And for all new mmorpgs: this argument was also made for war, aoc, tabula rasa, hellgate london, vanguard lotro and all mmorpgs.
if you don't like a game stop it, don't pay for it, never trust the fanboys. A boring/bugged/empty game at level 10 will be a boring/bugged/empty game at level 50. You only need 10 levels (sometimes less ) to judge a game. This game is polished but looks like (not only the graphics i mean also the gameplay) another korean f2P game. You want fly ? Take PW, same kind of industrial product and F2P. AION is the 1st polished game since Lotro, that's all.
A well known game developper said once: "The first hour or two of play is when a new user decides if he or she likes the game or not".
When you start playing a game - whatever game - if the click doesn't come to play it for hours, it simply is not your game.
Extremely good games can simply not be stopped once you start. You play it for days without even wanting to stop.
Games don't get better, they only built further on the same mechanics. Even if PvP would be played at level 20 or 25, you will still be playing in the same game. And don't forget at level 20 you're a zero in PvP.
This evaluation mechanic was already shown in 10 years of MMORPG's.
If you don't like what you feel from the start, the game is simply not for you.
howbout you dislike Aion cause of it being a descendent of the Lineage games. To me it looks like a polished L2 with horrible grind, meaningles boring quests and PvE content with heavy focus on PvP. Altough I must admit Ive never liked Korean/Asian MMOs
Saying Aion is a WoW-clone is idiotic. This game has nothing to do with WoW - at least not if you want to compare it with other MMORPGs.
It's just dumb to call an eastern MMORPG a clone of a western MMORPG...
However, Aion infact doesn't offer anything new to the genre of eastern MMOs. After playing many eastern MMOs to the very end (along with western games), it was fairly disappointing to see that Aion didn't even improve the copied elements either...
I was expecting more after all this hype.
But u can't really say it's a bad game... it's just "another eastern MMO", not more, not less - you either like these kind of games, or you don't...
Wow, too many scrubs talking smack about Aion in this thread that OBVIOUSLY never even gave it a chance, and were just getting into OBT to bash it on Region chat. It took only 1 hour to hit 10, cause the point is not to go around grinding off mobs, it's to do the quests and learn the game controls and mechanics. This game as one of the best nub instructional systems i've ever seen, even my n00b GF was able to learn how to play her Cleric without my help. Once I hit lvl 20 and got off the newb maps, it was Open world PVP time. There are always message on the Region chats about a group of Elyos raiding (i'm Asmodian). And I get chatted up on Vent to go join the raid party thats getting ready to go over to Elyos side. I always refuse their offer because I love the crafting system in this game, it gives me soo much to do and is very simple to learn because of the low lvl quests that taught you. There is also a Dueling system for lowbies to practice off each other. And when you get to 25 you can go into the massive Open world PVP map called the Abyss and thats where the major action is. People who Dislike Aion are gonna bash on it cause it's a Korean made game and they don't like that style, and thats their choice, but don't go bashing the game cause you fucked up on the first 10 levels of the game cause you were too stupid to figure out your get massive loads of exp from Questing instead of grinding. And if you make to at least lvl 15 you won't be calling the quests boring anymore, cause the Campaign quests require some brains to get done and a good team. Ohh you know what else makes the quests a little more interesting, try reading the stories n00bs. Fucking scrubs QQing about the first 10 levels. P.S. if you don't want this game to be a grind, DONT GRIND, go try finishing your Campaign quests and see how much exp you get? You get exp for everything in this game, picking shit off the ground, hell I get half my levels when I'm doing Crafting Requests.
While I don't like your tone. You hit the nail on the head nonetheless.
I have to agree with LoboMau, if a game doesn't pique my interest within the first few hours of gameplay I uninstall it. Every game should sell itself at first play, if it doesn't, it fails at it's player-base since word-of-mouth usually populates the game.
I am currently playing Aion, and I'm stuck between liking it or just passing my time. The graphics are great, however, I feel lag in the gameplay, and find myself doing menial tasks for few exp points and coins. Would I sell my friends on this game? Perhaps, everyone's taste is different, and no one can truly say whether a game is good or not for that reason. In my opinion.
The real killer for Aion is the leveling wall that you run into at around 28. Content simply dries up and you need to do the grinding over and over and over. And the quests are not really that great.
Worst of all is how atrocious some of the classes are. I would say leveling ranger from level 10 -16 is the most tedious and unnecessarily difficult thing I've ever done in these games. They give you practically no bow skills, so you have to use your terrible melee skills and combine them with bow and then you kite but if you aggro even one additional enemy you die.
The reason I don't like Aion isn't because of the grind, that's tolerable. It's the quest rewards that aren't. The amount of XP you get from killing a mob at level 29 was like 15,000 from what I was killing. You need 1.7 million to level. Quests give out 100k exp. It takes about 30 minutes to do a quest that requires you to kill a few mobs because you have to get to the mobs. You could grind out a ton of enemies in that amount of time, that is worth almost triple the amount. It just doesn't feel like the quests are actually worth doing at all.
Grind - it's almost as grindy as Lineage 2 or any F2p games out there. if killing a mob till your eyes bleed is your thing then more power to you. quests is just another way of telling you to go out and kill "x" amount of mobs.
Gank - "Rifting", twinks, .. nothing is more fun than rolling over some ones face who has no chance to hit you.
Crafting - this is how Aion crafting works.. acquire expensive mats to create "gold weapon" , . with unknown % of luck you will proc and get that gold weapon, or not and you just get the crappy version. either way it's one expensive slot machine.
Cost - everything is a Kinah sink.. why kinah sellers never runs out of business. the game forces you to buy sh*t.
Most people Hate Aion because they say the game lacks content and only the graphics is whats attracting players. i see a lot of " i got a couple characters pass lvl 10 and it all feel pretty much the same to me yadedeyada" but with those people is that they failed to realise MAYBE Aion's game content happens at laters lvls? im sure beta only goes up to lvl 30 and people to grinded to around that lvl over and over again must feel bored with the game. use common sense! Wow doesnt have all its content shown at lvl 10s do they!
Yes you are right.
Problem is that the game gets so tedious and repetitive by lvl 20 that people just give up.
I think Aion is a decent game but not well executed.
No dungeons until level 28, no quests between lvl 18 and 25 (at release), quests looks all the same and involve for the majority to kill more than 20 mobs (too many IMO in particularly when the drop rate of the items you are looking for is very low), there is no reason to group or interact with others until later levels, when it is too late.
Aion feels grindy, like any other Korean MMORPG and for that reason people don't like it, WoW (which you mention) has much more content between 0 to 30, hell even AoC has more content than Aion, which says it all.
Teh first part in Aion sucks. The group play is very fun and you meet new people,open pv is also very fun,first it coems a chanter and kill me and alater when i get ressed he comes back i set up a trap,hes caught then a gladi comes and we just smash him up..its a good feeling protect my elyos friends<3
Tho i hate the grind and questing,crafting is just spend all your money and has % chance of crafting succeed.
Without another person to play with past 10 this game is kind of a bore. Now if you have another person or a group of people to play with this game is a BLAST. Me and my girlfriend play it and while not high up we never get to a point where there isn't something to do. You can grind, quest, get mats or craft and all give you xp to progress your characters level.
I can't wait till after server merges when the servers are more populated with people to get some awesome PVP wars going on. Yes I realize server merges = game not doing big numbers but Aion needs huge populated servers to keep things interesting or no one who joins now will stay in ghostland servers.
How about you stop overthinking it? the game simply SUCKS. What is there to analyze? It's like commenting on why people don't enjoy some kind of food, BECAUSE IT TASTES BAD.
How about you stop overthinking it? the game simply SUCKS. What is there to analyze? It's like commenting on why people don't enjoy some kind of food, BECAUSE IT TASTES BAD.
It tastes bad to that certain group of people, but taste AMAZING to others. I'm not saying the game is perfect what I am saying is I enjoy it. I am also posting why I enjoy and what others who are going to try it or are looking to come back might expect .I'm not saying you have to enjoy the game because I realize you don't and that's fine.
I think spinach tastes bad, there for everyone must think spinach tastes bad. Sound familiar? Most likely because it surfaces on all game threads. Games for the most part, are niche interests. Some folks love Eve and some can't stand it. It's all in the the flavor favorites of the person. Aion will most likely keep it's current fan base for a decent stretch of time. The big decisions making will come when GW2 and FFXIV hit the floor and different styles of play from the norm start making waves. Those will be interesting days, today however, is nothing out of the ordinary.
Yea right, we were talking about food and taste; yadayada, but are we still argueing if I claim that getting your nose broken or getting a headache or going to prison or getting cancer or whatever is fun for some people.
Some things are just - not - fun. No matter how you turn it. And grinding mobs for hours on end is no fun. Nobody in the whole world thinks its fun. Some people are able to motivate themselves by rigidly repeating "this gets me closer to awesomeness, just wade through it joe" to themselves. Yay great you're that marathon ironfoot guy. But the process of grinding is a set-in-stone no-fun moment, for everybody.
And to anyone who's about to start flaming. Think of it this way, if grinding mobs would not yield any reward, no progression, no loot, no title, no pat on the back from your envious guildie... If you were just left there doing it because that's what the game is all about. Would you do it?
Yea right, we were talking about food and taste; yadayada, but are we still argueing if I claim that getting your nose broken or getting a headache or going to prison or getting cancer or whatever is fun for some people.
Some things are just - not - fun. No matter how you turn it. And grinding mobs for hours on end is no fun. Nobody in the whole world thinks its fun. Some people are able to motivate themselves by rigidly repeating "this gets me closer to awesomeness, just wade through it joe" to themselves. Yay great you're that marathon ironfoot guy. But the process of grinding is a set-in-stone no-fun moment, for everybody.
And to anyone who's about to start flaming. Think of it this way, if grinding mobs would not yield any reward, no progression, no loot, no title, no pat on the back from your envious guildie... If you were just left there doing it because that's what the game is all about. Would you do it?
M
No game would be fun if that was the case....Good think Aion has progression/loot/titles!
Yea right, we were talking about food and taste; yadayada, but are we still argueing if I claim that getting your nose broken or getting a headache or going to prison or getting cancer or whatever is fun for some people.
Some things are just - not - fun. No matter how you turn it. And grinding mobs for hours on end is no fun. Nobody in the whole world thinks its fun. Some people are able to motivate themselves by rigidly repeating "this gets me closer to awesomeness, just wade through it joe" to themselves. Yay great you're that marathon ironfoot guy. But the process of grinding is a set-in-stone no-fun moment, for everybody.
And to anyone who's about to start flaming. Think of it this way, if grinding mobs would not yield any reward, no progression, no loot, no title, no pat on the back from your envious guildie... If you were just left there doing it because that's what the game is all about. Would you do it?
M
Heck no that wouldn't be fun at all, however, I don't mind grinding a bit if the rewards/drops are worth the time...
I wouldn't necessarily call Aion a grind though, certainly not more than other MMORPGs.
Aion did a great job of drawing me in during the first 10 levels. Yeah, it was the same old "quest grind" but like LotRO, there was actually an engaging storyline to follow and keep me hooked. The game was beautiful. The presentation all around was top notch (music, art, design, ui). Not perfect, but definiately top notch.
Level 10 hits, you get your wings. Once again another great hook. However, the fact that certain areas allowed flight and more didn't was a HUGE turn off. So, quickly, the wings and in-game flight felt gimmicky at best. Areas that allowed flight were fun, because it seemed like they were designed with flight in mind. Once again, it was the same old "quest grind" but I was not at all bothered by it like I have in other games. Slowly and surely, the game did less and less to stand out - which was unfortunate. Very much like LotRO in that regard.
Out of Vanguard, WAR, and AoC, I would say Aion is the best of the bunch. But, in a post WoW world, these games need to do a whole more to stand out and gain traction - which is tough. Pre-WoW, Aion would probably have been a huge hit with gamers.
I will say Aion has gotten more flak than it deserves - I put it up there with LotRO as far as overall execution (top notch but lack luster at the same time). If anything, players overhyped it (unlike WAR and AoC where it was the developers).
Aion did a great job of drawing me in during the first 10 levels. Yeah, it was the same old "quest grind" but like LotRO, there was actually an engaging storyline to follow and keep me hooked. The game was beautiful. The presentation all around was top notch (music, art, design, ui). Not perfect, but definiately top notch.
Level 10 hits, you get your wings. Once again another great hook. However, the fact that certain areas allowed flight and more didn't was a HUGE turn off. So, quickly, the wings and in-game flight felt gimmicky at best. Areas that allowed flight were fun, because it seemed like they were designed with flight in mind. Once again, it was the same old "quest grind" but I was not at all bothered by it like I have in other games. Slowly and surely, the game did less and less to stand out - which was unfortunate. Very much like LotRO in that regard.
Out of Vanguard, WAR, and AoC, I would say Aion is the best of the bunch. But, in a post WoW world, these games need to do a whole more to stand out and gain traction - which is tough. Pre-WoW, Aion would probably have been a huge hit with gamers.
I will say Aion has gotten more flak than it deserves - I put it up there with LotRO as far as overall execution (top notch but lack luster at the same time). If anything, players overhyped it (unlike WAR and AoC where it was the developers).
There you go, bingo, you hit the nail on the head rwyan. I totally have to agree with you. And when you can fly, it isn't for very long, making it more of a pain in the arse for me. Great visuals though, lots of eye candy. I guess that's what attracted me in the first place.
Comments
A well known game developper said once: "The first hour or two of play is when a new user decides if he or she likes the game or not".
When you start playing a game - whatever game - if the click doesn't come to play it for hours, it simply is not your game.
Extremely good games can simply not be stopped once you start. You play it for days without even wanting to stop.
Games don't get better, they only built further on the same mechanics. Even if PvP would be played at level 20 or 25, you will still be playing in the same game. And don't forget at level 20 you're a zero in PvP.
This evaluation mechanic was already shown in 10 years of MMORPG's.
If you don't like what you feel from the start, the game is simply not for you.
Lets use a example =] u cant get to know a person fully in the first couple days
AND cant believe one night 6 pages of arguement and points. =/ maybe i shoulda done a advantage disadvantage thread then this
howbout you dislike Aion cause of it being a descendent of the Lineage games. To me it looks like a polished L2 with horrible grind, meaningles boring quests and PvE content with heavy focus on PvP. Altough I must admit Ive never liked Korean/Asian MMOs
what do u mean by boring quests???? kill this kill that?
Saying Aion is a WoW-clone is idiotic. This game has nothing to do with WoW - at least not if you want to compare it with other MMORPGs.
It's just dumb to call an eastern MMORPG a clone of a western MMORPG...
However, Aion infact doesn't offer anything new to the genre of eastern MMOs. After playing many eastern MMOs to the very end (along with western games), it was fairly disappointing to see that Aion didn't even improve the copied elements either...
I was expecting more after all this hype.
But u can't really say it's a bad game... it's just "another eastern MMO", not more, not less - you either like these kind of games, or you don't...
ARX-7 U RULE!!
Yeah, more or less...the quests are boring, but it's ok, still doesn't take away from the overall goal of reaching the abyss and having fun with PvP.
While I don't like your tone. You hit the nail on the head nonetheless.
I have to agree with LoboMau, if a game doesn't pique my interest within the first few hours of gameplay I uninstall it. Every game should sell itself at first play, if it doesn't, it fails at it's player-base since word-of-mouth usually populates the game.
I am currently playing Aion, and I'm stuck between liking it or just passing my time. The graphics are great, however, I feel lag in the gameplay, and find myself doing menial tasks for few exp points and coins. Would I sell my friends on this game? Perhaps, everyone's taste is different, and no one can truly say whether a game is good or not for that reason. In my opinion.
The real killer for Aion is the leveling wall that you run into at around 28. Content simply dries up and you need to do the grinding over and over and over. And the quests are not really that great.
Worst of all is how atrocious some of the classes are. I would say leveling ranger from level 10 -16 is the most tedious and unnecessarily difficult thing I've ever done in these games. They give you practically no bow skills, so you have to use your terrible melee skills and combine them with bow and then you kite but if you aggro even one additional enemy you die.
I don't hate Aion, but its a boring game.
I quit after I fell asleep while playing it.
The reason I don't like Aion isn't because of the grind, that's tolerable. It's the quest rewards that aren't. The amount of XP you get from killing a mob at level 29 was like 15,000 from what I was killing. You need 1.7 million to level. Quests give out 100k exp. It takes about 30 minutes to do a quest that requires you to kill a few mobs because you have to get to the mobs. You could grind out a ton of enemies in that amount of time, that is worth almost triple the amount. It just doesn't feel like the quests are actually worth doing at all.
The fun should begin when I do, not after.
Problem why some People Dislike Aion, ..
Grind - it's almost as grindy as Lineage 2 or any F2p games out there. if killing a mob till your eyes bleed is your thing then more power to you. quests is just another way of telling you to go out and kill "x" amount of mobs.
Gank - "Rifting", twinks, .. nothing is more fun than rolling over some ones face who has no chance to hit you.
Crafting - this is how Aion crafting works.. acquire expensive mats to create "gold weapon" , . with unknown % of luck you will proc and get that gold weapon, or not and you just get the crappy version. either way it's one expensive slot machine.
Cost - everything is a Kinah sink.. why kinah sellers never runs out of business. the game forces you to buy sh*t.
Yes you are right.
Problem is that the game gets so tedious and repetitive by lvl 20 that people just give up.
I think Aion is a decent game but not well executed.
No dungeons until level 28, no quests between lvl 18 and 25 (at release), quests looks all the same and involve for the majority to kill more than 20 mobs (too many IMO in particularly when the drop rate of the items you are looking for is very low), there is no reason to group or interact with others until later levels, when it is too late.
Aion feels grindy, like any other Korean MMORPG and for that reason people don't like it, WoW (which you mention) has much more content between 0 to 30, hell even AoC has more content than Aion, which says it all.
Teh first part in Aion sucks. The group play is very fun and you meet new people,open pv is also very fun,first it coems a chanter and kill me and alater when i get ressed he comes back i set up a trap,hes caught then a gladi comes and we just smash him up..its a good feeling protect my elyos friends<3
Tho i hate the grind and questing,crafting is just spend all your money and has % chance of crafting succeed.
Without another person to play with past 10 this game is kind of a bore. Now if you have another person or a group of people to play with this game is a BLAST. Me and my girlfriend play it and while not high up we never get to a point where there isn't something to do. You can grind, quest, get mats or craft and all give you xp to progress your characters level.
I can't wait till after server merges when the servers are more populated with people to get some awesome PVP wars going on. Yes I realize server merges = game not doing big numbers but Aion needs huge populated servers to keep things interesting or no one who joins now will stay in ghostland servers.
It's like commenting on why people don't enjoy some kind of food, BECAUSE IT TASTES BAD.
It tastes bad to that certain group of people, but taste AMAZING to others. I'm not saying the game is perfect what I am saying is I enjoy it. I am also posting why I enjoy and what others who are going to try it or are looking to come back might expect .I'm not saying you have to enjoy the game because I realize you don't and that's fine.
I think spinach tastes bad, there for everyone must think spinach tastes bad. Sound familiar? Most likely because it surfaces on all game threads. Games for the most part, are niche interests. Some folks love Eve and some can't stand it. It's all in the the flavor favorites of the person. Aion will most likely keep it's current fan base for a decent stretch of time. The big decisions making will come when GW2 and FFXIV hit the floor and different styles of play from the norm start making waves. Those will be interesting days, today however, is nothing out of the ordinary.
END OF LINE_
~V
Yea right, we were talking about food and taste; yadayada, but are we still argueing if I claim that getting your nose broken or getting a headache or going to prison or getting cancer or whatever is fun for some people.
Some things are just - not - fun. No matter how you turn it. And grinding mobs for hours on end is no fun. Nobody in the whole world thinks its fun. Some people are able to motivate themselves by rigidly repeating "this gets me closer to awesomeness, just wade through it joe" to themselves. Yay great you're that marathon ironfoot guy. But the process of grinding is a set-in-stone no-fun moment, for everybody.
And to anyone who's about to start flaming. Think of it this way, if grinding mobs would not yield any reward, no progression, no loot, no title, no pat on the back from your envious guildie... If you were just left there doing it because that's what the game is all about. Would you do it?
M
No game would be fun if that was the case....Good think Aion has progression/loot/titles!
Heck no that wouldn't be fun at all, however, I don't mind grinding a bit if the rewards/drops are worth the time...
I wouldn't necessarily call Aion a grind though, certainly not more than other MMORPGs.
Aion did a great job of drawing me in during the first 10 levels. Yeah, it was the same old "quest grind" but like LotRO, there was actually an engaging storyline to follow and keep me hooked. The game was beautiful. The presentation all around was top notch (music, art, design, ui). Not perfect, but definiately top notch.
Level 10 hits, you get your wings. Once again another great hook. However, the fact that certain areas allowed flight and more didn't was a HUGE turn off. So, quickly, the wings and in-game flight felt gimmicky at best. Areas that allowed flight were fun, because it seemed like they were designed with flight in mind. Once again, it was the same old "quest grind" but I was not at all bothered by it like I have in other games. Slowly and surely, the game did less and less to stand out - which was unfortunate. Very much like LotRO in that regard.
Out of Vanguard, WAR, and AoC, I would say Aion is the best of the bunch. But, in a post WoW world, these games need to do a whole more to stand out and gain traction - which is tough. Pre-WoW, Aion would probably have been a huge hit with gamers.
I will say Aion has gotten more flak than it deserves - I put it up there with LotRO as far as overall execution (top notch but lack luster at the same time). If anything, players overhyped it (unlike WAR and AoC where it was the developers).
There you go, bingo, you hit the nail on the head rwyan. I totally have to agree with you. And when you can fly, it isn't for very long, making it more of a pain in the arse for me. Great visuals though, lots of eye candy. I guess that's what attracted me in the first place.