Much like many of the other posters, I didn't find that list at all exciting.
5) Single player in an MMO priced world
4) Great now I can skip voice acting instead of long dialog text, and a much larger install size.
3) Pets, gee innovative.
2) Housing, man I wish other MMOs had housing.......
1) It's a single player game company thinking they can release the biggest/best MMO ever. Even with the Star Wars IP, which guarantees a certain amount of sales (to which BioWare likes to take all credit), it isn't that exciting.
I think the hype for any upcoming MMO is way too high, for TOR it is ridiculously too high. It is higher then, WAR will be the WoW killer and such an awesome game, wait why are there no servers for WAR and how come no one is playing it, hype level.
Please show me the places where SW:TOR is showing major hype, because from what I gather from this site and other ones it's more a 'wait and see' stance from a lot of people regarding SW:TOR, even more of an anti-hype.
It also isn't coming from Bioware themselves, artificially boosting the hype to insane levels as you saw Funcom and Mythic do with AoC and WAR; they haven't been that forthcoming with their information - there's still a lot unknown - and they've shown considerable restraint in talking about everything that will be in their game.
About single player companies thinking that they will release the biggest/best MMO ever, Bioware representatives have never said anything remotely like that, and about singleplayer companies: Blizzard was in the same position before they released WoW, no experience with MMO's beforehand.
The executives released a statement stating that they felt TOR would have millions of players in the first year, so yes they clearly think it's going to be the biggest/best ever. They've also made statements about how great it will be and they know exactly what needs to be done to do it right and plenty of other garbage. Apparently you haven't been reading much.
The hype? Look at the number of "How great this game will be" articles around the internet, including here. It's got an 8.28 hype rating here. It will be the most hyped game for a while to come.
I could care less if it is coming directly from a guy in Bioware or not, they decided to sell themselves so they now suffer from the statements of higher ups. When you decide to let a company buy you, that other company speaks as much for you, or more, then you do yourself. That is because they now have the power to determine a lot of what happens in your game, often times more then you do. Words from anyone with any relation to the company or game are all valid comments now.
Really? Where are all the "its going to be great" posts? Do tell. Because from on MMORPG, you wouldn't think anyone thinks its going to be a good game except for the hype meter. All the posts are hate towards it.
#5 ) Personal Story for Your Character - Nope and no thanks, most people don't even care about the stories in MMOs, I doubt they will bring this back to life, as its far been lost over the years, and most of the people involved in MMOs prefer the social aspects rather than the story aspects.
#4) Voice Acting - The voice acting will be cool for a day, then skipped by a good % of the player base, because they'll want to play not watch a ugly interactive cartoon.
#3) Companion Characters - People in current day MMOs are OBSESSED with pets, so this is prob gonna be a epic win on their part, or possibly a fail because its a person rather than a pet, who knows.. I don't get it, not personally a fan, but this fits well with the single player aspect the game is pushing forward.
#2)Player ships as housing - Its a alright concept, though I'm pretty sure people would have much rather had a community of housing rather than a ship all by their lonesome, again, current day MMOs (WOW) is about the social aspect of being around people.. and frankly segregating people to their own private location tends to make places a deserted waste land (DAoC is a good example .. when housing went in, the capital cities were empty.. WoW has no housing, capital cities are jam packed)
#1) It's Star Wars and Its Bioware - No its STAR WARS, frankly who the hell cares if its BioWare.. woooo single player game company is making an MMO!!!! SWEET BRO! If it was BioWare making hmm lets see "Bruce Lee World Online" or something that wasn't Star Wars , no one would give a flying shit if it was made by BioWare, the sole reason this is gigantic is ONLY because it is Star Wars. I'd be willing to be MOST people interested in this game, have never played a BioWare game before, and never heard of the company prior to this game.
Anyhow, Wold of Star Wars looks like it'll be a decent casual game for me if TERA fails, or something like Earth Rise never comes out (or sucks).
Well noone knows how it will be I for 1 think it will be great. I disagree with your assumption on #5 most people do like story in there MMO's. If they didn't there would not be pve and pvp servers in most MMO's. The pve servers are for the players who want to experience the game which means the story of the game without having to worry about a bunch of powerleveling gankers jumping them as they are halfway or more through a quest line.
Argue this point if you will on every PVP server I have played on I have seen the same thing the people who only care about pvp just want to get to level cap as fast as possible so they can get the uber gear in the game to be better in pvp.
While on pve servers the majority of the players enjoy the game itself and like the story.
You are entitled to your opinion as to what you like or don't like, but it is obvious you are not an authority on the subject.
Story may not matter to you in an MMO but I know it matters to alot of people; are these people a majority maybe maybe not. I have been a member of the SWTOR website, and forums for 2 years and a great many of the people posting on there are interested in the story line of each class and want to play them all to experience al the storylines.
Now my opinion a continuing story means new adventures and new content so it keeps the game from getting boring.
TOR's Innovative additions to the mmorpg Genre: Talking NPCS, every player has a 'millenium falcon' or other ship that holds similar housing use, non-auto swing combat, using "cover" in combat.
Personally, I'm impressed by the return of the love and respect (and in many cases; Necessity) for player housing by use of space ships. That's kinda neat. Otherwise, the rest I could really do with or without and not really care. The features they boast so far don't look very enjoyable and definitely not "Stoke" worthy after all the hype that's been raised.
Aside from fully voiced NPCs (which i just do NOT see the big deal about) all of the other features have been done before, for better or for worse... so what am I supposed to be stoked for? The fact that it's Star Wars? Frack... there's even been a Star Wars mmo before! and before the well-known NGE, it was headed for immortality the same way as Blizz's golden egg, World of Warcraft.
I honestly just wanted TOR to be Star Wars Galaxies: Redeux (or something, lol) -- I think there would have been plenty of people satisfied beyond words with that. (Sure, maybe not the younger [CGI-jarjarbinx-bumbling-robots-with-sense-of-humor-ninjayoda starwars] fans, but there's browser based mmo coming out for them anyways, right?)
So, is anyone allowed to post the "Star Wars: The Old Republic: Five Reasons to be disappointed in The Old Republic" thread, or are we still only allowed to speak happy thoughts?
This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it.
OW yea!!! This MMO have all i always wanted, and becouse i am huge fan of Bioware games (Dragon age Origins, Kotor, Mass Effect, NWN...) and huge fan of star wars movies. i am gonna play it for 100% Bioware you have 12.99€ from me
TOR's Innovative additions to the mmorpg Genre: Talking NPCS, every player has a 'millenium falcon' or other ship that holds similar housing use, non-auto swing combat, using "cover" in combat.
Personally, I'm impressed by the return of the love and respect (and in many cases; Necessity) for player housing by use of space ships. That's kinda neat. Otherwise, the rest I could really do with or without and not really care. The features they boast so far don't look very enjoyable and definitely not "Stoke" worthy after all the hype that's been raised.
Aside from fully voiced NPCs (which i just do NOT see the big deal about) all of the other features have been done before, for better or for worse... so what am I supposed to be stoked for? The fact that it's Star Wars? Frack... there's even been a Star Wars mmo before! and before the well-known NGE, it was headed for immortality the same way as Blizz's golden egg, World of Warcraft.
I honestly just wanted TOR to be Star Wars Galaxies: Redeux (or something, lol) -- I think there would have been plenty of people satisfied beyond words with that. (Sure, maybe not the younger [CGI-jarjarbinx-bumbling-robots-with-sense-of-humor-ninjayoda starwars] fans, but there's browser based mmo coming out for them anyways, right?)
So, is anyone allowed to post the "Star Wars: The Old Republic: Five Reasons to be disappointed in The Old Republic" thread, or are we still only allowed to speak happy thoughts?
Ok, so you hate the game, of which you know very little about, and even though its from the creator of the best Star Wars game ever released on the computer, because its not Star Wars Galaxies pre-nge. You have seriously got to be kidding me. Thats just utterly... ridiculous. I don't care whether thats what you were hoping for or not, they said right out that it would NOT be SWG pre NGE the moment they announced it. So expecting otherwise is just insane.
Unlike you, I'm not pinning all my hopes on it being SWG pre NGE. I'm also not saying that it will be the be all and end all of all Star Wars games. I'm saying to give it a chance instead of run around bashing it like everyone is doing on MMORPG.
The simple reality is that we don't know if its going to be good or bad. Its also a reality that Bioware is one of the best game companies in the world despite never having done an MMO before. Its also a reality that EA (the distributor) runs the Sims franchise which is one of the most successful game series of all time. AND its a reality that we really don't have that much information on this game. AND a reality that the serious LACK of information because they are dribbling it out way too slowly, is doing the game harm rather than helping promote it. AND a reality that they do have a chance to screw it up because they have never done it before. AND that they have been heavily involved with Lucasarts right from the beginning so the story will match cannon and expand on the already rich and wonderful Star Wars Universe.
So how about you chill and reign in the insanity a little huh? If I, who am a HUGE Classic Star Wars fan, am willing to admit that it could be good or bad, and that I'm holding my breath hoping that it will be everything they can possibly promise, then how about you admit that you don't really know if it will be good or bad either? How about settling on "we just don't know, we'll see" as a reasonable compromise? I've been willing to say it. How about you do the same?
Regardless of you hoping that this was going to be SWG pre NGE, it was clear from the beginning that it was not AND that the writer of this article is correct. What was listed is some of the good things about the game. You wanting it to be swg pre nge does not negate those things, whether they have been implemented in other games before or not. I can give you a long list of things I hate about WoW but I can also give you a tiny list of things that are good about WoW. The long list of hated items does NOT negate the list of things considered good. The good things are STILL good.
Good story, don't believe all the hype.. I myself am not stoked or even excited, I will play the game when it comes out, my expectations are low, I have learned over many many years of mmo's, what sounds good often is a let down, I am huge Star Wars fan and a Bioware fan, even with that, I don't want disapointment to set in early. I am afraid those that are holding thier breaths and siting on th edge of thier chairs with grand imagines on how they think the game will play. will be the first on the forums with the clasic /EpicFail..LOL I just hope its an ok game that is fun for allot of people... until I get hands on, I can't say..
I really like Bioware. One of the very few companies whose motto is to make a good, quality, fun game and as a result, make good money versus the majority of gaming companies that just make money by making games. Brand loyalty used to be so important back in the day when there weren't enough customers to go around and you needed repeat business. Now most companies just go for the quick buck then move on to the next quick buck game (read: Cryptic games as an example). Bioware is old school and I really appreciate that. I have played all their games and enjoyed them immensely. I have no reason to doubt their intentions and I have no reason to doubt they will try to make a good quality, fun and entertaining MMO.
I really like Bioware. One of the very few companies whose motto is to make a good, quality, fun game and as a result, make good money versus the majority of gaming companies that just make money by making games.
I said the same thing about Mythic before EA bought them. Bioware is EA now which does not really inspire visions of great gaming. Just leaching money off the same sports franchise year after year.
Until I see proof in the pudding, I will continue to have faith in Bioware, no matter who their associates are.
i think EAs great they make alot of great games regulalry... im sure they have had thier share of crap too....but there so large and make ssoooo many types of games now that odds are there will be some crap in the mix....
just cause there money goes into bioware wont make a diffrence i hope....
I really like Bioware. One of the very few companies whose motto is to make a good, quality, fun game and as a result, make good money versus the majority of gaming companies that just make money by making games.
I said the same thing about Mythic before EA bought them. Bioware is EA now which does not really inspire visions of great gaming. Just leaching money off the same sports franchise year after year.
Until I see proof in the pudding, I will continue to have faith in Bioware, no matter who their associates are.
awesome. you guys can keep your faith. I need a little more than that. For the record, however, I am a "HUGE STARWARS FAN" ... I guess that makes a difference in how you view what people say here? strange... anyways
I don't expect TOR to be good, i agree. Anyone has the right to expect otherwise, fine.
All I'm saying is, people are flat out wrong when they keep saying "there's a total lack of info" It's just not right to boldly lie like that. Let's move on from this sad defense and tackle the issues that are up for debate.
<~ voice quests
"there's not enough info to tell" "we don't know anything about it" please.... we know enough.
Whether you love it or hate it, there's a lot there for us to see and read and listen to. Stop acting like these videos and interviews don't exist, because it stinks of denial.
This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it.
NO Sony Online Entertainment+LucasArts combo working on this game is enough for me to be stoked. Canceled my SWG sub weeks ago and can't wait for this one.
I have no reason to believe that EA will change the core philosophy of Bioware. I am loyal to Bioware, because they make the kind of games I like and are of good quality. I only know a small fraction of what the game has to offer, just like everyone else, but I happen to like what I see so far and considering how I like all Bioware games to date, I have no reason to believe they will suddenly do a 180 and change the game's format to something I wouldn't like.
What I do see are a lot of people who don't like Bioware's design philosophy and that is fine, but why continue to harp on it. It's always the same dozen or so culprits who crash into every single TOR thread to bash the hell out of it and to bash the players who like that kind of design. Not only does it get old fast, it's just incredibly rude. Say your piece in one or two topics, then move on because the game is obviously not for you and your presence does nothing but make everyone in the thread unhappy.
awesome. you guys can keep your faith. I need a little more than that. For the record, however, I am a "HUGE STARWARS FAN" ... I guess that makes a difference in how you view what people say here? strange... anyways
I don't expect TOR to be good, i agree. Anyone has the right to expect otherwise, fine.
All I'm saying is, people are flat out wrong when they keep saying "there's a total lack of info" It's just not right to boldly lie like that. Let's move on from this sad defense and tackle the issues that are up for debate.
"there's not enough info to tell" "we don't know anything about it" please.... we know enough.
Whether you love it or hate it, there's a lot there for us to see and read and listen to. Stop acting like these videos and interviews don't exist, because it stinks of denial.
1) Did you actually watch those videos, or just google them and copy and paste them into your post without checking if they backup your argument?
2) Do you HONESTLY believe that these videos give a good overview of the entire game? Seriously?
Videos about single player combat, class abilities, introduction to voice overs and one particular multiplayer group composition video do NOT necessarily constitute enough information on which to judge the ENTIRE gameplay experience. But I suppose, judging from your post you feel that they do. That's like judging the entire WoW gameplay experience purely on the starting level abilities. There's nothing stopping you from doing it, but your perspective would be severely blinkered.
The point is that very little information has been given out yet about:
Advanced classes for each archtype and skill set trees for each
Other multiplayer group compositions
PVP (its forms and how PVP mechanics will work)
Crafting, harvesting and the economy (good synergy or just a disposable one)
Housing (aside from the fact that we have it)
Forms of travel (whether "portal" everywhere or use personal forms of it)
Actual game area size and exploration possibilities
Other gamplay elements that are NOT just solely based around single player combat or voice overs
To SOME people, the above subjects are quite important to their decision as to whether they will enjoy or hate an MMO. THAT is why people are saying theres not enough info for them to judge the entire game yet and are thus remaining objective. And THAT is why some people feel that it is futile at this point to pass judgement based on only on the information we do have.
But I suppose that doesn't stop others from denouncing it as a failure based solely on a such little information. Which is quite laughable to say the least. It's like passing judgement on the abilities of a car, based solely on how it performs on a racetrack. Even though you'll be using it in an urban environment, taking the kids to school and going on holidays to the coast in it.
Yes, Bioware have as much chance as anyone to mess it up. But, unlike others, they have a greater chance to get it right. There's nothing wrong in being a little sceptical. It's healthy. But don't confuse sceptisism with pessimism. It is unwise to attempt to predict failure based on a little information and a lot of assumption.
Oh btw, thanks for the link for the video I've tagged with "*****". It proves that combat IS mobile and players don't have to stand stationary (check out 3:24)
Like another said close to the top, I'll believe it when I see it.
Been playing SWG since 2004 and still love the game despite all the changes.
While I see the appeal to this game, it looks and feels like an attempt to marry the MMO experience to the console mentality. By the nature of what most think of as an MMO, seems counter intuitive. IE, console games are normally short engagements with no continual online presence for the character. MMOs are essentially never ending and perpetual virutal invironment. IE, when I am not on, another player can alter the virtual world.
Agree also, who is Bioware? Could just be the latest panzie chosen by LA. Seen many get burned out / sold out dealing with LA. Also, for all the money they claim / brag about spending, from what I have seen, they go ripped off.
Like another said close to the top, I'll believe it when I see it.
Been playing SWG since 2004 and still love the game despite all the changes.
While I see the appeal to this game, it looks and feels like an attempt to marry the MMO experience to the console mentality. By the nature of what most think of as an MMO, seems counter intuitive. IE, console games are normally short engagements with no continual online presence for the character. MMOs are essentially never ending and perpetual virutal invironment. IE, when I am not on, another player can alter the virtual world.
Agree also, who is Bioware? Could just be the latest panzie chosen by LA. Seen many get burned out / sold out dealing with LA. Also, for all the money they claim / brag about spending, from what I have seen, they go ripped off.
Not sure what impresses me the most. 6 yrs in SWG or the fact that you dont know who Biowareis. Dont take this personally but your opinion doesnt influence me in the least.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
Like another said close to the top, I'll believe it when I see it.
Been playing SWG since 2004 and still love the game despite all the changes.
While I see the appeal to this game, it looks and feels like an attempt to marry the MMO experience to the console mentality. By the nature of what most think of as an MMO, seems counter intuitive. IE, console games are normally short engagements with no continual online presence for the character. MMOs are essentially never ending and perpetual virutal invironment. IE, when I am not on, another player can alter the virtual world.
Agree also, who is Bioware? Could just be the latest panzie chosen by LA. Seen many get burned out / sold out dealing with LA. Also, for all the money they claim / brag about spending, from what I have seen, they go ripped off.
Not sure what impresses me the most. 6 yrs in SWG or the fact that you dont know who Biowareis. Dont take this personally but your opinion doesnt influence me in the least.
In fact, his opinion simply makes SWTOR look even better!
I think the game will have a decent story. Dragon Age got me hooked, but their other games didn't.
My main concern is that the gameplay itself looks like any other MMO. A lot have people who are into MMOs have already played 3 years+ of the same old thing. For me, every MMO that comes out just appears to be the same thing... nothing new or exciting ever comes out... and for every game that plays the same as the last, my excitement dies even more. The rush for release is always a killer too as it takes soooo long to build content for an MMO that companies inevitably release as soon as a game is playable instead of waiting until its refined. 3 months of pure refinement is worth many more months worth of $$$ from players.
MMOs aren't dead, but for me personally - they are on their last legs.
hmmm.
i normally don't say these things but you sir, fail.... hard....
guess why pretty much all MMOs feel the same? maybe because they're the same genre of games?
to prove my point please dig out the following games or videos of the following games and compare them gameplay and functionality wise:
Halo 3 and Quake 1
Supreme Commander 2 and Command & Conquer
Need for Speed (whatever the newest iteration is called) and Wipeout 1
Psychonauts and Monkey Island 2
Some things might change, like graphics, certain features and maybe certain mechanics (RTS games moving away from base building f.e. even though that's nothing really new either...) but the core of the game always stays the same... and of course it's the same thing with the MMO genre... If you don't like it anymore, maybe your taste just moved away from the genre? but please don't generalize and say MMOs have gotten bland or stale... because other people might still enjoy the genre with all it's weird little quirks ^^
<S.T.E.A.L.T.H> An Agency that kicks so much ass it has to be written in all capital letters... divided by dots! www.stealth-industries.de
#5 ) Personal Story for Your Character - I like a good story, but my guess is the class stories will converge; start different, end similar. Still, I like trying different classes, so even if the stories eventually converge, this will make trying the different classes more interesting at the start. Even the best story will start to go stale if quests given between the story advancement are tedious or repetitive or require you to go back and forth long distances just to talk to someone. (A says, "Go see B and tell her..." B says, "Well you can tell A this..." A says, "I don't believe B, go tell her this..." You say, "YOU tell B, I'm done with this... I'm going to farm Jawas.")
#4) Voice Acting - Good in theory, but I see people eventually reading text rather than wanting to wait for the character to finish their lines. If the voice greeting lines were varied from NPC to NPC, this would be good enough for me because it still makes the NPCs seem to have different personalities without having to spend so much money on voice acting and making it feel like you've talked to the same guard in 30 different locations. However, this is Bioware and this is their thing, so I guess I'll give them the benefit of the doubt.
#3) Companion Characters - As long as you can customize and equip them, I see this as a win because its a way to feel less like Jedi copy #102335. You'll actually be Jedi copy #5242 with an R2 droid companion (if they can be companions, just an example). On the other hand, they can make a crowded area seem even more crowded whether in a city or on a group quest. If they are only available for solo questing, then maybe this helps.
#2)Player ships as housing - I agree with the concern that instanced housing takes people away from social areas. I know, I just made a comment about crowds, but you don't want to see major social areas empty because everyone goes to craft on their ship. Housing is nice for extra storage and trophies, but I'd like you to be able to view trophies by inspecting a player (how often do you really go into others' houses?). Maybe that player can even create their own trophies/captions from old gear ("This was my favorite blaster back when I was level 20!" or "This womp rat spleen is really starting to stink in my backpack.")
#1) It's Star Wars and Its Bioware - I am looking forward to seeing how polished of a game Bioware can create with the Star Wars franchise, but I agree with others that Bioware is likely not bringing anything wildly new to the MMORPG stage. I personally would like a developer to remove the taunting tank/spam heal from group play in MMORPGs and make combat more interesting; it doesn't look like this Star Wars game will do it, but that doesn't mean I will hate it.
#5 ) Personal Story for Your Character - I like a good story, but my guess is the class stories will converge; start different, end similar. Still, I like trying different classes, so even if the stories eventually converge, this will make trying the different classes more interesting at the start. Even the best story will start to go stale if quests given between the story advancement are tedious or repetitive or require you to go back and forth long distances just to talk to someone. (A says, "Go see B and tell her..." B says, "Well you can tell A this..." A says, "I don't believe B, go tell her this..." You say, "YOU tell B, I'm done with this... I'm going to farm Jawas.")
#4) Voice Acting - Good in theory, but I see people eventually reading text rather than wanting to wait for the character to finish their lines. If the voice greeting lines were varied from NPC to NPC, this would be good enough for me because it still makes the NPCs seem to have different personalities without having to spend so much money on voice acting and making it feel like you've talked to the same guard in 30 different locations. However, this is Bioware and this is their thing, so I guess I'll give them the benefit of the doubt.
#3) Companion Characters - As long as you can customize and equip them, I see this as a win because its a way to feel less like Jedi copy #102335. You'll actually be Jedi copy #5242 with an R2 droid companion (if they can be companions, just an example). On the other hand, they can make a crowded area seem even more crowded whether in a city or on a group quest. If they are only available for solo questing, then maybe this helps.
#2)Player ships as housing - I agree with the concern that instanced housing takes people away from social areas. I know, I just made a comment about crowds, but you don't want to see major social areas empty because everyone goes to craft on their ship. Housing is nice for extra storage and trophies, but I'd like you to be able to view trophies by inspecting a player (how often do you really go into others' houses?). Maybe that player can even create their own trophies/captions from old gear ("This was my favorite blaster back when I was level 20!" or "This womp rat spleen is really starting to stink in my backpack.")
#1) It's Star Wars and Its Bioware - I am looking forward to seeing how polished of a game Bioware can create with the Star Wars franchise, but I agree with others that Bioware is likely not bringing anything wildly new to the MMORPG stage. I personally would like a developer to remove the taunting tank/spam heal from group play in MMORPGs and make combat more interesting; it doesn't look like this Star Wars game will do it, but that doesn't mean I will hate it.
I just want to point out that in several interviews, Bioware has stated that there is absolutely no sharing or converging of class story lines. The only converging would be regular world quests and tasks that can be accessed by any class (read: side quests)
I could not care less about any of those things, TBH.
Plus TOR's combat looks absolutely atrocious. It's some of the worst and most stereotpyical MMO combat I've ever seen in my life... looks pretty much identical to CoX.
Edit: In hindsight I don't think I've really enjoyed the actual gameplay of a single Bioware title; their game mechanics are all terribly pedestrian.
this game is gonna be awesome. I know I got a chance to test it for a few days!!!!! This game is gonna be pwnage and for all those people that say it is a wow clone, well if it does turn out to be very similiar to wow in game mechanics that is all fine and dandy to me, i love wow's game mechanics I just prefer I don't have to play the game as a cow or troll or elve or a gnome.
LOL if this is a wow clone in star wars skin bring it on, at least I wont feel like a dumbass pvping on a rhino or chocobo with horns on my head and hoofs on meh feet
Comments
Really? Where are all the "its going to be great" posts? Do tell. Because from on MMORPG, you wouldn't think anyone thinks its going to be a good game except for the hype meter. All the posts are hate towards it.
Well noone knows how it will be I for 1 think it will be great. I disagree with your assumption on #5 most people do like story in there MMO's. If they didn't there would not be pve and pvp servers in most MMO's. The pve servers are for the players who want to experience the game which means the story of the game without having to worry about a bunch of powerleveling gankers jumping them as they are halfway or more through a quest line.
Argue this point if you will on every PVP server I have played on I have seen the same thing the people who only care about pvp just want to get to level cap as fast as possible so they can get the uber gear in the game to be better in pvp.
While on pve servers the majority of the players enjoy the game itself and like the story.
You are entitled to your opinion as to what you like or don't like, but it is obvious you are not an authority on the subject.
Story may not matter to you in an MMO but I know it matters to alot of people; are these people a majority maybe maybe not. I have been a member of the SWTOR website, and forums for 2 years and a great many of the people posting on there are interested in the story line of each class and want to play them all to experience al the storylines.
Now my opinion a continuing story means new adventures and new content so it keeps the game from getting boring.
Ok, I get it!
TOR's Innovative additions to the mmorpg Genre: Talking NPCS, every player has a 'millenium falcon' or other ship that holds similar housing use, non-auto swing combat, using "cover" in combat.
Personally, I'm impressed by the return of the love and respect (and in many cases; Necessity) for player housing by use of space ships. That's kinda neat. Otherwise, the rest I could really do with or without and not really care. The features they boast so far don't look very enjoyable and definitely not "Stoke" worthy after all the hype that's been raised.
Aside from fully voiced NPCs (which i just do NOT see the big deal about) all of the other features have been done before, for better or for worse... so what am I supposed to be stoked for? The fact that it's Star Wars? Frack... there's even been a Star Wars mmo before! and before the well-known NGE, it was headed for immortality the same way as Blizz's golden egg, World of Warcraft.
I honestly just wanted TOR to be Star Wars Galaxies: Redeux (or something, lol) -- I think there would have been plenty of people satisfied beyond words with that. (Sure, maybe not the younger [CGI-jarjarbinx-bumbling-robots-with-sense-of-humor-ninjayoda starwars] fans, but there's browser based mmo coming out for them anyways, right?)
So, is anyone allowed to post the "Star Wars: The Old Republic: Five Reasons to be disappointed in The Old Republic" thread, or are we still only allowed to speak happy thoughts?
This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it.
Stoked? Nah. But maybe 5 reasons the HAVE HOPE that we'll see something non-sucky.
OW yea!!! This MMO have all i always wanted, and becouse i am huge fan of Bioware games (Dragon age Origins, Kotor, Mass Effect, NWN...) and huge fan of star wars movies. i am gonna play it for 100% Bioware you have 12.99€ from me
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Ok, so you hate the game, of which you know very little about, and even though its from the creator of the best Star Wars game ever released on the computer, because its not Star Wars Galaxies pre-nge. You have seriously got to be kidding me. Thats just utterly... ridiculous. I don't care whether thats what you were hoping for or not, they said right out that it would NOT be SWG pre NGE the moment they announced it. So expecting otherwise is just insane.
Unlike you, I'm not pinning all my hopes on it being SWG pre NGE. I'm also not saying that it will be the be all and end all of all Star Wars games. I'm saying to give it a chance instead of run around bashing it like everyone is doing on MMORPG.
The simple reality is that we don't know if its going to be good or bad. Its also a reality that Bioware is one of the best game companies in the world despite never having done an MMO before. Its also a reality that EA (the distributor) runs the Sims franchise which is one of the most successful game series of all time. AND its a reality that we really don't have that much information on this game. AND a reality that the serious LACK of information because they are dribbling it out way too slowly, is doing the game harm rather than helping promote it. AND a reality that they do have a chance to screw it up because they have never done it before. AND that they have been heavily involved with Lucasarts right from the beginning so the story will match cannon and expand on the already rich and wonderful Star Wars Universe.
So how about you chill and reign in the insanity a little huh? If I, who am a HUGE Classic Star Wars fan, am willing to admit that it could be good or bad, and that I'm holding my breath hoping that it will be everything they can possibly promise, then how about you admit that you don't really know if it will be good or bad either? How about settling on "we just don't know, we'll see" as a reasonable compromise? I've been willing to say it. How about you do the same?
Regardless of you hoping that this was going to be SWG pre NGE, it was clear from the beginning that it was not AND that the writer of this article is correct. What was listed is some of the good things about the game. You wanting it to be swg pre nge does not negate those things, whether they have been implemented in other games before or not. I can give you a long list of things I hate about WoW but I can also give you a tiny list of things that are good about WoW. The long list of hated items does NOT negate the list of things considered good. The good things are STILL good.
Good story, don't believe all the hype.. I myself am not stoked or even excited, I will play the game when it comes out, my expectations are low, I have learned over many many years of mmo's, what sounds good often is a let down, I am huge Star Wars fan and a Bioware fan, even with that, I don't want disapointment to set in early. I am afraid those that are holding thier breaths and siting on th edge of thier chairs with grand imagines on how they think the game will play. will be the first on the forums with the clasic /EpicFail..LOL I just hope its an ok game that is fun for allot of people... until I get hands on, I can't say..
I really like Bioware. One of the very few companies whose motto is to make a good, quality, fun game and as a result, make good money versus the majority of gaming companies that just make money by making games. Brand loyalty used to be so important back in the day when there weren't enough customers to go around and you needed repeat business. Now most companies just go for the quick buck then move on to the next quick buck game (read: Cryptic games as an example). Bioware is old school and I really appreciate that. I have played all their games and enjoyed them immensely. I have no reason to doubt their intentions and I have no reason to doubt they will try to make a good quality, fun and entertaining MMO.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
Until I see proof in the pudding, I will continue to have faith in Bioware, no matter who their associates are.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
i think EAs great they make alot of great games regulalry... im sure they have had thier share of crap too....but there so large and make ssoooo many types of games now that odds are there will be some crap in the mix....
just cause there money goes into bioware wont make a diffrence i hope....
long as SOE stays away lol
awesome. you guys can keep your faith. I need a little more than that. For the record, however, I am a "HUGE STARWARS FAN" ... I guess that makes a difference in how you view what people say here? strange... anyways
I don't expect TOR to be good, i agree. Anyone has the right to expect otherwise, fine.
All I'm saying is, people are flat out wrong when they keep saying "there's a total lack of info" It's just not right to boldly lie like that. Let's move on from this sad defense and tackle the issues that are up for debate.
<~ voice quests
"there's not enough info to tell" "we don't know anything about it" please.... we know enough.
Whether you love it or hate it, there's a lot there for us to see and read and listen to. Stop acting like these videos and interviews don't exist, because it stinks of denial.
This is not a troll, flame, or anything else worth banning me over. It is simply my pure opinion, and I have a right to share it.
NO Sony Online Entertainment+LucasArts combo working on this game is enough for me to be stoked. Canceled my SWG sub weeks ago and can't wait for this one.
I have no reason to believe that EA will change the core philosophy of Bioware. I am loyal to Bioware, because they make the kind of games I like and are of good quality. I only know a small fraction of what the game has to offer, just like everyone else, but I happen to like what I see so far and considering how I like all Bioware games to date, I have no reason to believe they will suddenly do a 180 and change the game's format to something I wouldn't like.
What I do see are a lot of people who don't like Bioware's design philosophy and that is fine, but why continue to harp on it. It's always the same dozen or so culprits who crash into every single TOR thread to bash the hell out of it and to bash the players who like that kind of design. Not only does it get old fast, it's just incredibly rude. Say your piece in one or two topics, then move on because the game is obviously not for you and your presence does nothing but make everyone in the thread unhappy.
Take the Magic: The Gathering 'What Color Are You?' Quiz.
1) Did you actually watch those videos, or just google them and copy and paste them into your post without checking if they backup your argument?
2) Do you HONESTLY believe that these videos give a good overview of the entire game? Seriously?
Videos about single player combat, class abilities, introduction to voice overs and one particular multiplayer group composition video do NOT necessarily constitute enough information on which to judge the ENTIRE gameplay experience. But I suppose, judging from your post you feel that they do. That's like judging the entire WoW gameplay experience purely on the starting level abilities. There's nothing stopping you from doing it, but your perspective would be severely blinkered.
The point is that very little information has been given out yet about:
Advanced classes for each archtype and skill set trees for each
Other multiplayer group compositions
PVP (its forms and how PVP mechanics will work)
Crafting, harvesting and the economy (good synergy or just a disposable one)
Housing (aside from the fact that we have it)
Forms of travel (whether "portal" everywhere or use personal forms of it)
Actual game area size and exploration possibilities
Other gamplay elements that are NOT just solely based around single player combat or voice overs
To SOME people, the above subjects are quite important to their decision as to whether they will enjoy or hate an MMO. THAT is why people are saying theres not enough info for them to judge the entire game yet and are thus remaining objective. And THAT is why some people feel that it is futile at this point to pass judgement based on only on the information we do have.
But I suppose that doesn't stop others from denouncing it as a failure based solely on a such little information. Which is quite laughable to say the least. It's like passing judgement on the abilities of a car, based solely on how it performs on a racetrack. Even though you'll be using it in an urban environment, taking the kids to school and going on holidays to the coast in it.
Yes, Bioware have as much chance as anyone to mess it up. But, unlike others, they have a greater chance to get it right. There's nothing wrong in being a little sceptical. It's healthy. But don't confuse sceptisism with pessimism. It is unwise to attempt to predict failure based on a little information and a lot of assumption.
Oh btw, thanks for the link for the video I've tagged with "*****". It proves that combat IS mobile and players don't have to stand stationary (check out 3:24)
Top 10 Most Misused Words in MMO's
Like another said close to the top, I'll believe it when I see it.
Been playing SWG since 2004 and still love the game despite all the changes.
While I see the appeal to this game, it looks and feels like an attempt to marry the MMO experience to the console mentality. By the nature of what most think of as an MMO, seems counter intuitive. IE, console games are normally short engagements with no continual online presence for the character. MMOs are essentially never ending and perpetual virutal invironment. IE, when I am not on, another player can alter the virtual world.
Agree also, who is Bioware? Could just be the latest panzie chosen by LA. Seen many get burned out / sold out dealing with LA. Also, for all the money they claim / brag about spending, from what I have seen, they go ripped off.
Not sure what impresses me the most. 6 yrs in SWG or the fact that you dont know who Biowareis. Dont take this personally but your opinion doesnt influence me in the least.
WOW isnt great because it has 12 million players. WOW has 12 million players because its great.
Wow, 22 pages of mostly car salesmen tactics trying to persuede each other into buying or dismissing of a product they either love or hate.
In fact, his opinion simply makes SWTOR look even better!
Im gonna try it and see... if i like it, maybe... but it sure will have a lot of competition when it releases.
hmmm.
i normally don't say these things but you sir, fail.... hard....
guess why pretty much all MMOs feel the same? maybe because they're the same genre of games?
to prove my point please dig out the following games or videos of the following games and compare them gameplay and functionality wise:
Halo 3 and Quake 1
Supreme Commander 2 and Command & Conquer
Need for Speed (whatever the newest iteration is called) and Wipeout 1
Psychonauts and Monkey Island 2
Some things might change, like graphics, certain features and maybe certain mechanics (RTS games moving away from base building f.e. even though that's nothing really new either...) but the core of the game always stays the same... and of course it's the same thing with the MMO genre... If you don't like it anymore, maybe your taste just moved away from the genre? but please don't generalize and say MMOs have gotten bland or stale... because other people might still enjoy the genre with all it's weird little quirks ^^
<S.T.E.A.L.T.H>
An Agency that kicks so much ass it has to be written in all capital letters... divided by dots!
www.stealth-industries.de
#5 ) Personal Story for Your Character - I like a good story, but my guess is the class stories will converge; start different, end similar. Still, I like trying different classes, so even if the stories eventually converge, this will make trying the different classes more interesting at the start. Even the best story will start to go stale if quests given between the story advancement are tedious or repetitive or require you to go back and forth long distances just to talk to someone. (A says, "Go see B and tell her..." B says, "Well you can tell A this..." A says, "I don't believe B, go tell her this..." You say, "YOU tell B, I'm done with this... I'm going to farm Jawas.")
#4) Voice Acting - Good in theory, but I see people eventually reading text rather than wanting to wait for the character to finish their lines. If the voice greeting lines were varied from NPC to NPC, this would be good enough for me because it still makes the NPCs seem to have different personalities without having to spend so much money on voice acting and making it feel like you've talked to the same guard in 30 different locations. However, this is Bioware and this is their thing, so I guess I'll give them the benefit of the doubt.
#3) Companion Characters - As long as you can customize and equip them, I see this as a win because its a way to feel less like Jedi copy #102335. You'll actually be Jedi copy #5242 with an R2 droid companion (if they can be companions, just an example). On the other hand, they can make a crowded area seem even more crowded whether in a city or on a group quest. If they are only available for solo questing, then maybe this helps.
#2)Player ships as housing - I agree with the concern that instanced housing takes people away from social areas. I know, I just made a comment about crowds, but you don't want to see major social areas empty because everyone goes to craft on their ship. Housing is nice for extra storage and trophies, but I'd like you to be able to view trophies by inspecting a player (how often do you really go into others' houses?). Maybe that player can even create their own trophies/captions from old gear ("This was my favorite blaster back when I was level 20!" or "This womp rat spleen is really starting to stink in my backpack.")
#1) It's Star Wars and Its Bioware - I am looking forward to seeing how polished of a game Bioware can create with the Star Wars franchise, but I agree with others that Bioware is likely not bringing anything wildly new to the MMORPG stage. I personally would like a developer to remove the taunting tank/spam heal from group play in MMORPGs and make combat more interesting; it doesn't look like this Star Wars game will do it, but that doesn't mean I will hate it.
I just want to point out that in several interviews, Bioware has stated that there is absolutely no sharing or converging of class story lines. The only converging would be regular world quests and tasks that can be accessed by any class (read: side quests)
Take the Magic: The Gathering 'What Color Are You?' Quiz.
I could not care less about any of those things, TBH.
Plus TOR's combat looks absolutely atrocious. It's some of the worst and most stereotpyical MMO combat I've ever seen in my life... looks pretty much identical to CoX.
Edit: In hindsight I don't think I've really enjoyed the actual gameplay of a single Bioware title; their game mechanics are all terribly pedestrian.
this game is gonna be awesome. I know I got a chance to test it for a few days!!!!! This game is gonna be pwnage and for all those people that say it is a wow clone, well if it does turn out to be very similiar to wow in game mechanics that is all fine and dandy to me, i love wow's game mechanics I just prefer I don't have to play the game as a cow or troll or elve or a gnome.
LOL if this is a wow clone in star wars skin bring it on, at least I wont feel like a dumbass pvping on a rhino or chocobo with horns on my head and hoofs on meh feet
How about this highlighting? Learn to spell.