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This forum post on the swtor forums is constantly updated with new facts revealing what is known about the game. This should clear up *most* of the assumptions I've seen floating around this forum.
http://www.swtor.com/community/showthread.php?t=188836
Make sure to check this link every friday at around 12 AM EST (work the math for your timezone thx) as that is when the new updates will happen and this post is updated all the time with the newest news. I take no credit in this post as I'm just sharing the news with you guys and no more.
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Good link, someone did a lot off work to pull all that info into one place.
"True friends stab you in the front." | Oscar Wilde
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Just trying to live long enough to play a new, released MMORPG, playing New Worlds atm
Fools find no pleasure in understanding but delight in airing their own opinions. Pvbs 18:2, NIV
Don't just play games, inhabit virtual worlds™
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon
thank you for the link
Interesting. Feeling a little less nervous about how this game might turn out.....but still not getting my hopes up.
If you'd like to discuss whether or not SW:TOR will be a traditional MMOG, please use the designated thread: http://www.mmorpg.com/gamelist.cfm/game/367/view/forums/thread/265150/Star-Wars-The-Old-Republic-as-an-MMOG.html
Good link and kudos to the OP for trying to provide access to facts. We know that the haters will never read it, but at least those that actually want to know what is actually in game have more than biased opinions to base their decision on.
Currently Playing: World of Warcraft
it says you can be a grey jedi, meaning neutral? that sounds like bs to me
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2014 - RETURN -
Might sound like it, but it isn't... you can choose to be good, neutral or bad ... even as a jedi.
Why didn't the developers put in the auto-attack for this game?
Will there be weather or night and day? or crafting....
BioWare are more independant than Mythic were under EA. EA merged Mythic with BioWare under BioWare's leadership. BioWare keeps growing and they have a HUGE leverage in the executive top in EA.
Beta is going strong as we speak with just under a year until release. They have a solid team with seasoned MMORPG developers from Mythic who developd Warhammer Online a great game initially but not with a strong longlivety.
So one can conclude that they have a way better team than Warhammer Online had. And seeing how far in production the game has come compare to other MMO's when having release date in-mind I find it re-assuring that it will be a great game.
Content wise it will have loads that will keep you occupy but one fear I have is that PvP will be rather unbalanced at start.
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EA is Publishing Corp. The Marketing department is what determines which features are important and which ones are not, as such the "pull with executives" you speak of is irrellivent because they will turn to their marketing department and ask the same question they asked when this game was pitched. "Can we spin this to make money and if so how do we spin it"
I know this, I've worked for a studio which had to sell its soul to EA as many do. You should be looking ore towars Lucas Arts as Lucas is not a publicly traded company, and as such Lucas still controls the I.P.
One correction: the 200 hours didn't refer to content but to 200 hours of class story content, so that means that the story related quests per class amounts to 200 hours, and since that part is fully unique per class you have 800 hours class based story content per side, and next to that you have the general quests and content that isn't classstory-related.
Plus the endgame content of which hardly anything is known yet.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
I have to agree that it is BS. The nature of the darkside is such that it will suck you in. "Once you start down the path of the darkside, forever will it dominate your destiny." Being 'grey' implies that you're trying to walk a balancing act between light and dark, which if you take the nature of the force into account, shouldn't be possible. Once you start down the path of the darkside, it should be a tremendous struggle to turn away from it. In order to be 'grey' you're going to have to make steps toward the darkside. They're making compromises in canon in order to satisfy people who might want to be 'grey'. It doesn't really surprise me though, Bioware is steeped in DnD philosophy where 'balance' is the greater good.
We are all shades of grey...some shine more some are barely seen...some walk the line beetwen...
1600 hours of just storyline content seems pretty nice to me. Thats over 2 months of playing 24 hours a day 7 days a week. As someone that is planning to play at least 6 of the 8 classes available this makes me pretty happy.
http://www.speedtest.net/result/7300033012
Perhaps we are, even when we try our best to walk a righteous path, but jedi and sith are not the average person. And seriously, Bioware needs to step away from the DnD philosopy. It colors all their games.
Darth Vader/Anakin Skywalker went from grey to dark then to the light at the end of the day. If we want to get into philosophy just as much evil has been done in the world for hte sake of "good" as there has been good done in the name of evil. Examples: The Crusades were pure evil actions done in the name of good. Second example (and this is gonna get me into a whole lot of trouble lol) many medical breakthroughs of the 20th century came about because of the evil actions undertaken by men like Mengele. In star wars terms Mace Windu was pretty evil in trying to kill Palpatine and Obi Wan is evil because he assumed that to bring balance to the force meant to kill all of the sith, in other words to perform an act of genocide. While the Empire basically did bring about balance to the force with the killing of most jedi (two jedi and two sith, sounds pretty balanced to me :P).
http://www.speedtest.net/result/7300033012
Actually, Jedi and Sith aren't as clear black & white as good & evil, but the Jedi and Sith doctrines are more like philosophies, like for example capitalism, communism, gaianism, zen bhuddism, etc.
I did some reading into it some time ago, and from what I recall the jedi and sith doctrines weren't as unchangeable throughout the millennia, but there were several directions and interpretations in it just like with religions: the Jedi doctrine as was followed in the era that the movies took place was even believed to be a very rigid, 'fundamentalist' movement of the Jedi lifestyle as it was followed in eras before.
Likewise the Sith doctrine wasn't as much about 'evil', but more survival of the strongest/fittest, and (collective) growth through conflict: more of a Roman or Darwinist/Nietschean ideology than just 'being bad'.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
That Mace Windu was acting evil when he decided to kill Papaltine is debatable. I can't recall exactly what Obi Wan said, so I won't speak on that. As far as bringing balance to the force, I thought that odd in and of itself. It's really not clear what they meant by it. They had only just become aware that there even were any sith when they began to speak of it, so I really don't think balance had anything whatsoever to do with the numbers of Jedi and Sith. Personally I think the idea was less than well thought out. Lucas could have had a prophecy of some sort, but seriously the idea of 'bringing balance' made no sense in the context of the movies.
Jedi strive and train all their lives to live according to the Jedi Code and the light side of the force. Sith embrace the dark side as a means of gaining power. And the movies made it pretty clear that there were no in betweens, that the nature of the force itself made a middle of the road force user impossible. The idea of a 'balanced' force wielder simply doesn't fit in the Star Wars universe. I mean, it's not that it couldn't, Lucas could have easily gone that route, but he didn't and they should stick with continuity of the original IP.
Also, examples of things happening in the real universe is totally irrelevant. Our universe may well have a Creator, but it's not the force and clearly different rules apply.
The thing you have to remember about the movies is that we really get to know only a few Jedi. They didn't make it clear there were no inbetweens, only that the Jedi taught against the inbetween, because they feared crossing over to the dark side. The movies never said it couldn't be done, or that it wasn't be done... only that the Jedi didn't approve of it.
I think their teaching was a bit more than that. Yoda didn't teach that you 'might' fall to the dark side, as he taught it, there was no question of it. Now I suppose he could have been teaching something which wasn't true, but there were no hints in the movies that I can see that this may be the case.
Edit: Also we have the example of Vador which shows this teaching to have at least some basis in truth. Clearly in the movies the nature of the force is such that once you do start down the dark path, it's no easy matter to turn aside from it. Yes, Vador showed it can be done, but just as clearly it was a great struggle for him. Which would make trying to walk a middle road between light and dark impossible or at least very nearly so.
But you're still looking at only ONE case. Any maybe in the particular case, it was true. He knew how tempting the darkside would be for this one particular Jedi. But that doesn't mean it is always the case.
Thing is, we're not talking 'movie era' as the time period where SWG takes place in.
Since this is 4,000 years before the movies, we're talking 'SW Expanded Universe' continuity, and things in SW-EU are less black & white, and more full fledged philosophies, with the agreement of George Lucas btw.
The ACTUAL size of MMORPG worlds: a comparison list between MMO's
The ease with which predictions are made on these forums:
Fratman: "I'm saying Spring 2012 at the earliest [for TOR release]. Anyone still clinging to 2011 is deluding themself at this point."
Well, if it's a different continuity, that's a different deal. Still, I hate to see them move away from original continuity. Also, for the other poster, see my edit on my previous post. The teaching wasn't just for one jedi, but for all jedi or force users in general.
Edit: After thinking about it for only a moment, the compromise doesn't really make much sense. The nature of the force is still such that people can 'fall' to the dark side. It's clearly not always a matter of choice. The compromise makes little sense. I know why they did it, but that doesn't mean it makes any sense.
Its the same continuity, just thousands of years earlier. Things change over time, and what is needed in one era may not be needed in another.
And as for the teaching being for all Jedi... you base this one what? There was no mass published textbook, you saw the individual lessons of one single jedi by another jedi. And this Jedi had watched the jedi be nearly destroyed by one who strayed to the dark side... doesn't it make sense that his warnings of the dark side would be even stronger and more extreme?