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Can't help but think the coming of Cataclysm is going to be great for a couple of months and then the desire to return to the original WoW is going to kick in.
I've jumped around loads of MMO's but always returned to WoW. The thought that now I won't be able to go back is unsettling.
I wonder if they'd set up an original server - pre Cataclysm - so we can all go back to what we all know and love.
WoW's great just the way it is! I've seen other games do this time and time again and watched them all fail!
Bring back original WoW!!!
Night Elf Mages! WTF!!!
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Blizzard began butchering Warcraft Lore before the game even launched. Year in and year out, they have continued to butcher the Lore...
...a return to Warcraft Lore would be impossible, since it was put on the backburner from the start.
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
Not sure if you're just trolling OP, but how many times have you run the exact same content leveling alts? Were you upset with the Dustwallow Marsh revamp? IMO the new content will help to freshen the leveling experience (especially if they add more phasing- that was one thing I think they really did well of late).
I cant say that I recall a game that has ever changed the entire base game world in such a way that Blizzard has done with Cataclysm...
The whole point to Cata is to breathe new life into what is now pretty much an empty world (and I don't want to hear the whole 11million yada yada world isnt empty blah blah blah crap.... Azeroth prime is almost totally devoid of players as almost all of them are sitting in Dalaran queing up for raids/dungeons)
Blizzard realized this and decided to pull off the whole Cataclysm thing to get people back into that area of the game instead of doing what most MMOs do and let the older content areas rot.
As for lore changes, why not?
Having a gameworld evolve is a good idea. In WoW they can now change the lore all they want because the game is pretty much the 'new' chapter in the lore.
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
How are Blizzard butching the lore, Warcraft is not like Lord of Rings where the books and story are already written, WoW takes place "now" (so to speak), the cataclsym has not happened yet in Warcraft lore.
So night elves can now be mages, in the almightly lore night elves used to mages but as the lore says they moved away from magic now with the cataclsym they are forced to go back to the magic... the lore is still be ing written and this is a new entry, does not break the old lore in may way just moves it along.
There is a vast difference between evolving Lore and butchering Lore. The first is a good thing. It shows growth. The second, stating one thing - deciding you do not like it, that it does not fit your game mechanics, that you want to do something else on a whim - etc, is not a good thing.
That Night Elves can once more be Mages is evolution. It is not butchering.
Blizzard wanted to avoid smack talk between the two sides, so the two sides were not able to communicate. Yet, the races that comprise the two sides are able to communicate. The NPCs from opposing sides are able to communicate with the players.
Breaking the Lore in favor of a game mechanic would be an example of butchering the Lore.
Forsaken being part of the Horde? Night Elves working with Humans? They broke their Lore so they could have their two sides.
It goes on and on and on.
Look at the Lore of Warcraft III. Look at how that changed with World of Warcraft. Some evolution, some - well, that Lore just will not work for what we are trying to do... look at The Burning Crusade and you will see the same. Wrath of the Lich King... bingo! Cataclysm is no different.
I'm all for the evolution of Lore - the story continues. That is a good thing. Most of what has transpired with WoW Lore has not been a good thing...
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
Warcraft having Lore... heh, now, that's trolling...
I agree pierth with what your saying but this is going to kill WoW as we know it. I mean, bring out a WoW2 and do this to it sure but they haven't, they're doing it to WoW. We're never going to see the original WoW again.
And who else has done it? Well, they've brought out second versions of the game so EQ2, AC2... the result is always the same - they are never as popular as the first and hang on for grim death.
Everyone always cries out for the original. Except here you can never go back. That's it. Enjoy WoW as it is now because you'll never see it again.
Actually, following from the original Warcraft: Orcs & Humans through Warcraft III: The Frozen Throne... there was a great deal of Lore that evolved. Thinking otherwise... heh, now, that is trolling...
I miss the MMORPG genre. Will a developer ever make one again?
Explorer: 87%, Killer: 67%, Achiever: 27%, Socializer: 20%
What Blizzard is doing with Cata is something totally different than what SOE did when they made EQ2 or when Turbine made AC2... Those games were sequels to other games. Those games were aimed at different players than the ones already playing the originals while keeping just enough familiarity to maybe pick up people already playing the older game.
What Blizz is doing is just recycling the old - now almost vacant- game world, slapping a new coat of paint and shiny wheels on it and making it look newer. The core game itself is still there (and sure, some mechanics will change, but come on... mechanic changes happen every time you turn around in WoW....)
Sure, you and a few others like the idea of the old world and maybe fear change, but why keep tacking on new land when you can reuse areas that, lets face it, are pretty empty and ignored because everyone and their brother have gone through it at least a dozen times by now...
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
WoW does have lore:
http://www.amazon.com/Cycle-Hatred-World-Warcraft-Bk/dp/0743471369
scroll to the bottom to see a bigger list of books which have been written.
While you may not think killing the Lich King is much of a 'lore', I guess having 3 books dedicated to destroying a ring isn't much of one either.
I agree the content has become old but so is the content of EQ and DAOC (11 and 10 years old now) - yet you can still go back and see it if you like.
We'll never be able to go back and see original WoW.
(
I love topics like these.
I agree with the OP. I will miss the content that I spent a great deal in before TBC. Pretty much from the time the F&F Alpha client was leaked and all the screenshots flooded websites until about a few months ago, I absolutely hated the coming of this expansion because of how much exactly changed. I ranted over and over about it but lately I have come to realize that this change is for the good of WoW. It brings new players a much better and improved leveling experience, brings back the world pvp feel that TBC and WotLK killed, and flying mounts anywhere now.... What's not to love?
The game HAS to evolve at some point and it's almost like todays video games. We have all these realistic looking console titles, yet most will always say the prime of console gaming was and still is the days of cartridge based games.
Those of us who spent a great deal of time in Azeroth before everything else should be proud we got to experience it.
In those games sure you can go back an visit those areas, but thats pretty much all they are good for as everyone now avoids those zones in favor of something different.
I mean I get what you are trying to get at, but nostalgia aside it just ends up being a waste and can be made new again by changing it. What good is a world when 50% of it isn't being used anymore?
There are 3 types of people in the world.
1.) Those who make things happen
2.) Those who watch things happen
3.) And those who wonder "What the %#*& just happened?!"
Some people seem to forget that Warcraft is not a book universe its a game universe. There are books but its the games that are most important so Lore will always come second to the gameplay. Also as someone said this is not Toliens LOTR, the lore is not done, its not set in stone. The creators/writers are alive and why should they not alter what they themeselves have created? Its their right.
I suppose I just don't understand the attachment with the older zones. I'd played since about a month after vanilla was launched and was never a hardcore player (did most of my raiding in TBC). At any rate, nearly all of the zones in Azeroth could be run through in about three hours maximum (and that's casually with AFK time, at least since the updated the leveling experience rates) and while some of them may be pretty to look at I certainly don't understand why anyone wouldn't want something different by now.
Trying to think of any one zone from vanilla that I'd have to say is my favorite and as horde I can't think of any. As alliance I can only think of Duskwood and even then I'd still welcome a change. it's just personal opinion of course, but when you think about the Barrens, Stonetalon, and Desolace, or the mostly empty Silithus- does it really tug at the heartstrings to see these go?
Like others have said, WoW is by and large a game lobby especially since the LFG tool was released. They need a reason to bring people back into the world instead of just having people queue for instances and sit in Org or Stormwind to level.
EDIT: The three hour thing, I meant each individual zone's questlines that didn't require dungeons. If the time seems vastly inflated it's because I was always doing something aside from just playing (movies, homework, etc). I was never the type to power through leveling.
They could do somthing via the caverns of time to maybe allow acces to the old world? seems like a lot of work though
maybe learn your lore before you start bashing it.
Night Elfs mages are the Highborne, which are the high elf ancestors. They have always been apart of the Alliance, just never been in the game until now.
Philosophy of MMO Game Design
That would be the next X-pac which will be taking place in the Emerald Dream
Philosophy of MMO Game Design
Do I need to buy WotLK in order to play Cata?
I hope that I can skip WotLK alltogether or buy it later.
All those memories will be lost in time, like tears in the rain.
You need WotLK to play Cata.
Is Cataclysm only for high level players? Do I still have to start with the traditional WoW and work my way up to playing Cataclysm? Or can I start with a new toon in Cataclysm? Does Cataclysm change the entire WoW game or is it just an add-on?
Well depends 80-85 content, new races, new profession, battleground etc then yes you need to be uptoday with your expansions, the new 1-60 content you don't need any expansions.
On release day (some day in November) the world changes for ALL players wether they have all the expansions or just vanillia WoW.
If I remember right, the Highborne didnt join the Alliance, the Night Elves joined well after the Highborne were long gone (they became Naga and Satyr I think) and the Night Elves had renounced magic, which was after the war of the ancients a long, long time before the third war, the storyline used in Warcraft III when they came out of seclusion to join the Alliance.
If I remember right, the Night Elves got their arcane abilities from the Well of Eternity which, correct me if I'm wrong, was destroyed... so where are the new Night Elf mages getting their arcane abilities from? I haven't read too much of the Cata lore changes so maybe this has been explained somewhere already.
Night elf mages makes kinda sense, you know that instance in feralas? Dire maul? There is a section in there with a bunch of high elf librarians aka mages. I think its that group that rejoins the night elf society.
I fear that as well, I'm having a panic attack knowing that zg will be removed and that I can never go back there and get the cool lot and have a look at the place. I really hope its just a dumb nostalgic feeling I have. I wish they could spare things like that in some sort of caverns of time thing.
About the lore, well there is much gooodness, but so much just doesn't make sense anymore so I do not pay a lot of attention to it anymore.
No you are incorrect.on some things that is.
The Highborne are similar to the Night Elfs in look, but pale in skin. the highborne were removed from the Night Elf society, and they went east to the shores of the Eastern Kingdoms, in which their kin evolved into the High Elfs.
These Highborne, later formed a union with the Humans of Strom, to create Dalaran, and the Guardian Council. in which they first joined up with the humans.
After the events of WC3 (arthas destroying Qualthlas: ps I know I misspell)
Many of the High Elfs and Highborne, fled south, to the safety of Stormwind, Dalaran(which was allaince up till WoTLK), and Kalamador with Jania which is also alliance.
Note: this was before the Night Elfs joined the Alliance.
________
The Naga, are a group of the highborne ,that followed the Queen into the sea of corruption, in a similar way the Blood Elfs did.
Philosophy of MMO Game Design