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Question for Non-EVE players and players that tried EVE but didn't stay.

TealaTeala Member RarePosts: 7,627

This is a very simple question and would like some serious responses from the gaming community at large - but most from non-EVE players. 

 

What is it, or was it, about the game of EVE that keeps you from playing the game?

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Comments

  • LoktofeitLoktofeit Member RarePosts: 14,247

    TAG

    There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
    "Graphics are often supplied by Engines that (some) MMORPG's are built in" - Spuffyre

  • PsyckPsyck Member Posts: 11

    I enjoyed EVE for a while. I actually liked the various intricacies at first and managed to find a corp with some great people.

    What ultimately did it in for me was the sheer amount of time it took to do anything aswell as the vast amount of things i had to jam into my head to be any good. Sure running a couple of missions or something doesn't take too long, but it doesn't feel like you're getting anywhere very fast. Progression feels slow.

    The amount of time i spent ingame aswell as on various wikis & guides and building ship layouts was excessive, and then ofcourse there was having to spend half my saturday on a corp mining op.

    The skill system which i liked overall also eventually leaves you planning for things a month+ ahead of the time, it's all gotta be so carefully considered.

    I think it was all a little too "hardcore" for my taste ;p

    I imagine most newcomers are scared away by the complexity, aswell as the sense of having nothing to do that comes with adjusting to a game that doesn't hold your hand and points you in the right direction, it just kinda throws you out and lets you do what you want. Getting used to that is quite hard coming from your average "theme park" mmos.

    A great game, but not something which i can, for practical reasons, devote myself to properly.

  • yoyoyoblakayoyoyoblaka Member Posts: 199

    I liked EVE also for about two months when I first played about 7 months ago. It was cool at first, I liked the learning curve as there is a lot to learn at first. But as time progressed you begin to realize one of the big faults in the game (i'm sure some people will not take it like that) 

    - #1 reason I quit is how skills are learned, it is pure and simple time. If you've played the game then you know, if not basically you learn a skill by clicking on it and hit "learn" deeper into the game some skills take literally weeks to learn. At this point I realized as a newb I will literally NEVER be able to catch up to the people who have been playing the game for 3+ 4+ 5+ years NEVER!

     

    still its a cool game probably the most original mmo i've played. but still the way the skill system works you're shit out of luck as a new player. 

  • NightCloakNightCloak Member UncommonPosts: 452

    I used to play. I had a lot of fun too.

    But really it was the time it took to play.

    The complexity didn't really scare me. I like complex games and I like games where if I get good at one thing I know there is still a lot that I don't know and have to work hard at learning.

    What was frustrating for me was the time it took to play and time it took to become effective in a role. I got myself into a corp early and had a lot of fun with them and solo. The issue was that I wanted to play a certain style that really was meant for larger corp ops and specialized roles. I wanted to go for stealth and interdictors. The issue was I didnt fully realize the time it would take as well as how worthless it is solo and how much it hindered my progression since I was not going for larger boats.

    Once I started to get bigger ships it got better much faster, but I didnt like the time it took. I could seriously spend 10-15 min traveling to a certain place if I sat there and actively worked the instas or I would go take a nap and 45 min later I would be arriving.

  • nAAtimusnAAtimus Member Posts: 342

    The two biggest issues for me were the avatars and and controls.  I don't like my avatar being a ship, and while normally I would consider such an issue superficial, combine it with the controls for travelling and combat, and it's something that just doesn't jive with me.  That being said, I do think EVE is one of the best MMOs out there, hands down; it just simply isn't my cup of tea.

    I'm not here to complete my forum PVP dailies.

  • RedempRedemp Member UncommonPosts: 1,136

     Yep, I have subed on and off to the game for the last few years in week to month long spurts. I left because progression felt to slow, my ingame time didn't seem to affect my progression and I typically play Mmos for the progression. I think it goes without saying I am not a fan of the universal real world time sinks to level skills, its wonderful for when you log off or take a weekend break. Perhaps a Hybrid model should be explored? I also have always found any Mmo where people ethier A. Watch T.V while playing or B. Play another game while playing ... a waste of time.

  • AethaerynAethaeryn Member RarePosts: 3,150

    I can tell you why I didn't play after the first 5 or so times I made attepts to like the game.

     

    I had always signed up for a trial just after leaving another game. . the reason to leave the first game was burnout or something else negative.  So going into EVE in a bad mindframe is not going to be succesful.

     

    I tried it again and can see the problem the earlier posters are speaking of.  I am looking forward to joining an corp etc. . but will I have the time. . to do the things that make EVE great?  As a casual player I am not frustrated (yet) but the controlled pace or learning skills as I am figureing things out just about as fast as I am getting into new ships etc.

     

    So far I am a month in and enjoying it very much.  People that can play more than I can, and are used to other games where time invested = more skills, could easily be frustrated. . for me. . it works. . but will it in a month or two when I am looking at a 1 year plan for skills?  Not sure.

     

    Just an aside. . the amount of things to learn at first can seem overwhelming but it is that depth that has kept me playing so far.

    Wa min God! Se æx on min heafod is!

  • ItilosItilos Member CommonPosts: 39

    Excel bores me.

    Played: EQ1, EQ2, WoW, WAR, EVE, LotRO, AoC, RoM, FoM, CoX, PotBS, GW, SWG, VG, PS, and others.

  • Silas26Silas26 Member Posts: 51

    Everytime I hear about EVE, it's always someone QQ'ing about douchebags.

    Too much group-up and zerg the weaklings.

    Too much need to rely on allies to save your butt.

     

    All prejudices, but enough strong to keep me away from the game.

  • admiralnlsonadmiralnlson Member UncommonPosts: 240

    The real time skill training part.
    I really don't like that it favors those who started playing in 2003 and that there is no way to catch up. Lots of Eve players say this is silly to complain about this, but that's just how it is for me.

    However, even though I'm not playing, I've still been paying a monthly sub and only training skills (no undock) for about 3 years now, as a reward to CCP for providing the gaming community with this great samdbox and also in case I ever play it again.

    ---
    Waiting for: GW2
    *thumbs up*: GW, Eve(, WoW)
    *thumbs down*: MO, GA, FE

  • TribeofOneTribeofOne Member UncommonPosts: 1,006

    the ui was was obtrusive.

    the controls were buried in muck.

    to much traveling  for my liking

    The PVE was lacking/boring

  • GruugGruug Member RarePosts: 1,793

    Actually, I loved EVE while I was there. I only quit for two reasons. First was that my friends wanted to play a different MMO. Second, and this factored into why my friends left, was that CCP was slow to act upon the projects they were hyping. A number of my friends were looking forward to "walking in stations" which has been a long time in coming and still is not here. Anyway, I was the last to leave and would not if I still had people playing that I knew.

    Let's party like it is 1863!

  • astoriaastoria Member UncommonPosts: 1,677

    I guess its the combat. I did play for quite a while due to the draw of the many ways you can play, but no WASD and the more mathematical than visceral combat was never my thing.

    "Never met a pack of humans that were any different. Look at the idiots that get elected every couple of years. You really consider those guys more mature than us? The only difference between us and them is, when they gank some noobs and take their stuff, the noobs actually die." - Madimorga

  • grapevinegrapevine Member UncommonPosts: 1,927

    The combat, the (dated) controls and the poor community put me off.  Also the game is just one constant time sink.

  • NephaeriusNephaerius Member UncommonPosts: 1,671

    I found the controls and UI to be terrible.  I could hardly read the text due to its small size and coloring.  I realize this game is amazing to a lot of people so I am not saying it sucks or anything like that.  I just couldn't get past those 2 initial barriers though.

    Steam: Neph

  • LawlmonsterLawlmonster Member UncommonPosts: 1,085

    For me, it was sheer boredom.

    I've downloaded and played the full trial three times now, and every time I get to a point where I stop actually caring about playing the game, but rather log in soley to check in on skill queues. For someone just starting, the amount of information to absorb is overwhelming, or at least I felt that way. I'm also a huge fan of sandbox games, so this has been something I keep thinking back about, that maybe I'm missing some grand, amazing experience offered by EVE that I just don't understand, or never really clicked with. The sad fact is that I want to love this game. The art direction, the ambient music, the lore of the universe itself is all very interesting to me, and I think it's a great setting for a Sci-Fi game, especially as a nerd of all things related to the cosmos. I guess the parts I really disliked where the combat missions and mining, the orbitting around ships and turning on my guns, waiting for the target to die, and spending upwards of minutes to actually reach their cargo for looting. I've heard the combat gets better, and is far more than just orbitting objects with weapons on, but I have yet to see any of that. Beyond those two things, I don't even know what else there is to do in the EVE 'verse. The game doesn't really do a great job of explaining the options, other than trading, mining, and combat. Maybe that's all there is, but these things coupled with the amount of time I've seen quoted to actually build a combat capable character, and I'm looking at months of investment to actually get to the fun. I suppose another large proponent is not having any friends who are established players, to help answer questions and guide my experience a bit so I don't feel as lost and clueless. I hear being a part of an active guild makes a big difference, but again, I've never experienced this. Really, it was worth the time I spent on each of the trials, because I love the atmosphere and the environments are rather beautiful, I just find the actual gameplay to be mind numbingly slow and uninteresting.

    "This is life! We suffer and slave and expire. That's it!" -Bernard Black (Dylan Moran)

  • KniknaxKniknax Member UncommonPosts: 576

    I tried it a number of times, but each time only lasted a week or so.

    This is what I didn't like:

    1) skills appeared to train in real time, which I thought would be great, but just meant I would never catch up those who had played for longer than me.

    2) It appeared (and I may be wrong) that the only things to do in the game were either a) Mine b) be some sort of pirate (which didn't work as everyone had more skills) or c) buy/sell and transport.

    I chose c) - buy/sell and transport. I would buy something, then spend the best part of an hour travelling, then buy something else, and spend another hour travelling, ad infinitum. Except when I was attacked by a player with a massive ship who would destroy everything I had spent the week working on, and I would have to start again.

    I kept going back, as I kept thinking it should be amazing, and I should be loving it. But each time I did, within a week, I would grow very bored and / or fustrated and leave. I know its a great game, once you have a good group of friends to play with, but as a new player on your own, it felt almost impossible to get into. Which I am sure is more a lack of attention span on my part, than a fault of the game.

    "When people don't know much about something, they tend to fill in the blanks the way they want them to be filled in. They are almost always disappointed." - Will Wright

  • ArmaniDemonArmaniDemon Member Posts: 133

    1- PVE was repetitive and dull.

    2- The skill training system ensured I would never catch up to players who had more seniority in game.

    3- Making enough money to adequately move into the battleship tier felt like a second job.

    4- The minerals market is/was controlled by botters. 

  • Harpy_LadyHarpy_Lady Member Posts: 137

    I played Eve for several months even though it's a PVP game. I was more interested in the crafting side in high sec space. I ran some missions and salvaged as well as lots of mining.

    The game just doesn't feel very interactive and the missions got repetitive and boring real fast. If CCP was able to make a game like Eve but with a heavier focus on engaging PVE, it would most certainly be worth checking out.

    Honestly, Eve felt more like a vaery casual game that you check into from time to time. Instead of a game that you log in and actively play. At least for someone like me that isn't interested in PVP gameplay.

  • MumboJumboMumboJumbo Member UncommonPosts: 3,219

    Originally posted by Psyck

    I enjoyed EVE for a while. I actually liked the various intricacies at first and managed to find a corp with some great people.

    What ultimately did it in for me was the sheer amount of time it took to do anything aswell as the vast amount of things i had to jam into my head to be any good...

    The amount of time i spent ingame aswell as on various wikis & guides and building ship layouts was excessive, and then ofcourse there was having to spend half my saturday on a corp mining op.

    ...

    A great game, but not something which i can, for practical reasons, devote myself to properly.

    This is similar to my expectations for EVE, although above poster went 1-step further and gave a good shot at it.

    Several things put me off: More of a fantasy-genre gamer, the steep learning curve (eg Academy!), the amount of time needed to get going and potential for very frustrating early months of gaming. On the other hand these are some of the things that probably make it a very good game and skillful, challenging game experience that few other games seem to be able to develop in this space atm; and if circumstances allowed it or future mmo's fail expectations, I could see myself burning my bridges and getting going on this mmo.

  • SimperFiSimperFi Member Posts: 108

    I played for a few months, ran a successful corp and had some friends.

     

    But I couldn't keep playing the game for 2 reasons. The first being that I had to pay 15 dollars a month. (self explainatory)

    The second being the amount of time it took to train skills. Understand that as a corp leader you have to train skills to start the corp, run the corp, accept different races and increase member slots. A new skill for each of these, so essentially I spent all my time spinning my ship in the dock and dealing with diplomacy issues.

     

    So the bottom line there is that I would have to pay a monthly FEE to WORK on skills and just instant message people....I couldn't even play the game like a "normal" player.

  • WrathwynWrathwyn Member Posts: 2

    I came and went a few times on EVE.  I'm back now for awhile.  I like the idea of the game a lot and I love the player-driven economy.  I do a lot of trading, which is mostly anti-social, but I don't have the time to play like I used to.

    I PvPed for awhile, but I don't think I really had the SPs to make a difference in a big fight.  I got whacked 1v1 several times, which was fun, I admit, but it would have been nice to meet a few people interested in mentoring me.  I went through a couple of corps.  One was a mission running/mining corp.  Good people, just didn't last long as everyone eventually split.  I did the Militia for awhile, but it turned into 50 v 5 a lot of the time and while it was fun being on the side of the 50, it hardly seemed fair nor interesting to fight a battle that was with those odds

     

    -Wrathwyn

    Free goodies for EVE Online

    Wrathwyn

  • porkie9porkie9 Member Posts: 22

    It's to advanced now, and you have to have Steven Hawkins in you corp to stand any chance of working out what the hell is going on.

    I loved this game many years ago when you could go to a simple system and fight pirates. When tank and his pirates of Biomass was in Jan, all we had to fight these guys with was blackbirds with the few mods we could aford..  corps like MOO owned the stars. and travel to the outer systems was a mission on its own.. We would stay up all night sometimes to book marks insterjumps. you now warp to gate lol...easylife.. when you had a hauler with100 mil on it. and a 15k haul to the gate you knew you was playing eve every second of you 75ms crawl to the gate was like waiting for ever and when you jumped you had to do it all over again.

    Everything that made eve great for me, like being chased across endless systems.. smack talking for millions of miles. and the friends i had , have all gone now...

    I think when this game was simple it had more going for it and the game play was so much more fun...I logged in a few weeks back and looked at how the game has changed and although some might think its great, i think its now to involved

    you should try this game. and if you can get into it .... you can have the most amazing time ..

  • AethaerynAethaeryn Member RarePosts: 3,150

    Originally posted by Nephaerius

    I found the controls and UI to be terrible.  I could hardly read the text due to its small size and coloring.  I realize this game is amazing to a lot of people so I am not saying it sucks or anything like that.  I just couldn't get past those 2 initial barriers though.

    You an use the A+ button on the windows to make the text larger. . the controls . . can't help you there :)

    Wa min God! Se æx on min heafod is!

  • Justaguy2Justaguy2 Member Posts: 4

     





    What is it, or was it, about the game of EVE that keeps you from playing the game?

     

    And here I was getting ready to write a review of how much game sucks on the mmorpg list.

    You know a game is bad when you find internet checkers on the start menu is more fun than playing the game. Its even more bad if you are playing checkers while you ship is on autopilot.

    For tl:dr's: It sucks because It has limited gameplay. The game is not for me end of story. If you want to know my true feelings read on.

    Its not like its a terrible game. I actually find it quite innovative, and wish more mmo's copied its crafting and in-game economy. its just so boooring to play, and I really tried to make it fun. Played over a year, joined a corp. even participated in a fleet battle. I flown a Frigate and manage to snag a few kills, I wasnt no cannon fodder trackler. My main problems about the game is the clunky controls. you think that a game that offers so much freedom, that you should have the freedom to move you ship at will. But alas you are stuck to double clicking in space, and other lame movements such as approach or orbit(No follow command?!!).

    Another problem is the dull unimaginative missions. But this seems to be a problem with many MMO's so I wont go any further than that.

    I dont like the skill system either, and I dont care about the time people have to wait. The people who say that they cant catch up to a person who played 5 years clearly isnt seeing the bigger picture of system. I just dont like all of this skills that make game more complex for no reason. when you scroll down the tome of skills from say... Electronics you see:

    Multitasking, Long Distance Jamming, Signal Dispersion, Signal Supression, Signature analysis, Signature Focusing, blah blah blah blah blah.

    I'm like are you  f*****g kidding me?? why not just take all this skills and simplify them.  Why not just take  Signal dispersion and supression and just call it signal. Both of them are Identical anyways.

    Every other aspect of this game is just boring.

    Mining? lol, try looking at this Exploration? this was actually a profession I tried getting into. but 90% of the stuff you find is wormholes and common sites. All of the good exploration stuff is at 0.0 space, and most of them are owned by corps. It is also infested with ganking pirates who have nothing better to do than pod kill people in t1 frigs. all MMORPG gankers should just die, what so fun pirating something with little to no loot at all. where is your pirate pride? Real Life pirates dont go robbing fish boats do they?? But it isnt all bleak though. The pirates do get themselves killed themselves by the local militia sometimes. All thanks to snitches like me :D

    And lets not forget the drama in these corps. Everybody is so caught it with looking out for number one that its quite impossible to form some form of bonding without selflessly giving out stuff. Alot of people in my corp was so afraid to go into low security space, that I have to give them a free well fitted frigate just so I can have someone watch back while Im scanning. Also some corps seem to have lots of backstabbing, petty jealously, and foolish arguments over some virtual cash. but Like all MMO's there is group guys that are alright. I actually dont like joining in any form a guild in a MMO. I only joined Eve's because I wanted to see the hype was all about. What I saw? Its just the same as any guild in any MMO.

    Also what makes Eve more annoying is that players keep spouting nonsense about not being a "theme park game", and its a "sandbox." Or "you should be more patient, it isnt a short term gratification game.,go play WoW" Look if the game isnt fun to play or aleast give me the option to make fun i will not play it. I will play in a sandbox if it let me build a sandman instead of a castle. Eve doesnt give me many options to play in thier sandbox. Its either grind asteroids for money, grind the scanner for money, grind missions for money, or fight in fleet battles for what? yup, for money. And since the game offers little to no customization on your avatar, you ships, or even the basic mechanics of the game. It basically turns this game to noting more than a virtual arms race. If doing anything of these things were fun or atleast tolerable, I would still be playing. The PVP feet battles can be fun, but the preparations is slow as a snail. And most people are just to afraid to lose their ships that these battles rarely happen on weekly or even monthly basis.

    all im saying is if you're going to make sandbox, I dont want the only option play in it is to make a sand castle.

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