"The development philosophy where this is concerned for Black Prophecy players to be able to earn in-game almost everything that is available in the items shop with the exception being aesthetic items."
It starts out like this in every F2P game, they dont start with fairness breaking items in the cash shop. But give it one or two years and that will change. You could of course play it until they do make the cash shop unfair, but by then you have a lot of time invested in the game, which is why MMO companies don't launch with gameplay altering items.
I'm not familier w/ Gamigo. Are they rapists like gPotato? It'd be a shame to see all that work go down the crapper b/c of greed. Like we're seeing with people's disinterest in Allods. After glowing early reviews, and even after the dmg control change to the shop. People just don't trust them, no matter how polished the game is.
Gamigo was AO publisher for german speaking market. I never heard any bad things about them.
Reakktor - game developer is very small company for some reason able to create unique games of great quality (Neocron!!!!).
Im going to play or at least try out this game when it comes out.
Omg just becouse it will be F2P dousent mean it will have a itam mall where you can buy bonus weapons and equipment look at Pirate Galaxy thay got a item mall but to buy equipment you got to use in game money and not purches,
only time you use real money is when you want to pay for premium acounts and xp boosters.
So, this will be a game like the X-series, but with other players? An action combat and not like EVE -> is what I really need! I hope, the economic system would be build interesting!
lol someone bothered to give DDO as good example of shops?
what the hell... without buying you have no access to 90% of content.
anyway the best shop out there for me is definitely league of legends.
in that shop you can buy for two kinds of points:
'riot points' ( $ gold)
and 'influence points' (you get them buy playing the game).
for riot points you can:
buy champions and champion skins for rather high prices.
for influence points you can:
buy champions, buy runes
works REALLY well since it has absolutely no impact on the balance of the game.. ofcourse i dont know the details about how much money they actually make, but players are never making any shop related whine threads which is quite an achievement.
Every time I see "omg f2p keeel it with fire" elitist, I both begin to laugh and loose any hope for humanity. Hey at least if all the snobs will stick to their hi-price p2p games, maybe the actual quality games will be cleaner?
As for game. It looks great, can't wait to try it out.
Just wondering, what F2P game have u played that is actually worth a damn?
You're fine with spending a set amount of cash each month, but you are NOT fine with spending a one-time fee/most likely smaller monthly fee on an "F2P" game?
I don't get it: The game is good, and no matter which model you choose YOU STILL HAVE TO PAY.
Besides, I have never liked any P2P game as well as I like F2P games. I don't like having commitment for my games. Commitment, which I get by paying a subscription. You've invested too much money from before to stop now - anyone know the feeling?
And finally - Any company that even TRIES to treat it's customers like P2P game companies, will be royally screwed. They rely upon the good nature of the gamers to be able to keep the game running. Blizzard and SoE don't have that problem, as long as they have gamers, the game earns money.
Perhaps you guys should get rid of your prejudice and actually look at the game, the shops, and play the game, before you go "Nah, it sucks." I always hated people saying BS like that. You don't know, you didn't try it!
Perhaps you guys should get rid of your prejudice and actually look at the game, the shops, and play the game, before you go "Nah, it sucks." I always hated people saying BS like that. You don't know, you didn't try it!
I agree. There are some that just dont get it. Its not about the "item shop" model per-se. Its about the 'item-shop' selling stat-enhancing potions, experience gains, stat-improved weapons & gear that players can use to purchase their way to development and achievement rather than through game-play.
DDO is perhaps a model example of a reasonably correct means. So we have to wait and see what BP has to offer before we rally with pitch-forks.
Originally posted by remyburke Free to Play In discussing any F2P title, it is important to ask the developers about their plans for the games item mall. The development philosophy where this is concerned for Black Prophecy players to be able to earn in-game almost everything that is available in the items shop with the exception being aesthetic items.
If this is truly the case, then maybe it won't destroy PvP. We'll see I guess.
In the F2P games i have tired this is also on surface true but in reality not so much. Typically you can earn items/levels but grinding for them for free can take huge chunks of time. The higher your level the longer the grind....
I will still give it a shot... might be a fun time killer game
Was keeping an eye on this game but now that I know its f2p I wont even bother.
Same. I think they reasoned that F2P will give them access to a younger target audience than the one which EVE is addressing. Might be a sound business decision but it rules me out.
Funnily enough I had a friend leave eve for wow as he tried the pvp in wow he said.. man its exactly like eve but i dont have to mine for a month to get my ship back!
Recognition that eve is also a 'my ship (toon) and gear (armor) and buttons pushing is better than you's is, so I wins because it don't matter how good your skills actually are' The major difference about eve is the community generally do a much more intelligent job of insulting you when on the end of a loss.
This game and quite frankly getting a bit tired of the suggestion of EvE to compare it too.. perhaps freelancer, elite MMO or X3:TC are good examples of what this game will play like. X3:TC in my humble opinion is probably the closest type of game to Black Prophecy there is.
Free to play games are fine as long as they are not selling items that give you an edge in PvP or you cannot access end game content with buying some random unlock item.
Eve is To Space as WoW is to fantasy
Black Prophecy is to Space MMO as X3:TC is to Space single player
The way I see it now is that its not going to be the deep immersive game like Neocron was but a casual space shooter. You could even play this along with EVE if you wanted more action.
"Skills
Characters in Black Prophecy will be progressing through the advancement of skills. Unlike other, more traditional MMORPGs, the skill system in BP won’t improve player powers or influence your ship. The reason is simple, combat is meant to be able player skill and not about dice rolls and modifiers so instead, having a higher level of skill allows players access to more powerful gear."
From this it sounds like skill advancement unlocks the ability to use more powerful upgrades so its going to be like eXteel where it takes months of play to afford the best weapons without buying them with real cash except skills are in place to slow it down even more.
I'll still give it a try but BP won't be as thrilling as I hoped.
Originally posted by remyburke Free to Play In discussing any F2P title, it is important to ask the developers about their plans for the games item mall. The development philosophy where this is concerned for Black Prophecy players to be able to earn in-game almost everything that is available in the items shop with the exception being aesthetic items.
If this is truly the case, then maybe it won't destroy PvP. We'll see I guess.
No, it will destroy PVP, because if your read the quote again you will see that the item mall will sell everything. Just because you 'can' earn the same items in-game doesn't mean that someone who wants to dominate PVP will. If they like they can trot off to the item mall and buy the best of everything leaving the folks with less money to grind for months to aquire the same gear.
This is the worst possible implementation of an item mall. You can't get any worse..
As a result I sure as hell won't be playing this game and giving the devs any kind of support whatsoever.
We need to make a stand NOW! against this type of item mall implementation!!!!
I would only consider playing a game with an item mall if it ONLY! sold aesthetic items or furniture etc nothing that would impact gameplay in any way.
I have one question for you people: You're fine with spending a set amount of cash each month, but you are NOT fine with spending a one-time fee/most likely smaller monthly fee on an "F2P" game? I don't get it: The game is good, and no matter which model you choose YOU STILL HAVE TO PAY. Besides, I have never liked any P2P game as well as I like F2P games. I don't like having commitment for my games. Commitment, which I get by paying a subscription. You've invested too much money from before to stop now - anyone know the feeling? And finally - Any company that even TRIES to treat it's customers like P2P game companies, will be royally screwed. They rely upon the good nature of the gamers to be able to keep the game running. Blizzard and SoE don't have that problem, as long as they have gamers, the game earns money. Perhaps you guys should get rid of your prejudice and actually look at the game, the shops, and play the game, before you go "Nah, it sucks." I always hated people saying BS like that. You don't know, you didn't try it!
The game I'll be glad to look at. The sub I'll be glad to pay to support the developers. The item shop I'll be glad to torch, bulldoze and run over a few times to make sure it's dead.
Sounds interesting, apart from the Pay2Win part. I mean there are games out there with that businessmodel and which seem fair (League of Legends, BattleForge), but up to now I saw no MMORPG of that type where the game would be that incredible, that I'd play it despite the shop.
Well, let's wait until we see the shop of this game, what you get there for what prices and how you can otherwise obtain it.
No, I dont believe they will be able to sustain the game only on aesthetic items sold in the item mall. I dont buy it. Sorry.
That means either they will be selling stuff that affects gameplay, or they will be going to a P2P model, or they will have to downgrade to the craptastic level of quality and/or support we all know from current F2P games. There isnt any way to avoid one of those three options. The money for the game has to come from somewhere.
You get what you pay for. I'm not going to invest time in a game I think will only go downhill. Which is a shame, because this game did look pretty cool.
Comments
I started to laugh at this, then the reality of it set in.
"The development philosophy where this is concerned for Black Prophecy players to be able to earn in-game almost everything that is available in the items shop with the exception being aesthetic items."
It starts out like this in every F2P game, they dont start with fairness breaking items in the cash shop. But give it one or two years and that will change. You could of course play it until they do make the cash shop unfair, but by then you have a lot of time invested in the game, which is why MMO companies don't launch with gameplay altering items.
Gamigo was AO publisher for german speaking market. I never heard any bad things about them.
Reakktor - game developer is very small company for some reason able to create unique games of great quality (Neocron!!!!).
Im going to play or at least try out this game when it comes out.
Omg just becouse it will be F2P dousent mean it will have a itam mall where you can buy bonus weapons and equipment look at Pirate Galaxy thay got a item mall but to buy equipment you got to use in game money and not purches,
only time you use real money is when you want to pay for premium acounts and xp boosters.
http://www.speedtest.net/result/3845509852.png
So, this will be a game like the X-series, but with other players? An action combat and not like EVE -> is what I really need! I hope, the economic system would be build interesting!
Good luck with this game, we'll be watching!
The technology of Tau makes us strong!
lol someone bothered to give DDO as good example of shops?
what the hell... without buying you have no access to 90% of content.
anyway the best shop out there for me is definitely league of legends.
in that shop you can buy for two kinds of points:
'riot points' ( $ gold)
and 'influence points' (you get them buy playing the game).
for riot points you can:
buy champions and champion skins for rather high prices.
for influence points you can:
buy champions, buy runes
works REALLY well since it has absolutely no impact on the balance of the game.. ofcourse i dont know the details about how much money they actually make, but players are never making any shop related whine threads which is quite an achievement.
Every time I see "omg f2p keeel it with fire" elitist, I both begin to laugh and loose any hope for humanity.
Hey at least if all the snobs will stick to their hi-price p2p games, maybe the actual quality games will be cleaner?
As for game. It looks great, can't wait to try it out.
# A GRIM, ODD, ARCANE SKY
# ANY GOD, I MARK SACRED
# A MASKED CRY ADORING
# A DREAMY, SICK DRAGON
Just wondering, what F2P game have u played that is actually worth a damn?
Uhh... what?
I have one question for you people:
You're fine with spending a set amount of cash each month, but you are NOT fine with spending a one-time fee/most likely smaller monthly fee on an "F2P" game?
I don't get it: The game is good, and no matter which model you choose YOU STILL HAVE TO PAY.
Besides, I have never liked any P2P game as well as I like F2P games. I don't like having commitment for my games. Commitment, which I get by paying a subscription. You've invested too much money from before to stop now - anyone know the feeling?
And finally - Any company that even TRIES to treat it's customers like P2P game companies, will be royally screwed. They rely upon the good nature of the gamers to be able to keep the game running. Blizzard and SoE don't have that problem, as long as they have gamers, the game earns money.
Perhaps you guys should get rid of your prejudice and actually look at the game, the shops, and play the game, before you go "Nah, it sucks." I always hated people saying BS like that. You don't know, you didn't try it!
most F2P = Crappy and most P2P are called crap? So whats the difference really?
I agree. There are some that just dont get it. Its not about the "item shop" model per-se. Its about the 'item-shop' selling stat-enhancing potions, experience gains, stat-improved weapons & gear that players can use to purchase their way to development and achievement rather than through game-play.
DDO is perhaps a model example of a reasonably correct means. So we have to wait and see what BP has to offer before we rally with pitch-forks.
In the F2P games i have tired this is also on surface true but in reality not so much.
Typically you can earn items/levels but grinding for them for free can take huge chunks of time. The higher your level the longer the grind....
I will still give it a shot... might be a fun time killer game
Same. I think they reasoned that F2P will give them access to a younger target audience than the one which EVE is addressing. Might be a sound business decision but it rules me out.
My brand new bloggity blog.
Funnily enough I had a friend leave eve for wow as he tried the pvp in wow he said.. man its exactly like eve but i dont have to mine for a month to get my ship back!
Recognition that eve is also a 'my ship (toon) and gear (armor) and buttons pushing is better than you's is, so I wins because it don't matter how good your skills actually are' The major difference about eve is the community generally do a much more intelligent job of insulting you when on the end of a loss.
This game and quite frankly getting a bit tired of the suggestion of EvE to compare it too.. perhaps freelancer, elite MMO or X3:TC are good examples of what this game will play like. X3:TC in my humble opinion is probably the closest type of game to Black Prophecy there is.
Free to play games are fine as long as they are not selling items that give you an edge in PvP or you cannot access end game content with buying some random unlock item.
Eve is To Space as WoW is to fantasy
Black Prophecy is to Space MMO as X3:TC is to Space single player
o/
Neocron was the best game they created
now we're waiting for Earthrise
F2P with item mall? lol, this game is dead even before releasing.
Thanks God JGE is there to save the day...
@!
these things seriously urge me to leave this forsaken website,
all the people whining, seriously.
YOU HAVEN'T EVEN TRIED/PLAYED IT AND JUST COS THERE IS AN ITEM SHOP YOU WON'T TRY IT?
B U L L S H I T
The way I see it now is that its not going to be the deep immersive game like Neocron was but a casual space shooter. You could even play this along with EVE if you wanted more action.
"Skills
Characters in Black Prophecy will be progressing through the advancement of skills. Unlike other, more traditional MMORPGs, the skill system in BP won’t improve player powers or influence your ship. The reason is simple, combat is meant to be able player skill and not about dice rolls and modifiers so instead, having a higher level of skill allows players access to more powerful gear."
From this it sounds like skill advancement unlocks the ability to use more powerful upgrades so its going to be like eXteel where it takes months of play to afford the best weapons without buying them with real cash except skills are in place to slow it down even more.
I'll still give it a try but BP won't be as thrilling as I hoped.
No, it will destroy PVP, because if your read the quote again you will see that the item mall will sell everything. Just because you 'can' earn the same items in-game doesn't mean that someone who wants to dominate PVP will. If they like they can trot off to the item mall and buy the best of everything leaving the folks with less money to grind for months to aquire the same gear.
This is the worst possible implementation of an item mall. You can't get any worse..
As a result I sure as hell won't be playing this game and giving the devs any kind of support whatsoever.
We need to make a stand NOW! against this type of item mall implementation!!!!
I would only consider playing a game with an item mall if it ONLY! sold aesthetic items or furniture etc nothing that would impact gameplay in any way.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Ohh about £50 a month... (item malls suck you dry) (not in a good way either )
Take the Magic: The Gathering 'What Color Are You?' Quiz.
The game I'll be glad to look at. The sub I'll be glad to pay to support the developers. The item shop I'll be glad to torch, bulldoze and run over a few times to make sure it's dead.
Sounds interesting, apart from the Pay2Win part. I mean there are games out there with that businessmodel and which seem fair (League of Legends, BattleForge), but up to now I saw no MMORPG of that type where the game would be that incredible, that I'd play it despite the shop.
Well, let's wait until we see the shop of this game, what you get there for what prices and how you can otherwise obtain it.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
I intended to pay a monthly subscription for this, but with the deceiving letters "f2p" I'll stay away.
ditto, I've been waiting patiently for Jumpgate and BP. Skill based twitch action mmo, awsome, f2p item mall, never mind then.
No, I dont believe they will be able to sustain the game only on aesthetic items sold in the item mall. I dont buy it. Sorry.
That means either they will be selling stuff that affects gameplay, or they will be going to a P2P model, or they will have to downgrade to the craptastic level of quality and/or support we all know from current F2P games. There isnt any way to avoid one of those three options. The money for the game has to come from somewhere.
You get what you pay for. I'm not going to invest time in a game I think will only go downhill. Which is a shame, because this game did look pretty cool.