guild Wars
    Currently Trying: None
    Taking a Break From: EVE Online

  • Rayx0rRayx0r Member, Newbie CommonPosts: 2,902
    Originally posted by Oddbot

    Originally posted by ironlevi

    On the other hand the combat and animations in Aion are way more responsive and fluid than in LotRO. It really takes some getting used to and was ultimately the reason I left LotRO.

     

    LOTRO tuned up the combat signifigantly in the latest xpac. Combat is much more responsive now.

    For me LOTRO is a much better game than Aion. Much more immersive, much better story, much better writing, Classes that are more fun to play. Aion is a pretty cookie-cutter Korean grinder in a prettier package trying to pass itself of as more than that. PvP is supposed to be it's big draw yet you have to grind grind grind before you can get into the good stuff. The game is shallow, This can be seen in it's zones that are small and very constricting, there's really no exploration at all, with lots of narrow paths instead. The areas feel more like attractions at a zoo, not immersive at all, whereas LOTRO's zones are huge and sprawling (North Downs and Forochel are two especially IMMENSE zones), and actually feel like real areas in a real iving breathing world.

    The economy in Aion is also goldseller's heaven. The whole game is super dependent on it's in-game currency.  Aion may turn out to be more, but right now it really doesn't have much that other MMOs have and do better. What I really don't get is how Aion has already been out for a year in Korea before it hit the US and still feels pretty lacking in content. What the hell were the devs doing for that year???  



     

    this is the part of the post where we make things up based off total speculation and hope nobody has played the game in question to call you out on it.

    One of the biggest currencies in the game (actually, the biggest) are abyss points.  Abyss points is how you get real gear, anything other than abyss gear isnt really worth purchasing (past say level 35-40).  Oh, abyss points cannot be traded.  Theyre earned by the players themselves.  Of course, if you only played Aion up until the point where you are in the Abyss, you might have the impression that gear is unobtainable

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  • ScotScot Member LegendaryPosts: 24,273

    Having just spent an evening as part of a Warg pack hunting down Elves, Hobbits and Men. I can say that PvM as they call it is great. The only draw back is that it is in one zone.

  • AgentAnarkiiAgentAnarkii Member UncommonPosts: 173

     Anyway any of you guys could send me a buddy key for LotRO i'd really appreciate it. 

    Send it to: Colalover94@gmail.com

    or

    Iwantfood94@gmail.com

    Thanks in Advance.

    Anarkii Out. 

  • tinywulftinywulf Member Posts: 106
    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

     

    Turbine has released more free content than the 2 paid expansions, misleading comment.

  • AgentAnarkiiAgentAnarkii Member UncommonPosts: 173

     Thanks daniel

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by tinywulf

    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

     

    Turbine has released more free content than the 2 paid expansions, misleading comment.

    There is nothing misleading about it. NCsoft releases all content free of charge while Turbine charges for expansion packs.

     

  • SwoogieSwoogie Member UncommonPosts: 399
    Originally posted by tinywulf

    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

     

    Turbine has released more free content than the 2 paid expansions, misleading comment.



     

    Agreed, further it is very asanine to think that because other games use Fantasy that was based off of Tolkien's world and creations that Turbine would mess with what was originally created. LotRO has many free content updates(including one that launched last week)  and has tried many new or little used concepts such as skirmishes, Legendary weapons, and use of instances for story lines. While it is true that Legendary weapons need work and story instancing isn't perfect, they are far from the kitsch(wikipedia the word if you dont know it) crap that Aion throws out. The setting might be unique, as in no one has used it, but it also is fantasy which is a derived from Tolkien's world. It doesnt matter which MMO's came first. All that matters is that Turbine has tried very hard to stay true to the lore and still make a great MMO. Lotro is one of the best MMO's I have played in a long time. 

    image

  • SwoogieSwoogie Member UncommonPosts: 399

    Lets do it this way,

    image

  • GameloadingGameloading Member UncommonPosts: 14,182
    Originally posted by Swoogie

    Originally posted by tinywulf

    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

     

    Turbine has released more free content than the 2 paid expansions, misleading comment.



     

    Agreed, further it is very asanine to think that because other games use Fantasy that was based off of Tolkien's world and creations that Turbine would mess with what was originally created. LotRO has many free content updates(including one that launched last week)  and has tried many new or little used concepts such as skirmishes, Legendary weapons, and use of instances for story lines. While it is true that Legendary weapons need work and story instancing isn't perfect, they are far from the kitsch(wikipedia the word if you dont know it) crap that Aion throws out. The setting might be unique, as in no one has used it, but it also is fantasy which is a derived from Tolkien's world. It doesnt matter which MMO's came first. All that matters is that Turbine has tried very hard to stay true to the lore and still make a great MMO. Lotro is one of the best MMO's I have played in a long time. 

    In my opinion,The Lord of the rings was not an IP that was begging to be made into an MMO. There were already plenty of high fantasy MMORPGs around. I would have prefered if Turbine would have created a universe that was different and unique.

     

    Aion's world and theme is very different from Tolkien's world. Just because it is a fantasy game does not mean it is derived from Tolkien's world.

  • SwoogieSwoogie Member UncommonPosts: 399
    Originally posted by Gameloading

    Originally posted by Swoogie

    Originally posted by tinywulf

    Originally posted by Gameloading


    I'd pick Aion over Lotro.
    Aion has both solid PVE and PVP gameplay. Lotro has solid PVE but terrible PVP play.



    It is pointless to complain about grinding because grinding is inevitable. In lotro you will also reach a point where you will be doing the same thing over and over again. Developers can not develop content faster than players can play through.
    Aion has a very unique setting. It looks very different from other mmorpgs and it has an excellent art style. You never know what to expect in terms of world and monster design. Lotro on the other hand is a completely generic fantasy setting. Now i'm sure some Lotr fan is looking to come in and say that lord of the rings existed first, that is irrelevant. Lotro was late to the party when games like WoW and EQ2 already provided a high fantasy setting.
    Another bonus is that all content in Aion will be free of charge while Lotro charges for expansion packs.
    Aion isn't a beacon of originality, but its unique setting is what makes it stand out. Lotro on the other hand does little that World of Warcraft doesn't do better.

     

     

    Turbine has released more free content than the 2 paid expansions, misleading comment.



     

    Agreed, further it is very asanine to think that because other games use Fantasy that was based off of Tolkien's world and creations that Turbine would mess with what was originally created. LotRO has many free content updates(including one that launched last week)  and has tried many new or little used concepts such as skirmishes, Legendary weapons, and use of instances for story lines. While it is true that Legendary weapons need work and story instancing isn't perfect, they are far from the kitsch(wikipedia the word if you dont know it) crap that Aion throws out. The setting might be unique, as in no one has used it, but it also is fantasy which is a derived from Tolkien's world. It doesnt matter which MMO's came first. All that matters is that Turbine has tried very hard to stay true to the lore and still make a great MMO. Lotro is one of the best MMO's I have played in a long time. 

    In my opinion,The Lord of the rings was not an IP that was begging to be made into an MMO. There were already plenty of high fantasy MMORPGs around. I would have prefered if Turbine would have created a universe that was different and unique.

     

    Aion's world and theme is very different from Tolkien's world. Just because it is a fantasy game does not mean it is derived from Tolkien's world.

    Tolkiens world if the mother of all fantasies and it was the beginging of fantasy. Anything that calls itself fantasy is derived from it. Sorry but thats the reality. I was not a huge lotr fan before the game. I watched the movies and enjoyed them a lot. That was all. When the game rolled around, I rewatched the movies, read the books and digged deep into the lore of MIddle-Earth. There is so much content available for LotRO from the work of Tolkien, imo, it was begging to be made into a MMO because of this fact. The depth it brings is unreal. I feel more immersed into LotRO than any other game I have ever played. Even EQ, Daoc, SWG, or WoW. I am currently playin WoW and LotRO, fyi. Sure Aion has a unique story line, but that was put together quickly. The Tolkien world was a man's life work and therefore is immense.

     

    meh, I should proof read but I'm to lazy. Ignore my gramatical errors plz

    image

  • zeowyrmzeowyrm Member Posts: 746

    Turbine did do their own IP.  Two games from it actually, one still kicking around.  Asheron's Call.  And AC2 might still be around, but they made a bad business choice of partners with M$.

    As far as there being no demand for a LOTR mmo, do us a favor and wiki Middle Earth Online.  LOTRO, in one form or another, had been in development for about a decade before it finally came out. 

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