Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Seriously, is the hate level for WoW so high here that we have to contort game design to ignore the many things that Blizzard actually does very well? Or, in this case, actually copy the default of what WoW never got right, and relied upon the modding community to get it right for them?
Customizable UI and controls shouldn't be eschewed in some misguided attempt to set a game apart from WoW. This game has enough going for it in the actual gameplay to set it apart. Inaccessibility to standard PC controls in favor of a forced PS3 regimen does nothing to set it apart, and just frustrates people who want to play a PC game that is actually made for the PC.
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
Originally posted by thexrated
"If it ain't broken, don't fix it" - This is the mantra that SE forgot. The game is clearly made for console, so PC players be damned. The UI and menus are both horribly designed in terms accessibility and control, but also unresponsive.
On the contrary, that's the mantra SE is using in basing Final Fantasy XIV's interface on the Final Fantasy XI interface. It wasn't broke, the game actually has excellent retention, so they aient fixin' it by switching over to a WoW interface.
The mantra you want is, "try to cater to what the larger audience is already familiar with." Unfortunately, it comes with a small problem: all the MMORPGs that have done that, such as Warhammer Online, largely tanked. It seems to be developer suicide to emulate anything WoW does.
1.- now we play ffxiv beta beta=man bugs and this game is not complete yet i play cataclyms beta and this game now i prefer ffxiv the reason ffxi had more endgame that wow for me wow died with free gear and gearscore generation player
come on, you need give a chance to ffxi, first day is complex but later a lot of fun
XIV is shaping up to a great launch, and it will feel very fresh gaming experience. Certainly open minded WoW players such as yourself will probably get what is going on.
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
I want to fight mobs... not fight a UI.
You might think this gives you an edge over knowing how the game plays. Maybe it would, if I weren't as experienced in games as I was. I've played Final Fantasy XI, I know a similar (albeit somewhat enhanced with some faster paced mechanics) platform when I see it.
In any case, what you wrote here has no bearing on what I said. It just boils down to, "I'm not very used to this Interface." Sure, fine, a lot of ex-WoW players are not going to be used to this Interface. That might cost them some sales, maybe even more sales than they'd win from people who are sick of games that play like WoW. However, what do you expect them to do about it? It's too late to make it more WoW-like, not this late in development. Maybe some time long after release.
Even then, the level of customization you want is very unlikely given their choice of platforms (cross-platform with PS3). Point and click just makes a whole lot less sense for them than console-like context menus considering that.
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
I want to fight mobs... not fight a UI.
I still don't understand people saying they are fighting a ui. How exactly are you fighting it. It's very simple to use. it isn't customizable no. But use wasd to move use IJKL to move your camera hit the home button to bring up your menu use arrow keys to navigate it hit enter to select your choice. Come on that is all there is to it. It is very very very simple to use.
and oh yeah use your number keys to fire off skills. very simple people making it sound a lot harder than it is to use.
I still don't understand people saying they are fighting a ui. How exactly are you fighting it. It's very simple to use. it isn't customizable no. But use wasd to move use IJKL to move your camera hit the home button to bring up your menu use arrow keys to navigate it hit enter to select your choice. Come on that is all there is to it. It is very very very simple to use.
Pressing I for open inventory and close inventory is simple ...
Pressing home for menu .... navigate with arrows to inventory ... press enter to select choice ... pressing whatever to close the window and then close the menu .... a lot less simple.
All they need to do is add hotkeys to make it 100% more user friendly.
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
I want to fight mobs... not fight a UI.
I still don't understand people saying they are fighting a ui. How exactly are you fighting it. It's very simple to use. it isn't customizable no. But use wasd to move use IJKL to move your camera hit the home button to bring up your menu use arrow keys to navigate it hit enter to select your choice. Come on that is all there is to it. It is very very very simple to use.
and oh yeah use your number keys to fire off skills. very simple people making it sound a lot harder than it is to use.
Simple to use if you're still living in the 1980s... ok.
We've seen better UI controls developed since thirty years ago. If it was made for the PC it's just clunky and old design without a smooth interface. But, in reality, this game is made with the PS3 release in mind, which, again, is a clunky, old interface.
I love the game itself. I like it enough to want to keep playing it... apart from it's definitive shortcomings. But the UI is probably going to still end up being a deal breaker for anyone that wants a PC game designed for PC users...
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
I want to fight mobs... not fight a UI.
I still don't understand people saying they are fighting a ui. How exactly are you fighting it. It's very simple to use. it isn't customizable no. But use wasd to move use IJKL to move your camera hit the home button to bring up your menu use arrow keys to navigate it hit enter to select your choice. Come on that is all there is to it. It is very very very simple to use.
and oh yeah use your number keys to fire off skills. very simple people making it sound a lot harder than it is to use.
Simple to use if you're still living in the 1980s... ok.
We've seen better UI controls developed since thirty years ago. If it was made for the PC it's just clunky and old design without a smooth interface. But, in reality, this game is made with the PS3 release in mind, which, again, is a clunky, old interface.
I love the game itself. I like it enough to want to keep playing it... apart from it's definitive shortcomings. But the UI is probably going to still end up being a deal breaker for anyone that wants a PC game designed for PC users...
I can see why a lot of people don't like the UI but it is not as bad as your making it out to be. I don't own a console so i have no controler and i love the way the UI is set up. You saying it is horrible isn't going to change the fact some people like it. Just like me saying i like it isn't gonna change the mind of those who hate it.
They should have more customization to the UI as long as i can keep it the way it currently is i'm good.
And out of curiousity expain to me why using wasd to move and ijkl to move camera is so hard to use. I know it is differnt but it isn't hard.
Personally, I'm sick of WoW, and any game that suitably resembles it. So the more different Final Fantasy XIV plays from WoW, the better. It doesn't matter if you think a point and click interface is a more elegant, customizable solution: for me, having a WoW-like interface is actually a point severely against any game that has one. Why? Because I've seen it everywhere and am so very tired of it.
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
I want to fight mobs... not fight a UI.
You might think this gives you an edge over knowing how the game plays. Maybe it would, if I weren't as experienced in games as I was. I've played Final Fantasy XI, I know a similar (albeit somewhat enhanced with some faster paced mechanics) platform when I see it.
In any case, what you wrote here has no bearing on what I said. It just boils down to, "I'm not very used to this Interface." Sure, fine, a lot of ex-WoW players are not going to be used to this Interface. That might cost them some sales, maybe even more sales than they'd win from people who are sick of games that play like WoW. However, what do you expect them to do about it? It's too late to make it more WoW-like, not this late in development. Maybe some time long after release.
Even then, the level of customization you want is very unlikely given their choice of platforms (cross-platform with PS3). Point and click just makes a whole lot less sense for them than console-like context menus considering that.
I *might* think that actually playing the game gives me an edge over knowing how the game plays vs someone who has seen some leaked videos?!?! LMAO!!!
Get over yourself, man... I've been gaming since Pong was first available, and those little twisty paddles were a better interface for that game than this UI is for a modern PC-based MMO. I will stack my lengthy gaming experience up against anyone out there.
It doesn't have a damned thing to do with making it more "WoW-like". I have news for you, but maybe you weren't aware that Blizzard didn't invent the keyboard or mouse. Those items are standard input devices for PC users.
Face it, this is a great game with an awful interface.
Omg lol didn't expect 7 pages after I went to sleep O.o
Well guys the ui is not that bad yes adding the possibility to make some buttons execute journal,ecc would be great and hope they do it but it's not game breaking really..
Also the mouse lag is proportional to how much good your pc is. Say if your pc can play ffxiv on high and get good fps you won't have much problems, honestly some people over exaggerate about this problem but it's probably their pcs don't run ffxiv very well and should lower the graphics if possible.
[Edit]
Is there anyway to take screenshots ingame without pressing printscreen then paste in paint/whatever?
The input lag, mouse responsive, response on whatever u do or interact with in this game is amazing... really... slow...
Hard to comprehend how it can be like that in a game developed today, and the other half of the community just screams shut up it's great! It's like a mass psychosis.
1st thing... the mouse lag everyone is talking about. IT IS VERY ANOYING! About 0.3 seconds delay make a lot of difference between a smooth, enjoyable game (especially when in some menu) and a headache.
Will come back with further info.
P.S. I am posting this after the game crushed, 3 minutes after reaching the starter town.
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
i like how you insult players everytime you find a game you like which someone else doesnt agree with....you defended other games vehemothly liike darkfall, CoS, and others....why arent you still playing those games? Maybe cause what these players are saying have some shrd of truth to it?
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
i like how you insult players everytime you find a game you like which someone else doesnt agree with....you defended other games vehemothly liike darkfall, CoS, and others....why arent you still playing those games? Maybe cause what these players are saying have some shrd of truth to it?
I guess I see the good in every game. Almost every MMO that has come out has had something great about it and provided me with well over the box price in entertainment. Optimism isn't such a bad thing is it? I defend games heading towards launch because there are way too many people that compare every game to something else and troll and flame and post doom and gloom making it impossible for people looking for legitimate info to find those great things about a game.
I like MMORPG's, and have played a ton of them. Whether they last for 1 month or 1 year there is usually something fun about them that some people out there are going to like. Not every game has to be WoW. Not every game has to make everyone happy.
The control scheme doesn't really bug me all that much, it's just something that will take a bit of getting used to.
What bugs me are the NPCs. If they add voice overs to the long winded NPCs it would be great because some of them talk way too much. And while i love story, the dialog boxes in this game for some reason bug my eyes. The artificial accents don't really help either.
There are 3 types of people in the world. 1.) Those who make things happen 2.) Those who watch things happen 3.) And those who wonder "What the %#*& just happened?!"
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
i like how you insult players everytime you find a game you like which someone else doesnt agree with....you defended other games vehemothly liike darkfall, CoS, and others....why arent you still playing those games? Maybe cause what these players are saying have some shrd of truth to it?
I guess I see the good in every game. Almost every MMO that has come out has had something great about it and provided me with well over the box price in entertainment. Optimism isn't such a bad thing is it? I defend games heading towards launch because there are way too many people that compare every game to something else and troll and flame and post doom and gloom making it impossible for people looking for legitimate info to find those great things about a game.
I like MMORPG's, and have played a ton of them. Whether they last for 1 month or 1 year there is usually something fun about them that some people out there are going to like. Not every game has to be WoW. Not every game has to make everyone happy.
so when these other "clone" games come out and people are going to enjoy them, you are saying you will enjoy them too?
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
i like how you insult players everytime you find a game you like which someone else doesnt agree with....you defended other games vehemothly liike darkfall, CoS, and others....why arent you still playing those games? Maybe cause what these players are saying have some shrd of truth to it?
I guess I see the good in every game. Almost every MMO that has come out has had something great about it and provided me with well over the box price in entertainment. Optimism isn't such a bad thing is it? I defend games heading towards launch because there are way too many people that compare every game to something else and troll and flame and post doom and gloom making it impossible for people looking for legitimate info to find those great things about a game.
I like MMORPG's, and have played a ton of them. Whether they last for 1 month or 1 year there is usually something fun about them that some people out there are going to like. Not every game has to be WoW. Not every game has to make everyone happy.
so when these other "clone" games come out and people are going to enjoy them, you are saying you will enjoy them too?
Hell yeah. Even if it is a clone it will have millions of dollars put into it for the purpose of entertaining. They may not make a long lasting MMO for me like WoW, but I will have my fun with them like I did with WoW before moving on. I realize some people like what I like, some don't, and some just don't seem to like anything.
I will play SWTOR, Rifts, Tera, etc. for some amount of time at some point in the future, and get my moneys worth out of it before I hit a wall where it just isn't fun anymore. I will defend them leading up to launch, and one day down the line I may slam them for doing something I dislike but I would never deny that I had my fun with them.
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
i like how you insult players everytime you find a game you like which someone else doesnt agree with....you defended other games vehemothly liike darkfall, CoS, and others....why arent you still playing those games? Maybe cause what these players are saying have some shrd of truth to it?
I guess I see the good in every game. Almost every MMO that has come out has had something great about it and provided me with well over the box price in entertainment. Optimism isn't such a bad thing is it? I defend games heading towards launch because there are way too many people that compare every game to something else and troll and flame and post doom and gloom making it impossible for people looking for legitimate info to find those great things about a game.
I like MMORPG's, and have played a ton of them. Whether they last for 1 month or 1 year there is usually something fun about them that some people out there are going to like. Not every game has to be WoW. Not every game has to make everyone happy.
so when these other "clone" games come out and people are going to enjoy them, you are saying you will enjoy them too?
Hell yeah. Even if it is a clone it will have millions of dollars put into it for the purpose of entertaining. They may not make a long lasting MMO for me like WoW, but I will have my fun with them like I did with WoW before moving on. I realize some people like what I like, some don't, and some just don't seem to like anything.
I will play SWTOR, Rifts, Tera, etc. for some amount of time at some point in the future, and get my moneys worth out of it before I hit a wall where it just isn't fun anymore. I will defend them leading up to launch, and one day down the line I may slam them for doing something I dislike but I would never deny that I had my fun with them.
Kinda off subject, but is it click to move or WASD?
Great writeup by the way. I plan on buying this. I mean hell, I bought Aion; this can't be any worse.
________________________ Two atoms walk out of a bar. The first exclaims, "Damn, I forgot my electrons." The other replies, "You sure?". The first explains, "Yea, I'm positive."
Comments
Well then I can't see how you could possibly like this game... Because apart from being unable to set control schemes to a personal preference, this game is extremely similar to WoW with it's default UI, right down to the default combat action bar.
Seriously, is the hate level for WoW so high here that we have to contort game design to ignore the many things that Blizzard actually does very well? Or, in this case, actually copy the default of what WoW never got right, and relied upon the modding community to get it right for them?
Customizable UI and controls shouldn't be eschewed in some misguided attempt to set a game apart from WoW. This game has enough going for it in the actual gameplay to set it apart. Inaccessibility to standard PC controls in favor of a forced PS3 regimen does nothing to set it apart, and just frustrates people who want to play a PC game that is actually made for the PC.
Not really. I've seen leaked open beta gameplay videos and it's actually substantially different in many important ways. What you're describing there is overgeneralization in the eyes of a discerning gaming fossil such as myself.
Customization isn't specifically being set aside in order to make the game less WoW-like so much as because this game also needs to be compatible with the PS3 and trying to create a customizable console interface is hard. In any case, if it's not already in, there's no chance it'll be in by release, so you're not going to be able to change that.
On the contrary, that's the mantra SE is using in basing Final Fantasy XIV's interface on the Final Fantasy XI interface. It wasn't broke, the game actually has excellent retention, so they aient fixin' it by switching over to a WoW interface.
The mantra you want is, "try to cater to what the larger audience is already familiar with." Unfortunately, it comes with a small problem: all the MMORPGs that have done that, such as Warhammer Online, largely tanked. It seems to be developer suicide to emulate anything WoW does.
You've seen some leaked videos?!
Dude... I'm playing the game, and the only reason I'm posting right now is because of a lobby error. The combat action bar is the exact same as almost every other game out there, including WoW.
I'm still giving it a chance to try to force myself to get used to the control scheme that I'm being forced into. Thankfully, I have always had a PS3-style gamepad attached to my PC (for racing mostly because I'm too cheap to buy a wheel), but if I didn't have it, I would have already quit this clunker.
I want to fight mobs... not fight a UI.
You might think this gives you an edge over knowing how the game plays. Maybe it would, if I weren't as experienced in games as I was. I've played Final Fantasy XI, I know a similar (albeit somewhat enhanced with some faster paced mechanics) platform when I see it.
In any case, what you wrote here has no bearing on what I said. It just boils down to, "I'm not very used to this Interface." Sure, fine, a lot of ex-WoW players are not going to be used to this Interface. That might cost them some sales, maybe even more sales than they'd win from people who are sick of games that play like WoW. However, what do you expect them to do about it? It's too late to make it more WoW-like, not this late in development. Maybe some time long after release.
Even then, the level of customization you want is very unlikely given their choice of platforms (cross-platform with PS3). Point and click just makes a whole lot less sense for them than console-like context menus considering that.
I still don't understand people saying they are fighting a ui. How exactly are you fighting it. It's very simple to use. it isn't customizable no. But use wasd to move use IJKL to move your camera hit the home button to bring up your menu use arrow keys to navigate it hit enter to select your choice. Come on that is all there is to it. It is very very very simple to use.
and oh yeah use your number keys to fire off skills. very simple people making it sound a lot harder than it is to use.
Pressing I for open inventory and close inventory is simple ...
Pressing home for menu .... navigate with arrows to inventory ... press enter to select choice ... pressing whatever to close the window and then close the menu .... a lot less simple.
All they need to do is add hotkeys to make it 100% more user friendly.
How can we even be arguing about this?
Simple to use if you're still living in the 1980s... ok.
We've seen better UI controls developed since thirty years ago. If it was made for the PC it's just clunky and old design without a smooth interface. But, in reality, this game is made with the PS3 release in mind, which, again, is a clunky, old interface.
I love the game itself. I like it enough to want to keep playing it... apart from it's definitive shortcomings. But the UI is probably going to still end up being a deal breaker for anyone that wants a PC game designed for PC users...
I can see why a lot of people don't like the UI but it is not as bad as your making it out to be. I don't own a console so i have no controler and i love the way the UI is set up. You saying it is horrible isn't going to change the fact some people like it. Just like me saying i like it isn't gonna change the mind of those who hate it.
They should have more customization to the UI as long as i can keep it the way it currently is i'm good.
And out of curiousity expain to me why using wasd to move and ijkl to move camera is so hard to use. I know it is differnt but it isn't hard.
I *might* think that actually playing the game gives me an edge over knowing how the game plays vs someone who has seen some leaked videos?!?! LMAO!!!
Get over yourself, man... I've been gaming since Pong was first available, and those little twisty paddles were a better interface for that game than this UI is for a modern PC-based MMO. I will stack my lengthy gaming experience up against anyone out there.
It doesn't have a damned thing to do with making it more "WoW-like". I have news for you, but maybe you weren't aware that Blizzard didn't invent the keyboard or mouse. Those items are standard input devices for PC users.
Face it, this is a great game with an awful interface.
Apologies to all for the massive quote trails in my last post... =/
Omg lol didn't expect 7 pages after I went to sleep O.o
Well guys the ui is not that bad yes adding the possibility to make some buttons execute journal,ecc would be great and hope they do it but it's not game breaking really..
Also the mouse lag is proportional to how much good your pc is. Say if your pc can play ffxiv on high and get good fps you won't have much problems, honestly some people over exaggerate about this problem but it's probably their pcs don't run ffxiv very well and should lower the graphics if possible.
[Edit]
Is there anyway to take screenshots ingame without pressing printscreen then paste in paint/whatever?
I too have a GTS 250! It runs great for me, and my graphics are almost set on the highest they possibly could. So I'm happy.
The input lag, mouse responsive, response on whatever u do or interact with in this game is amazing... really... slow...
Hard to comprehend how it can be like that in a game developed today, and the other half of the community just screams shut up it's great! It's like a mass psychosis.
I just got in.
1st thing... the mouse lag everyone is talking about. IT IS VERY ANOYING! About 0.3 seconds delay make a lot of difference between a smooth, enjoyable game (especially when in some menu) and a headache.
Will come back with further info.
P.S. I am posting this after the game crushed, 3 minutes after reaching the starter town.
this game is stil alphabeta Square cant release until 2011
is confused for ewery fk skil or inventori pushing 1 boton ,home,
1 minut need to shot arow cant ecuiped arow etc etc
i lost 2 day wit this crap of game beter play World of tanks or some other rpg
Which Final Fantasy Character Are You?
Final Fantasy 7
Nice writeup OP. It is nice to see someone who doesn't rage at a non standard UI. There are tons of people like you and I was just like you when I started FFXI. I took a day or two to learn the UI and I made it work for me instead of raging because it wasn't the same as something else.
There is a gem of a game here, and people are just hurting themselves in my opinion if they can't learn a new control scheme or adapt to a different UI style. I would imagine someone that couldn't adapt to something as simple as a new UI and control scheme could never adapt to the uniqueness of XIV or XI. Luckily they have about 9 clones out now, and 4 more coming down the line where they can enjoy themselves.
i like how you insult players everytime you find a game you like which someone else doesnt agree with....you defended other games vehemothly liike darkfall, CoS, and others....why arent you still playing those games? Maybe cause what these players are saying have some shrd of truth to it?
I guess I see the good in every game. Almost every MMO that has come out has had something great about it and provided me with well over the box price in entertainment. Optimism isn't such a bad thing is it? I defend games heading towards launch because there are way too many people that compare every game to something else and troll and flame and post doom and gloom making it impossible for people looking for legitimate info to find those great things about a game.
I like MMORPG's, and have played a ton of them. Whether they last for 1 month or 1 year there is usually something fun about them that some people out there are going to like. Not every game has to be WoW. Not every game has to make everyone happy.
The control scheme doesn't really bug me all that much, it's just something that will take a bit of getting used to.
What bugs me are the NPCs. If they add voice overs to the long winded NPCs it would be great because some of them talk way too much. And while i love story, the dialog boxes in this game for some reason bug my eyes. The artificial accents don't really help either.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
so when these other "clone" games come out and people are going to enjoy them, you are saying you will enjoy them too?
Hell yeah. Even if it is a clone it will have millions of dollars put into it for the purpose of entertaining. They may not make a long lasting MMO for me like WoW, but I will have my fun with them like I did with WoW before moving on. I realize some people like what I like, some don't, and some just don't seem to like anything.
I will play SWTOR, Rifts, Tera, etc. for some amount of time at some point in the future, and get my moneys worth out of it before I hit a wall where it just isn't fun anymore. I will defend them leading up to launch, and one day down the line I may slam them for doing something I dislike but I would never deny that I had my fun with them.
fair enough
Kinda off subject, but is it click to move or WASD?
Great writeup by the way. I plan on buying this. I mean hell, I bought Aion; this can't be any worse.
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