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I am getting a little tired of these item mall games with their ridiculous Prices. It is hard not to notice if you are a lv 70 in a game but you are getting beat by a level 35 not because you suck and not because you don't know what you are doing but because that level 35 can afford to spend 50 a week to buy items off the tiem mall to sale and get crap loads of gold to get aggro gear for there character. If you are wondering what game I'm talking about it is called Atlantica Online. I love this game to death other then this problem. The item mall is pretty mean do. You pay 10 dollars for 10 box to receive a item for example a outfit. The only thing is you don't automatically get the item you have a CHANCE of receiving the item. I had to go through 35 boxes to finally get the outfit I wanted. It pretty sad. Other then that, I am content with the rest of the game.
What is your opinion on this?
~J-Rock Revolution~ Visual Must live on forever!
Comments
I agree. Requiem: Bloodymare is a perfect example of this. Their "Costumes" provide 500 additional HP and Mana, which pretty much makes you invincible. Pretty sad.
EDIT: In reply to the above. Tails = Orange so my text = orange =P
~Miles "Tails" Prower out! Catch me if you can!
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It's too bad that you like the rest of the game, or I'd say just don't play it. I have not played it, so I am not familiar with it. When you say you got beat by someone, is the PvP consentual or not? If it isn't then yeah, I can see the problem. If it is consentual, then it sounds like there are other areas of the game that you do enjoy. Perhaps you could just avoid the PvP in this game as it is so unfair. That's what I do. I like PvP, but the MMO I play is very unbalanced pvp-wise, so I just avoid it. I play TF2 or LFD2 if I want good, fair PvP.
Vault-Tec analysts have concluded that the odds of worldwide nuclear armaggeddon this decade are 17,143,762... to 1.
Any item mall game with a lottery based distribution mechanism should be avoided.
If you dont get what you pay for, the answer is simply to not pay for it. Walk. Find something else.
Laudanum - Romance. Revenge. Revolution.
Crappy, petty people breed and raise crappy, petty kids.
Yes this was in PvP. You are right I should avoid it. The only thing is you get experience books from pVp. I guess it cant be helped do.
~J-Rock Revolution~ Visual Must live on forever!
The sale boxes. The boxes have a list of about 15 item with x amount of that item. When you right click the book it will randomly select with one you get. The big stuff is like a mount or custom the adds speed and hp.
~J-Rock Revolution~ Visual Must live on forever!
The solution is simple: Don't play such games. The reason devs keep trying to make them is that people play them. If the community refuses, they will go back to the proper monthly sub model where everyone is equal, in so much as they put in the same amount of play time.
These games are either for people who don't want to pay a single cent for a game and thus don't care about any drawbacks, or for those who want to spend that much money, that they can stomp anyone who doesn't do so.
Let's play Fallen Earth (blind, 300 episodes)
Let's play Guild Wars 2 (blind, 45 episodes)
I didn't really try any F2P; it is a widespread situation?
Yeah, I gave one of the better Pay to Win (P2W) games a try (ROM) and while it was pretty decent the cash shop factor on the PVP servers was too extreme, it just imparted too many benefits though if you had the time you could actually grind enough to purchase from it with in-game gold.
They're not for me....I don't want to win just because I can outspend the competition.
"True friends stab you in the front." | Oscar Wilde
"I need to finish" - Christian Wolff: The Accountant
Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
The solution is simple, keep spreading the word.
wrong, there's no solution. the word has been spreading for years, yet you see more and more games being released with a mall, and F2P publishers claiming more than 300% profit yearly, while the last P2P mainstream releases crash into the ground and studios disband on monthly basis.
for every guy like you and me there is one idiot with more money than common sense willing to buy their way into online godhood, and one thousand underaged morons thinking that becoming the punching bags of the former is a good deal if they can play for free...
whats even worse, some of that imbecile brats still spend their weekly allowance in the game from time to time to avoid being abused SO much, perpetuating the circle.
F2P is here to stay because online gamers nowadays have shit for brains.
Ignore everyone who says you should vote with your wallet
Ignore everyone who says you should keep your oppinion to yourself
Ignore everyone who says they dont care
Keep posting and bumping threads that enforces your point of view, no matter what.
everyone who disagree: make them bump your thread, work for you.
people come to Pub and read the title of your topic, win.
wrong, there's no solution. the word has been spreading for years, yet you see more and more games being released with a mall, and F2P publishers claiming more than 300% profit yearly, while the last P2P mainstream releases crash into the ground and studios disband on monthly basis.
for every guy like you and me there is one idiot with more money than common sense willing to buy their way into online godhood, and one thousand underaged morons thinking that becoming the punching bags of the former is a good deal if they can play for free...
whats even worse, some of that imbecile brats still spend their weekly allowance in the game from time to time to avoid being abused SO much, perpetuating the circle.
F2P is here to stay because online gamers nowadays have shit for brains.
Seriously, open up. Tell us how you really feel.
I wouldn't say they had shit for brains. That seems a bit harsh. Some F2P games are OK but they do require discipline in that you have to know your limit. That and be happy with the performance you get from such a limit. I've never had a problem with that but the urge to compete (utterly absent in me with a few exceptions) is very strong in some. Unless they're rich or stupid, such folks should stay away from F2P games with nuclear item malls.
There is NO miracle patch.
95% of what you see in beta won't change by launch.
Hope is not a stategy.
______________________________
"This kind of topic is like one of those little cartoon boxes held up by a stick on a string, with a piece of meat under it. In other words, bait."
Vote with your wallet, don't play these games, and don't buy into their item shops. If you pay to play these games, and you've bought items, you are part of the problem you are complaining about. These companies don't care if you stay for a year+ or not. You spending $90 on these item shops for a chance at something just gave them 6 months worth of $15/month subscription money. Put that in perspective. This is why they don't care how long you stay, they just want to do everything they can to make you buy these things.
So naturally, they make them powerful because they know gamers like to PWN people.
EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO
I love f2p's because AAA titles are rarely worth the box/sub price, and I'm a cheap bastard. Hence, free-to-play really means "free" for me. It helps that I don't give a toss if other people have better gear than me.
I can also roleplay the tower in a chess game and shout "is that a peasant at the horizon I see? I will smash it I will! Oh damn I broke one of my merlons!". -- maji
You suck at this game because you are poor. You're poor Kenny, very poor!
wrong, there's no solution. the word has been spreading for years, yet you see more and more games being released with a mall, and F2P publishers claiming more than 300% profit yearly, while the last P2P mainstream releases crash into the ground and studios disband on monthly basis.
for every guy like you and me there is one idiot with more money than common sense willing to buy their way into online godhood, and one thousand underaged morons thinking that becoming the punching bags of the former is a good deal if they can play for free...
whats even worse, some of that imbecile brats still spend their weekly allowance in the game from time to time to avoid being abused SO much, perpetuating the circle.
F2P is here to stay because online gamers nowadays have shit for brains.
Might be a few people playing them because 15 bucks a month on items in a mall game is the same as 15 bucks a month on a subscription game.
wrong, there's no solution. the word has been spreading for years, yet you see more and more games being released with a mall, and F2P publishers claiming more than 300% profit yearly, while the last P2P mainstream releases crash into the ground and studios disband on monthly basis.
for every guy like you and me there is one idiot with more money than common sense willing to buy their way into online godhood, and one thousand underaged morons thinking that becoming the punching bags of the former is a good deal if they can play for free...
whats even worse, some of that imbecile brats still spend their weekly allowance in the game from time to time to avoid being abused SO much, perpetuating the circle.
F2P is here to stay because online gamers nowadays have shit for brains.
Might be a few people playing them because 15 bucks a month on items in a mall game is the same as 15 bucks a month on a subscription game.
in most mall games Ive heard about, 15 bucks/month place you one step over "shit" and one step under "dog". still a long way to p(l)ay if you dont want to be abused by high spenders until you go insane.
if someone is willing to fork out 15 bucks in a F2P game, why dont you just pay that on a P2P game and enjoy more content, more quality, support worth being called "support", and having the same chances as everyone else at competing?
wrong, there's no solution. the word has been spreading for years, yet you see more and more games being released with a mall, and F2P publishers claiming more than 300% profit yearly, while the last P2P mainstream releases crash into the ground and studios disband on monthly basis.
for every guy like you and me there is one idiot with more money than common sense willing to buy their way into online godhood, and one thousand underaged morons thinking that becoming the punching bags of the former is a good deal if they can play for free...
whats even worse, some of that imbecile brats still spend their weekly allowance in the game from time to time to avoid being abused SO much, perpetuating the circle.
F2P is here to stay because online gamers nowadays have shit for brains.
Might be a few people playing them because 15 bucks a month on items in a mall game is the same as 15 bucks a month on a subscription game.
in most mall games Ive heard about, 15 bucks/month place you one step over "shit" and one step under "dog". still a long way to p(l)ay if you dont want to be abused by high spenders until you go insane.
if someone is willing to fork out 15 bucks in a F2P game, why dont you just pay that on a P2P game and enjoy more content, more quality, support worth being called "support", and having the same chances as everyone else at competing?
The only reason I see someone having a misconception of the P2P genre is if they want to play multiple MMOs instead of focusing on a single one - the monthly fees stacking but your game time getting shared with them, reducing cost/benefit progressively.
There is also the "I don't care about X" argument, but not caring does not make the problem cease to exist, instead it will just grow worse over time as not caring simply means you're giving an OK for developers to monetize more and more until it eventually hits something you do care about, and if you already dedicated some time in that game the choice of leaving it will not be so easy.
They still need a solution for my first paragraph argument, I would absolutely love to be able to hop in LOTRO, EVE, DF, WOW, and check other MMOs if they offered the option to pay for gameplay hours instead of real-time months, but $15 to fill in some quick logging desire doesn't look good to me, for me it means $60 already.
The current rates would obviously be higher (maybe something like $0,50 an hour with a 10-hour minimum package), and there would be a gameplay time ceiling in which it would compensate more to simply pay the monthly fee (without the advantage of flexibility though), it could be their chance to get the monthly fee to $20 or something around that. I THINK I heard the new Warhammer 40K MMO will offer something similar somewhere in this site, I may be wrong in that though not to mention it's too early in development for them to be 100% sure about anything.
But if they do that they need to cut out the crap of charging for virtual items, when these are a isolate revenue model it's fine and easy for me to just ignore/avoid them, but when they are getting all over the games I currently play (and the reason I prefer P2P is this cost/benefit and paying for gameplay instead of paying to achieve instant gratification, that is an absolute abomination for the RPG genre), this is really an issue as it means I might have to look for another hobby or retreat to non-MMOs.
That's the main reason why I got so fustrated with Atlantica Online actually. I've no problem with the item mall rates, and I have spent on the item mall there, but the problem with the item mall is like what you said, you're paying for the chance to get a nice costume, rather than actually paying to buy the costume itself. I would much rather pay to buy the costume itself in the first place, instead of wasting money on stuff that I wouldn't even have bothered to buy in the first place. Luckily, I've only spent around US$5 anyway, and I wonder how much people have actually spent before getitng the costume they wanted. Pretty smart of NDoors, but extremely fustrating for the rest of us.
That being said, like I said in the previous thread, I like free to play games, mainly because they give me something to play if I'm ever short of money. And, there are quite a few of them as well, so I can play numerous games at a time without having to pay a cent, and if I do get bored of them, there are still others to try as well. Anyway, I have yet to find a pay to play game that I am willing to continue to subscribe. Only game I've ever had the urge to continue to subscribe to is EVE Online which doesn't even work on my computer anymore, so what's the point in subscribing?
And on spending on a item mall, I always make sure that I spend less than US$15. That way, I continue to support the game (that's how these games earn their income anyway, through the item mall), and I never spend more than I would on a pay to play game. It's an excercise of self-control, really. And, I've never felt the need to compete with the people on my server, so I never get the urge to spend on the item mall so I can be more powerful than other people.
Main characters:
Jinn Gone Quiet (Guild Wars)
Princess Pudding (Guild Wars)
There's really only one thing that you can do.
If you're unhappy enough with the way a particular game runs its item shop that you can no longer enjoy the game; stop supporting it. Stop playing it, stop paying for it (sub or item shop) and consign it to the dustbin of life.
Something will come along and take its place in short order.
If enough people do the same then the game will tank and a clear message will be sent to the developers and genre as a whole: "We won't put up with this." .. of course the flip side of this is that if a ton of people are still willing to patronise the game despite its issues, then nothing you say or do will ever have an impact on the developers.
I have a simple philosophy; I don't use cash shops. If that makes the game suck, then I stop playing it.
Playing: EVE, Final Fantasy 13, Uncharted 2, Need for Speed: Shift
Made a search on google for "No Item Mall" MMORPGs and found this thread.
War "No Item Mall MMORPGS"!
Holy shit, so you paid $40 bucks for 40 boxes to get the robe? There is no way I'd pay that amount. I'd probably quit and make as many twitter and blog posts as I could about it.
Sadly it is becoming a big issue as more game companies see the better profits to have the item malls they will convert to that and the way we play now will end up changed forever.I think there will eventually become a huge backlash in it there already is.I am okay with a item mall choice and play for free and buy stuff like DDO model or being able to pay the flat 14.99 fee but NOTHING should be available in the cash shop that you cannot get for free as a sub payer.If it gets to the point where it turns into that like alot of F2P are already I simply will stop playing mmog's.
Yeah... F2P with item mall makes more money than subs... It's the future apparently. I remember when I started playing rubies of eventide because "omg a free mmorpg? no way!". Seems to be becoming the standard of MMOs.