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Wurm Online ..Wish i discovered this sooner

IceiceIceice Member Posts: 54

 A little known and probably underappreciated game I recently discovered Wurm Online and just wanted to share with those interested in reading and possibly trying out a new game the greatness I have found in this.

 

Ok I could give you the whole history you hear from everybody UO back in the days, then to EQ, WOW for years, tried AOC and Warhammer and hated those, but I wont bore you with a pedigree of MMO backgrounds here.

 

First and foremost yes Wurm Online does have its shortcomings and may be hard to overlook for many people, to get the ugly out of the way first here, yes the animations and character graphics / customization are very very very lacking.When you can free yourself of the thought and notion that you must get a big shiney purple text'd weapon and have it flaming on your back, you will truely admire what you are free to do and create in this game.

 

SImply put there is not a more sandbox game on the market right now. You are free to go anywhere, build anything, in any size and direction you feel. Want to build a lake or lagoon? Go for it. Want to make a pyramid , fort, castle, farm,pit of death, knock yourself out. All thats holding you back is you.

 

The free server they start you out on is unfortunatly a horrible example of the potential of what this game really is.

I currently play on the Wild server, which has free for all pvp, with harsh death penalties and loss of all gear and carried items upon death. And I wish I could describe to you all of the possible scenarios of how the game does and could play out but that is based entirely upon the population and what they are doing that current day.

The most non linear, sandboxish skill based game i've ever had the enjoyment of playing, no class restrictions, no quests, no instanced zones period. 

Ill give you an example of one of my first experiences that got me really hooked and made me think 'outside the box' when it comes to playing these types of games again.

 

I was about a week in on my first character on the free nooby server where all skills are capped off at 20 and the decay rate is set alot higher on items. I had some new neighbors move into my area and were setting up basic buildings and farmland. They had not produced an iron vein yet so asked me being their closest neighbor if I could make them some gate locks to keep their animals and crops safe. I did this for them for a small payment of some cotton, but unknown to them I also had a copper vein in my mine, which I used along with clay to make copies of their keys to their locks I had just made for them.

So dropping off the gate locks I wished them well, knowing I would return later when their fields came to harvest and horses ended up breeding and help myself to their property as I wished. 

The game is almost like a giant chessboard , er the map anyways, with three opposing factions/kingdoms vying over land and space for growth and expansion while reducing your opponents all the while by building guard towers and cities. Yes the building proccess is quite time consuming but very rewarding when you and a group of like minded individuals focus on the task and build a giant impressive fortified castle out of your own planning and invention.

Yes the combat is horrible. The animations are a huge work in progress , but with all of the graphics/shadows/water settings turned to max, the game doesnt look half bad.

Everything you see in the game , EVERYTHING is completly player built. There are no quests. The fact that you can terraform and build , tear down and erode land, build mountains and castles, however you want, is an amazing fact that nothing else can replicate. 

dont like sombody elses village or fences they put up? Make some mauls and go bash them down. Tired of getting your walls bashed down? Build catapults and launch projectiles back. 

Anyways I dont feel I really portrayed this game justice, but if you are looking for something different, fresh and innovative I beg you to please give it a try. You will want to run away screaming in frustration your first hour, you really will. Probably even your first day. But once you really get into the game and see the bigger picture and all of the open ended possibilities of what you really can do, its well worth the time put into. It is not very user friendly at first and very difficult to get started out. In fact you probably wont be able to kill anything at first until you craft yourself some weapons and armour, the learing curve is huge, but the community is amazing and helpfull.

If your looking for a FFA open ended true sandbox of a game where you can go anywhere you see, build anything you want, take over other towns and kingdoms or even your own  ( although the latter will envoke serious wrath of the kingdoms leaders ) give Wurm Online an honest and fair shot Ive never been happier I stuck a game out and was able to overlook shiney leet epic sword of +4000 uberness for such a great experience. 

Pimpwars/Cripplesmash/Legend of the Red Dragon/TradeWars 2002/TrollMud/Usurper

Present: Wurm , Fallen Earth

Comments

  • GTwanderGTwander Member UncommonPosts: 6,035

    Yep, Wurm is one of my fav MMOs of all time. More people need to give it a try on the infinite free trial server, even though it is full of dartards. The paid servers are the shit.

    I currently play on Freedom server, but I spent about 2-3 months on Wild. I find the siege aspects great, but if your not riasing defenses or attacking someone you're just grinding shieldbash on horses all day. I prefer the laidback PvE server personally, I can focus on how to make the terrain look, rather than how defensively suited it is. I doubt Wild has many vinyards and farms that don't feature 200 dirt-high walls and such because of it.

    Great F'n game either way though.

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • logansmomlogansmom Member Posts: 55

    We have been posting about this game  through the years on here.   Truth is most people play it for a month or two then move on to another game that's about how much content it has being a Indi sand box and all.   I think parts of wurmonline should be the standard for all mmorpg's.  But like every game wurm has its problems, the reason I quit playing it was just the lack of basic features that are present in most games and the fact that it has not changed much since the open beta. 

    It would never hit main stream because of the open gl render that makes every thing look like a fps version of runescape with java at the core.  No visable armor and animations are some of the worst i have seen.   The main thing that keeps wurmonline alive is the features you cant find in any other game out there and for that alone is reason enough to try it.

  • IceiceIceice Member Posts: 54

     Good to see some other supporters of Wurm. Really a great concept. The content literally is endless if you do wish to expand your kingdom and take over a portion of the map, but that does require quite a number of people and man hours to do so but can be very rewarding. 

    The wild server and community has been amazing so far, been here three months and no sign of burn-out at all which is rare these days. I agree with the shortcomings , but its great to see a creators vision and dream and support it when it has such a huge foundation in what I think we all want in a true sandbox game. 

    Its actually to me the closest thing ive found to Ultima Online with the freedom to build anywhere, choose any skill path and profession without limit by class, and have death penalties with FFA PVP.

    Oh and the perma - death. Excellent feature. If one chooses to go 'Champion' with their priest, you get insanely buffed but with a price.

    Perma Death. Yup, three deaths and your wiped clean and start back over at square one. 

    Pimpwars/Cripplesmash/Legend of the Red Dragon/TradeWars 2002/TrollMud/Usurper

    Present: Wurm , Fallen Earth

  • uquipuuquipu Member Posts: 1,516

     Did GTwander just call the darkfall people darktards?  I don't know if that is helpful. :)

    But good to see some innovation going on.  Wurm, Love come to mind.

    This innovation might have never come about if it weren't for WoW's success.

     

    Well shave my back and call me an elf! -- Oghren

  • mickischmickisch Member Posts: 5

    I also played this before. I just stopped because of the shitty things happening but I still like the game. Is the free server still up? Maybe I'm gonna try there.

  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by uquipu


     Did GTwander just call the darkfall people darktards?  I don't know if that is helpful. :)
    But good to see some innovation going on.  Wurm, Love come to mind.
    This innovation might have never come about if it weren't for WoW's success.
     

     

    No, "dartard" (or maybe it was "r-tard") was popularized by South Park.

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • GTwanderGTwander Member UncommonPosts: 6,035
    Originally posted by logansmom


    We have been posting about this game  through the years on here.   Truth is most people play it for a month or two then move on to another game that's about how much content it has being a Indi sand box and all. 

     

    You are out yo mind.

    This game is like Legos, and if you have no idea what to build with a bucket of blocks then I guess it will seem pretty shallow. I don't play atm, but here is a short list of all the things I have done;

    • Raised an island out of the sea.
    • Built 3 villages (terraforming/paving/structures/resources).
    • Dug a huge moat around a dude's castle.
    • Helped tunnel a canal to connect the north and south lake districts of the PvE server.
    • Made a 200-dirt high wall around a town in the PvP server, and around a vinyard in the PvE server.
    • Created perma lamps out of lava monsters and fences around them
    • Made roads connect tons of towns all over.

    That's not even the things I did on the free server. I was in one of the first/last *deeded* villages there called "Valley Forge", and we built a tunnel all the way from our place to the MR spawn point, and roads across the majority of the eastern side of the isle. The game only runs out of things to do when you can't think of anything, I never even did much crafting - I'm a worldbuilder.

    Btw, I would have played the game a full year this coming April, I haven't played lately (as well as on/off), and that's a lot I got done.

    Writer / Musician / Game Designer

    Now Playing: Skyrim, Wurm Online, Tropico 4
    Waiting On: GW2, TSW, Archeage, The Rapture

  • logansmomlogansmom Member Posts: 55

    Originally posted by GTwander



    Originally posted by logansmom

    We have been posting about this game  through the years on here.   Truth is most people play it for a month or two then move on to another game that's about how much content it has being a Indi sand box and all. 

     

    You are out yo mind.

    This game is like Legos, and if you have no idea what to build with a bucket of blocks then I guess it will seem pretty shallow. I don't play atm, but here is a short list of all the things I have done;


    • Raised an island out of the sea.

    • Built 3 villages (terraforming/paving/structures/resources).

    • Dug a huge moat around a dude's castle.

    • Helped tunnel a canal to connect the north and south lake districts of the PvE server.

    • Made a 200-dirt high wall around a town in the PvP server, and around a vinyard in the PvE server.

    • Created perma lamps out of lava monsters and fences around them

    • Made roads connect tons of towns all over.

    That's not even the things I did on the free server. I was in one of the first/last *deeded* villages there called "Valley Forge", and we built a tunnel all the way from our place to the MR spawn point, and roads across the majority of the eastern side of the isle. The game only runs out of things to do when you can't think of anything, I never even did much crafting - I'm a worldbuilder.

    Btw, I would have played the game a full year this coming April, I haven't played lately (as well as on/off), and that's a lot I got done.

     

    Well i had  been around since the last beta gold one, gold2 and start of the golden valley trial island.  Yeah i did loads of things in wurm.  There is content things to do yes but after so long in the game and the slow pace of things you have to move on some people only last 1 or 2 months and look at what you listed most all are repetitive grindy task to some or most people. 

      Another thing is the huge nerf stick that gets swung changing core things about the game at random like deleting the entire home server for no real good reason, cutting every ones skills in half after years of grind to get them  where they were.  Its operated like a paid beta where any thing can get nerfed over night then un-nerfed a week later then get nurfed to hell a month later then a year later changed again i am not kidding guys.

  • JackDonkeyJackDonkey Member Posts: 383

    I just dig all day, it is awesome.  My hulu queue was getting too long so I had to sign back up to Wurm so I could watch all the shows queued.  Freedom seems like an odd choice for a map post ships, MR Home seemed more appropriate for the ship lovers.  I really don't know much about the game though all I've done is make a ramp from a mountain down to the sea on MR home, and that's all I'm doing on Freedom now as well.  I don't like mine tunnels, ramps up the sides of mountains are the way to go.

    Also I think of it as a mountain climbing MMO.  I'm going to have to sand my mountain to simulate a tree line.

    image
    Which Final Fantasy Character Are You?
    if I were to kill a titan tomorrow and no CCP employees showed up to say grats I would petition it.
    Waiting for: the next MMO that lets me make this macro
    if hp < 30 then CastSpell("heal") SpellTargetUnit("player") else CastSpell("smite") end

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