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MMORPG.com writer Adam Tingle has been sent out into the wilds of EVE Online. His mission? To report on his findings as he simply tried to survive in the game reputed to have the largest learning curve in all of MMOs.
Survival is tough--especially in space. Eve Online is a game of depth and mystery, one wrong step and you will find yourself on the wrong side of a laser turret; go into this game unprepared and welcome a myriad of confusion and tender despair. My mission was simple; survive in Eve Online for eight weeks and report my trials and tribulations. I knew this would be hard but still I was unprepared. This is Eve Online Survivor Guy.
Week Seven: Maturity
My quest of survival was almost drawing to a close. Now in my seventh week I had learnt much but still found myself in a bewildering daze when trying to contemplate my next move and step; fortunately however, I had found a corporation and within I had found a small group of friends, a wealth of advice and the purpose I had needed. My goal was to enhance my skills, obtain a Battle Cruiser, and ultimately further the cause of my corporation. Surviving in Eve Online certainly wasn't easy but with determined perseverance I was finally witness to the game's various joys.
Cheers,
Jon Wood
Managing Editor
MMORPG.com
Comments
Meh, least he tried to go into lowsec, hell most people won't even venture out there.
However yay for dying to a POS on your first trip to Lowsec keep it up
Actively playing: EVE primarily
Ill give the guy props for having the sack to travel through low sec early in his career not many people do that after reading the horror stories of low and null sec in rookie help.
Playing: Rift, LotRO
Waiting on: GW2, BP
Well written!
EVE produces great stories, like this blog. The game itself on the other hand leaves much to be desired. Once you realize you need more than 2 character accounts to be on equal footing with 90% of the playerbase you'll have that "WTF am I doing" moment.
Serious death penalties makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.
Welcome to eve.
i do have a second account now, which is for a 'cyno alt' what Eve requires more than anything, isnt multiple accounts, its the ability to work with others, its not a solo'ers game, never has been, unless you want to mission run or mine roids all day that is, i dont call that playing Eve though... in order to really enjoy the game you really have to throw yourself into it, the action is there, it happens every day, its risky as hell but thats half the fun.. i think roams are the most fun, sometimes they go bad, but thats the thing with Eve, if you werent risking everything, it wouldnt be as much fun. But saying you need multiple accounts .. is just crazy ... its tantamount to saying that you dont want to play with others? and wheres the fun in that.
Anarchy Online has a steeper learning curve than EVE :P
Your entire argument makes no sense. You start with saying "I have a cyno alt" but then continue to say that you don't need alts. Finally, you insinuate that I don't want to play with others.
The whole point of having multiple characters is to avoid having to rely on someone else to do something, which means you AREN'T playing with others. That's my point, I want to rely on others and play with them cooperatively, ie teamwork. In EVE, every serious subscriber usually has more than one account.
You say you only need it for cyno alts. Untrue. Mining requires someone to protect you from rats and a hauler to haul the ore - if you want to truly be efficient. That's 2 alts in addition to your main for -real- mining. You said flying in a fleet is fun, and it can be. Although, you'll always need a scout, and 9 times out of 10 it's someones alt.
All I'm trying to point out is that EVE Online is willingly created to get you to buy as many accounts/alts as possible. They even have special promotions such as "The Power of 2" which gives you a discount if you purchase an additional account. I'm not a EVE hater, in-fact I still consider EVE the best MMORPG on the market atm, but their busines strategy has you and almost every EVE player by the balls.
Serious death penalties makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.
And the fact that you say mission running or mining is a bad thing. Without mining what would you be flying, your starting ship or your pod nothing else. The minerals from mining is what creates the ships that the PVP'ers blow up. Its a circle each needing each other to exist.
I am a miner and do enjoy mining chatting to corp mates and having a joke about. Mining isnt something you have to do solo. Its something that can be done solo but its mostly enjoyable in a fleet of mates.
LOL, always a good read Keep it up and youll be hoplessly addicted too!
Every time I read these installments, I wish more strongly that I had the time to invest in EVE. I played for a trial period a few years ago, and it was nice, but not exciting.
I knew even then that if I had the time to join a corp and get really involved in interesting undertakings, certainly EVE would be exciting enough. Watching CCP update and build on the game with things like Tyrannis creates a deep sense of envy, but I hope they go on making this the greatest, deepest space game out there.
eve is great! you are definetly ready for low sec! get a frigate and fit it to be fast. i made a new character last night and today took him out into low sec to try and find some prey. no luck yet but i was ratting so its still exciting you can be warped in on at any moment!
i've been playing for a while though so i do know what i'm doing... but once you learn directionals and about your sec status a bit i'm sure you will be well enough equipped by that time to have some low sec fun.
0.0 space is called nul sec by the way, no security status loss for attacking/killing in there.
die.
only one more eve week story?, such a shame, your blogs have almost made me re-buy my own subscription and join you.
I started playing EVE in beta. I get all the magazines even though I no longer play the game. My character has 33 million skill points but i've never been to 0.0 space. It's taken me so much money in ships and skills that I don't want to lose the little bit I have from mining and missions. Takes forever for me to make money. I just suck at it. I guess I do also like a bit of direction in my games, just not forced. Optional direction I guess.
EVE also needs a good instruction manual. Something that covers all the things you can do in the game and how to do it. As it stands now I have to use the forums, google, youtube, etc. and piece it all together.
I do usually come back once a year, fly around for a bit and then quit. I really do wish I could get into it. Find some people to really show me the ropes. I find mission running to be boring and repetative. Mining is ok, better in a group. I'd like to get better and trading. But I really need to get into some fleet pvp. I have a feeling that if I did i'd be hooked.
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Hmm week 7 and still flying a catalyst? By week 6 I was in a weak battleship flying level 4 missions solo. Well good luck to you and hope your new corp mates can help you make good skill training decisions.
First off... Survivor Guy, well written! You have a definite style that captures your audiences' attention and holds it. I write a bit myself now and then, and I must say I have thoroughly enjoyed these episodes to the point of looking forward anxiously to the next installment. It is a shame that next week is already the last. Of course there is the new one being written about survival in Fallen Earth, but seeing as how I only managed to play a bit during the beta, I can't really connect to that one like I have to yours in EVE. One last thought... I believe that last week (I neglected to comment due to a very busy schedule), you crossed that threshold into EVE that is one-way, at least for the foreseeable future. You're hooked and this week just embellished that fact. I am glad to see that you got through that 'wall' and emerged on the other side as a true pod pilot! Congratulations!!
@Vyre - Having more than one account is NOT essential to playing EVE. I know many players who are quite content playing with just one account and are extremely capable of holding their own in the game as well as contributing to their various corporations and groups very efficiently. On the other hand, there are many who do have two or more accounts, but the reasons for doing so are as varied as the players themselves, and many of those players pay for their extra accounts (and some, ALL of their accounts) with PLEX which doesn't cost them a red cent and puts no money into the evil CCP coffers, so your theory of CCP having everyone by the balls is quite literally BS.
I myself have three accounts, two of which I began immediately out of my free trial. I had no foreboding vision of not surviving the game unless I ran multiple accounts, I simply am an altaholic (in every MMO I have ever played, I max out my alts almost immediately - in LOTRO for instance, I had 17 characters on multiple servers ). Three characters - only one training at a time - quite clearly was NOT going to satisfy my craving, nay, my lust, for alternate personalities, so starting two accounts was just a logical move for me. But I must admit that currently I actually do pay for my accounts and even bolster my characters' finances by purchasing and then selling 60-Day GTCs in the forums and ingame. The fact that they sell so quickly is testimony to the fact that so many use PLEX to pay for their subscriptions. In a way, I guess maybe they do have me by the balls as you put it, but quite frankly, I don't give a dam. I have my alts, I have plenty of ISK for all of them, and I enjoy the game immensely. I'll get my balls back when I quit, if/when that occurs.
@Phry - what Eve requires more than anything, isnt multiple accounts, its the ability to work with others, its not a solo'ers game, never has been, unless you want to mission run or mine roids all day that is, i dont call that playing Eve though...
Statements like this are so utterly ridiculous. EVE is a sandbox. You can play it however you wish. If you can concieve it and the tools and basic rules allow it, it is possible. I am a solo player at heart. I do enjoy grouping ocassionally and usually either end up in one of my current game's player organizations (Corporations in EVE of course) or start my own, but I do so simply to experience that part of the game. But even then, I solo more than I group. That's just me. And it is no more wrong or right than someone who lives for the group and hates to solo. In EVE, besides a few evenings running around with my RL brother, I have spent the last eleven months flying solo and have a lot of fun doing so. I engage in conversations in some of the chat channels when I feel like having some 'company' if my bro isn't online, but for the most part, I fly alone. Yet I still experience my fair share of the 'action', whether it is fighting off a player pirate(s), running goods to and from low-sec and nul-sec, blockade running, hiring out for various services such as spying and bounty hunting , or partaking in various, umm, 'enterprising' endeavors with my free-spirited characters , not to mention my market-playing industrialist character, or my CEO/scientist who is just now beginning to realize the fruits of training the sciences with reverse engineering and such, and my explorer who is getting quite close to venturing into wornhole space. Saying that EVE is not a soloer's game is just plain wrong, pure and simple.
~ Adder ~
Quick, Silent, Deadly
Cool story. Love reading about your weekly experiences.
First off, I'd say join Red vs Blue for a few weeks. Buy a bunch of T1 frigates and Cruisers and do the RvB thing to lose your combat nerves and get an idea of how PvP works (It is different to PvP).
Second, i'd say that getting in to 0.0 isn't hard really. If you have 30M SP and you run missions, you have most or all of the character skills you need already. All that is lacking is your own experience, and there is really only one way to get that. At some point you have to venture out away from the safety net, takes some risks and learn some moves. As you yourself have discovered, staying for longer in hi-sec doesn't make it easier to leave - it just gives you more to lose.
Give me liberty or give me lasers
Solo mission running or mining is actually a waste of time, it's far from being essential to the market or mass industry. Your contribution to the market as a single player, compared to the resources used (3 alts) is terribly low. You can do much better with a single defense ship, a few haulers (even better if orcas or rorquals), and a whole array (10-15-20) of hulks and covetors, that way the income-per-character is way better (you get some 85-90% efficiency, compared to the 33% you get when solo) and that kind of mining op is set up by mid to large corporations...
thats what i do, i have 3 account. 2 fly hulks and one flys an orca and i pay for all 3 accounts with plex. once i realized how much more isk i could make having a hauler with me while i mined, it was a no brainer. if my comp could run more accounts i would
NO it doesn't.
It's close though.
Playing: Rift, LotRO
Waiting on: GW2, BP
Love your writing Style survivor guy, if i wasn't already subbed me thinks i would have after reading your articles.
BZ
"All expectation leads to suffering" Buhhda
So, I'm right. Read what you typed back to yourself.
Serious death penalties makes every close call an adrenaline rush, and every minor achievement a major victory. This alternative rule-set should be in all MMORPGs.
I proof read my posts multiple times before I post and again after I post, both for errors and for content, thank you, and no you are NOT right. The marketing strategy may encourage a few like myself who can afford it to actually pay for multiple accounts, but I would venture to say that most pay for their second and subsequent accounts with PLEX, and as I stated, I know many players who have only one account. And if you read my post, you will have noticed that my having more than one has nothing to do with your theory of needing two or more accounts to survive in EVE. As a matter of fact, I neglected to mention that I don't run my accounts simultaneously. My laptop is kinda old and can't handle more than one at a time (my old system bit he dust a while back, but that's a whole different topic) and my new build won't be finalized for some time yet for various reasons. So essentially, I am a multiple account subscriber playing like a single account. I just have the advantage of being able to train the others while playing whichever one I fancy at the moment. It gives me more options. Once I finish my new system, I will probably multi-box simply because I can (or will be able to I should say), not because it is essential to my survival in the game.
~ Adder ~
Quick, Silent, Deadly